Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 13:49:52 Player: sirpanda Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (41) 205 Value Destroyed (1012) 1012 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 7877 Bonus ------- Follower Combat Kills 465 Friendly Fire -125 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Terrain Scan Processor Advanced Hardlight Generator Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun > --- INVENTORY -------- Cold Fusion Reactor Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive IFF Parser Transmission Jammer Reaction Control System Improved Utility Shielding Assault Cannon [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating I Weapon Light Cannon Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . . . 4 . 2 2 . . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . 2 . 2 1 . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 86 | 6 11 3 . . 10 5 8 4 3 5 11 12 . 4 4 . Power 12 | 1 3 . . . . . 1 . . 2 2 3 . . . . Engine 9 | 1 3 . . . . . 1 . . 1 1 2 . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 30 | 2 2 1 . . 5 3 4 . 1 1 4 4 . 1 2 . Treads . | . . . . . . . . . . . . . . . . . Leg 10 | 2 2 1 . . 2 . 2 . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 19 | . . . . . 3 3 2 . 1 1 4 4 . 1 . . Utility 28 | 1 2 . . . 4 1 2 3 2 2 4 3 . 3 1 . Device 16 | . . . . . 3 . 2 1 2 . 2 2 . 3 1 . Storage 3 | 1 1 . . . . . . . . . 1 . . . . . Processor 4 | . . . . . . . . 1 . 1 1 1 . . . . Hackware 3 | . 1 . . . . 1 . . . 1 . . . . . . Protection 2 | . . . . . 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 4 2 . . 1 1 1 1 . . 1 2 . . 1 . Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . Ballistic Gun 4 | 1 . 2 . . . . . . . . 1 . . . . . Ballistic Cannon 5 | . 3 . . . . . 1 . . . . . . . 1 . Launcher 2 | . 1 . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 . 1 1 . . . 1 . Parts Lost 49 | . 2 2 . . 2 12 . . 1 1 1 13 . 13 2 . Power 7 | . . 1 . . 1 . . . . 1 . 3 . 1 . . Propulsion 18 | . . . . . 1 6 . . . . 1 5 . 4 1 . Utility 16 | . . . . . . 4 . . 1 . . 4 . 7 . . Weapon 8 | . 2 1 . . . 2 . . . . . 1 . 1 1 . Highest Loss Streak 13 | . 1 2 . . 2 9 . . 1 1 1 11 . 13 2 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Backups 6 | . 7 9 10 9 4 1 4 3 4 5 5 7 8 6 4 4 Power . | . 1 . . . . . . . . . . 1 3 2 1 1 Propulsion 2 | . 4 6 7 6 3 . . . . . 2 1 . . . . Utility 2 | . 1 3 3 3 . . 2 3 3 3 2 3 4 3 2 2 Weapon . | . . . . . 1 . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . 2 . . . . . 1 . . 3 . 2 . 4 . 3 Power 3 | . . . . . . . . . . . . 1 . 1 . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 1 . . 3 . . . 2 . 2 Weapon 2 | . . . . . . . . . . . . 1 . 1 . . Tool/Special 1 | . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 90 100 100 89 72 52 77 89 100 87 78 76 29 24 10 Engine 8 | . 13 14 14 14 6 . 4 6 11 13 3 3 . . . . Leg 14 | . 27 28 28 28 27 . 7 13 9 1 . . . . 2 . Flight 8 | . . . . . 8 30 13 13 16 24 20 16 17 3 . . Device 8 | . . . . . 13 7 4 11 20 20 23 19 17 6 9 . Storage 7 | . 14 14 14 14 6 . . . . . 1 5 5 2 . . Processor 4 | . . . . . . . . 5 6 8 11 13 17 8 5 5 Hackware 10 | . 12 14 14 14 9 14 7 6 6 10 11 8 5 5 5 5 Protection 2 | . . . . . 1 9 4 13 10 6 . . . . . . Energy Gun 1 | . 3 . . . . . . . 3 6 . . . . . . Ballistic Gun 2 | . 3 3 14 14 4 5 2 . . . . . . . . . Ballistic Cannon 7 | . 12 15 14 14 9 2 4 6 3 6 3 . . . . . Launcher 1 | . 2 . . . 4 2 . . . . . . . . . . Peak Build Rating 80 | 6 10 11 10 10 14 17 27 43 53 59 80 78 49 49 34 9 Average Rating 26 | 4 8 9 10 10 12 13 19 36 47 54 70 60 49 20 21 9 On Entrance 25 | . 6 10 10 10 10 14 7 27 38 53 53 73 49 49 14 9 Avg Prop Armor Cover (%) 10 | . . . . . 7 6 14 14 11 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 11 21 20 20 20 24 12 16 19 25 25 39 38 23 23 9 . Greatest Support 40 | 20 20 20 20 20 40 20 19 19 25 31 40 38 24 24 28 3 Greatest Overweight (x) 3 | . 1 . . . . 2 . . 1 . 1 2 . 3 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 10 10 10 10 5 5 Average Capacity 8 | 7 9 10 10 10 8 5 5 5 5 5 6 10 10 7 5 5 Most Carried 10 | 1 10 10 10 10 9 4 5 3 5 5 10 10 8 9 5 4 Average Carried 6 | . 7 9 10 9 4 1 4 3 4 4 5 7 8 6 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 10 10 10 5 5 5 Final Carried 10 | 1 10 10 10 10 3 1 4 3 5 5 8 8 8 4 4 4 Class Distribution -------------------- 54% | Mutant 16% | Hacker-Scout 10% | Sprinter 5% | Scavenger-Mutant 4% | Scientist-Scout 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scientist-Mutant | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Matter Collected 1681 | 199 377 146 . . 84 . 104 . 220 98 24 378 . 5 46 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1054 | . 605 151 . 19 41 48 8 . . 56 . 126 . . . . Parts 49 | . 38 2 . 2 3 1 1 . . 1 . 1 . . . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 5 1 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 29 | . 20 4 . . 1 1 . . . 1 . 2 . . . . Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 8 | . 8 . . . . . . . . . . . . . . . Cannons 18 | . 12 4 . . 1 . . . . 1 . . . . . . AOE 1 | . . . . . . 1 . . . . . . . . . . Classes Destroyed 9 | . 5 . . 1 1 . . . . 1 . 1 . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . . 1 . . 1 . . . . . . Watcher 4 | . 3 . . . . . . . . 1 . . . . . . Swarmer 13 | . 11 . . . . . . . . . . 2 . . . . Grunt 14 | . 9 4 . . . 1 . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 2 . 1 1 1 1 . . 1 . 1 . . . . Combat Bots Only 3 | . 3 2 . . 1 1 . . . 1 . 1 . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . . 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Hostile Shots Fired 641 | . 119 32 . . 29 78 30 . . 24 51 120 24 127 2 5 Missed 276 | . 45 7 . . 14 30 21 . . 16 28 51 18 44 . 2 Hits 365 | . 74 25 . . 15 48 9 . . 8 23 69 6 83 2 3 Melee 2 | . . . . . . . . . . . . . . . 2 . Projectile 363 | . 74 25 . . 15 48 9 . . 8 23 69 6 83 . 3 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 11 | . . . . . . 4 . . . . 1 2 . 3 1 . Damage Taken 5469 | . 708 389 . . 301 708 66 . 133 163 251 1025 105 1472 86 62 Core 2006 | . 162 83 . . 20 153 11 . 7 5 83 277 43 1014 86 62 Absorbed by Shields 110 | . . . . . . 12 . . . . 92 6 . . . . Redirected to Shielding 107 | . . . . . . . . . . . . 107 . . . . Ignored by Resistances 32 | . . . . . . . . . . . . 32 . . . . Regen/Repaired (Parts) 96 | . 84 . . . . . . . 12 . . . . . . . Core Remaining (%) 70 | 100 . . . 2 . 68 98 . . 98 . . 59 . . . Volleys Fired 144 | . 69 20 . . 3 10 10 . 1 12 7 11 . . 1 . Largest 2 | . 2 2 . . 2 2 1 . 1 2 1 1 . . 1 . Hottest 77 | . 60 60 . . 60 70 37 . 37 77 37 37 . . 40 . Shots Fired 197 | . 95 29 . . 6 13 10 . 1 24 7 11 . . 1 . Gun 64 | . 40 . . . . 12 . . . 12 . . . . . . Cannon 130 | . 55 29 . . 3 1 10 . 1 12 7 11 . . 1 . Launcher 3 | . . . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 159 | . 75 29 . . 3 10 10 . 1 12 7 11 . . 1 . Thermal 32 | . 20 . . . . . . . . 12 . . . . . . Explosive 3 | . . . . . 3 . . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . . . . . . . . Robot Hit Streak 10 | . 7 6 . . 7 10 4 . . 3 3 7 . . . . Robot Miss Streak 4 | . 4 2 . . . 3 3 . 2 3 2 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 126 | . 56 18 . . 6 7 5 . . 13 4 15 . 2 . . Core Hits 59 | . 30 7 . 1 5 3 2 . . 5 1 2 . 3 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 5 . . 1 1 . . . . . 1 . 1 . . Blast 7 | . . 5 . . 1 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 . 1 . . Melee Attacks 15 | . . . . . . . . . . . . 8 . 7 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . 8 . 7 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2678 | . 879 337 . 14 111 234 124 . . 282 88 466 . 108 35 . Guns 425 | . 249 . . . . 111 . . . 65 . . . . . . Cannons 1734 | . 628 337 . . 51 18 124 . . 217 88 236 . . 35 . Explosions 163 | . . . . . 60 103 . . . . . . . . . . Melee 323 | . . . . . . . . . . . . 230 . 93 . . Ramming 33 | . 2 . . 14 . 2 . . . . . . . 15 . . Kinetic 1904 | . 745 337 . . 51 71 124 . . 217 88 236 . . 35 . Thermal 300 | . 132 . . . . 103 . . . 65 . . . . . . Explosive 60 | . . . . . 60 . . . . . . . . . . . Electromagnetic 58 | . . . . . . 58 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 323 | . . . . . . . . . . . . 230 . 93 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 . . . 1 . . . 4 2 . Average Corruption 2 | . . . . . 1 2 . . . 1 . . . 3 1 . Corruption Purged 4 | . . . . . . . . . . . . . . 2 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . 2 1 . . . . . . . 2 3 . Message Errors 3 | . . . . . 1 . . . . . . . . 1 1 . Matter Fused 2 | . . . . . 1 . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 162 | . . 27 . . . 33 . . . 1 9 92 . . . . Projectiles 96 | . . . . . . . . . . 1 9 86 . . . . Explosions 60 | . . 27 . . . 33 . . . . . . . . . . Melee 6 | . . . . . . . . . . . . 6 . . . . Knockbacks 11 | . 2 . . . . . 2 . . 4 1 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . 2 . . . . . 2 . . 3 1 2 . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 131 | . . 40 . . 34 51 . . . . . . . 6 . . Shots 4 | . . 1 . . 2 1 . . . . . . . . . . Rammed 9 | . . . . . . 1 . . . . . . . 8 . . Targets Rammed 11 | . 1 . . 1 . 1 . . . . . . . 8 . . Kicked 2 | . 1 . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 136 | . 18 136 . . 12 123 . . . 69 3 . . . . . Average Temperature 30 | . 8 64 . . 7 30 . . . 25 3 . . . . . Received Heat Transfer 912 | . 198 192 . . 99 330 18 . . 18 . 27 18 . . 12 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . 1 . . . . . . Heat Transferred 635 | . 300 . . . . 150 . . . 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . 1 1 . . . . . Low Security (%) 90 | 100 100 100 . 100 100 100 100 100 100 51 17 . . 100 100 100 Level 1 9 | . . . . . . . . . . 48 82 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 396 | . 171 59 . 5 42 80 45 7 28 396 272 . . 68 7 . Initial 193 | . . 19 . . 1 5 . 7 . . 193 . . 68 7 . Average 59 | . 71 12 . . 10 9 12 . 4 162 219 . . 19 . . Influence Increases 2359 | . 605 120 . 5 74 159 129 . 59 644 149 355 . 60 . . Destroy 0b10 Robot/C 800 | . 400 80 . . 20 20 . . . 220 20 40 . . . . Destroy 0b10 Robot/NC 85 | . 35 . . 5 . . 5 . . 40 . . . . . . Destroy Leader 186 | . 80 20 . . 10 . . . . 66 10 . . . . . Allied During Kill 194 | . . . . . . . . . . 187 7 . . . . . Successful Hack 38 | . . . . . 7 13 18 . . . . . . . . . Disable Machine 105 | . 60 15 . . . . . . . 30 . . . . . . Destroy Structure 216 | . . 5 . . 22 6 1 . 59 71 52 . . . . . Partial Spotted 105 | . . . . . . 15 30 . . 30 30 . . . . . Lose Combat Pursuer 630 | . 30 . . . 15 105 75 . . . 30 315 . 60 . . Influence Decreases 2359 | . 554 171 . . 64 174 112 17 59 248 373 379 39 149 20 . Entered New Map 406 | . . 32 . . 4 10 . 10 . . 203 64 29 41 13 . Time Decay 1425 | . 534 70 . . 40 40 112 7 39 158 120 248 10 40 7 . Lost Part 259 | . 20 20 . . 20 44 . . . 10 10 67 . 68 . . Lost Ally 140 | . . . . . . . . . 20 80 40 . . . . . Purge Threat 129 | . . 49 . . . 80 . . . . . . . . . . Squads Dispatched 16 | . 4 . . . 1 2 2 . . 5 1 . . . . 1 Investigation 5 | . 2 . . . 1 . . . . 2 . . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . . . . . Reinforcement 9 | . 2 . . . . 2 1 . . 2 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Distress Signals 5 | . . . . . 2 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 173 | . 33 5 . 1 7 24 7 . 8 18 11 26 13 13 1 6 Peak Tracking Total 13 | . 3 2 . 2 5 12 4 . 4 6 8 6 13 7 1 5 Tactical Retreats 25 | . 2 . . . 3 2 3 . 1 . 2 9 . 3 . . ECM-based Alert Blocks 4 | . . . . . 4 . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Traps Triggered 10 | . 2 . . . 2 1 . 1 . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Machines Disabled 8 | . 5 1 . . . . . . . 2 . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Machines Accessed 36 | . 7 1 1 . 3 4 5 2 . 6 4 3 . . . . Terminals 18 | . 4 1 . . 1 4 2 1 . 3 2 . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . Repair Stations 3 | . 1 . . . . . 1 . . 1 . . . . . . Recycling Units 5 | . 2 . . . 1 . . . . 1 1 . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 82 | . 20 4 1 . 4 8 12 4 . 10 11 8 . . . . Successful 53 | . 13 2 1 . 3 6 10 . . 4 6 8 . . . . Failed 29 | . 7 2 . . 1 2 2 4 . 6 5 . . . . . Catastrophic 7 | . 2 1 . . 1 1 . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 9 4 . . 2 8 5 2 . 3 5 . . . . . Terminals 38 | . 8 4 . . 2 8 3 2 . 6 5 . . . . . Fabricators 4 | . . . . . . . . 2 . 2 . . . . . . Repair Stations 8 | . 6 . . . . . 1 . . 1 . . . . . . Recycling Units 9 | . 6 . . . 1 . . . . 1 1 . . . . . Scanalyzers 12 | . . . . . 1 . 6 . . . 5 . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Terminal Hacks 24 | . 2 2 1 . 1 6 3 . . 1 . 8 . . . . Record 7 | . . . 1 . . . . . . . . 6 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . 2 . . . 2 . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . 6 . . . . . 1 . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 5 . . . 1 . . . . 1 1 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 5 | . 2 . . . 1 . . . . 1 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 1 . 6 . . . 5 . . . . . Insert Component 3 | . . . . . . . 1 . . . 2 . . . . . Analyze 2 | . . . . . . . 1 . . . 1 . . . . . Retrieve Study 7 | . . . . . 1 . 4 . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 21 | . 5 1 . . 1 4 1 2 . 4 3 . . . . . Full Trace Events 4 | . 1 . . . 1 . . . . 2 . . . . . . Feedback Events 2 | . . . . . 1 . . . . 1 . . . . . . Corruption 2 | . . . . . 1 . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . . Part Studies Acquired 7 | . . . . . 1 . 4 . . . 2 . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 154 | . 154 . . . . . . . . . . . . . . . Retrieved Matter 154 | . 154 . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Total Allies 20 | . . . . . . . . . 20 . . . . . . . Largest Group 19 | . . . . . . . . . 19 13 2 . . . . . Highest-Rated Group 684 | . . . . . . . . . 684 531 100 . . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . . . . . . . . 123 50 8 . . . . . Total Damage 8679 | . . . . . . . . . 5517 2896 266 . . . . . Kills 30 | . . . . . . . . . 10 19 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Active Infowar (turns) 2227 | . . . . . 160 . . 120 231 404 245 821 24 55 167 . Sensors 1482 | . . . . . 160 . . . 222 404 245 451 . . . . IFF 161 | . . . . . . . . . . . 161 . . . . . Terrain 1891 | . . . . . . . . 120 231 404 245 821 24 46 . . Seismic 176 | . . . . . . . . . . . . . . 9 167 . Cloaking 2 | . . . . . . . . . . . . . . . 2 . ECM 56 | . . . . . 56 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Turns Passed 5467 | 82 1747 323 251 96 198 185 396 142 231 404 245 821 24 117 178 27 Spaces Moved 7342 | 63 1025 206 210 78 223 366 856 262 380 724 588 1916 39 138 215 53 Core 277 | 4 . . . . . 2 . . . . . 4 . 119 95 53 Treads . | . . . . . . . . . . . . . . . . . Legs 1794 | 59 1025 206 210 78 96 . . . . . . . . . 120 . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5271 | . . . . . 127 364 856 262 380 724 588 1912 39 19 . . Fastest Speed 28 | 50 120 120 120 120 44 31 32 52 40 28 28 29 29 29 50 50 Average Speed 59 | 115 136 120 120 120 76 36 40 52 46 28 33 33 29 54 78 50 Slowest Speed 200 | 120 190 120 120 120 120 150 52 52 132 40 119 150 29 200 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 1 8 . . 6 1 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 94 28 61 20 21 58 17 6 95 18 10 92 9 5 81 2 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . 1 1 . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 34 | . . 5 . . 22 6 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . . . . . AOE 33 | . . 5 . . 22 6 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Upp Upp Fac Was Fac Total 8192 | 69 1280 252 209 80 244 404 886 267 433 890 628 2063 50 163 221 53 Wait 418 | . 145 22 . . . 5 2 . 39 98 . 93 12 2 . . Move 7291 | 62 1024 205 209 77 222 364 839 262 379 711 585 1909 38 138 214 53 Hop 19 | . . . . . . 1 8 . . 6 1 3 . . . . Pick Up 66 | 1 17 . . 1 2 4 11 . 2 7 7 11 . 2 1 . Fast Attach 42 | 6 7 2 . . 2 . . 3 2 4 4 5 . 4 3 . Attach 48 | . . 1 . . 8 6 8 1 4 2 6 11 . . 1 . Detach 13 | . . . . . . . 2 . 4 . 3 4 . . . . Swap 15 | . 6 1 . . 1 . 1 . . . 4 2 . . . . Drop 57 | . 11 1 . 1 6 1 5 1 2 11 11 4 . 2 1 . Fire 144 | . 69 20 . . 3 10 10 . 1 12 7 11 . . 1 . Melee 15 | . . . . . . . . . . . . 8 . 7 . . Ram 8 | . . . . . . . . . . . . . . 8 . . Kick 2 | . 1 . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 13 . . . 39 . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Repaired Ion Engine 432 | -10/Materials | Repaired Aluminum Leg 573 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Discovered new exit (range 15) 1235 | -10/Materials | Discovered new exit (range 10) 1414 | -10/Materials | Core integrity fell below 50% 1683 | -10/Materials | Repaired Ion Engine 1830 | -10/Materials | Entered Mines 1910 | -10/Mines | Core integrity fell below 20% 1996 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1997 | -10/Mines | Discovered new exit (range 5) 2046 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2063 | -10/Mines | Learned 2 Materials zone layouts 2153 | -10/Mines | Entered Exiles 2153 | -10/Exiles | Found Exiles lab abandoned 2173 | -10/Exiles | Discovered new exit (range 15) 2392 | -10/Exiles | Discovered new exit (range 11) 2404 | -10/Exiles | Entered Mines 2419 | -9/Mines | Assembled infested the area 2424 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2492 | -9/Mines | Discovered new exit (range 7) 2500 | -9/Mines | Entered Materials 2500 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2611 | -8/Materials | Identified exit to Storage 2698 | -8/Materials | Entered Storage 2769 | -8/Storage | Lost 3 parts (1u2w) 2807 | -8/Storage | Identified exit to Factory 2883 | -8/Storage | Entered Factory 2883 | -7/Factory | Evolved 2 slots: Utility x2 2912 | -7/Factory | Lost 9 parts (6n3u) 3249 | -7/Factory | Discovered new exit (range 4) 3279 | -7/Factory | Entered another Factory area 3279 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3421 | -6/Factory | Sucked down chute 3421 | -6/Factory | Entered Waste 3422 | -6/Waste | Met a frightened Derelict 3434 | -6/Waste | Spotted C-40 Crusher 3447 | -6/Waste | Spotted C-40 Crusher 3467 | -6/Waste | Warlord forces began an assault 3513 | -6/Waste | Spotted C-40 Crusher 3518 | -6/Waste | Spotted C-40 Crusher 3518 | -6/Waste | Spotted C-40 Crusher 3521 | -6/Waste | Allies destroyed C-40 Crusher 3527 | -6/Waste | Allies destroyed C-40 Crusher 3534 | -6/Waste | Allies destroyed C-40 Crusher 3536 | -6/Waste | Allies destroyed C-40 Crusher 3543 | -6/Waste | Allies destroyed C-40 Crusher 3573 | -6/Waste | Lost 5 allies 3579 | -6/Waste | Spotted C-40 Crusher 3587 | -6/Waste | Discovered new exit (range 13) 3652 | -6/Waste | Entered Factory 3652 | -6/Factory | Accompanied by 13 allies 3743 | -6/Factory | Fabricated Hacking Suite (x1) 3906 | -6/Factory | Lost 7 allies 3927 | -6/Factory | Discovered new exit (range 5) 3929 | -6/Factory | Identified exit to Extension 3957 | -6/Factory | Discovered new exit (range 16) 3985 | -6/Factory | Identified exit to Lower Caves 4021 | -6/Factory | Discovered new exit (range 12) 4028 | -6/Factory | Identified exit to Factory 4056 | -6/Factory | Entered another Factory area 4056 | -5/Factory | Accompanied by 2 allies 4056 | -5/Factory | Evolved 2 slots: Utility x2 4098 | -5/Factory | Build established: Hacker-Scout 4163 | -5/Factory | Discovered new exit (range 12) 4301 | -5/Factory | Identified exit to Upper Caves 4301 | -5/Factory | Entered Upper Caves 4617 | -5/Upper Caves | Found DCF Scrap (14 items) 4642 | -5/Upper Caves | Entered an active Warlord outpost 4651 | -5/Upper Caves | Learned 8 Research zone layouts 4651 | -5/Upper Caves | Learned Research garrison access intel 4651 | -5/Upper Caves | Learned Extension garrison access intel 4666 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4792 | -5/Upper Caves | Lost 11 parts (2p5n3u1w) 4958 | -5/Upper Caves | Discovered new exit (range 12) 4982 | -5/Upper Caves | Identified exit to Upper Caves 5017 | -5/Upper Caves | Build established: Sprinter 5051 | -5/Upper Caves | Learned 4 Factory zone layouts 5122 | -5/Upper Caves | Entered another Upper Caves area 5138 | -5/Upper Caves | Attracted the attention of an 0b10 base 5143 | -5/Upper Caves | Discovered new exit (range 10) 5145 | -5/Upper Caves | Identified exit to Factory 5146 | -5/Upper Caves | Entered Factory 5146 | -4/Factory | Evolved 2 slots: Utility x2 5204 | -4/Factory | Core integrity fell below 50% 5225 | -4/Factory | Core integrity fell below 20% 5245 | -4/Factory | Lost 13 parts (1p4n7u1w) 5263 | -4/Factory | Sucked down chute 5263 | -4/Factory | Entered Waste 5263 | -4/Waste | The area was eerily silent 5403 | -4/Waste | A Compactor rumbled back to life 5403 | -4/Waste | Spotted C-40 Crusher 5406 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5430 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5433 | -4/Waste | Discovered new exit (range 16) 5440 | -4/Waste | Identified exit to Factory 5441 | -4/Waste | Entered Factory 5455 | -4/Factory | Discovered new exit (range 13) 5467 | -4/Factory | Build established: Mutant 5468 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Adv. Cloaking Device crushed. Hvy. Treads crushed. 289 Matter crushed. Rnf. Quantum Reactor crushed. Slug Cannon crushed. Seismic Detector crushed. System Restoration Module crushed. EXIT=FOUND 233 Matter crushed. Seismic Detector crushed. EXIT=IDENTIFIED: FACTORY [Achievement: Below] LOCATION=FACTORY GOAL=ESCAPE O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: All DSF locations entering lockdown mode. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????? ??????????? | | ??????????????????????????? ? ??????????? | | ??????????????????????????? ??????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????+ #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# ###???????? | | ??????????????????????????# #???????? | | ???????????????????????#+## #???????? | | ???????????????????????# @ #???????? | | ????????????????????#### #???????? | | ????????????????????# "" ! #???????? | | ????????????????????#""" """" #####+####???????? | | ????????????????????#"F """" #?? ?????????? | | ????????????????????#""" """" #! """""""???????? | | ????????????????????# "" # ?????? | | ????????????????????#### # """"""""" ???? | | ?????????????????????### g p # ! ??? | | ?????????????? < gg # ] ???? | | ??????????????# ###/#######/#+#############????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????####################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Utility Shielding 66 Evasion (%) 72 Melee Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- VTOL Module | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Utility Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Ion Engine | 63% | -10/Materials Aluminum Leg | 66% | -10/Materials Ion Engine | 46% | -10/Materials Studied --------- Flight Unit | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Below Sprinter Challenges ------------ None Game ------ Seed ChipPropulsionChronowheel Manual? 0 Play Time 01:46:37 Cumulative 16.2 hours Start 2026.06.27 @ 01:28:02 End 2026.06.27 @ 13:49:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86de4dde-6746-471d-b40f-6f015de83c97