Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 13:28:36 Player: AeroCross Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (419) 419 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 2671 Bonus ------- Follower Combat Kills 96 Met Imprinter 300 Was Imprinted 300 Friendly Fire -279 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Insulated Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array System Shield System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Sensor Array Kinecellerator Insulated Plating Gatling Laser Minigun Grenade Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Hackware System Shield Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 6 2 . 10 5 4 7 Power 3 | 1 . . 1 1 . . Engine 2 | 1 . . 1 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads . | . . . . . . . Leg 2 | . . . 2 . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . 3 1 . 3 Device 4 | . 1 . . 1 . 2 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 3 | . . . 3 . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 18 | 2 1 . 4 3 4 4 Energy Gun 9 | 2 1 . . 3 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon 3 | . . . . . 2 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 2 | . . . . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 85 100 96 100 100 75 Engine 3 | . 14 14 11 6 . . Core 7 | . . . . 4 11 8 Leg 16 | . . . 4 22 22 16 Wheel 5 | . 28 28 16 . . . Device 9 | . . 14 2 11 11 9 Storage 11 | . 14 14 11 11 11 8 Hackware 18 | . . . 27 22 22 15 Energy Gun 14 | . 27 28 12 22 12 4 Ballistic Gun 1 | . . . 5 . . 8 Special Weapon 5 | . . . . . 9 2 Naked Turns 65 | . . . . . . 65 Heaviest Build 28 | 13 15 15 15 18 28 23 Greatest Support 34 | 20 20 20 34 34 34 34 Greatest Overweight (x) 4 | . . . 4 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 4 7 7 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 8 2 Class Distribution -------------------- 77% | Hacker-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 678 | 226 36 16 152 30 30 188 Remotely . | . . . . . . . Salvage Created 400 | . 36 . 153 . . 211 Parts 19 | . 3 . 9 . . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 1 . 4 . . 6 Guns 3 | . 1 . . . . 2 AOE 8 | . . . 4 . . 4 Classes Destroyed 10 | . 1 . 4 . . 5 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Swarmer 3 | . . . 2 . . 1 Grunt 3 | . 1 . 2 . . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 7 | . 1 . 7 . . 3 Combat Bots Only 4 | . 1 . 4 . . 3 Max Kills in Single Turn 4 | . 1 . 4 . . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 104 | . 4 10 18 . . 72 Missed 39 | . 2 4 7 . . 26 Damage Taken 1098 | . 23 77 105 . . 893 Core 417 | . . 10 38 . . 369 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . 96 . . . . Volleys Fired 24 | . 3 . 4 . . 17 Largest 2 | . 2 . 2 . . 2 Hottest 105 | . 100 . 100 . . 105 Shots Fired 45 | . 6 . 8 . . 31 Gun 33 | . 6 . 4 . . 23 Cannon . | . . . . . . . Launcher 8 | . . . 4 . . 4 Special 4 | . . . . . . 4 Kinetic 19 | . . . 2 . . 17 Thermal 14 | . 6 . 2 . . 6 Explosive 12 | . . . 4 . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . 3 . 1 . . 6 Robot Miss Streak 4 | . 1 . 3 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 23 | . 4 . 2 . . 17 Core Hits 38 | . 2 . 12 . . 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1853 | . 51 . 385 . . 1417 Guns 402 | . 51 . 25 . . 326 Cannons . | . . . . . . . Explosions 1387 | . . . 360 . . 1027 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 248 | . . . 25 . . 223 Thermal 154 | . 51 . . . . 103 Explosive 1387 | . . . 360 . . 1027 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 64 | . . . . . . 64 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . . . 12 Projectiles . | . . . . . . . Explosions 12 | . . . . . . 12 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 144 | . 129 7 30 . . 144 Average Temperature 55 | . 68 7 12 . . 57 Received Heat Transfer 273 | . 12 60 27 . . 174 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 373 | . 148 . . . . 225 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 253 | . 21 60 253 98 . . Initial 98 | . . 7 23 98 . . Average 47 | . 6 14 78 98 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 85 100 . . Level 1 3 | . . . 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 1 1 . 1 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 4 2 11 . . 16 Peak Tracking Total 8 | . 7 2 8 . . 5 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . . . 2 1 . . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . . 8 1 . . Successful 5 | . . . 4 1 . . Failed 4 | . . . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 . 1 . Terminals 8 | . . . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 4 1 . . Record 2 | . . . 2 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . 2 . . 6 . Largest Group 6 | . . 2 . . 6 2 Highest-Rated Group 196 | . . 43 . . 196 45 Highest-Rated Ally 40 | . . 31 . . 40 31 Total Orders . | . . . . . . . Ally Attacks 39 | . . 5 . . . 34 Total Damage 343 | . . 85 . . . 258 Kills 6 | . . 2 . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2818 | 82 196 211 203 247 1586 293 Spaces Moved 2386 | 85 203 261 182 183 1206 266 Core 149 | 3 . . 3 . . 143 Treads . | . . . . . . . Legs 1534 | . . . 22 183 1206 123 Wheels 703 | 82 203 261 157 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 130 130 50 Average Speed 110 | 78 80 80 88 130 130 89 Slowest Speed 250 | 80 80 80 250 130 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 40 46 25 40 90 41 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . . . 23 . . 71 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 93 | . . . 23 . . 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2514 | 96 229 264 217 191 1226 291 Wait 28 | . 20 . . . 8 . Move 2380 | 84 202 260 181 182 1205 266 Hop . | . . . . . . . Pick Up 22 | 6 1 2 9 2 2 . Fast Attach 15 | 6 2 . 3 . 4 . Attach 5 | . . . 1 . . 4 Detach 4 | . 1 . 2 . 1 . Swap 14 | . . . 6 5 . 3 Drop 22 | . . 2 11 2 6 1 Fire 24 | . 3 . 4 . . 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Entered Mines 289 | -10/Mines | Assembled infested the area 300 | -10/Mines | Build established: Mutant 323 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 471 | -10/Mines | Discovered new exit (range 7) 490 | -10/Mines | Entered Materials 490 | -9/Materials | Evolved 2 slots: Utility x2 491 | -9/Materials | Identified exit to Storage 530 | -9/Materials | Discovered new exit (range 16) 626 | -9/Materials | Discovered new exit (range 7) 693 | -9/Materials | Entered Mines 735 | -9/Mines | Learned Materials security intel 833 | -9/Mines | Met a Derelict shopkeep closing up shop 866 | -9/Mines | Build established: Hacker-Mutant 938 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 940 | -9/Mines | Entered Zion 1275 | -7/Zion | Learned Factory emergency access door positions 1428 | -7/Zion | Learned location of 1 exit from Factory 1678 | -7/Zion | Gained Derelict followers 1691 | -7/Zion | Discovered new exit (range 13) 1864 | -7/Zion | Found Prototype Special Weapon 1864 | -7/Zion | Identified RU-N14's Throwing Claymores 1869 | -7/Zion | Found RU-N14's Throwing Claymores 1871 | -7/Zion | Found RU-N14's Throwing Claymores 1985 | -7/Zion | Found Prototype Device 2211 | -7/Zion | Imprinted 2213 | -7/Zion | Declared Zion's savior 2526 | -7/Zion | Entered Proximity Caves 2526 | -6/Proximity Caves | Accompanied by 2 allies 2529 | -6/Proximity Caves | Spotter reported a threat 2529 | -6/Proximity Caves | Spotter reported a threat 2548 | -6/Proximity Caves | Learned location of Extension (-6) 2586 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2738 | -6/Proximity Caves | Core integrity fell below 50% 2740 | -6/Proximity Caves | Released all parts (7) 2797 | -6/Proximity Caves | Core integrity fell below 20% 2819 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Dropped Prototype Device. Released Minigun. Released Kinecellerator. Released Mic. Nuclear Core. Released Imp. Sensor Array. Released System Shield. Released Sml. Storage Unit. Released Titanium Leg. Hcp. Battery fries itself beyond repair. Acquired 57 matter. Searching scrap... Found Imp. Actuator Array. Found Mak. System Shield. Found 22 Matter. Acquired 13 matter. Penetrated by Slug. Slug penetrates Wall. Acquired 2 matter. Acquired 4 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ??????????????????? ##?????????????????????????? | | ??????????????????? #?????????????????????????? | | ????####??????????? #?????????????????????????? | | ????# #??????????? ##????????????????????????? | | ????# ##??????????# #????????????????????????? | | ????# ###???????## ##???????????????????????? | | ???## ##????### % #???????????????????????? | | #### ###??? #???????????????????????? | | ## ##?? %% ##?##???????????????????? | | % ##### #### = ## ##??????????????????? | | ##### %%% % #??????????????????? | | # % #??????????????????? | | ### # h #???????????????????? | | ## #?# # ##???????????????????? | | ## ##?# %%#?????????????????????? | | #### ##??# %#?????????????????????? | | ##??# ######??# ### ###?????????????????????? | | #???# #??????# #?# #????? #????????????????? | | #???# ??????# #?# #### #????????????????? | | #???# ???? #?# % #????????????????? | | #???? ?? #?# @ % # #????????????????? | | ????? ######???????????????????? | | ????? #????????????????????????? | | ???????? ### ????????????????????????? | | ??????? ???####### ###????????????????????????? | | ????????#??????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Kinecelleration 30 Defensive Hacking 30 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive Ripper | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed FortressNeutrinoTorch Manual? 0 Play Time 00:37:31 Cumulative 6.9 hours Start 2024.04.08 @ 11:57:47 End 2024.04.08 @ 13:28:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe9e67ba-9303-4e4c-ad01-0ef3761b28c2