Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.03 @ 07:06:32 Player: Gokudera ElPsyCongroo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (187) 935 Value Destroyed (5068) 5068 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 9619 Bonus ------- High Alert Combat Kills 749 Follower Combat Kills 47 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 50/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Advanced Targeting Computer Gauss Rifle Advanced Assault Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler Advanced Targeting Computer Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Flak Cannon Flak Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Cooling System High-capacity Matter Pod Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator High-powered Tractor Beam Heavy Ion Cannon Gauss Rifle Flak Cannon Flak Cannon Flak Cannon Advanced Assault Cannon EMP Blaster Advanced EMP Blaster Missile Launcher [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 188 | 7 21 12 40 26 50 32 Power 15 | 1 5 2 2 1 2 2 Engine 13 | 1 5 1 1 1 2 2 Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 39 | 2 2 3 14 5 8 5 Treads 32 | 2 2 3 7 5 8 5 Leg 6 | . . . 6 . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 45 | 2 4 3 5 6 16 9 Device 24 | 1 2 1 . 3 12 5 Storage 4 | 1 1 . 1 . 1 . Processor 3 | . . . 1 . . 2 Hackware 1 | . . . . . 1 . Protection 13 | . 1 2 3 3 2 2 Artifact . | . . . . . . . Weapon 89 | 2 10 4 19 14 24 16 Energy Gun 4 | . . . 2 . 2 . Energy Cannon 4 | . . . . 2 2 . Ballistic Gun 35 | 2 7 2 10 7 4 3 Ballistic Cannon 21 | . . 2 1 1 11 6 Launcher 16 | . . . 3 3 3 7 Special Weapon 9 | . 3 . 3 1 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . 1 Corrupted Parts 2 | . . 2 . . . . System Corruption 5 | . . 5 . . . . Parts Lost 29 | . . 2 7 . 2 18 Power 5 | . . . 1 . 1 3 Propulsion 12 | . . 2 3 . . 7 Utility 5 | . . . 1 . 1 3 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 16 | . . 1 4 . 1 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 98 97 100 99 97 Engine 8 | . 14 13 3 11 8 6 Core 1 | . . . 6 . . . Treads 26 | . 28 26 21 33 27 28 Leg 1 | . . . 8 . . . Device 9 | . 13 4 . 10 15 5 Storage 10 | . 14 14 11 11 9 7 Processor 3 | . . . 11 . . 8 Hackware 1 | . . . . . 2 7 Protection 7 | . . 9 10 11 8 6 Ballistic Gun 14 | . 27 24 16 17 8 1 Ballistic Cannon 8 | . . 3 1 . 17 20 Naked Turns 2 | . . . . . . 2 Heaviest Build 77 | 12 32 43 45 45 74 77 Greatest Support 86 | 40 40 40 63 63 67 86 Greatest Overweight (x) 18 | . . 1 12 . 1 18 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 16 | 7 14 15 15 15 19 19 Most Carried 20 | 4 15 15 15 15 20 20 Average Carried 16 | 2 12 14 14 14 19 19 Final Capacity 20 | 8 15 15 15 15 20 5 Final Carried 20 | 4 15 15 15 15 20 5 Class Distribution -------------------- 46% | Mutant 29% | Tank 13% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Matter Collected 5735 | 290 904 261 842 587 1811 1040 Remotely 3086 | 10 804 120 . . 1440 712 Salvage Created 7021 | 84 952 123 1505 1071 2210 1076 Parts 403 | 1 62 6 81 64 115 74 Haulers Intercepted 14 | . 2 . 3 4 4 1 Recyclers Shooed 6 | . . . 2 2 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 119 | . 14 8 22 12 36 27 Guns 54 | . 14 8 10 11 9 2 Cannons 39 | . . . 5 1 20 13 AOE 26 | . . . 7 . 7 12 Classes Destroyed 16 | 1 6 1 1 . 4 3 Worker 12 | . 3 . 2 2 2 3 Builder 10 | . 2 . 1 . 3 4 Hauler 14 | . 2 . 3 4 4 1 Recycler 23 | 1 3 . 7 2 8 2 Operator 3 | . . . . . 1 2 Watcher 12 | . 3 . 3 2 3 1 Swarmer 20 | . 6 3 3 . 2 6 Grunt 56 | . 8 . 14 4 23 7 Brawler 2 | . . . . . 2 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . . 1 Sentry 22 | . . . 5 8 6 3 Hunter 4 | . . . . . 1 3 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . . 1 Assembled 5 | . . 5 . . . . Thug 1 | . . . . . 1 . Best Kill Streak 9 | 1 6 3 6 6 7 9 Combat Bots Only 6 | . 3 3 4 4 4 6 Max Kills in Single Turn 6 | 1 2 1 4 1 6 5 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . 3 . 4 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Damage Taken 7319 | . 542 632 1053 527 1165 3400 Core 1165 | . 53 99 206 18 89 700 Absorbed by Shields 603 | . . . . 201 383 19 Regen/Repaired (Parts) 537 | . 84 . 166 . 175 112 Core Remaining (%) 66 | 100 . 39 . 44 83 . Volleys Fired 442 | 5 83 22 107 69 103 53 Largest 3 | 2 2 2 2 2 3 3 Hottest 153 | 40 100 77 112 100 153 136 Shots Fired 950 | 10 161 44 180 134 302 119 Gun 568 | 10 156 39 135 126 95 7 Cannon 342 | . . 5 27 7 202 101 Launcher 20 | . . . 6 . 3 11 Special 20 | . 5 . 12 1 2 . Kinetic 887 | 10 156 44 152 126 291 108 Thermal 43 | . 5 . 22 8 8 . Explosive 12 | . . . 6 . . 6 Electromagnetic 8 | . . . . . 3 5 Robot Hit Streak 23 | 4 12 7 15 18 13 23 Robot Miss Streak 9 | 1 5 2 5 4 9 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 612 | 8 90 26 109 95 182 102 Core Hits 407 | 2 38 13 58 35 131 130 Critical Kills 5 | . 1 . 4 . . . Critical Parts Destroyed 7 | . . 1 6 . . . Critical Strikes 18 | . 1 2 11 . 2 2 Burn 1 | . . . 1 . . . Destroy 13 | . 1 2 10 . . . Blast 4 | . . . . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13497 | 78 1211 293 2115 1530 4251 4019 Guns 5152 | 78 1209 237 1066 1431 1043 88 Cannons 4481 | . . 56 269 91 2243 1822 Explosions 3805 | . . . 757 . 965 2083 Melee . | . . . . . . . Ramming 59 | . 2 . 23 8 . 26 Kinetic 9378 | 78 1209 293 1231 1431 3226 1910 Thermal 987 | . . . 104 91 310 482 Explosive 2385 | . . . 757 . 402 1226 Electromagnetic 688 | . . . . . 313 375 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 5 . 1 . 12 Average Corruption 1 | . . 1 . 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 1 . 8 . 3 Message Errors 2 | . . . . 2 . . Matter Fused 5 | . . 1 . 3 . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 211 | . . . 32 . 94 85 Projectiles 54 | . . . . . 16 38 Explosions 157 | . . . 32 . 78 47 Melee . | . . . . . . . Knockbacks 80 | . . 2 3 . 43 32 Impact 1 | . . . . . . 1 Kinetic 74 | . . 2 2 . 42 28 Secondary 5 | . . . 1 . 1 3 Self-Inflicted Damage 501 | . . . 33 . 261 207 Shots 13 | . . . 1 . 3 9 Rammed 10 | . 1 . 2 3 . 4 Targets Rammed 10 | . 1 . 2 3 . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 347 | . 40 159 347 98 336 177 Average Temperature 80 | . 12 47 90 25 90 67 Received Heat Transfer 1489 | . 207 . 360 185 497 240 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 1 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1256 | . . . 296 148 461 351 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . . . 4 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Peak Influence 806 | 5 199 149 439 375 798 806 Initial 362 | . 3 69 . 24 109 362 Average 317 | 1 75 112 194 211 557 528 Maximum Alert Level 3 | . . . 2 1 3 3 Low Security (%) 38 | 100 100 100 48 37 . . Level 1 21 | . . . 43 62 8 8 Level 2 37 | . . . 8 . 85 85 Level 3 2 | . . . . . 5 6 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 4 . 3 2 6 4 Investigation 9 | . 4 . 2 . 2 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 1 . 3 1 Assault 3 | . . . . 2 1 . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Distress Signals 10 | . . 1 3 2 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 21 11 28 21 53 47 Peak Tracking Total 13 | . 3 3 7 4 6 13 Tactical Retreats 10 | . . 2 1 1 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Traps Triggered 7 | . 2 . . 2 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Most Traps Carried 2 | . . 2 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Machines Disabled 9 | . . . 1 2 4 2 Max in Single Turn 3 | . . . 1 1 3 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Machines Accessed 37 | . 6 . 13 6 5 7 Terminals 23 | . 3 . 10 5 1 4 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . 1 . 1 . 2 1 Recycling Units 6 | . 2 . 2 1 1 . Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 123 | . 17 . 45 19 21 21 Successful 71 | . 10 . 29 7 14 11 Failed 51 | . 7 . 15 12 7 10 Catastrophic 8 | . . . 4 1 1 2 Database Lockouts 1 | . . . 1 . . . Manual 43 | . 8 . 22 3 . 10 Terminals 74 | . 9 . 33 14 5 13 Fabricators 2 | . . . . . . 2 Repair Stations 26 | . 2 . 8 . 12 4 Recycling Units 16 | . 6 . 4 5 1 . Scanalyzers 5 | . . . . . 3 2 Garrison Access . | . . . . . . . Terminal Hacks 23 | . 2 . 12 2 2 5 Robot Analysis 3 | . . . 3 . . . Prototype ID Bank 4 | . 1 . 2 . . 1 Open Door 2 | . . . . 2 . . Branch Access Points 3 | . . . 1 . 1 1 Terminal Index 2 | . . . 1 . . 1 Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 3 | . 1 . 1 . 1 . Hauler Manifests 3 | . . . 1 . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 21 | . 2 . 6 . 10 3 Scan Component 11 | . 1 . 3 . 5 2 Repair 10 | . 1 . 3 . 5 1 Recycling Unit Hacks 10 | . 3 . 2 4 1 . Process 1 | . . . . 1 . . Report Inventory 7 | . 2 . 2 2 1 . Retrieve Matter 2 | . 1 . . 1 . . Scanalyzer 2 | . . . . . 1 1 Insert Component 2 | . . . . . 1 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 3 . 9 1 . 2 Terminals 11 | . 1 . 7 1 . 2 Botnet 11 | . 1 . 7 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . . 2 Used . | . . . . . . . Hacking Detections 31 | . 5 . 11 4 4 7 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 10 | . 1 . 3 . 5 1 Time 329 | . 26 . 84 . 200 19 Parts Recycled . | . . . . . . . Recycled Matter 19 | . . . . 19 . . Retrieved Matter 150 | . 131 . . 19 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 62 | . . . . 62 62 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 1 20 . Total Damage 207 | . . . . 20 187 . Kills 3 | . . . . 1 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Turns Passed 8894 | 163 1408 483 1925 1225 2622 1068 Spaces Moved 3796 | 86 666 235 832 553 893 531 Core 10 | 2 . . 3 . . 5 Treads 3462 | 84 666 235 505 553 893 526 Legs 201 | . . . 201 . . . Wheels 123 | . . . 123 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 125 160 145 50 Average Speed 174 | 157 160 168 167 160 219 152 Slowest Speed 950 | 160 160 240 650 160 233 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 78 57 75 54 55 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 2 . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 19 | . 5 . 12 . 2 . Terrain Destroyed 193 | . 5 3 71 . 62 52 Melee . | . . . . . . . Projectile 49 | . 5 3 31 . 9 1 AOE 144 | . . . 40 . 53 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Total 5194 | 101 838 285 1175 774 1328 693 Wait 549 | . 40 . 141 80 241 47 Move 3790 | 85 665 234 831 552 892 531 Hop . | . . . . . . . Pick Up 92 | 4 15 8 24 12 17 12 Fast Attach 39 | 7 3 2 11 4 7 5 Attach 22 | . . 2 6 . 4 10 Detach 3 | . . . . 1 1 1 Swap 127 | . 18 8 23 22 39 17 Drop 120 | . 13 9 30 31 24 13 Fire 442 | 5 83 22 107 69 103 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 1 . 2 3 . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 164 | -11/Junkyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Repaired Lgt. Treads 1124 | -10/Materials | Discovered new exit (range 16) 1572 | -10/Materials | Entered Mines 1627 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1685 | -10/Mines | Assembled infested the area 1690 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1841 | -10/Mines | Found a hidden stash of uninstalled traps 1876 | -10/Mines | Discovered new exit (range 4) 1948 | -10/Mines | Core integrity fell below 50% 2055 | -10/Mines | Entered Materials 2055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2258 | -9/Materials | Discovered new exit (range 15) 2347 | -9/Materials | Lost 4 parts (3n1w) 2474 | -9/Materials | Discovered new exit (range 6) 2481 | -9/Materials | Identified exit to Mines 2690 | -9/Materials | Build established: Scavenger-Mutant 3050 | -9/Materials | Identified exit to Storage 3228 | -9/Materials | Discovered new exit (range 16) 3282 | -9/Materials | Identified exit to Materials 3350 | -9/Materials | Central database locked down 3501 | -9/Materials | Build established: Mutant 3651 | -9/Materials | Discovered exit to Materials (range 7) 3700 | -9/Materials | Repaired Hrd. Light Armor Plating 3728 | -9/Materials | Repaired Lgt. Treads 3755 | -9/Materials | Repaired Lgt. Treads 3878 | -9/Materials | Core integrity fell below 50% 3980 | -9/Materials | Entered Storage 5152 | -9/Storage | Met a pair of Derelict thieves 5185 | -9/Storage | Discovered exit to Materials (range 14) 5205 | -9/Storage | Entered Materials 5205 | -8/Materials | Accompanied by 2 allies 5205 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5508 | -8/Materials | Build established: Tank 6989 | -8/Materials | Discovered new exit (range 16) 7053 | -8/Materials | Repaired Shield Generator 7092 | -8/Materials | Repaired Flak Cannon 7154 | -8/Materials | Repaired Adv. EMP Blaster 7193 | -8/Materials | Repaired Adv. Treads 7226 | -8/Materials | Repaired Hpw. Tractor Beam 7521 | -8/Materials | Discovered new exit (range 14) 7605 | -8/Materials | First assault squad dispatched 7827 | -8/Materials | Entered Factory 7827 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8201 | -7/Factory | Build established: Gunner 8273 | -7/Factory | Repaired Adv. Treads 8368 | -7/Factory | Discovered new exit (range 14) 8470 | -7/Factory | Identified exit to Lower Caves 8821 | -7/Factory | Cargo convoy interrupted 8870 | -7/Factory | Garrison activated, responded to threat 8874 | -7/Factory | Core integrity fell below 50% 8875 | -7/Factory | System corruption reached 10% 8893 | -7/Factory | Core integrity fell below 20% 8893 | -7/Factory | Released all parts (3) 8895 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08888_ U-05 Engineer lays Concrete. 08889_ G-47 Trooper destroyed. 08889_ Destroyed Com. Wheel. 08889_ K-01 Serf destroyed. 08889_ Penetrated by Slug. 08889_ Flak Cannon destroyed. 08889_ U-05 Engineer lays Concrete. 08889_ K-01 Serf collects debris. 08889_ U-05 Engineer lays Concrete. 08891_ Destroyed Tractor Beam. 08891_ P-60 Hacker destroyed. 08891_ Missile Launcher destroyed. 08891_ Imp. Treads destroyed. 08892_ Penetrated by Slug. 08892_ U-05 Engineer lays Concrete. 08893_ Released Hcp. Storage Unit. 08893_ Released Hacking Suite. 08893_ Released Adv. Targeting Computer. 08894_ K-01 Serf collects debris. 08894_ U-05 Engineer lays Concrete. 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"""" """" #???????????? | | ????# #= """" """" #???????????? | | ????# # """" """" #???????????? | | ????# + """" """"? #???????????? | | ????# #= ????+???????????? | | ????# #% """ """" ""????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldRecoilBox Manual? 0 Play Time 01:43:59 Cumulative 62.7 hours Start 2023.07.03 @ 05:21:39 End 2023.07.03 @ 07:06:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9841561-4d28-4fad-b9e1-f386ebc26a58