Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 01:23:50 Player: harambe Result: Destroyed by PT-9EF(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (94) 470 Value Destroyed (3218) 3218 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 9685 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 85 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Hover Unit Nuclear Pulse Thruster Improved Heat Sink Machine Analyzer Makeshift Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Matter Pod Advanced Targeting Computer Hardened Heavy Armor Plating System Restoration Module Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Mace Powered Hammer [Rating: 60] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Missile Launcher Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 4 | . . . 1 . . . . 2 . . 1 . . . Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 69 | 1 11 4 3 8 . 1 7 4 1 2 8 2 5 12 Power 7 | . . 1 . 1 . . 3 . . . . . . 2 Engine 5 | . . 1 . 1 . . 3 . . . . . . . Core 2 | . . . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | . 5 1 . 3 . . 3 . . . 3 . 2 5 Treads 7 | . 2 1 . . . . 2 . . . . . . 2 Leg 4 | . . . . . . . . . . . . . 1 3 Wheel 11 | . 3 . . 3 . . 1 . . . 3 . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 21 | . 4 . 1 3 . . . 4 . . 3 . 2 4 Device 5 | . 1 . . . . . . 1 . . 2 . . 1 Storage 6 | . 3 . . 1 . . . 1 . . . . . 1 Processor 4 | . . . . 1 . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . 1 1 . . . 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 1 2 2 2 1 . 1 1 . 1 2 2 2 1 1 Energy Gun 2 | . . . 1 1 . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . 2 1 2 . . Ballistic Gun 6 | 1 2 . 1 . . . 1 . . . . . 1 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 4 | . . 1 . . . 1 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . 1 Parts Lost 39 | . . . . 9 . . . . . . 3 1 3 23 Power 5 | . . . . 1 . . . . . . . . . 4 Propulsion 13 | . . . . 2 . . . . . . 2 . 2 7 Utility 12 | . . . . 3 . . . . . . 1 . 1 7 Weapon 9 | . . . . 3 . . . . . . . 1 . 5 Highest Loss Streak 7 | . . . . 4 . . . . . . 1 1 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 6 9 10 9 9 8 7 9 9 19 19 19 19 18 17 Power 2 | 1 1 1 1 1 2 2 1 1 2 3 3 3 3 3 Propulsion 1 | 4 3 2 1 1 1 . . . . . . 2 2 2 Utility 5 | . 2 4 3 2 2 2 5 5 8 8 7 7 7 7 Weapon 4 | 1 2 2 3 4 3 3 3 3 8 7 8 6 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 5 1 1 3 2 . 3 1 . . 4 1 . 12 Power 4 | . 1 . . . . . 1 . . . . . . 2 Propulsion 9 | . 2 . . 3 1 . . . . . . . . 3 Utility 12 | . 2 1 . . . . 1 1 . . 1 1 . 5 Weapon 8 | . . . 1 . 1 . 1 . . . 3 . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 100 99 91 93 100 72 75 75 82 68 81 94 84 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 Treads 5 | . 9 14 11 3 . . 6 7 7 7 6 6 . 2 Leg 2 | . 9 . . . . . . . . . . . 5 9 Wheel 16 | . 9 14 22 28 33 33 20 15 15 15 9 20 19 11 Device 5 | . 7 14 11 1 . . . 6 7 7 7 6 6 5 Storage 11 | . 15 14 11 18 22 22 18 11 7 7 6 6 6 5 Processor 9 | . . . . 7 11 11 9 10 15 15 13 13 13 12 Protection 4 | . . . 10 2 . . . 7 7 7 6 6 10 8 Energy Cannon 2 | . . . . . . . . . . 13 4 1 13 9 Ballistic Gun 8 | . 27 14 11 17 11 9 9 7 6 . . . 3 3 Launcher 3 | . . 10 3 . . 1 . . . . 6 12 5 5 Peak Build Rating 60 | 6 8 9 15 15 15 15 50 60 60 30 40 48 51 54 Average Rating 33 | 6 7 8 14 11 12 14 46 55 58 29 34 40 48 46 On Entrance 25 | 6 6 8 9 15 11 15 15 50 60 28 30 40 40 51 Avg Prop Armor Cover (%) 6 | . 12 11 8 9 . . 5 5 6 8 4 4 3 4 Naked Turns 48 | . . . . . . . . . . . . . . 48 Heaviest Build 105 | 14 28 23 28 28 25 25 44 74 74 71 90 105 98 92 Greatest Support 76 | 20 32 10 26 48 48 48 48 28 28 28 36 36 36 76 Greatest Overweight (x) 8 | . 1 2 1 1 . . 1 2 2 2 8 2 3 8 Average Overweight (x) 1 | . . 1 1 . . . . 1 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 14 | 8 9 10 10 10 10 10 10 11 20 20 20 20 20 19 Most Carried 20 | 6 10 10 10 10 10 10 10 20 20 20 20 20 20 20 Average Carried 14 | 6 9 9 9 9 9 10 9 10 19 19 19 19 17 17 Final Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 10 10 10 20 20 20 20 19 20 5 Class Distribution -------------------- 42% | Mutant 30% | Skirmisher 27% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Matter Collected 2926 | 207 280 115 33 336 . 21 317 48 453 20 266 444 194 192 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2773 | . 280 29 12 175 . 25 318 195 318 42 567 125 317 370 Parts 147 | . 12 6 3 18 . 3 19 10 17 5 23 1 9 21 Haulers Intercepted 2 | . . . . . . . . 1 . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 16 4 . . 3 . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Combat Hostiles Destroyed 72 | . 7 3 . 9 . 3 8 3 8 1 11 6 9 4 Guns 31 | . 7 . . 7 . . 8 3 5 . . . 1 . Cannons 5 | . . . . . . . . . . 1 2 . 2 . AOE 34 | . . 3 . 2 . 3 . . 3 . 9 5 5 4 Classes Destroyed 15 | . 1 1 1 1 . . 2 2 1 1 2 . . 3 Hauler 2 | . . . . . . . . 1 . . 1 . . . Recycler 2 | . . . . . . . . . . . 2 . . . Watcher 2 | . . . 1 . . . . . . . 1 . . . Swarmer 26 | . . 3 . 4 . 3 3 . 3 . 4 3 3 . Grunt 28 | . 7 . . 3 . . 2 2 4 . 2 2 6 . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 4 | . . . . . . . 2 . . . 1 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . 2 . . . Programmer 2 | . . . . . . . . . . 1 1 . . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Zionite 16 | . . . . . . . . . . . . . . 16 Tinkerer 3 | . . . . . . . . . . . . . . 3 Mutant 4 | . . . . . . . . . . . . . . 4 Best Kill Streak 9 | . 3 3 1 4 . 3 4 2 4 1 9 3 3 5 Combat Bots Only 7 | . 3 3 . 4 . 3 4 2 4 1 7 3 3 4 Max Kills in Single Turn 6 | . 1 3 1 2 . 2 1 1 3 1 6 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . 2 . . 3 . 4 2 3 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Hostile Shots Fired 556 | . 46 1 3 39 . 5 16 2 19 4 52 89 18 262 Missed 193 | . 11 . 2 2 . 3 5 1 6 . 19 37 5 102 Hits 363 | . 35 1 1 37 . 2 11 1 13 4 33 52 13 160 Melee 30 | . . . . . . . . . . . . . . 30 Projectile 333 | . 35 1 1 37 . 2 11 1 13 4 33 52 13 130 AOE 14 | . . . . 14 . . . . . . . . . . Critical Strikes 17 | . . . . 3 . . . . . 1 1 . . 12 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 6665 | . 519 89 9 949 . 42 251 10 256 63 784 452 298 2943 Core 1271 | . 60 12 . 181 . 15 80 . 59 . 54 11 . 799 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 9 | . . . 2 7 . . . . . . . . . . Regen/Repaired (Parts) 82 | . 82 . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 71 . . . 51 85 . . 91 . . . . Volleys Fired 187 | . 31 1 3 30 . 2 18 7 19 2 23 13 12 26 Largest 3 | . 2 1 2 2 . 1 1 1 1 1 3 2 3 2 Hottest 225 | . 40 30 79 79 . 30 60 60 60 75 225 155 180 155 Shots Fired 291 | . 62 1 6 60 . 2 18 7 19 2 35 25 19 35 Gun 177 | . 62 . 6 60 . . 18 7 18 . . . 4 2 Cannon 50 | . . . . . . . . . . 2 14 13 9 12 Launcher 64 | . . 1 . . . 2 . . 1 . 21 12 6 21 Special . | . . . . . . . . . . . . . . . Kinetic 166 | . 62 . 3 52 . . 18 7 18 . . . 4 2 Thermal 48 | . . . 3 7 . . . . . 2 14 7 4 11 Explosive 64 | . . 1 . . . 2 . . 1 . 21 12 6 21 Electromagnetic 13 | . . . . 1 . . . . . . . 6 5 1 Robot Hit Streak 23 | . 23 6 1 6 . . 10 6 12 3 3 6 5 6 Robot Miss Streak 6 | . 2 . 1 4 . 1 6 6 4 . 2 2 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 199 | . 52 1 3 34 . . 17 6 18 2 13 15 12 26 Core Hits 160 | . 17 3 1 14 . 3 12 7 16 1 26 11 13 36 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . 1 1 Meltdown 1 | . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8847 | . 561 125 47 508 . 102 690 309 1252 62 1610 692 953 1936 Guns 3146 | . 561 . 47 452 . . 690 309 1011 . . . 29 47 Cannons 931 | . . . . . . . . . . 62 150 264 173 282 Explosions 4592 | . . 125 . 56 . 102 . . 241 . 1460 428 751 1429 Melee 169 | . . . . . . . . . . . . . . 169 Ramming 9 | . . . . . . . . . . . . . . 9 Kinetic 3105 | . 561 . 47 411 . . 690 309 1011 . . . 29 47 Thermal 946 | . . . . 84 . . . . . 62 289 156 73 282 Explosive 4397 | . . 125 . . . 102 . . 241 . 1321 428 751 1429 Electromagnetic 221 | . . . . 13 . . . . . . . 108 100 . Impact . | . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . . . . 169 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . 1 . . . . . . . 2 . . . 9 Average Corruption 2 | . . 1 . . . . . . . 2 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . 2 . . . . . . . 1 . . . 12 Message Errors 6 | . . . . . . . . . . . . . . 6 Matter Fused 2 | . . 1 . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . 4 Energy Discharges 2 | . . 1 . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 144 | . . . . 4 . . . . . . 59 3 . 78 Projectiles 1 | . . . . . . . . . . . 1 . . . Explosions 121 | . . . . 4 . . . . . . 58 3 . 56 Melee 22 | . . . . . . . . . . . . . . 22 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 621 | . . . . 40 . 27 . . 38 . 279 9 63 165 Shots 17 | . . . . 1 . 1 . . 1 . 6 1 1 6 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | . 15 . 42 208 . . 213 117 417 64 392 345 349 214 Average Temperature 92 | . 6 . 18 90 . . 92 53 192 32 80 114 123 56 Received Heat Transfer 1112 | . 261 . 6 272 . . 27 . 48 . 63 135 57 243 Effects 3 | . . . . . . . . . 1 . 1 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1570 | . . . . 174 . . . . . 74 322 300 150 550 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . Low Security (%) 83 | 100 100 100 100 100 . 100 100 100 . . 31 . . . Level 1 15 | . . . . . . . . . . . 65 . . . Level 2 . | . . . . . . . . . . . 2 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 406 | . 70 80 58 77 . 86 172 50 . . 406 . . . Initial 74 | . . . . 15 . . 9 21 . . 74 . . . Average 84 | . 23 11 29 17 . 55 66 10 . . 267 . . . Influence Increases 2249 | . 188 80 89 217 . 86 249 108 190 30 672 130 210 . Destroy 0b10 Robot/C 1420 | . 140 60 60 180 . 60 160 60 160 20 220 120 180 . Destroy 0b10 Robot/NC 30 | . . . 5 . . . . 5 . . 20 . . . Destroy Leader 286 | . 30 10 12 30 . 10 50 12 30 10 52 10 30 . Allied During Kill 12 | . . . 12 . . . . . . . . . . . Successful Hack 38 | . 18 . . . . . 4 16 . . . . . . Disable Machine 255 | . . . . . . . 15 . . . 240 . . . Destroy Structure 193 | . . 10 . 7 . 16 20 . . . 140 . . . Lose Combat Pursuer 15 | . . . . . . . . 15 . . . . . . Influence Decreases 2249 | . 188 80 50 243 13 60 228 155 56 46 627 289 194 20 Entered New Map 233 | . . . . 24 13 . 17 26 . 26 44 61 2 20 Time Decay 1740 | . 188 80 50 159 . 60 211 129 56 20 403 222 162 . Lost Part 126 | . . . . 60 . . . . . . 30 6 30 . Purge Threat 150 | . . . . . . . . . . . 150 . . . Squads Dispatched 8 | . 1 . . . . . 3 1 . . 3 . . . Investigation 3 | . . . . . . . 1 1 . . 1 . . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 4 | . 1 . . . . . 2 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Distress Signals 4 | . 2 . 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 149 | . 11 2 8 10 . 3 12 7 8 1 13 6 9 59 Peak Tracking Total 23 | . 3 2 4 4 . 3 4 2 4 1 4 3 3 23 Tactical Retreats 8 | . . . . . . . . 1 . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Traps Triggered 8 | . 2 1 . . . . . 1 . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Machines Disabled 20 | . . . . . . . 1 . . . 16 . . 3 Max in Single Turn 10 | . . . . . . . 1 . . . 10 . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Machines Accessed 19 | . 4 1 1 . 1 . 5 3 . . 4 . . . Terminals 14 | . 3 . 1 . . . 4 2 . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 37 | . 10 1 3 . 1 . 12 5 . . 5 . . . Successful 16 | . 5 1 1 . 1 . 3 3 . . 2 . . . Failed 20 | . 4 . 2 . . . 9 2 . . 3 . . . Catastrophic 3 | . . . . . . . 2 . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 16 | . 8 . 3 . 1 . . . . . 4 . . . Terminals 28 | . 8 . 3 . . . 8 4 . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 8 | . 2 1 1 . 1 . . 2 . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . Retrieve Study 3 | . . . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . . 1 . . . Botnet 2 | . 1 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . . 5 2 . . 3 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 1 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 16 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . 28 . . . . . . . . . . . Total Damage 239 | . . . 239 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Active Infowar (turns) 6022 | . 275 527 159 499 219 131 577 563 432 43 962 471 363 801 Optics 4960 | . . . . 398 219 131 577 563 432 43 962 471 363 801 Terrain 3418 | . . . . . . . . 562 432 43 962 471 363 585 Seismic 1062 | . 275 527 159 101 . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Turns Passed 6451 | 7 542 527 159 603 219 131 577 563 432 43 962 471 363 852 Spaces Moved 4432 | 5 358 441 134 484 216 123 285 321 305 30 540 355 263 572 Core 96 | . . . . . . . . . . . . . . 96 Treads 419 | . . . . . . . 151 124 . . 121 . . 23 Legs 187 | 5 100 . . . . . . . . . . . . 82 Wheels 3730 | . 258 441 134 484 216 123 134 197 305 30 419 355 263 371 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 95 105 90 100 100 100 105 120 120 116 116 116 50 Average Speed 124 | 120 107 109 105 99 100 100 155 160 120 120 159 116 122 129 Slowest Speed 320 | 120 120 110 105 115 100 100 240 240 120 120 320 116 125 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 60 92 22 87 43 37 36 10 52 4 23 58 60 72 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . 2 . . . . . . . . . 2 Known Exits Taken 2 | . 1 . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . 1 . . . . 1 . . 1 2 1 Spaces Dug 42 | . . . . . . 9 . . . . 33 . . . Terrain Destroyed 409 | . . 10 . 7 . 16 25 . 20 . 153 89 80 9 Melee . | . . . . . . . . . . . . . . . Projectile 30 | . . . . . . . 25 . 4 . 1 . . . AOE 379 | . . 10 . 7 . 16 . . 16 . 152 89 80 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Total 5099 | 5 457 483 146 545 220 127 422 368 370 34 606 388 287 641 Wait 264 | . 39 32 1 10 . . 92 24 44 . 8 12 . 2 Move 4418 | 4 357 440 133 483 215 122 284 320 304 29 539 354 262 572 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | . 10 2 3 10 1 . 10 12 1 1 11 3 7 7 Fast Attach 8 | . 3 . . . . . . . . . 3 . . 2 Attach 43 | . . . 2 8 1 . 1 2 1 1 6 2 6 13 Detach 6 | . . . . . . . . . . . 4 1 . 1 Swap 32 | 1 8 4 2 1 . 3 6 2 . 1 1 . . 3 Drop 55 | . 9 4 2 3 3 . 11 1 1 . 9 3 . 9 Fire 187 | . 31 1 3 30 . 2 18 7 19 2 23 13 12 26 Melee 4 | . . . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [Dee]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Repaired Assault Rifle 427 | -10/Materials | Discovered new exit (range 4) 452 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Central database locked down 550 | -10/Materials | Entered Mines 554 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 654 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 740 | -10/Mines | Discovered new exit (range 5) 748 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 967 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Accompanied by 3 allies 1077 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -9/Materials | Discovered new exit (range 14) 1236 | -9/Materials | Entered Mines 1236 | -9/Mines | Accompanied by 1 ally 1298 | -9/Mines | Assembled infested the area 1303 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1380 | -9/Mines | Lost 4 parts (3u1w) 1394 | -9/Mines | Discovered new exit (range 6) 1446 | -9/Mines | Lost 3 parts (1p2n) 1587 | -9/Mines | Learned location of Storage (-8) 1822 | -9/Mines | Learned Materials garrison access intel 1834 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1835 | -9/Mines | Discovered new exit (range 5) 1839 | -9/Mines | Entered Exiles 1863 | -9/Exiles | Met 8R-AWN 1880 | -9/Exiles | Met EX-HEX 1912 | -9/Exiles | Met EX-BIN 1926 | -9/Exiles | Aligned with FarCom system 1927 | -9/Exiles | Given EX-Vault access code 1951 | -9/Exiles | Opened EX-Vault 1959 | -9/Exiles | Found XL Autogun Array 1981 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2042 | -9/Exiles | Discovered new exit (range 17) 2058 | -9/Exiles | Left Exiles lab with XL Autogun Array 2058 | -9/Exiles | Entered Mines 2170 | -8/Mines | Discovered new exit (range 17) 2189 | -8/Mines | Entered Materials 2189 | -8/Materials | Evolved 2 slots: Weapon x2 2190 | -8/Materials | Loaded intel: 1 garrison access location 2500 | -8/Materials | Build established: Skirmisher 2734 | -8/Materials | Discovered new exit (range 8) 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Utility x2 3290 | -7/Factory | Discovered new exit (range 5) 3329 | -7/Factory | Entered Lower Caves 3333 | -7/Lower Caves | Spotted B-75 Beast 3469 | -7/Lower Caves | Destroyed B-75 Beast 3508 | -7/Lower Caves | Encountered a Warlord checkpoint 3737 | -7/Lower Caves | Discovered new exit (range 9) 3761 | -7/Lower Caves | Entered another Lower Caves area 3775 | -7/Lower Caves | Discovered new exit (range 14) 3789 | -7/Lower Caves | Encountered a Warlord checkpoint 3798 | -7/Lower Caves | Learned location of 1 exit from Factory 3804 | -7/Lower Caves | Entered Factory 3804 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3805 | -6/Factory | Identified exit to Factory 4065 | -6/Factory | Destroyed 7 combat bots 4596 | -6/Factory | Build established: Scavenger-Skirmisher 4726 | -6/Factory | Found Prototype Processor 4747 | -6/Factory | Discovered new exit (range 18) 4766 | -6/Factory | Entered Lower Caves 4944 | -6/Lower Caves | Identified exit to Lower Caves 5157 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5237 | -6/Lower Caves | Entered another Lower Caves area 5248 | -6/Lower Caves | Learned Factory terminal intel 5483 | -6/Lower Caves | Spotted B-75 Beast 5583 | -6/Lower Caves | Discovered new exit (range 15) 5600 | -6/Lower Caves | Entered Zion 5633 | -6/Zion | Given the Hacking Drone Bay 5634 | -6/Zion | Found Prototype Device 5676 | -6/Zion | Learned location of Quarantine (-3) 5757 | -6/Zion | Learned location of Warlord (-5) 5851 | -6/Zion | Found Prototype Device 5886 | -6/Zion | Discovered new exit (range 13) 6017 | -6/Zion | Rebuked by Imprinter 6040 | -6/Zion | Attempted to imprint without authorization 6040 | -6/Zion | Attacked by Zionites 6095 | -6/Zion | Lost 3 parts (2n1w) 6208 | -6/Zion | Identified Bomb Factory No. 2 6228 | -6/Zion | Lost 5 parts (1n2u2w) 6329 | -6/Zion | Lost 5 parts (3u2w) 6402 | -6/Zion | Core integrity fell below 50% 6429 | -6/Zion | Core integrity fell below 20% 6432 | -6/Zion | Lost 7 parts (3p3n1u) 6446 | -6/Zion | Spotted R3-JQ9(B) 6446 | -6/Zion | Spotted PT-9EF(B) 6452 | -6/Zion | Destroyed by PT-9EF(B) with Slug Cannon Last Messages --------------- 06403_ Critical hit (Impale). 06403_ Penetrated by Slug. 06404_ 55-PUF(z) destroyed. 06404_ Dropped Med. Storage Unit. 06407_ Q4-V3L(z) pulls a Mak. Laser out of the Twisted Machinery. 06407_ 3S-ZXL(z) pulls a Mak. Spear out of the Twisted Machinery. 06411_ DD-JMA(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 06417_ System corrupted: Heat flow error (+184). 06418_ 34-4NA(z) pulls a Mak. Axe out of the Twisted Machinery. 06419_ HH-AAN(z) pulls a Mak. Hammer out of the Twisted Machinery. 06422_ LG-DIX(z) pulls a Mak. Laser out of the Twisted Machinery. 06434_ 78-MVA(z) pulls a Mak. Hammer out of the Twisted Machinery. 06436_ G&CAZW7HT2TMSWTW%MSB|2A6ZYFQE YK-EEN(z) bursts out of the Twisted Machinery. UM-T8T(z) bursts out of the Twisted Machinery. 06442_ UM-T8T(z) pulls a Mak. Axe out of the Twisted Machinery. 06443_ YK-EEN(z) pulls a Mak. Hammer out of the Twisted Machinery. 06447_ KP-CX8(z) pulls a Mak. Sword out of the Twisted Machinery. 06449_ Slug penetrates Wall. 06450_ Knocked back. 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"""""?????????????????????##?#?#?#?# | | """ ? ""?##????????????????????#?#??????## | | """???"????????????????????????????##??### | | ""?????????????????????????????##??#?#??## | | """ ????????????????????????????#??????#??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 18% | -10/Materials Studied --------- Arm. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Item+ Monster Organ Harvest Sixth Sense Spot Them First There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed ParticleSurgeThrower Manual? 0 Play Time 02:11:15 Cumulative 192.8 hours Start 2025.10.22 @ 22:32:49 End 2025.10.23 @ 01:23:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a501a11c-640b-42d7-aa27-537bd62e5514