Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 12:04:09 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1688) 1688 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6240 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 812/850 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Precision Assault Rifle Great Axe > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating Improved Medium Armor Plating Pulse Rifle Gatling Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Humpback Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Great Axe > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Medium Storage Unit Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Kinecellerator Hardened Heavy Armor Plating Improved Medium Armor Plating Force Field Particle Gun Particle Gun Pulse Rifle Pulse Rifle Pulse Rifle Gatling Laser Enhanced Autogun Gauss Rifle Precision Assault Rifle Precision Assault Rifle Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 2 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 73 | 1 10 2 3 1 28 22 6 Power 6 | . 1 . . 1 3 1 . Engine 3 | . 1 . . 1 1 . . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 19 | . 6 . 2 . 7 4 . Treads 10 | . 6 . . . 4 . . Leg 8 | . . . 2 . 3 3 . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 17 | . 2 . 1 . 7 5 2 Device 4 | . . . . . 2 2 . Storage 5 | . 2 . 1 . 2 . . Processor 3 | . . . . . 1 1 1 Hackware . | . . . . . . . . Protection 5 | . . . . . 2 2 1 Artifact . | . . . . . . . . Weapon 31 | 1 1 2 . . 11 12 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 1 1 . . 8 4 2 Ballistic Cannon 4 | . . . . . . 3 1 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 3 2 . Slashing Weapon 4 | . . 1 . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 16 | . . . . 1 12 2 1 Power 5 | . . . . 1 3 1 . Propulsion 5 | . . . . . 4 1 . Utility 3 | . . . . . 2 . 1 Weapon 3 | . . . . . 3 . . Highest Loss Streak 6 | . . . . 1 6 1 1 Average Slot Usage (%) 91 | . 95 100 96 85 87 91 92 Engine 7 | . 13 14 14 14 3 . . Core 3 | . . . . . 5 6 6 Treads 10 | . 19 28 19 . 8 . . Leg 19 | . 8 . 8 28 27 29 26 Device 1 | . . . . . . 6 6 Storage 18 | . 24 28 25 14 13 15 12 Processor 3 | . . . . . 4 6 13 Protection 1 | . . . . . 5 1 6 Ballistic Gun 22 | . 27 27 28 28 17 16 12 Naked Turns . | . . . . . . . . Heaviest Build 123 | 10 38 38 86 88 107 117 123 Greatest Support 85 | 20 40 40 60 60 85 80 80 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . 1 1 Largest Inventory Capacity 30 | 6 16 16 24 24 30 30 30 Average Capacity 23 | 6 13 16 17 24 27 30 29 Most Carried 30 | 6 16 16 18 24 30 30 30 Average Carried 21 | 6 12 15 15 21 25 28 29 Final Capacity 30 | 6 16 16 24 24 30 30 10 Final Carried 30 | 6 16 16 18 24 30 30 10 Class Distribution -------------------- 36% | Hauler-Mutant 35% | Mutant 14% | Hauler-Skirmisher 13% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1828 | 201 150 59 . 103 739 503 73 Remotely . | . . . . . . . . Salvage Created 2290 | . 275 47 . 46 1060 841 21 Parts 124 | . 14 5 . 11 55 37 2 Haulers Intercepted 7 | . 2 . . . 2 3 . Recyclers Shooed 3 | . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 5 3 . 7 16 13 . Guns 32 | . 5 3 . 4 16 4 . Cannons 3 | . . . . . . 3 . AOE 9 | . . . . 3 . 6 . Classes Destroyed 9 | . 4 . . . 3 2 . Worker 1 | . . . . . . 1 . Hauler 7 | . 2 . . . 2 3 . Recycler 4 | . . . . . 1 3 . Watcher 2 | . 1 . . . . . 1 Swarmer 13 | . 3 3 . 7 . . . Grunt 22 | . 2 . . . 10 10 . Sentry 6 | . . . . . 5 1 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 9 | . 3 3 . 4 4 9 1 Combat Bots Only 6 | . 3 3 . 4 3 6 . Max Kills in Single Turn 3 | . 1 1 . 3 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2655 | . 116 107 . 181 1781 264 206 Core 252 | . 7 14 . 17 156 20 38 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . . . 84 71 97 . Volleys Fired 148 | . 19 7 . 12 85 24 1 Largest 3 | . 2 2 . 2 2 3 3 Hottest 101 | . 40 40 . 40 48 101 101 Shots Fired 311 | . 38 14 . 24 170 62 3 Gun 289 | . 38 14 . 24 170 41 2 Cannon 17 | . . . . . . 16 1 Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 306 | . 38 14 . 24 170 57 3 Thermal . | . . . . . . . . Explosive 5 | . . . . . . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 10 4 . 4 15 16 5 Robot Miss Streak 4 | . 1 2 . 4 3 2 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 227 | . 28 9 . 10 137 40 3 Core Hits 110 | . 11 4 . 8 49 36 2 Critical Hits 4 | . . . . . 3 1 . Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . 2 . . Melee Attacks 39 | . . 2 . . 14 22 1 Impact 25 | . . . . . 14 11 . Slashing 14 | . . 2 . . . 11 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4182 | . 311 112 . 395 1665 1638 61 Guns 2662 | . 311 99 . 91 1665 459 37 Cannons 255 | . . . . . . 231 24 Explosions 1053 | . . . . 304 . 749 . Melee 196 | . . . . . . 196 . Ramming 16 | . . 13 . . . 3 . Kinetic 2917 | . 311 99 . 91 1665 690 61 Thermal . | . . . . . . . . Explosive 1053 | . . . . 304 . 749 . Electromagnetic . | . . . . . . . . Impact 196 | . . . . . . 196 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 2 . Average Corruption 3 | . . . . . 4 2 . Corruption Purged . | . . . . . . . . Effects 40 | . . . . . 31 9 . Message Errors 9 | . . . . . 6 3 . Matter Fused 5 | . . . . . 5 . . Heat Flow Errors 7 | . . . . . 3 4 . Energy Discharges 5 | . . . . . 5 . . Data Loss (minor) 3 | . . . . . 2 1 . Data Loss (major) 2 | . . . . . 2 . . Misfires 2 | . . . . . 2 . . Targeting Errors 6 | . . . . . 5 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 188 | . . . . 45 . 143 . Projectiles . | . . . . . . . . Explosions 52 | . . . . 45 . 7 . Melee 136 | . . . . . . 136 . Knockbacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 11 | . . . . 11 . . . Shots 1 | . . . . 1 . . . Rammed 1 | . . 1 . . . . . Targets Rammed 2 | . . 1 . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 256 | . . . . . 220 256 44 Average Temperature 64 | . . . . . 63 66 28 Received Heat Transfer 606 | . 12 . . . 504 90 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 258 | . 95 93 . 166 171 258 138 Average Influence 60 | . 54 28 . 22 58 90 131 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 100 77 100 Level 1 5 | . . . . . . 22 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 4 . . . 2 4 . Investigation 5 | . 4 . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . . . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 1 1 . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 8 3 . 8 27 16 3 Peak Tracking Total 8 | . 3 3 . 4 5 8 2 Tactical Retreats 3 | . 1 . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . 4 . . . 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 22 | . 5 2 2 . 5 8 . Terminals 14 | . 4 2 . . 5 3 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 78 | . 13 11 24 . 14 16 . Successful 55 | . 6 8 24 . 6 11 . Failed 23 | . 7 3 . . 8 5 . Catastrophic 4 | . 1 . . . 2 1 . Database Lockouts . | . . . . . . . . Manual 26 | . 10 6 1 . 6 3 . Terminals 41 | . 12 11 . . 14 4 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 7 | . . . . . . 7 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 40 | . 4 8 24 . 4 . . Record 26 | . . 3 23 . . . . Part Schematic 3 | . 1 2 . . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 7 | . . . . . . 7 . Insert Component 4 | . . . . . . 4 . Analyze 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 2 . Terminals 3 | . 1 . . . 2 . . Track 1 | . 1 . . . . . . Assimilate 1 | . . . . . 1 . . Operators 1 | . . . . . 1 . . Fabricators 2 | . . . . . . 2 . Report 1 | . . . . . . 1 . Siphon 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 1 . . 5 6 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 1 2 . . . 2 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 3 . . 1 . . Largest Group 3 | . . 3 3 3 1 1 . Highest-Rated Group 40 | . . 40 40 40 26 26 . Highest-Rated Ally 26 | . . 16 16 16 26 26 . Total Orders 10 | . . . . 3 2 5 . GOTO 6 | . . . . 2 1 3 . FOLLOW 4 | . . . . 1 1 2 . Ally Attacks 20 | . . . . 20 . . . Total Damage 222 | . . . . 222 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 7299 | 27 1228 688 802 819 1886 1522 327 Spaces Moved 3914 | 22 674 394 544 558 710 817 195 Core . | . . . . . . . . Treads 1212 | . 474 394 344 . . . . Legs 2702 | 22 200 . 200 558 710 817 195 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 160 90 130 105 140 140 Average Speed 141 | 120 148 160 142 130 135 140 140 Slowest Speed 180 | 120 180 160 160 130 140 140 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 95 59 79 87 43 25 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 28 | . . 1 . . 10 16 1 Terrain Destroyed 101 | . . 1 . 23 10 66 1 Melee 28 | . . 1 . . 10 16 1 Projectile 6 | . . . . . . 6 . AOE 67 | . . . . 23 . 44 . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 5347 | 22 866 434 573 631 1452 1123 246 Wait 963 | . 134 27 2 49 537 187 27 Move 3907 | 21 673 393 543 557 709 816 195 Hop . | . . . . . . . . Pick Up 137 | . 19 1 19 9 57 23 9 Fast Attach 18 | . 8 . . . 4 4 2 Attach 27 | . . . 1 1 17 6 2 Detach 9 | . 1 . . . 3 5 . Swap 28 | 1 2 2 2 . 7 12 2 Drop 68 | . 10 1 6 2 19 23 7 Fire 148 | . 19 7 . 12 85 24 1 Melee 39 | . . 2 . . 14 22 1 Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Discovered new exit (range 14) 929 | -10/Materials | Discovered new exit (range 10) 1155 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Entered Mines 1260 | -10/Mines | Discovered new exit (range 4) 1369 | -10/Mines | Met a Derelict bent on vengeance 1451 | -10/Mines | Learned location of Storage (-8) 1894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1934 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1944 | -10/Mines | Entered Exiles 1944 | -10/Exiles | Accompanied by 3 allies 1983 | -10/Exiles | Met 8R-AWN 2012 | -10/Exiles | Met EX-HEX 2098 | -10/Exiles | Met EX-DEC 2125 | -10/Exiles | Visited The Gauntlet 2208 | -10/Exiles | Learned location of Zion (-7) 2304 | -10/Exiles | Discovered new exit (range 12) 2410 | -10/Exiles | Met EX-BIN 2432 | -10/Exiles | Aligned with FarCom system 2434 | -10/Exiles | Given EX-Vault access code 2482 | -10/Exiles | Opened EX-Vault 2490 | -10/Exiles | Found Potential Leg 2492 | -10/Exiles | Found Potential Leg 2520 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2746 | -10/Exiles | Left Exiles lab with Potential Leg 2746 | -10/Exiles | Entered Mines 2746 | -9/Mines | Accompanied by 3 allies 2772 | -9/Mines | Learned Materials terminal intel 2777 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2884 | -9/Mines | Build established: Hauler-Mutant 3053 | -9/Mines | Found a hidden stash of uninstalled traps 3070 | -9/Mines | Learned 2 Materials zone layouts 3485 | -9/Mines | Discovered new exit (range 4) 3565 | -9/Mines | Entered Materials 3565 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3567 | -8/Materials | Loaded intel: 12 terminal locations 4344 | -8/Materials | Lost 3 parts (2p1w) 4452 | -8/Materials | Lost 6 parts (1p2n2u1w) 4664 | -8/Materials | Discovered new exit (range 16) 5218 | -8/Materials | Identified exit to Storage 5451 | -8/Materials | Entered Factory 5451 | -7/Factory | Accompanied by 1 ally 5451 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5747 | -7/Factory | Build established: Hauler-Skirmisher 6128 | -7/Factory | Build established: Hauler-Assassin 6782 | -7/Factory | Discovered new exit (range 6) 6973 | -7/Factory | Entered another Factory area 6973 | -6/Factory | Evolved 2 slots: Utility x2 7300 | -6/Factory | Self-destructed Last Messages --------------- 07133_ K-01 Serf cleans the Subcomponent Replicator. 07152_ Acquired 52 matter. 07160_ Triggered Tesla Bomb Trap. 07160_ A bubble of electromagnetic force engulfs the area. 07176_ T-07 Excavator is excavating. 07184_ U-05 Engineer lays Concrete. 07192_ Dropped Enh. Optical Array. 07197_ Acquired Recoil Stabilizer. 07234_ K-01 Serf collects debris. 07237_ K-01 Serf cleans the Fusion Modulator. 07293_ Penetrated by Slug. 07293_ Slug penetrates Assembly Bed. 07293_ Assembly Bed disabled. 07296_ Slug penetrates Wall. 07296_ Penetrated by Slug. 07297_ U-05 Engineer builds a Wall. 07299_ Slug penetrates Wall. 07299_ Penetrated by Slug. 07299_ Humpback destroyed. 07299_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ #?######?#????#?? ?#????????????????????????? | | #####??#####???? ??????#???????????????????? | | %##############? ? #????#???????????????????? | | #"######## ! [ ##? ? ????? ???????????????????? | | ######## ####? ##???#????????????????????? | | # ! """#?## ######?? ? ???????????????? | | ^ + """#### ? ####?#?"????""????????????? | | ^ # """#### ?#?####????o???????????????? | | ^ ## / #?########??##????????????? | | ############# ####??#?#?#????????????????? | | #####+#+####### # #####?#######?????????????? | | # ####### # #??# #######??????????????? | | # """"" =#################?#######?#??#??????????? | | # """"" #################???#######?#?#?????????? | | # """ =##########?#####?###?##?####??##?#??????? | | # ############?######?#?## ??????? | | # """""! ##?################?#### ?????? | | # """"" !###### ######?""" ?"? ????? | | # """ ###### ###### """ """ ?#???? | | # ###### """ """ #? #??"? """?? ?????? | | ###+########### """ """ #####?? ? ????? | | + """ """ ###?## """??"" ????? | | # [=[#####? "?" "?? ????? | | + """ """[]####?#?""" ?"? ?????? | | # """ """[=#####?? ?? ? ?? ??? | | # """ """@[###### ? #???? | | ######### # ]*[[###### ? ? ?#???? | | ? # #! [*!!####?#??####?#??#?? ??? | | ? ? # # =!!########## ? ? ?? | | ? ? + ###########;########### ?? ??????? | | ?? # ######?# u + ? ? ????? | | ? ? ??# ######## """"" ## ? w ?????? | | ?? ??# ###?#### """"" ## ? ??????? | | ? ?? # ######## """""" ##?? ?#?????? | | ? ? ?# ##???### """""" ## ?? ????#??? | | ?? ?# # ## ###????? | | #??###### ?? # h"""""? ? ## ? ? ?????? | | ?####### ? # h """??"?? ## ?????????? | | ?"#?##?## ? # u"?"?"" #? ? ?? ?????? | | "??#????#? # "?""?"? ??? ? #??????? | | "???######??#### # ? ? #? ??? #??????? | | ?????? ? ??? #? ###+#####?#?##?? ???????????? | | ?????? ???? # ? ? ?? ?? ????????? | | ????????????? ?????? ? ? ? ??????????? | | ??????????"?? ?# ? ? ?? ? ????? ???????? | | ????????????"? ? ??? ? ?? ????? ? ? ? ?????????? | | ????????????????? ?? ?? ? ???????????????????? | | ????????????????????#?#??#?#?????????????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Mines | Hacked Lgt. Treads | -10/Mines | Hacked Adv. Signal Interpreter | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed TargetPotentialThruster Manual? 0 Play Time 01:19:44 Cumulative 55.0 hours Start 2020.08.27 @ 10:21:56 End 2020.08.27 @ 12:04:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d01cd3b1-6b16-482c-ab76-7b13f54893a0