Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 10:39:32 Player: GermanMO Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (89) 445 Value Destroyed (2720) 2720 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 9094 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 119 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/1000 Matter 125/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer Machine Analyzer Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Experimental Targeting Computer Target Analyzer Armor Integrity Analyzer Powered Armor > --- WEAPON ----------- Magnetic Acceleration Cannon Bore Cannon > --- INVENTORY -------- Light Fission Core Machine Analyzer Cloaking Device Rocket Array Scythe [Rating: 72] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Target Analyzer Hackware Authchip [R/NC] Protection Powered Armor Weapon Magnetic Acceleration Cannon Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Slots Evolved 10 | . . . . . 4 . . . 4 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . . 3 . . . . . . Utility 5 | . . . . . 1 . . . 3 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 93 | 9 4 2 1 . 3 9 19 1 35 4 6 Power 10 | 1 . . . . . 1 1 . 5 1 1 Engine 5 | 1 . . . . . 1 . . 2 . 1 Core 4 | . . . . . . . 1 . 2 1 . Reactor 1 | . . . . . . . . . 1 . . Propulsion 26 | 3 . . . . 2 2 7 . 9 2 1 Treads 1 | . . . . . . . . . . . 1 Leg 13 | . . . . . . . 4 . 8 1 . Wheel 5 | 3 . . . . 1 . . . 1 . . Hover 2 | . . . . . . 2 . . . . . Flight 5 | . . . . . 1 . 3 . . 1 . Utility 32 | 2 2 . 1 . 1 2 6 . 14 1 3 Device 15 | 2 1 . . . 1 1 3 . 5 1 1 Storage . | . . . . . . . . . . . . Processor 11 | . 1 . 1 . . . . . 7 . 2 Hackware 2 | . . . . . . . 1 . 1 . . Protection 4 | . . . . . . 1 2 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 25 | 3 2 2 . . . 4 5 1 7 . 1 Energy Gun 7 | 2 1 . . . . 2 1 . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 . . 1 . . Ballistic Cannon 3 | . . . . . . . . . 3 . . Launcher 6 | . . 2 . . . 1 2 . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 1 5 . . 3 . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . 3 . . . . Parts Lost 53 | . . 5 1 . . 3 17 1 16 3 7 Power 7 | . . . . . . 2 1 . 3 . 1 Propulsion 21 | . . 1 1 . . . 10 . 6 1 2 Utility 11 | . . 1 . . . . 1 1 6 . 2 Weapon 14 | . . 3 . . . 1 5 . 1 2 2 Highest Loss Streak 7 | . . 3 1 . . 2 7 1 7 3 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 1 4 4 4 4 3 1 4 4 4 3 2 Power . | . 1 1 1 1 1 . . . . . 1 Propulsion . | . 1 1 1 1 . . . . . . . Utility 1 | . 1 2 2 2 1 . 1 3 1 1 . Weapon 1 | . 1 . . . . . 2 . 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . 1 . . . . . . 1 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . Utility 3 | . . . . . . . . 1 2 . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 64 | . 100 82 60 42 36 56 49 22 80 39 46 Engine 4 | . 14 14 14 14 9 4 . . 2 . 2 Core 1 | . . . . . . . 1 . 4 . . Leg 10 | . . . . . . . 3 . 25 2 . Wheel 5 | . 28 17 13 . 8 9 3 . . . . Hover 2 | . . . . . . 8 3 . . . . Device 9 | . 27 13 4 . 9 24 14 4 1 . 3 Processor 13 | . 1 14 14 14 1 . . . 24 23 31 Protection 3 | . . . . . . . 6 18 7 . . Energy Gun 2 | . 22 12 . . . 3 3 . 1 . . Ballistic Gun 1 | . 5 . . . . 4 3 . . . . Ballistic Cannon 2 | . . . . . . . . . 5 10 2 Launcher 2 | . . 10 14 14 9 1 3 . . . . Peak Build Rating 72 | 9 9 8 9 8 14 28 29 9 72 41 42 Average Rating 30 | 6 8 6 7 8 5 15 17 4 54 30 31 On Entrance 10 | . 9 7 5 8 8 4 28 7 3 28 19 Avg Prop Armor Cover (%) 15 | . . . . . . 4 6 . 35 . . Naked Turns 3 | . . . . . . . 3 . . . . Heaviest Build 46 | 11 11 14 9 8 11 16 16 6 46 24 15 Greatest Support 96 | 26 20 20 10 3 10 16 30 3 96 20 28 Greatest Overweight (x) 5 | . . 1 2 2 3 . 4 1 . 5 4 Average Overweight (x) . | . . . . 2 . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 4 5 5 5 5 5 4 Average Carried 3 | 1 4 4 4 4 2 1 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 4 4 3 5 5 5 5 4 1 Class Distribution -------------------- 48% | Mutant 36% | Scavenger-Mutant 8% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Matter Collected 2184 | 353 43 105 . 10 . 364 225 28 717 . 339 Remotely . | . . . . . . . . . . . . Salvage Created 3054 | 347 148 349 . 12 . 841 290 83 889 . 95 Parts 184 | 26 7 36 . 2 . 42 12 1 54 . 4 Haulers Intercepted 3 | . . . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Combat Hostiles Destroyed 57 | . 3 13 . 2 . 11 6 2 15 . 5 Melee 1 | . . . . . . . . . . . 1 Guns 20 | . 2 5 . . . 5 6 . 2 . . Cannons 14 | . . . . . . . . . 10 . 4 AOE 18 | . . 8 . 2 . 6 . . 2 . . Classes Destroyed 10 | 3 2 2 . . . 2 . 1 . . . Worker 11 | 2 . 1 . . . 3 . . 5 . . Builder 4 | . . 1 . . . 1 . . 2 . . Tunneler 9 | 9 . . . . . . . . . . . Hauler 3 | . . . . . . 3 . . . . . Recycler 3 | 1 . . . . . . . . 2 . . Watcher 2 | . 1 . . . . . . . 1 . . Swarmer 19 | . . 9 . 2 . . . . 3 . 5 Grunt 28 | . 3 4 . . . 9 6 1 5 . . Sentry 4 | . . . . . . 2 . . 2 . . Programmer 6 | . . . . . . . . 1 5 . . Best Kill Streak 8 | 5 2 6 . 2 . 8 2 2 5 . 2 Combat Bots Only 6 | . 1 5 . 2 . 6 2 2 3 . 2 Max Kills in Single Turn 5 | 1 1 3 . 2 . 4 1 1 5 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 3 . . 1 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Hostile Shots Fired 661 | . 19 21 . 15 . 54 153 8 254 68 69 Missed 248 | . 6 2 . 6 . 28 43 1 109 32 21 Hits 413 | . 13 19 . 9 . 26 110 7 145 36 48 Melee 6 | . . . . . . . 6 . . . . Projectile 407 | . 13 19 . 9 . 26 104 7 145 36 48 Critical Strikes 12 | . . . . . . . 10 1 1 . . Damage Taken 6745 | 4 158 301 39 71 41 436 1621 108 2374 728 864 Core 1947 | . 27 102 . 45 . 45 432 60 232 442 562 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 86 | . . . . . . . 35 . 51 . . Regen/Repaired (Parts) 39 | . . . . . . 8 31 . . . . Core Remaining (%) 51 | 100 . . . 30 . . . 2 72 . . Volleys Fired 228 | 21 20 13 . 2 . 46 31 . 71 . 24 Largest 2 | 2 2 2 . 1 . 2 2 . 2 . 1 Hottest 120 | 60 100 80 . 30 . 80 120 . 98 . 48 Shots Fired 322 | 42 39 20 1 2 . 55 42 . 97 . 24 Gun 214 | 42 38 15 . . . 43 40 . 36 . . Cannon 85 | . . . . . . . . . 61 . 24 Launcher 22 | . . 5 1 2 . 12 2 . . . . Special 1 | . 1 . . . . . . . . . . Kinetic 184 | 21 11 . . . . 34 11 . 83 . 24 Thermal 39 | . 1 . . . . 9 29 . . . . Explosive 5 | . . 1 1 2 . 1 . . . . . Electromagnetic 94 | 21 27 19 . . . 11 2 . 14 . . Robot Hit Streak 24 | 13 9 6 . . . 12 7 . 24 . 5 Robot Miss Streak 5 | 3 5 1 1 . . 2 2 . 3 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 208 | 30 25 13 . . . 37 26 3 62 . 12 Core Hits 125 | 12 8 19 . 6 . 28 14 . 31 . 7 Critical Kills 9 | . . . . . . . . . 5 . 4 Critical Parts Destroyed 9 | . . . . . . . . 2 4 . 3 Critical Strikes 28 | 1 1 . . . . 1 1 2 15 . 7 Burn 2 | . . . . . . 1 1 . . . . Destroy 16 | . . . . . . . . . 9 . 7 Blast 6 | . . . . . . . . . 6 . . Corrupt 2 | 1 1 . . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . Melee Attacks 98 | . . . . . . . 9 4 79 . 6 Thermal 9 | . . . . . . . 9 . . . . Impact 12 | . . . . . . . . 4 8 . . Slashing 77 | . . . . . . . . . 71 . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . Damage Inflicted 6448 | 412 313 626 . 135 . 1361 536 201 2577 6 281 Guns 2303 | 390 313 106 . . . 575 437 . 482 . . Cannons 1136 | . . . . . . . . . 966 . 170 Explosions 2421 | 22 . 520 . 135 . 775 84 . 885 . . Melee 544 | . . . . . . . . 201 232 . 111 Ramming 44 | . . . . . . 11 15 . 12 6 . Kinetic 2242 | 164 103 . . . . 447 127 . 1231 . 170 Thermal 1604 | 22 . 108 . . . 279 310 . 885 . . Explosive 201 | . . 66 . 135 . . . . . . . Electromagnetic 1813 | 226 210 452 . . . 624 84 . 217 . . Impact 246 | . . . . . . . . 201 45 . . Slashing 298 | . . . . . . . . . 187 . 111 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 1 1 1 . . 3 4 4 3 3 Average Corruption 2 | . . 1 1 1 . . 3 3 2 2 2 Corruption Purged 3 | . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . 6 1 . . 11 1 23 2 . Message Errors 11 | . . . 2 . . . 2 1 6 . . Matter Fused 8 | . . . 1 1 . . 1 . 5 . . Heat Flow Errors 6 | . . . 1 . . . 2 . 2 1 . Energy Discharges 8 | . . . . . . . 2 . 5 1 . Data Loss (minor) 6 | . . . . . . . 2 . 4 . . Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 3 | . . . 1 . . . 2 . . . . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 449 | . . 25 22 . . 8 . 172 222 . . Projectiles 27 | . . . . . . . . . 27 . . Explosions 223 | . . 25 22 . . 8 . . 168 . . Melee 199 | . . . . . . . . 172 27 . . Knockbacks 12 | . . . . . . . . 1 9 1 1 Impact 2 | . . . . . . . . 1 . 1 . Kinetic 10 | . . . . . . . . . 9 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 477 | 4 . 97 39 . . 79 3 . 253 2 . Shots 16 | 1 . 6 1 . . 4 . . 4 . . Rammed 8 | . . . . . . 2 3 . . 3 . Targets Rammed 17 | . . . . . . 2 11 . 1 3 . Kicked 9 | . . . . . . . 8 . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 255 | 12 120 92 105 . . 98 234 . 255 109 . Average Temperature 49 | 12 38 36 55 . . 25 65 . 54 71 . Received Heat Transfer 1935 | . 87 39 . . . 144 1035 63 396 . 171 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . 2 2 . . Combat Hostiles 4 | . 1 . . . . . . 2 1 . . Parts Fried 7 | . 1 . . . . 1 . 3 2 . . Impact Corruptions 8 | . . . . . . . . 7 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 . . Heat Transferred 2236 | 50 . 250 . . . 533 703 . 700 . . Parts Sabotaged 7 | . . . . . . . 7 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | 1 . 3 . . . 5 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Maximum Alert Level 2 | . . 1 . . . 2 2 1 2 . . Low Security (%) 67 | 100 100 74 . 100 100 92 . . 52 100 . Level 1 24 | . . 25 . . . 6 45 100 40 . . Level 2 7 | . . . . . . . 54 . 6 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 520 | 20 93 283 . 93 24 433 520 253 452 186 . Initial 280 | . 6 22 . . 24 . 280 234 93 186 . Average 120 | 2 54 142 . 46 1 30 402 236 152 54 . Influence Increases 3031 | 60 182 491 . 103 15 477 410 59 884 . 350 Destroy 0b10 Robot/C 1240 | . 60 300 . 80 . 220 120 40 320 . 100 Destroy 0b10 Robot/NC 160 | 60 5 10 . . . 35 . . 50 . . Destroy Leader 230 | . 12 50 . 10 . 46 . . 102 . 10 Allied During Kill 53 | . . 44 . 5 . . . . 4 . . Successful Hack 59 | . . . . . . . 30 19 10 . . Disable Machine 300 | . 30 60 . . . 30 . . 180 . . Anti-Garrison Action 50 | . . . . . . . 50 . . . . Destroy Structure 189 | . . 12 . 8 . 26 15 . 128 . . Partial Spotted 60 | . . . . . 15 30 . . 15 . . Lose Combat Pursuer 690 | . 75 15 . . . 90 195 . 75 . 240 Influence Decreases 3005 | 50 134 316 233 40 78 45 322 356 725 382 324 Entered New Map 1076 | . 4 36 233 . 39 . 152 286 130 196 . Time Decay 1429 | 50 130 230 . 40 24 30 . 60 425 186 254 Lost Part 465 | . . 50 . . . 15 170 10 150 . 70 Lost Ally 35 | . . . . . 15 . . . 20 . . Squads Dispatched 25 | . 1 1 . . . 1 . . 21 1 . Investigation 3 | . . . . . . . . . 3 . . Extermination 10 | . . . . . . . . . 9 1 . Reinforcement 11 | . 1 . . . . 1 . . 9 . . Assault 1 | . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Distress Signals 2 | . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 8 15 . 4 2 29 29 2 34 16 22 Peak Tracking Total 11 | . 2 3 . 4 1 11 9 2 5 10 10 Tactical Retreats 20 | . 3 1 . . . 3 3 . 4 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Traps Triggered 12 | . . . . . 1 . 7 . 3 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Machines Disabled 22 | . 2 4 1 . . 2 1 . 12 . . Max in Single Turn 4 | . 1 2 1 . . 1 1 . 4 . . Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Machines Accessed 25 | . . 1 5 . 2 4 2 3 7 1 . Terminals 11 | . . . . . 1 3 2 3 2 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . 1 1 . Garrison Access 3 | . . . . . 1 1 . . 1 . . Total Hacks 67 | . . 1 33 . 4 7 3 6 11 2 . Successful 51 | . . 1 33 . 3 4 2 3 4 1 . Failed 15 | . . . . . 1 3 1 3 7 . . Catastrophic 3 | . . . . . . . . 1 2 . . Database Lockouts 1 | . . . . . . . . . . 1 . Manual 7 | . . . 2 . . . . 3 2 . . Terminals 19 | . . . . . 3 5 3 6 2 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . Scanalyzers 4 | . . . . . . . . . 2 2 . Garrison Access 5 | . . . . . 1 2 . . 2 . . Terminal Hacks 42 | . . 1 33 . 2 3 2 1 . . . Record 33 | . . . 32 . 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . Open Door 3 | . . 1 . . . 2 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . . 2 . . Scanalyzer 1 | . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . . . . . 2 1 . . Terminals 3 | . . . . . . . . 2 1 . . Botnet 3 | . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 2 1 3 . . Full Trace Events 2 | . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . 10 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Total Allies 5 | . . 3 . . . . . . 2 . . Largest Group 3 | . . 3 3 1 1 . . . 2 . . Highest-Rated Group 83 | . . 83 83 31 31 . . . 42 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . 21 . . Initial Warlord ECA Mod 2 | . . . . . . . . 2 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . 11 . 6 5 . . . 11 . . Total Damage 404 | . . 147 . 84 20 . . . 153 . . Kills 5 | . . 2 . 2 . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Active Infowar (turns) 9132 | 122 261 481 563 102 592 2766 83 . 2852 664 646 Sensors 679 | . 14 481 184 . . . . . . . . Terrain 2926 | 122 247 . . . 78 2452 . . 27 . . Seismic 256 | 14 242 . . . . . . . . . . T.N.C. 556 | . . . 379 102 75 . . . . . . Machine Analysis 4135 | . . . . . . . . . 2825 664 646 Cloaking 112 | . . . . . . . . . . 92 20 ECM 965 | . . . . . 558 324 83 . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Turns Passed 12536 | 237 264 491 565 102 592 3106 946 137 4786 664 646 Spaces Moved 7157 | 123 174 404 652 65 290 460 689 175 2931 364 830 Core 1372 | 6 . . 25 65 29 . 278 175 553 99 142 Treads 130 | . . . . . . . . . . . 130 Legs 2722 | . . . . . . . 88 . 2378 256 . Wheels 1791 | 117 174 404 627 . 261 103 105 . . . . Hover 422 | . . . . . . 357 65 . . . . Flight 720 | . . . . . . . 153 . . 9 558 Fastest Speed 29 | 50 80 80 80 150 80 51 29 50 50 35 35 Average Speed 93 | 82 80 87 82 150 89 57 77 50 106 168 68 Slowest Speed 300 | 90 80 95 150 150 200 80 250 100 120 300 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 5 24 88 93 24 26 59 67 47 58 7 71 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 Known Exits Taken 4 | . 1 1 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 . . 1 1 1 . Scrap Searched 4 | . . 2 . . . . . . . . 2 Spaces Dug 84 | . . . . . . 6 . . 69 . 9 Terrain Destroyed 220 | 3 . 12 4 9 . 24 . . 150 . 18 Melee 63 | . . . . . . . . . 61 . 2 Projectile 45 | . . . . . . . . . 29 . 16 AOE 112 | 3 . 12 4 9 . 24 . . 60 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Fac Upp Total 12512 | 214 259 519 679 68 622 3258 1037 217 4357 404 878 Wait 4746 | 53 51 98 23 2 324 2733 205 29 1189 30 9 Move 7139 | 122 173 403 651 64 289 459 683 174 2930 363 828 Hop 2 | . . . . . . . 1 . . . 1 Pick Up 28 | 5 1 . . . . 2 6 3 9 2 . Fast Attach 86 | 9 4 3 1 . 3 8 20 . 30 3 5 Attach 25 | . 2 1 . . 1 3 3 1 7 3 4 Detach 28 | 2 3 . 2 . 3 4 4 1 8 . 1 Swap 17 | . . . . . . . . . 17 . . Drop 37 | 2 5 1 1 . 2 1 6 3 16 . . Fire 228 | 21 20 13 . 2 . 46 31 . 71 . 24 Melee 96 | . . . . . . . 7 4 79 . 6 Ram 8 | . . . . . . 2 3 . . 3 . Kick 9 | . . . . . . . 8 . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . 60 . . . . Rewire 3 | . . . 1 . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Identified exit to Mines 502 | -10/Materials | Entered Mines 625 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 651 | -10/Mines | Discovered new exit (range 10) 656 | -10/Mines | Met a Derelict testing a Signal Generator 659 | -10/Mines | Identified exit to Materials 830 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 832 | -10/Mines | Found Prototype Device 832 | -10/Mines | Identified Exp. Sensor Array 867 | -10/Mines | Core integrity fell below 50% 869 | -10/Mines | Discovered exit to Materials (range 13) 897 | -10/Mines | Lost 3 parts (1u2w) 941 | -10/Mines | Learned Materials emergency access door positions 942 | -10/Mines | Learned 2 Materials zone layouts 952 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 956 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Discovered new exit (range 5) 959 | -10/Mines | Identified exit to Exiles 993 | -10/Mines | Entered Exiles 993 | -10/Exiles | Accompanied by 3 allies 1007 | -10/Exiles | Discovered new exit (range 15) 1018 | -10/Exiles | Identified exit to Mines 1023 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1051 | -10/Exiles | Met 8R-AWN 1069 | -10/Exiles | Met EX-HEX 1139 | -10/Exiles | Met EX-BIN 1150 | -10/Exiles | Aligned with FarCom system 1150 | -10/Exiles | Given EX-Vault access code 1170 | -10/Exiles | Opened EX-Vault 1179 | -10/Exiles | Found Modified TNC 1205 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1258 | -10/Exiles | Met EX-DEC 1268 | -10/Exiles | Learned location of Zion (-7) 1314 | -10/Exiles | Visited The Gauntlet 1448 | -10/Exiles | Discovered exit to Mines (range 14) 1558 | -10/Exiles | Left Exiles lab with Modified TNC 1558 | -10/Exiles | Entered Mines 1558 | -9/Mines | Accompanied by 1 ally 1648 | -9/Mines | Discovered new exit (range 7) 1660 | -9/Mines | Entered Materials 1660 | -8/Materials | Accompanied by 1 ally 1660 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2199 | -8/Materials | Discovered new exit (range 10) 2252 | -8/Materials | Entered Storage 4217 | -8/Storage | Build established: Scavenger-Scout 5329 | -8/Storage | Found Prototype Protection 5329 | -8/Storage | Identified Lgt. Regenerative Plating 5350 | -8/Storage | Build established: Scout 5358 | -8/Storage | Identified exit to Garrison 5358 | -8/Storage | Entered Garrison 5366 | -8/Garrison | Learned Recycling security intel 5505 | -8/Garrison | Triggered checkpoint 5716 | -8/Garrison | Triggered checkpoint 5722 | -8/Garrison | Triggered checkpoint 5790 | -8/Garrison | Discovered new exit (range 11) 5796 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5797 | -8/Garrison | Lost 7 parts (4n1u2w) 6005 | -8/Garrison | Triggered checkpoint 6018 | -8/Garrison | Core integrity fell below 50% 6035 | -8/Garrison | Build established: Mutant 6210 | -8/Garrison | Found Powered Armor 6211 | -8/Garrison | Found Powered Armor 6244 | -8/Garrison | Garrison Relay disabled 6279 | -8/Garrison | Core integrity fell below 20% 6292 | -8/Garrison | Discovered new exit (range 8) 6304 | -8/Garrison | Entered Recycling 6305 | -8/Recycling | Met a Zionite searching for Scraptown 6307 | -8/Recycling | Lost 6 parts (1p3n2w) 6431 | -8/Recycling | Discovered new exit (range 6) 6441 | -8/Recycling | Entered Factory 6441 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 7219 | -6/Factory | Cargo convoy interrupted 7266 | -6/Factory | Lost 4 allies 7555 | -6/Factory | Build established: Scavenger-Mutant 9006 | -6/Factory | Found Prototype Processor 9006 | -6/Factory | Identified Exp. Targeting Computer 10392 | -6/Factory | Fabricated H-55 Commando (x2) 10612 | -6/Factory | Found Prototype Launcher 10647 | -6/Factory | Identified Rocket Array 10840 | -6/Factory | Lost 4 parts (1p2n1u) 11217 | -6/Factory | Discovered new exit (range 7) 11227 | -6/Factory | Entered another Factory area 11227 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11238 | -5/Factory | Central database locked down 11258 | -5/Factory | Lost 7 parts (1p3n2u1w) 11618 | -5/Factory | Build established: Mutant 11888 | -5/Factory | Discovered new exit (range 9) 11891 | -5/Factory | Entered Upper Caves 11892 | -5/Upper Caves | Encountered a Warlord checkpoint 11912 | -5/Upper Caves | Lost 3 parts (1n2w) 11954 | -5/Upper Caves | Learned Factory stockpile data 12017 | -5/Upper Caves | Learned location of Warlord (-5) 12125 | -5/Upper Caves | Core integrity fell below 50% 12356 | -5/Upper Caves | Entered a destroyed Warlord outpost 12464 | -5/Upper Caves | Attracted the attention of an 0b10 base 12506 | -5/Upper Caves | Lost 3 parts (1p1n1w) 12517 | -5/Upper Caves | Core integrity fell below 20% 12537 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12466_ S-27 Virus suffers critical hit (Destroy). 12466_ S-27 Virus destroyed. 12466_ HV Slug penetrates Wall. 12466_ HV Slug penetrates Earth. 12466_ Penetrated by Slug. 12466_ Slug penetrates Wall. 12467_ Bore Cannon destroyed. 12469_ Lgt. Ion Engine destroyed. 12474_ S-27 Virus destroyed. 12475_ Med. Treads destroyed. 12476_ Lgt. Nuclear Core fries itself beyond repair. 12490_ S-27 Virus destroyed. 12510_ Cloaking Device destroyed. 12514_ Slug penetrates Wall. 12527_ Acquired 30 matter. 12533_ Penetrated by Slug. 12533_ Slug penetrates Wall. 12534_ Mak. Sword destroyed. 12536_ Exp. Targeting Computer destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????######??????????????????? | | ?????????????## ???##??## #??????????###?????? | | ?????????????# ??# ### ?????????## ##??### | | ?????????????# ?# ???????#### #?## # | | ??????????????# ## ???????# #?# # | | ??????????????# ????????# ### | | ???????????????# #???????## ####"## | | ????????????????# #??####?# #??##" | | ???????????????## ##?#""### #??## | | ??????????????## ### #??# | | ?????????????## ##### | | ?????????????# % g###### | | ????????????#; %% @ Y###?# # | | ????????????????######;++####### ;## # | | ?????????????????????# ?????# | | ?????????????????????# ?????# # | | ?????????????????????#/####????# # ## # | | ????????????????????? ????????# ## ######## | | ???????????????????? ????????# ## "## | | ???????????????????"""?????????+ ### ## | | ?????????????????? """?????????+ #?## # ### | | ????????????????? """?????????+ #??# #?? | | ???????????????????????????????+ ??# #?? | | ???????????????????????????????# ??### ##"##?? | | ???????????????????????????????# ????#####?##??? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 400 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Magnetic Acceleration Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot My Command Is Your Wish Sixth Sense This Is Interesting... Universal Adapter Challenges ------------ None Game ------ Seed BehemothAssembledLoader Manual? 0 Play Time 02:46:25 Cumulative 32.6 hours Start 2026.01.23 @ 06:31:19 End 2026.02.06 @ 10:39:32 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 22 Adventurer 0 Explorer 19 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c935096b-3292-4c65-9b5a-d7120e894bbb