Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.18 @ 13:01:41 Player: Garmand Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (754) 754 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4379 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 14% Temperature Cool (3) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Heavy Treads Heavy Treads > --- UTILITY (5) ------ Improved Targeting Computer Improved Particle Charger Improved Particle Charger > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Armored Huge Wheel Scrap Shield Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Micro Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Autobeam Proton Burst Cannon Beam Cannon KE Penetrator > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Myomer Leg Small Storage Unit Light Armor Plating Scrap Shield EM Pulse Gun Light Assault Rifle Light Cannon [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Particle Charger Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 34 | 6 1 . . 6 21 Power 4 | 1 . . . 2 1 Engine 3 | 1 . . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads 2 | . . . . . 2 Leg 2 | . . . . . 2 Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . . 3 9 Device 4 | . . . . . 4 Storage 2 | 1 1 . . . . Processor 3 | . . . . 2 1 Hackware 2 | . . . . 1 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 9 | 2 . . . 1 6 Energy Gun 4 | 2 . . . . 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 3 | . . . . 1 2 System Corruption 10 | . . . . 1 9 Parts Lost 22 | . . . . 1 21 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 5 | . . . . . 5 Weapon 9 | . . . . 1 8 Highest Loss Streak 19 | . . . . 1 19 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 6 7 9 4 Power 1 | . 1 1 1 1 . Propulsion . | . . . . . . Utility 2 | . . 3 3 4 1 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 98 100 100 100 40 Engine 10 | . 14 14 14 14 5 Wheel 18 | . 28 28 28 28 4 Device 2 | . . . . . 6 Storage 16 | . 26 28 28 21 4 Processor 3 | . . . . 6 4 Energy Gun 14 | . 28 28 28 14 3 Energy Cannon 5 | . . . . 13 3 Peak Build Rating 44 | 6 7 7 8 11 44 Average Rating 14 | 4 6 7 7 8 24 On Entrance 6 | . 6 7 7 8 10 Naked Turns . | . . . . . . Heaviest Build 131 | 12 92 92 92 93 131 Greatest Support 140 | 26 26 26 26 26 140 Greatest Overweight (x) 43 | . 3 3 3 3 43 Average Overweight (x) 2 | . 2 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 20 | 6 23 25 25 25 15 Most Carried 14 | 5 6 7 10 12 14 Average Carried 6 | 1 3 6 8 10 5 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 11 | 2 6 7 10 11 5 Class Distribution -------------------- 88% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 606 | 184 52 34 . 30 306 Remotely . | . . . . . . Salvage Created 1060 | . 132 102 44 158 624 Parts 48 | . 10 6 3 7 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 16 | . 5 2 1 1 7 Guns 9 | . 3 2 1 . 3 Cannons 1 | . . . . 1 . AOE 4 | . 2 . . . 2 Classes Destroyed 8 | . 3 . 1 2 2 Worker 1 | . . . . . 1 Recycler 2 | . . . . 1 1 Turret 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 4 | . 3 . 1 . . Grunt 8 | . 2 2 . . 4 Sentry 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 5 2 2 1 2 Combat Bots Only 5 | . 5 2 1 1 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 309 | . 15 6 4 27 257 Missed 63 | . 6 2 4 5 46 Hits 246 | . 9 4 . 22 211 Projectile 246 | . 9 4 . 22 211 Critical Strikes 12 | . . . . . 12 Part Disruptions 1 | . . . . . 1 Damage Taken 3490 | . 75 37 5 125 3248 Core 1078 | . 34 . . 40 1004 Absorbed by Shields 70 | . . . . . 70 Ignored by Resistances 974 | . 22 11 2 44 895 Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 63 | . 9 7 4 6 37 Largest 3 | . 2 2 2 2 3 Hottest 200 | . 80 80 80 100 200 Shots Fired 112 | . 18 14 8 12 60 Gun 86 | . 18 14 8 10 36 Cannon 26 | . . . . 2 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 11 | . . . . . 11 Thermal 23 | . . . . 2 21 Explosive . | . . . . . . Electromagnetic 78 | . 18 14 8 10 28 Robot Hit Streak 29 | . 8 16 6 18 29 Robot Miss Streak 2 | . 2 . 1 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Autonomous 13 | . . . . . 13 Shots Hit Robots 99 | . 14 13 6 12 54 Core Hits 52 | . 7 5 4 6 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2032 | . 347 174 66 150 1295 Guns 1037 | . 165 174 66 114 518 Cannons 513 | . . . . 36 477 Explosions 472 | . 182 . . . 290 Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 166 | . . . . . 166 Thermal 780 | . 182 . . 36 562 Explosive . | . . . . . . Electromagnetic 1076 | . 165 174 66 114 557 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 1 14 Average Corruption 8 | . . . . 1 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . . 26 Message Errors 5 | . . . . . 5 Matter Fused 9 | . . . . . 9 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 53 | . 13 . . . 40 Projectiles 9 | . . . . . 9 Explosions 44 | . 13 . . . 31 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . . . 82 Shots 2 | . . . . . 2 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 578 | . 111 135 . 145 578 Average Temperature 132 | . 59 63 . 69 184 Received Heat Transfer 1454 | . 27 27 6 54 1340 Effects 11 | . . . . . 11 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . 2 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1256 | . 200 . . 74 982 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 . . . 1 Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | . 120 62 . 42 60 Initial 55 | . . 30 . 42 55 Average 15 | . 40 16 . 5 18 Influence Increases 655 | . 144 62 145 45 259 Destroy 0b10 Robot/C 340 | . 100 40 40 20 140 Destroy 0b10 Robot/NC 20 | . 5 . . 5 10 Destroy Leader 72 | . 22 10 . . 40 Allied During Kill 3 | . . 3 . . . Successful Hack 23 | . 3 . . 20 . Disable Machine 18 | . . 9 . . 9 Destroy Structure 24 | . 14 . . . 10 Advance Influence 50 | . . . . . 50 Lose Combat Pursuer 105 | . . . 105 . . Influence Decreases 655 | . 51 155 40 134 275 Entered New Map 137 | . . 63 . 63 11 Time Decay 434 | . 51 92 20 61 210 Lost Part 64 | . . . . 10 54 Lost Ally 20 | . . . 20 . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 6 2 12 1 13 Peak Tracking Total 6 | . 3 2 5 1 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 6 | . 1 . . 4 1 Terminals 4 | . 1 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . . 7 2 Successful 8 | . 3 . . 4 1 Failed 5 | . 1 . . 3 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 4 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 1 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . 4 . Record 3 | . . . . 3 . Robot Analysis 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Recall Extermination 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 41 | . . 41 10 . . Highest-Rated Ally 31 | . . 31 10 . . Total Orders . | . . . . . . Ally Attacks 3 | . . 2 1 . . Total Damage 42 | . . 22 20 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 1947 | 54 168 314 52 578 781 Spaces Moved 1099 | 49 104 217 29 406 294 Core 98 | 10 . . . . 88 Treads 90 | . . . . . 90 Legs . | . . . . . . Wheels 911 | 39 104 217 29 406 116 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 135 135 135 150 Average Speed 152 | 81 130 135 135 135 209 Slowest Speed 2200 | 90 135 135 135 135 2200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 19 48 1 82 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . 12 . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . 12 . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 1271 | 62 118 224 34 422 411 Wait 22 | . . . . . 22 Move 1094 | 48 103 216 28 405 294 Hop . | . . . . . . Pick Up 37 | 8 5 1 2 4 17 Fast Attach . | . . . . . . Attach 37 | 6 1 . . 2 28 Detach 5 | . . . . 1 4 Swap 4 | . . . . 4 . Drop 5 | . . . . . 5 Fire 63 | . 9 7 4 6 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Entered Mines 299 | -10/Mines | Learned location of Zion (-7) 315 | -10/Mines | Build established: Mutant 425 | -10/Mines | Learned location of Storage (-7) 481 | -10/Mines | Discovered new exit (range 10) 537 | -10/Mines | Entered Subcaves 537 | -10/Subcaves | Accompanied by 2 allies 537 | -10/Subcaves | Discovered new exit (range 8) 589 | -10/Subcaves | Entered Recycling 590 | -7/Recycling | Met a Zionite searching for Scraptown 1097 | -7/Recycling | Discovered new exit (range 16) 1167 | -7/Recycling | Entered Factory 1167 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x3, Weapon x2 1407 | -5/Factory | System corruption reached 10% 1460 | -5/Factory | Core integrity fell below 50% 1484 | -5/Factory | Core integrity fell below 20% 1493 | -5/Factory | Lost 19 parts (3p5n4u7w) 1948 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01809_ Acquired 89 matter. 01832_ U-05 Engineer lays Concrete. 01835_ System corrupted: Energy discharge (-16). 01860_ System corrupted: Component data lost. 01873_ Slammed into A-15 Conveyor. 01875_ A-15 Conveyor calls for reinforcements. 01875_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01891_ Acquired Arm. Huge Wheel. 01895_ A3RHM C#XLUAQJ 01919_ System corrupted: Component data lost. 01931_ Penetrated by Slug. 01932_ Slammed into H-66 Slayer. 01934_ System corrupted: Matter fused (-6). 01934_ Acquired 4 matter. 01934_ Penetrated by Slug. 01935_ Slammed into H-66 Slayer. 01937_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???###??????????????????###########????????????? | | ???# ????????????????? ????????????? | | ???# ???????????????? ???????????? | | ???# ################ ???????????? | | ???# ??????????? | | ???# ??????????? | | ???# t ??????????? | | ???# ?????????? | | ???# ?????????? | | ???# h ????????? | | ???# % #?????????? | | ???????#######%####### @ #?????????? | | ?????????????# # # #?????????? | | ?????????????# # ###+#### T### #?????????? | | ????########## # #?????????????????????????? | | ????# % + #?????????????????????????? | | ????# ######## # #?????????????????????????? | | ????# #??????# # #?????????????????????????? | | ????# #??????# # ! #?????????????????????????? | | ????# #??????# # #?????????????????????????? | | ????# #??????# # #?????????????????????????? | | ????# #??????# # #?????????????????????????? | | ?####+###????# # #?????????????????????????? | | ?# #????# # #?????????????????????????? | | ?# "" #????# #######?????????????????????????? | | ?# """ #????? ????????????????????????????????? | | ?# S" #????? ????????????????????????????????? | | ?# #????? ????????????????????????????????? | | ?# #????? ???????????######## ???????????? | | ?####+######## #?????????? ???????????? | | ????# #???####### ????????????? | | ????# #########????# ????????????? | | ????# #??########### ?????????????? | | ????# #??# ## ! ??????????????? | | ????# #??# ## """ """ #???????????????? | | ????# #### ## """ """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerExplosiveRigger Manual? 0 Play Time 00:32:25 Cumulative 13.1 hours Start 2025.08.18 @ 12:31:08 End 2025.08.18 @ 13:01:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 12 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32057e27-0335-48d8-8cbb-123b7f52d8a4