Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 08:28:40 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (273) 1365 Value Destroyed (14798) 14798 Prototype IDs (163) 3260 Alien Tech Used (8) 1600 Bonus (17100) 17100 TOTAL SCORE: 49023 Bonus ------- Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 1349/1600 Matter 296/300 Energy 593/630 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Electron Diverter Improved Q-thruster > --- UTILITY (19) ----- Improved Fusion Compressor Large Storage Unit Large Storage Unit Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating Advanced Powered Armor Experimental Force Field > --- WEAPON (3) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (16) --- Mini Fusion Reactor Electron Diverter Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Energy Well (1000) Experimental Energy Well (1000) Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Powered Armor Hypervelocity Multirail Mini Smartbomb Launcher Nanosword Nanosword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Improved Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating Advanced Powered Armor Experimental Force Field > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Electron Diverter Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Energy Well Experimental Energy Well Advanced Reaction Control System Experimental Phase Shifter Layered Light Armor Plating Centrium Medium Armor Plating Improved Powered Armor Hypervelocity Multirail Mini Smartbomb Launcher Nanosword Nanosword [Rating: 220] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Electron Diverter Treads Light Treads Wheel Armored Wheel Flight Unit Electron Diverter Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . 2 2 2 . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 416 | 6 17 35 27 29 2 1 3 1 16 2 9 26 . 5 4 7 14 7 12 . 13 . . 6 . 18 10 16 15 29 59 27 Power 9 | 1 . 3 2 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Engine 4 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 55 | 2 5 10 5 7 . . . . 5 . 1 3 . . . . 2 . . . 2 . . . . . 2 1 1 . 6 3 Treads 15 | 1 2 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . 7 . . . . 5 . 1 3 . . . . 2 . . . 2 . . . . . 2 1 1 . 6 3 Utility 175 | 1 3 9 7 17 2 1 1 1 6 2 4 7 . 3 . . 9 . 7 . 5 . . 4 . 8 1 7 9 9 35 17 Device 86 | . 1 3 2 9 1 1 . 1 2 1 1 4 . 2 . . 5 . 3 . 4 . . 4 . 5 1 4 6 7 15 4 Storage 20 | 1 2 2 . 2 . . . . . . 1 . . 1 . . . . 3 . 1 . . . . 1 . 1 1 . 4 . Processor 13 | . . . 2 . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . 1 . . 2 4 Hackware 14 | . . . 1 4 . . . . 3 . 2 2 . . . . 1 . . . . . . . . . . 1 . . . . Protection 42 | . . 4 2 2 1 . 1 . . 1 . 1 . . . . 2 . . . . . . . . 1 . . 2 2 14 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 2 9 13 13 5 . . 2 . 5 . 3 15 . 2 4 7 3 7 5 . 6 . . 2 . 10 6 8 5 20 18 7 Energy Gun 7 | 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 24 | . . 1 3 . . . . . 1 . . 6 . . 1 . 1 1 1 . 1 . . . . 4 2 . . . 2 . Ballistic Gun 14 | 1 3 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 27 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 11 4 . Launcher 23 | . 3 2 1 2 . . 1 . 2 . . . . 1 1 3 . 1 . . 1 . . 1 . 1 . . 1 . 1 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . 1 . . . . . . . 2 4 . 1 1 2 1 3 2 . 1 . . . . . . . . . . . Slashing Weapon 13 | . . . 2 2 . . . . 2 . 1 3 . . . . . . . . . . . . . . . . . . 3 . Piercing Weapon 33 | . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . . . 3 2 3 2 9 6 3 Special Melee Weapon 17 | . . . . 1 . . . . . . . 1 . . 1 2 . 1 1 . 2 . . 1 . 2 2 1 . . 2 . Unidentified Prototypes 26 | . . 2 1 1 . . . . 3 . 1 . . . . . 5 . 1 . . . . 3 . . 3 . 1 . 1 4 Parts Lost 5 | . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 94 100 100 100 99 99 100 100 99 100 100 99 99 99 100 99 100 100 100 100 98 100 100 99 99 99 99 99 99 Engine 1 | . 14 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 8 7 7 7 7 7 6 6 6 1 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Treads 2 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . 14 15 15 15 15 12 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 8 8 Device 13 | . 8 11 7 14 15 15 9 14 13 12 13 11 11 11 11 11 11 11 10 10 10 10 10 8 10 14 14 13 12 12 20 36 Storage 11 | . 18 22 18 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 9 10 10 10 10 10 10 9 9 12 13 13 11 8 Processor 9 | . . . 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 9 10 10 10 10 10 10 14 14 15 17 17 16 17 Hackware 26 | . . . 8 24 30 30 30 29 40 40 40 40 41 41 41 41 41 41 36 36 36 36 36 36 36 33 33 31 30 30 20 2 Protection 4 | . . 10 9 . . . 4 . . . . 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 4 4 4 3 7 12 Energy Cannon 1 | . . 3 8 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ballistic Gun 1 | . 13 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 5 4 5 4 5 4 4 4 3 5 4 . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 7 7 5 6 6 1 . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon 1 | . . . . . . . 2 . . . . . . . . . . . 1 . . 5 5 5 5 3 3 3 3 3 7 10 Special Melee Weapon 2 | . . . . 6 . . . . . . . 3 5 5 2 2 5 4 5 5 2 . . 3 . 2 3 4 4 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 23 54 59 59 19 19 20 19 19 19 19 21 21 32 32 32 29 35 30 29 37 32 32 32 32 46 40 49 59 48 84 99 Greatest Support 100 | 10 20 20 12 20 20 20 20 20 22 20 20 33 33 33 33 33 38 30 30 30 42 42 42 42 42 46 51 51 74 49 100 100 Greatest Overweight (x) 5 | 1 2 5 4 4 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . Average Overweight (x) . | . 1 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 10 22 16 20 8 8 8 8 8 8 8 8 8 10 10 10 10 10 18 12 12 12 12 12 12 14 14 18 18 18 24 16 Average Capacity 12 | 5 7 15 16 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 11 12 12 12 12 12 12 13 14 17 18 18 17 16 Most Carried 18 | 6 10 16 16 16 8 8 8 8 8 8 8 8 8 10 10 10 10 10 12 12 12 12 12 12 12 14 14 18 18 18 18 16 Average Carried 12 | 3 7 15 15 8 8 8 7 8 7 8 7 7 8 9 9 9 10 10 11 12 11 12 12 12 12 12 13 16 17 17 16 15 Final Capacity 18 | 6 10 16 16 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 12 12 12 12 12 12 12 14 14 18 18 18 16 16 Final Carried 18 | 6 10 16 16 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 12 12 12 12 12 12 12 14 14 18 18 18 16 16 Class Distribution -------------------- 66% | Wizard-Sprinter 18% | Mutant 7% | Hacker-Sprinter 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 6899 | 261 264 914 715 285 24 46 . 37 148 40 90 262 . 53 60 180 17 134 239 . 120 50 . 80 . 260 140 108 236 580 606 950 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13882 | 85 453 1353 1503 545 44 19 25 . 83 . 217 479 . 235 55 . . . 475 . 245 50 . 128 . 502 315 262 350 726 1681 4052 Parts 680 | 3 31 94 82 37 4 . 2 . 3 . 5 15 . 3 . . . . 14 . 8 2 . 2 . 22 10 11 17 48 75 192 Haulers Intercepted 36 | . 2 6 6 8 . . . . 1 . 1 3 . 1 . . . . . . . . . . . 1 2 . . . 5 . Recyclers Shooed 6 | . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 3 . . . . . . . . . . 4 . . . . . 1 . 2 . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 138 | . 14 29 29 4 4 . . . . . . . . . . 1 . . . . . 5 . . . 6 . . . 5 6 35 Melee 45 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 6 30 Guns 17 | . 5 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 34 | . 1 13 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 42 | . 8 9 4 3 4 . . . . . . . . . . 1 . . . . . 5 . . . 3 . . . . . 5 Classes Destroyed 15 | 1 7 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Worker 15 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 5 Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 36 | . 2 6 6 8 . . . . 1 . 1 3 . 1 . . . . . . . . . . . 1 2 . . . 5 . Recycler 16 | 1 . 1 1 . . . . . . . . . . 1 . . . . 3 . 1 . . . . 2 . 1 1 . 3 1 Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Operator 14 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 2 4 4 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 46 | . 3 4 5 1 . . . . . . 3 5 . 1 . . . . 1 . 2 . . . . . 2 4 3 4 8 . Swarmer 56 | . 6 10 15 3 4 . . . . . . . . . . 1 . . . . . 5 . . . 3 . . . . 4 5 Grunt 24 | . 8 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . Enhanced Q-Series 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 1 6 5 6 4 4 . 1 . 1 . 1 3 . 1 . 1 . . 3 . 1 5 . . . 4 1 2 2 4 5 9 Combat Bots Only 9 | . 3 4 6 3 4 . . . . . . . . . . 1 . . . . . 5 . . . 3 . . . 4 4 9 Max Kills in Single Turn 4 | 1 3 4 4 3 2 . 1 . 1 . 1 1 . 1 . 1 . . 1 . 1 4 . . . 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 3 3 2 . . . . . . . . . . 1 . . . . . 4 . . . 1 . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 4709 | . 516 734 929 152 147 19 143 52 19 . 111 . . . . 19 . 129 . . . . . . . 45 . 57 95 134 159 1249 Core 1014 | . 117 70 108 68 61 11 46 . . . 91 . . . . . . 65 . . . . . . . . . . 54 72 45 206 Absorbed by Shields 1289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1289 Core Remaining (%) 85 | 100 53 82 80 . . . . 73 . . 89 . . . . . . 93 . . . . . . 94 . 100 . . 91 . 84 Volleys Fired 380 | 1 60 79 135 2 2 . . 1 1 . . 11 . . 2 4 1 12 1 . 9 2 . . . 13 . 6 2 22 9 5 Largest 2 | 2 2 2 2 1 1 . . 1 1 . . 1 . . 1 1 1 1 1 . 1 1 . . . 1 . 1 1 1 1 1 Hottest 120 | 60 69 112 93 30 30 . . 30 90 . . 98 . . 98 80 98 98 98 . 90 80 . . . 90 . 66 66 66 120 80 Shots Fired 645 | 2 117 154 267 2 2 . . 1 1 . . 11 . . 2 4 1 12 1 . 9 2 . . . 13 . 6 2 22 9 5 Gun 301 | 2 74 84 141 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 307 | . 37 67 125 . . . . . 1 . . 9 . . 2 . 1 10 1 . 9 . . . . 7 . 6 2 22 8 . Launcher 35 | . 6 3 1 2 2 . . 1 . . . . . . . 4 . 2 . . . 2 . . . 6 . . . . 1 5 Special 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 351 | 1 91 83 141 . . . . . . . . . . . . . . . . . . . . . . . . 6 2 22 5 . Thermal 196 | . . 36 117 . . . . . 1 . . 9 . . 2 . 1 10 1 . 9 . . . . 7 . . . . 3 . Explosive 35 | . 6 3 1 2 2 . . 1 . . . . . . . 4 . 2 . . . 2 . . . 6 . . . . 1 5 Electromagnetic 61 | 1 20 32 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 1 11 20 11 1 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . . 6 Robot Miss Streak 8 | . 4 3 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 762 | 1 69 112 149 30 2 1 1 . 9 . 10 27 . 3 1 3 7 . 10 . 3 . . 4 . 11 11 5 11 25 45 212 Core Hits 402 | 1 34 61 57 15 5 . 1 . 2 . 2 5 . . . 7 . 1 6 . 2 5 . 1 . 18 5 5 6 15 31 117 Critical Hits 24 | . . 2 11 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 8 Critical Kills 8 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 14 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 8 Melee Attacks 928 | . . . 3 69 . 16 6 . 38 . 79 69 . 3 10 9 10 9 19 . 29 5 3 4 . 36 28 44 21 71 119 228 Impact 186 | . . . 1 . . . . . . . 56 64 . 3 10 6 2 9 13 . 22 . . . . . . . . . . . Slashing 178 | . . . 2 68 . 16 5 . 38 . 23 5 . . . . . . . . . . . . . . . . . . 8 13 Piercing 549 | . . . . . . . 1 . . . . . . . . . 1 . 5 . 7 5 3 1 . 36 28 44 21 71 111 215 Sneak Attacks 95 | . . . . 14 . . 1 . 3 . 5 8 . 3 . 3 7 . 5 . 1 . . 3 . 2 3 1 3 7 16 10 Combat Hostiles 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 6 Follow-up Attacks 88 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 2 82 Damage Inflicted 43648 | 15 1472 2623 3356 1965 344 127 105 . 507 . 689 1455 . 328 96 496 . 60 875 . 255 475 . 131 . 1689 1022 423 999 2271 5109 16761 Guns 2676 | 15 599 999 1063 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3063 | . 410 932 1721 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5363 | . 463 692 572 201 344 . . . . . . . . . . 496 . 60 . . . 475 . . . 835 . . . . 71 1154 Melee 32546 | . . . . 1764 . 127 105 . 507 . 689 1455 . 328 96 . . . 875 . 255 . . 131 . 854 1022 423 999 2271 5038 15607 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2941 | . 778 1100 1063 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2877 | . . 774 2103 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4407 | . 463 308 . 201 344 . . . . . . . . . . 496 . 60 . . . 475 . . . 835 . . . . 71 1154 Electromagnetic 877 | 15 231 441 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2557 | . . . . . . . . . . . 489 1302 . 328 96 . . . 153 . 189 . . . . . . . . . . . Slashing 4229 | . . . . 1764 . 127 . . 507 . 200 153 . . . . . . . . . . . . . . . . . . 410 1068 Piercing 25760 | . . . . . . . 105 . . . . . . . . . . . 722 . 66 . . 131 . 854 1022 423 999 2271 4628 14539 Highest Corruption 7 | . . . 5 . . . . . . . . . 6 6 6 6 7 . . . . . . . . 1 1 2 2 . . . Average Corruption 2 | . . . 3 . . . . . . . . . 6 6 6 6 6 . . . . . . . . 1 1 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . 11 . . . . . . . . . 1 10 5 14 . . . . . . . . . . 7 10 1 . . . Message Errors 24 | . . . 5 . . . . . . . . . . 5 1 4 . . . . . . . . . . 4 5 . . . . Matter Fused 8 | . . . . . . . . . . . . . 1 2 . 5 . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . 2 . . . . . . . . . . 1 1 1 . . . . . . . . . . . 3 . . . . Energy Discharges 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . Data Loss (minor) 11 | . . . 4 . . . . . . . . . . . 1 2 . . . . . . . . . . 3 . 1 . . . Data Loss (major) 4 | . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4602 | . 49 13 53 211 8 114 . . 130 . 293 316 . 178 74 6 . . 184 . 76 . . . . 162 182 . 432 632 645 844 Projectiles 78 | . 34 7 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 226 | . 15 6 16 . 8 . . . . . . . . . . 6 . . . . . . . . . 131 . . . . . 44 Melee 4298 | . . . . 211 . 114 . . 130 . 293 316 . 178 74 . . . 184 . 76 . . . . 31 182 . 432 632 645 800 Knockbacks 27 | . 9 8 . . . . . . . . 3 3 . 2 1 . . . . . 1 . . . . . . . . . . . Impact 10 | . . . . . . . . . . . 3 3 . 2 1 . . . . . 1 . . . . . . . . . . . Kinetic 17 | . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . 57 . 37 91 . . 14 . . . . . . . . . . . . . . . . . . . . . . . 36 Shots 8 | . . 3 . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | 20 129 48 282 . . . . 11 34 . . 112 . 137 245 141 48 173 42 . 92 52 . 2 . . . 232 . . . . Average Temperature 53 | 15 38 14 59 . . . . 11 19 . . 44 . 69 105 56 31 69 25 . 42 27 . 2 . . . 116 . . . . Received Heat Transfer 893 | . 195 195 243 . . 6 18 21 9 . 9 . . . . 9 . 9 . . . . . . . . . 9 9 27 18 116 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . 1 1 . . . . . . . 8 9 . 8 . . . . 2 . 2 . . . . . . . . . . . Impact Corruptions 32 | . . . . . . . . . . . 10 10 . 5 4 . . . 1 . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4387 | . . 1362 3025 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 580 | 5 190 375 429 222 . . . . 445 11 435 412 30 470 . . . . 435 46 83 . . . . 580 424 422 119 108 534 410 Initial 110 | . 3 61 16 110 . . . . . 11 7 39 15 21 . . . . . 1 32 . . . . . 29 . . 8 6 96 Average 91 | 2 92 196 170 71 . . . . 29 11 51 125 26 57 . . . . 37 10 19 . . . . 144 15 38 31 35 152 250 Maximum Alert Level 2 | . . 1 2 1 . . . . 2 . 2 2 . 2 . . . . 2 . . . . . . 2 2 2 . . 2 2 Low Security (%) 85 | 100 100 52 58 92 . . . . 95 100 99 78 100 99 . . . . 99 100 100 . . . . 87 99 97 100 100 74 73 Level 1 11 | . . 47 40 7 . . . . . . . 5 . . . . . . . . . . . . . . . . . . 17 26 Level 2 2 | . . . 1 . . . . . 4 . . 16 . . . . . . . . . . . . . 11 . 2 . . 8 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 1 1 4 . . . . 2 . 1 3 . 1 . . . . 1 . 2 . . . . 3 4 4 4 9 7 . Investigation 7 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Extermination 24 | . . . . 1 . . . . 1 . 1 3 . . . . . . 1 . 2 . . . . 2 1 2 2 6 2 . Reinforcement 16 | . 1 . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 1 1 3 3 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | . . 2 3 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 25 37 56 17 2 1 4 7 15 . 16 13 2 . . 6 1 3 10 6 6 . . . . 6 9 11 7 20 28 44 Peak Tracking Total 11 | . 4 4 9 3 . 1 4 4 5 . 3 2 2 . . 5 1 1 5 6 3 1 . . . 3 5 5 2 4 11 8 Tactical Retreats 51 | . 1 4 4 2 . 1 . 2 5 . 4 3 . . . 4 . 3 2 . 1 . . . . . 3 3 1 6 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . 5 . 3 2 . . . . 1 . 3 1 . . . . . . 1 . 1 . . . . . 1 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . . . . . 6 . 7 . . . . 5 . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disarmed 8 | . . 6 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . . . . 6 . . . . . . . 9 . . . . . . . . . . . . . . . 1 . 4 6 . Reused 17 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 3 5 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . 1 . . . 9 . . 1 4 4 . . . . . . . . . . . . 3 5 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 22 | . 1 1 6 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 2 . 1 8 . . Max in Single Turn 4 | . 1 1 4 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 1 . . Garrison Access 24 | . . . 1 3 . . . . 2 . 3 2 . . . . . . 1 . 3 . . . . 1 1 2 1 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . 1 1 1 . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 236 | . 7 13 13 30 . . 2 1 16 . 15 15 . 6 . . 8 . 11 . 16 1 . 2 . 8 12 13 13 12 21 1 Terminals 142 | . 7 11 12 16 . . . 1 5 . 7 11 . 5 . . . . 6 . 9 . . . . 4 8 7 10 11 11 1 Fabricators 22 | . . . . 6 . . . . 1 . 3 1 . 1 . . . . 1 . 3 . . . . 2 1 2 . . 1 . Repair Stations 11 | . . . . 2 . . . . 2 . 1 . . . . . . . 1 . . . . . . . 1 . 1 1 2 . Recycling Units 16 | . . 1 . 2 . . . . 5 . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . 3 . Scanalyzers 8 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 2 1 . . . Garrison Access 24 | . . . 1 3 . . . . 2 . 3 2 . . . . . . 1 . 3 . . . . 1 1 2 1 . 4 . Total Hacks 928 | . 21 47 46 100 . . 7 3 60 . 83 52 . 32 . . 10 . 40 . 64 1 . 9 . 52 61 51 60 55 73 1 Successful 754 | . 13 26 22 71 . . 7 1 48 . 67 48 . 27 . . 10 . 39 . 63 1 . 9 . 40 52 45 55 48 61 1 Failed 173 | . 8 21 24 28 . . . 2 12 . 16 4 . 5 . . . . 1 . 1 . . . . 12 9 6 5 7 12 . Catastrophic 12 | . 1 2 2 3 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 582 | . 16 36 36 53 . . . 2 30 . 53 35 . 22 . . . . 22 . 46 . . . . 39 45 30 42 40 35 . Terminals 651 | . 21 43 44 62 . . . 3 28 . 56 41 . 19 . . . . 24 . 44 . . . . 37 48 35 47 51 47 1 Fabricators 139 | . . . . 21 . . . . 14 . 21 7 . 13 . . . . 8 . 16 . . . . 13 8 11 . . 7 . Repair Stations 40 | . . . . 7 . . . . 8 . 2 . . . . . . . 4 . . . . . . . 2 . 4 4 9 . Recycling Units 21 | . . 2 . 2 . . . . 5 . 1 2 . . . . . . 1 . 1 . . . . 1 . . . . 6 . Scanalyzers 23 | . . 2 . 4 . . . . 2 . . . . . . . . . 2 . . . . . . . 2 3 8 . . . Garrison Access 27 | . . . 2 4 . . . . 3 . 3 2 . . . . . . 1 . 3 . . . . 1 1 2 1 . 4 . Terminal Hacks 438 | . 6 15 16 36 . . 7 1 17 . 37 29 . 12 . . 10 . 17 . 36 1 . 9 . 19 33 25 38 40 33 1 Record 12 | . . . . . . . 1 1 . . . . . . . . 9 . . . . . . 1 . . . . . . . . Part Schematic 29 | . . . 3 2 . . 3 . 3 . 1 4 . 1 . . . . . . 2 . . . . 5 1 . 4 . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . . . . . . . . . . . 2 1 . . . . . . 1 . 2 . . 4 . . 1 2 1 3 2 . Prototype ID Bank 66 | . 3 1 1 5 . . 3 . 2 . 16 3 . 1 . . . . 2 . 11 . . 4 . . 4 2 2 3 3 . Open Door 9 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 3 1 Level Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 10 | . . . . 1 . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 14 | . . . . 1 . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 1 1 2 1 1 . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . 3 3 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . Unreport Threat 49 | . . 3 3 4 . . . . 3 . 3 3 . 3 . . . . 3 . 1 . . . . 3 6 5 1 5 3 . Locate Traps 57 | . 1 3 1 6 . . . . . . 3 2 . . . . . . 1 . 6 . . . . 2 7 5 12 4 4 . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 6 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Recall Extermination 21 | . . . . . . . . . 1 . 2 3 . . . . . . 1 . 2 . . . . 1 1 2 1 5 2 . Recall Reinforcements 11 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . 1 3 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 18 | . . 1 1 2 . . . . 1 . 3 1 . 1 . . . . 1 . 2 . . . . 1 1 1 1 . 1 . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 13 | . . . . 1 . . . . 1 . 1 2 . 1 . . . . 1 . 1 . . . . 1 . 1 1 1 1 . Zone Layout 75 | . . 2 4 5 . . . . 3 . 3 7 . 2 . . . . 5 . 7 . . . . 2 6 4 10 8 7 . Fabricator Hacks 76 | . . . . 11 . . . . 6 . 10 5 . 8 . . . . 4 . 10 . . . . 8 4 6 . . 4 . Network Status 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Load Schematic 35 | . . . . 6 . . . . 3 . 4 2 . 3 . . . . 2 . 4 . . . . 4 2 3 . . 2 . Build 38 | . . . . 5 . . . . 3 . 6 3 . 3 . . . . 2 . 5 . . . . 4 2 3 . . 2 . Repair Station Hacks 35 | . . . . 4 . . . . 7 . 2 . . . . . . . 4 . . . . . . . 2 . 4 4 8 . Scan Component 16 | . . . . 1 . . . . 3 . 1 . . . . . . . 2 . . . . . . . 1 . 2 2 4 . Repair 16 | . . . . 1 . . . . 3 . 1 . . . . . . . 2 . . . . . . . 1 . 2 2 4 . Refit 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 19 | . . 2 . 2 . . . . 5 . 1 2 . . . . . . 1 . 1 . . . . 1 . . . . 4 . Process 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 16 | . . . . 2 . . . . 4 . 1 2 . . . . . . 1 . 1 . . . . 1 . . . . 4 . Scanalyzer 22 | . . 2 . 3 . . . . 2 . . . . . . . . . 2 . . . . . . . 2 3 8 . . . Insert Component 13 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 2 3 4 . . . Analyze 9 | . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 . . . Garrison Access Hacks 24 | . . . 1 3 . . . . 2 . 3 2 . . . . . . 1 . 3 . . . . 1 1 2 1 . 4 . Seal Access 24 | . . . 1 3 . . . . 2 . 3 2 . . . . . . 1 . 3 . . . . 1 1 2 1 . 4 . Unauthorized Hacks 139 | . 7 7 5 12 . . . . 9 . 14 10 . 6 . . . . 10 . 13 . . . . 11 10 9 4 4 8 . Terminals 91 | . 7 7 5 9 . . . . 5 . 6 8 . 2 . . . . 6 . 7 . . . . 6 6 4 4 4 5 . Track 7 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 2 . . . 1 . Assimilate 10 | . . . . 2 . . . . 1 . 1 2 . . . . . . 1 . 1 . . . . . . . . . 2 . Botnet 64 | . 5 6 4 6 . . . . 3 . 3 6 . 2 . . . . 3 . 5 . . . . 4 4 3 4 4 2 . Operators 10 | . 1 1 1 1 . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Fabricators 48 | . . . . 3 . . . . 4 . 8 2 . 4 . . . . 4 . 6 . . . . 5 4 5 . . 3 . Report 10 | . . . . 1 . . . . 1 . 1 . . 1 . . . . 1 . 1 . . . . 1 1 1 . . 1 . Prioritize 15 | . . . . . . . . . 1 . 3 1 . 1 . . . . 1 . 2 . . . . 2 1 2 . . 1 . Siphon 15 | . . . . . . . . . 1 . 3 1 . 1 . . . . 1 . 2 . . . . 2 1 2 . . 1 . Haulers 8 | . . . . 2 . . . . 1 . 1 . . 1 . . . . 1 . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 2 1 2 . Used 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Hacking Detections 144 | . 7 12 12 23 . . . 1 9 . 6 5 . 4 . . . . 6 . 10 . . . . 6 8 7 7 8 12 1 Full Trace Events 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . 1 3 3 . . 3 . 4 . 1 4 . 1 . . . . 1 . 2 . . . . 5 1 . 8 . . . Parts Built 35 | . . . . 5 . . . . 3 . 4 3 . 3 . . . . 2 . 4 . . . . 4 2 3 . . 2 . Matter 9244 | . . . . 862 . . . . 736 . 922 789 . 877 . . . . 614 . 1215 . . . . 1221 504 880 . . 624 . Time 2239 | . . . . 197 . . . . 156 . 220 124 . 124 . . . . 139 . 399 . . . . 429 175 202 . . 74 . Total Part Build Rating 239 | . . . . 21 . . . . 16 . 22 21 . 21 . . . . 14 . 31 . . . . 32 17 26 . . 18 . Parts Repaired 16 | . . . . 1 . . . . 3 . 1 . . . . . . . 2 . . . . . . . 1 . 2 2 4 . Time 523 | . . . . 16 . . . . 110 . 80 . . . . . . . 84 . . . . . . . 33 . 62 48 90 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . 5 . . . . 11 . 2 . . . . . . . 3 . 1 . . . . 2 . . . . 5 . Parts Scanalyzed 8 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 . . . Part Schematics Acquired 8 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . . . . . Non-combat 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . Robot Hacks Applied 9 | . . . . 1 . . . . . . . 2 . . . . 2 . 1 . . . . 3 . . . . . . . . parse_system 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 17 | . . . . 1 . . . . 1 . 1 2 . . . 1 4 . 4 . 1 . . . . . . . . . 2 . Largest Group 4 | . . . . 1 . . . . 1 . 1 2 . 1 1 1 4 2 4 . 1 1 1 . . . . . . . 1 . Highest-Rated Group 226 | . . . . 10 . . . . 26 . 26 52 . 26 26 30 226 119 164 . 26 26 26 . . . . . . . 44 . Highest-Rated Ally 60 | . . . . 10 . . . . 26 . 26 26 . 26 26 30 60 60 46 . 26 26 26 . . . . . . . 44 . Total Orders 26 | . . . . 4 . . . . 4 . . 12 . . 4 . 2 . . . . . . . . . . . . . . . STAY 13 | . . . . 2 . . . . 2 . . 6 . . 2 . 1 . . . . . . . . . . . . . . . FOLLOW 13 | . . . . 2 . . . . 2 . . 6 . . 2 . 1 . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . 4 1 . 7 . . . . . . . . . . . . . Total Damage 448 | . . . . . . . . . . . . . . . . 212 10 . 226 . . . . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 19 | . . . . . . . . . . . 2 1 . . . . . . 1 . 2 . . 4 . . 1 2 1 3 2 . Derelict Logs Recovered 7 | . . . . . 2 1 . 1 . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 29125 | 61 1077 2166 2845 1791 92 171 63 363 1097 70 1602 1808 23 339 446 508 385 721 870 126 1837 188 214 82 55 1154 1297 1246 1031 2543 1968 886 Spaces Moved 39044 | 37 833 1255 1590 2723 237 355 98 569 1860 207 2679 2714 72 657 492 771 759 638 1462 143 2412 317 498 191 167 1508 1919 1876 1822 2669 3781 1733 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19 | . 3 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3703 | 36 830 1239 1590 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35321 | . . . . 2715 237 355 98 569 1860 207 2679 2714 72 657 492 771 759 638 1462 143 2412 317 498 191 167 1508 1919 1876 1822 2669 3781 1733 Fastest Speed 29 | 50 90 100 130 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 29 32 32 32 29 29 Average Speed 40 | 86 94 127 130 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 31 32 32 32 31 31 Slowest Speed 200 | 90 180 200 130 130 32 32 32 32 34 32 105 32 32 32 32 32 32 102 32 32 32 32 32 92 32 32 32 32 32 32 86 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . . 5 . . 1 2 10 . 3 1 . 6 1 1 . . 6 . 15 . . . . 5 2 6 3 8 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 58 | 4 99 95 97 74 51 64 77 59 36 89 36 43 77 15 58 72 85 55 22 76 43 38 58 60 42 24 96 34 91 68 60 26 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . 11 . 1 . . . . . . 1 2 . 3 . . . 2 4 . 1 . . . . . . . Spaces Dug 471 | . . . 9 33 . 14 1 . 30 . 50 41 . . 10 6 3 19 6 . 32 5 3 . . 30 14 43 10 52 58 2 Terrain Destroyed 855 | . 49 47 35 41 18 14 1 10 30 . 50 43 . . 10 64 3 30 6 . 35 38 3 . . 106 14 45 10 56 65 32 Melee 408 | . . . 3 33 . 14 1 . 29 . 50 34 . . 8 6 2 9 5 . 26 5 3 . . 23 14 39 8 42 52 2 Projectile 76 | . 4 1 1 . . . . . 1 . . 9 . . 2 . 1 10 1 . 9 . . . . 7 . 6 2 14 8 . AOE 371 | . 45 46 31 8 18 . . 10 . . . . . . . 58 . 11 . . . 33 . . . 76 . . . . 5 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 50776 | 61 1012 1680 2135 3535 249 387 118 746 2299 210 3321 3542 71 774 760 1013 890 1122 1830 222 3409 392 547 207 167 2106 2561 2439 2230 4214 4504 2023 Wait 9706 | 10 82 248 338 658 9 16 9 178 367 . 560 704 . 102 252 221 96 455 321 80 950 69 47 1 1 528 588 488 342 1407 484 95 Move 38853 | 36 832 1254 1589 2712 236 354 95 566 1841 206 2672 2712 71 644 489 768 758 637 1450 142 2383 316 497 190 166 1497 1914 1864 1815 2653 3761 1733 Hop 77 | . . . . 5 . . 1 . 9 . 3 1 . 6 1 1 . . 6 . 13 . . . . 5 2 5 3 7 9 . Pick Up 163 | 7 8 23 16 11 . . 2 . 11 . 5 7 . 4 1 1 1 . 7 . 4 . . . . 5 6 8 5 3 21 7 Fast Attach 136 | 6 3 6 3 8 . . . . 6 2 4 3 . . . 1 9 2 6 . 3 . . 6 . 2 8 3 4 14 27 10 Attach 58 | . . 2 2 9 . . 1 . 6 . 2 2 . . 1 1 . . 3 . 1 . . . . 2 1 2 2 5 15 1 Detach 26 | . . 1 . 4 . . . . 2 . 1 1 . . . . . . 2 . . . . . . . . 2 1 6 6 . Swap 234 | . 14 27 22 12 2 1 2 1 4 . 3 21 . 5 3 5 5 5 3 . 9 . . 2 . 14 1 11 10 19 17 16 Drop 279 | 1 13 39 27 27 . . 2 . 14 2 6 10 . 3 1 2 10 2 7 . 8 . . 4 . 4 13 5 7 7 41 24 Fire 380 | 1 60 79 135 2 2 . . 1 1 . . 11 . . 2 4 1 12 1 . 9 2 . . . 13 . 6 2 22 9 5 Melee 789 | . . . 3 69 . 16 6 . 38 . 65 64 . 3 10 9 10 9 19 . 29 5 3 4 . 36 28 44 21 71 95 132 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . 18 . 19 . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 19 | . . . . . . . . . . . . 6 . 7 . . . . 5 . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 4) 611 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Utility x2 1582 | -9/Materials | Build established: Scavenger-Mutant 1872 | -9/Materials | Discovered new exit (range 16) 2328 | -9/Materials | Build established: Mutant 2544 | -9/Materials | Discovered new exit (range 15) 3130 | -9/Materials | Discovered new exit (range 5) 3273 | -9/Materials | Discovered new exit (range 16) 3305 | -9/Materials | Entered another Materials area 3305 | -8/Materials | Evolved 2 slots: Utility x2 3500 | -8/Materials | Garrison activated, responded to threat 3944 | -8/Materials | Discovered new exit (range 7) 4441 | -8/Materials | Discovered new exit (range 16) 5966 | -8/Materials | Discovered new exit (range 11) 6148 | -8/Materials | Identified exit to Factory 6150 | -8/Materials | Entered Factory 6150 | -7/Factory | Evolved 2 slots: Utility x2 6208 | -7/Factory | Repaired Hrd. Light Armor Plating 6250 | -7/Factory | Discovered new exit (range 16) 6384 | -7/Factory | Identified exit to Storage 6384 | -7/Factory | Identified exit to Lower Caves 6484 | -7/Factory | Fabricated Hacking Suite? 6527 | -7/Factory | Discovered new exit (range 8) 6538 | -7/Factory | Identified exit to Factory 6646 | -7/Factory | Fabricated Hacking Suite (x1) 6753 | -7/Factory | Build established: Hacker-Sprinter 7553 | -7/Factory | Fabricated Imp. System Shield? 7556 | -7/Factory | Discovered exit to Factory (range 15) 7714 | -7/Factory | Fabricated Imp. Hacking Suite? 7727 | -7/Factory | Fabricated Imp. System Shield (x1) 7777 | -7/Factory | Central database locked down 7941 | -7/Factory | Entered Lower Caves 7959 | -7/Lower Caves | Learned location of Extension (-5) 7960 | -7/Lower Caves | Encountered a Warlord checkpoint 8020 | -7/Lower Caves | Discovered new exit (range 8) 8022 | -7/Lower Caves | Identified exit to Lower Caves 8033 | -7/Lower Caves | Entered another Lower Caves area 8035 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8036 | -7/Lower Caves | Discovered exit to Factory (range 7) 8055 | -7/Lower Caves | Encountered a Warlord checkpoint 8189 | -7/Lower Caves | Learned Factory garrison access intel 8200 | -7/Lower Caves | Discovered new exit (range 13) 8204 | -7/Lower Caves | Identified exit to Data Miner 8204 | -7/Lower Caves | Entered Data Miner 8204 | -7/Data Miner | Discovered new exit (range 7) 8211 | -7/Data Miner | Met Data Miner 8216 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8221 | -7/Data Miner | Received God Mode back door access code from Data Miner 8239 | -7/Data Miner | Destroyed Data Miner 8243 | -7/Data Miner | Found Prototype Hackware 8244 | -7/Data Miner | Found Prototype Hackware 8247 | -7/Data Miner | Data Conduit disabled 8266 | -7/Data Miner | Identified exit to Proximity Caves 8267 | -7/Data Miner | Entered Proximity Caves 8319 | -6/Proximity Caves | Learned Factory trap positions 8466 | -6/Proximity Caves | Spotted B-75 Beast 8514 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8630 | -6/Proximity Caves | Entered Factory 8630 | -6/Factory | Evolved 2 slots: Utility x2 8630 | -6/Factory | Identified System Mapper 8631 | -6/Factory | Loaded intel: 75 trap records 8631 | -6/Factory | Identified Quantum Router 8632 | -6/Factory | Loaded intel: 4 garrison access locations 8684 | -6/Factory | Fabricated Exp. Sensor Array? 8733 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 8774 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8828 | -6/Factory | Local fabrication network quarantined 8910 | -6/Factory | Repaired Imp. Cesium-ion Thruster 8958 | -6/Factory | Build established: Wizard-Sprinter 8960 | -6/Factory | Spotted B-75 Beast 9020 | -6/Factory | Identified exit to Lower Caves 9576 | -6/Factory | Found Exp. Signal Interpreter 9652 | -6/Factory | Repaired Imp. Flight Unit 9677 | -6/Factory | Repaired Imp. Cesium-ion Thruster 9727 | -6/Factory | Manually triggered Chute Trap 9727 | -6/Factory | Sucked down chute 9727 | -6/Factory | Entered Waste 9727 | -6/Waste | The area was eerily silent 9768 | -6/Waste | Found Unknown Protection 9768 | -6/Waste | Identified Adv. Powered Armor 9780 | -6/Waste | Discovered new exit (range 16) 9797 | -6/Waste | Identified exit to Factory 9797 | -6/Waste | Entered Factory 9889 | -6/Factory | Discovered exit to Lower Caves (range 9) 10237 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 10275 | -6/Factory | Fabricated Gravity Neutralizing Apparatus? 10458 | -6/Factory | Discovered exit to Lower Caves (range 11) 10536 | -6/Factory | Identified exit to Factory 10593 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10898 | -6/Factory | Fabricated Adv. Hacking Suite? 11198 | -6/Factory | Local fabrication network quarantined 11226 | -6/Factory | Repaired Exp. Sensor Array 11399 | -6/Factory | Entered another Factory area 11399 | -5/Factory | Accompanied by 1 ally 11399 | -5/Factory | Evolved 2 slots: Utility x2 11400 | -5/Factory | Identified exit to Extension 11475 | -5/Factory | Identified exit to Upper Caves 11708 | -5/Factory | Discovered new exit (range 16) 12008 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 12041 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 12076 | -5/Factory | Fabricated Inertial Stasis Machine (x1) 12142 | -5/Factory | Spotted B-75 Beast 12706 | -5/Factory | Local fabrication network quarantined 13207 | -5/Factory | Manually triggered Chute Trap 13207 | -5/Factory | Sucked down chute 13207 | -5/Factory | Entered Waste 13210 | -5/Waste | Spotted C-40 Crusher 13219 | -5/Waste | Spotted C-40 Crusher 13222 | -5/Waste | EMP discharged 13227 | -5/Waste | Discovered new exit (range 10) 13230 | -5/Waste | Identified exit to Factory 13230 | -5/Waste | Entered Factory 13235 | -5/Factory | 1 allies followed down the chute 13271 | -5/Factory | Fabricated Plasma Lance? 13316 | -5/Factory | Fabricated Plasma Lance? 13408 | -5/Factory | Fabricated Imp. Fusion Compressor (x1) 13522 | -5/Factory | Local fabrication network quarantined 13569 | -5/Factory | Entered Upper Caves 13569 | -5/Upper Caves | Accompanied by 1 ally 13999 | -5/Upper Caves | Discovered new exit (range 13) 14005 | -5/Upper Caves | Learned Factory garrison access intel 14012 | -5/Upper Caves | Identified exit to Upper Caves 14015 | -5/Upper Caves | Entered another Upper Caves area 14025 | -5/Upper Caves | Spotted B-75 Beast 14134 | -5/Upper Caves | Discovered new exit (range 6) 14440 | -5/Upper Caves | Encountered a Warlord checkpoint 14521 | -5/Upper Caves | Discovered new exit (range 7) 14523 | -5/Upper Caves | Identified exit to Warlord 14523 | -5/Upper Caves | Entered Warlord 14534 | -5/Warlord | System corruption cleaned by Quarantine Array 14549 | -5/Warlord | Learned Research emergency access door positions 14549 | -5/Warlord | Learned Quarantine emergency access door positions 14549 | -5/Warlord | Learned Testing stockpile data 14592 | -5/Warlord | Found Prototype Device 14592 | -5/Warlord | Identified Minesniffer Drone Bay 14602 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14663 | -5/Warlord | Found Prototype Device 14663 | -5/Warlord | Identified Exp. Focal Shield 14678 | -5/Warlord | Found System Mapper 14682 | -5/Warlord | Found Prototype Processor 14682 | -5/Warlord | Identified Spectral Analyzer 14763 | -5/Warlord | Warlord's base attacked by MAIN.C 14836 | -5/Warlord | Opened side exit 14882 | -5/Warlord | Discovered new exit (range 14) 14892 | -5/Warlord | Identified exit to Proximity Caves 14908 | -5/Warlord | Entered Proximity Caves 14908 | -4/Proximity Caves | Accompanied by 2 allies 14925 | -4/Proximity Caves | Spotted B-86 Titan 15351 | -4/Proximity Caves | Discovered new exit (range 13) 15498 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15628 | -4/Proximity Caves | Identified exit to Factory 15629 | -4/Proximity Caves | Entered Factory 15629 | -4/Factory | Evolved 2 slots: Utility x2 15630 | -4/Factory | Loaded intel: 4 garrison access locations 15683 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 15692 | -4/Factory | Repaired Shock Maul? 15741 | -4/Factory | Fabricated Plasma Lance? 15748 | -4/Factory | Repaired Mni. Smartbomb Launcher 15827 | -4/Factory | Identified exit to Upper Caves 15827 | -4/Factory | Identified exit to Armory 15833 | -4/Factory | Local fabrication network quarantined 15852 | -4/Factory | Allied Derelicts emerged from ambush trap array 16499 | -4/Factory | Manually triggered Chute Trap 16499 | -4/Factory | Sucked down chute 16499 | -4/Factory | Entered Waste 16553 | -4/Waste | Spotted C-40 Crusher 16553 | -4/Waste | Spotted C-40 Crusher 16555 | -4/Waste | Spotted C-40 Crusher 16558 | -4/Waste | Spotted C-40 Crusher 16616 | -4/Waste | Spotted C-40 Crusher 16620 | -4/Waste | Spotted C-40 Crusher 16622 | -4/Waste | Discovered new exit (range 10) 16625 | -4/Waste | Identified exit to Factory 16625 | -4/Waste | Entered Factory 17026 | -4/Factory | Discovered new exit (range 10) 17118 | -4/Factory | Fabricated Quantum Shading Machine (x1) 17223 | -4/Factory | Fabricated Electron Diverter (x1) 17327 | -4/Factory | Fabricated Electron Diverter (x1) 17501 | -4/Factory | Discovered new exit (range 16) 18177 | -4/Factory | Discovered new exit (range 5) 18181 | -4/Factory | Identified exit to Research 18230 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 18462 | -4/Factory | Entered Upper Caves 18462 | -4/Upper Caves | Accompanied by 1 ally 18462 | -4/Upper Caves | Spotted B-86 Titan 18517 | -4/Upper Caves | Learned location of 1 exit from Research 18636 | -4/Upper Caves | Discovered new exit (range 14) 18647 | -4/Upper Caves | Identified exit to Upper Caves 18650 | -4/Upper Caves | Entered another Upper Caves area 18650 | -4/Upper Caves | Accompanied by 1 ally 18856 | -4/Upper Caves | Discovered new exit (range 10) 18859 | -4/Upper Caves | Identified exit to Zhirov 18864 | -4/Upper Caves | Entered Zhirov 18864 | -4/Zhirov | Discovered new exit (range 3) 18870 | -4/Zhirov | Met Zhirov 18886 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18891 | -4/Zhirov | Found Alien Artifact 18891 | -4/Zhirov | Identified Integrated Dissipator 18891 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18904 | -4/Zhirov | Found Alien Artifact 18904 | -4/Zhirov | Identified Transdimensional Reconstructor 18904 | -4/Zhirov | Warped through subspace 18945 | -4/Zhirov | Identified exit to Proximity Caves 18946 | -4/Zhirov | Entered Proximity Caves 18997 | -3/Proximity Caves | Discovered exit to Research (range 12) 19001 | -3/Proximity Caves | Entered Research 19001 | -3/Research | Evolved 2 slots: Utility x2 19002 | -3/Research | Identified exit to Testing 19021 | -3/Research | Found Prototype Protection 19027 | -3/Research | Identified Centrium Heavy Armor Plating 19096 | -3/Research | Fabricated Femtoactuators (x1) 19120 | -3/Research | Fabricated Exp. Utility Shielding (x1) 19709 | -3/Research | Local fabrication network quarantined 19720 | -3/Research | Fabricated Dimensional Manipulator (x1) 19779 | -3/Research | Fabricated Exp. Force Field (x1) 20155 | -3/Research | Entered Testing 20166 | -3/Testing | Spotted PH-Q5ZG5ZDVF2 20214 | -3/Testing | Repaired Mni. Fusion Reactor 20274 | -3/Testing | Fabricated Dimensional Manipulator (x1) 20340 | -3/Testing | Fabricated Adv. Powered Armor? 20354 | -3/Testing | Local fabrication network quarantined 20371 | -3/Testing | Found Exp. Melee Analysis Suite 20395 | -3/Testing | Identified exit to Research 20759 | -3/Testing | Found Prototype Energy Cannon 20759 | -3/Testing | Identified Disintegrator 20939 | -3/Testing | Found Prototype Energy Cannon 20939 | -3/Testing | Identified Imp. Potential Cannon 21040 | -3/Testing | Spotted PP-AXX72P3MU8 21452 | -3/Testing | Entered Research 21452 | -2/Research | Evolved 2 slots: Utility x2 21471 | -2/Research | Found Prototype Processor 21483 | -2/Research | Identified Exp. Core Analyzer 21702 | -2/Research | Identified exit to Quarantine 21905 | -2/Research | Fabricated Exp. Armor Integrity Analyzer? 21957 | -2/Research | Local fabrication network quarantined 21959 | -2/Research | Fabricated Imp. Q-thruster? 21972 | -2/Research | Fabricated Adv. Powered Armor? 22278 | -2/Research | Discovered new exit (range 6) 22381 | -2/Research | Discovered new exit (range 11) 22698 | -2/Research | Entered Quarantine 22742 | -2/Quarantine | Repaired Electron Diverter 22769 | -2/Quarantine | Repaired Exp. Utility Shielding 22896 | -2/Quarantine | Found Alien Artifact 22896 | -2/Quarantine | Identified Core Reset Matrix 22896 | -2/Quarantine | Used Core Reset Matrix 22900 | -2/Quarantine | Detected hypermatrix surge 22900 | -2/Quarantine | Sensed 8 artifacts in vicinity 22930 | -2/Quarantine | Found Subatomic Replicator 23067 | -2/Quarantine | Discovered new exit (range 11) 23490 | -2/Quarantine | Spotted Fortress 23704 | -2/Quarantine | Discovered new exit (range 5) 23705 | -2/Quarantine | Identified exit to Section 7 23729 | -2/Quarantine | Entered Section 7 23730 | -2/Section 7 | Sensed 20 artifacts in vicinity 23772 | -2/Section 7 | Found Integrated Dissipator 23772 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23785 | -2/Section 7 | Identified exit to Access 23971 | -2/Section 7 | Found Integrated Dissipator 23971 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24192 | -2/Section 7 | Spotted B-90 Cyclops 24281 | -2/Section 7 | Found Integrated Reactor 24281 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24414 | -2/Section 7 | Spotted S7 Guard 24418 | -2/Section 7 | Found Integrated Singularity Reactor 24422 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 24423 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24425 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24476 | -2/Section 7 | Spotted B-99 Colossus 24508 | -2/Section 7 | Found LRC Energy Well 24508 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24510 | -2/Section 7 | Found LRC Energy Well 24510 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25087 | -2/Section 7 | Repaired Adv. Powered Armor 25958 | -2/Section 7 | Spotted S7 Guard 25965 | -2/Section 7 | Found Core Membrane 25965 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26243 | -2/Section 7 | Repaired Exp. Utility Shielding 26272 | -2/Section 7 | Entered Access 26272 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 26321 | -1/Access | Identified exit to Command 26490 | -1/Access | Fabricated Exp. Phase Shifter (x1) 26507 | -1/Access | Repaired Electron Diverter 26528 | -1/Access | Fabricated Exp. Actuator Array (x1) 26528 | -1/Access | Repaired Adv. Datajack? 26681 | -1/Access | Local fabrication network quarantined 26772 | -1/Access | First assault squad dispatched 27138 | -1/Access | Found Prototype Slashing Weapon 27138 | -1/Access | Identified Nanosword 27145 | -1/Access | Found Nanosword 27147 | -1/Access | Found Nanosword 27276 | -1/Access | Found Unknown Protection 27276 | -1/Access | Identified Imp. Powered Armor 27386 | -1/Access | Repaired Exp. Utility Shielding 28062 | -1/Access | Repaired Lrg. Storage Unit 28240 | -1/Access | Entered Command 28286 | -1/Command | Build established: Machinist-Sprinter 28378 | -1/Command | Spotted Combat Programmer 28396 | -1/Command | Spotted Combat Programmer 28399 | -1/Command | Destroyed Combat Programmer 28405 | -1/Command | Destroyed Combat Programmer 28411 | -1/Command | Spotted M Guard 28447 | -1/Command | Spotted M Guard 28477 | -1/Command | Met MAIN.C 28481 | -1/Command | 0b10 Conduit disabled 28501 | -1/Command | Destroyed MAIN.C Shell 28503 | -1/Command | Surrendered to MAIN.C 28503 | -1/Command | Loaded intel: 58 machine locations 28503 | -1/Command | Loaded intel: 105 trap records 28503 | -1/Command | Identified exit to Surface 28503 | -1/Command | Discovered exit to Surface (range 43) 28503 | -1/Command | Discovered exit to Surface (range 89) 28535 | -1/Command | Found Exp. Armor Integrity Analyzer 28539 | -1/Command | Found Prototype Device 28539 | -1/Command | Identified AEGIS Remote Shield 28547 | -1/Command | Found Prototype Ballistic Gun 28547 | -1/Command | Identified Multirail 28549 | -1/Command | Found Prototype Ballistic Gun 28549 | -1/Command | Identified Hyp. Multirail 28556 | -1/Command | Found Exp. Phase Shifter 28571 | -1/Command | MAIN.C activated Command garrisons 28608 | -1/Command | Unknown forces attacked Command 28608 | -1/Command | Spotted EQ-001 28608 | -1/Command | Spotted EQ-017 28608 | -1/Command | Spotted EQ-002 28608 | -1/Command | Spotted EQ-004 28608 | -1/Command | Spotted EQ-006 28618 | -1/Command | Destroyed EQ-017 28619 | -1/Command | Spotted EQ-000 28620 | -1/Command | Spotted EQ-003 28621 | -1/Command | Spotted EQ-005 28625 | -1/Command | Destroyed EQ-002 28636 | -1/Command | Destroyed EQ-000 28641 | -1/Command | Destroyed EQ-003 28658 | -1/Command | Found Exp. Core Analyzer 28675 | -1/Command | Spotted EQ-013 28678 | -1/Command | Destroyed EQ-013 28707 | -1/Command | Spotted EQ-024 28707 | -1/Command | Spotted EQ-018 28712 | -1/Command | Destroyed EQ-018 28714 | -1/Command | Spotted EQ-019 28733 | -1/Command | Destroyed EQ-024 28779 | -1/Command | Spotted EQ-035 28786 | -1/Command | Spotted EQ-029 28786 | -1/Command | Destroyed EQ-035 28801 | -1/Command | Destroyed EQ-029 28814 | -1/Command | Spotted EQ-056 28814 | -1/Command | Spotted EQ-038 28815 | -1/Command | Destroyed EQ-056 28817 | -1/Command | Spotted EQ-050 28822 | -1/Command | Destroyed EQ-038 28827 | -1/Command | Spotted EQ-047 28832 | -1/Command | Destroyed EQ-050 28847 | -1/Command | Destroyed EQ-047 28856 | -1/Command | Spotted EQ-058 28860 | -1/Command | Destroyed EQ-058 28866 | -1/Command | Spotted EQ-046 28867 | -1/Command | Spotted EQ-053 28880 | -1/Command | Destroyed EQ-046 28883 | -1/Command | Destroyed EQ-053 28904 | -1/Command | Destroyed 9 combat bots 28915 | -1/Command | Spotted EQ-044 28927 | -1/Command | Destroyed EQ-044 28928 | -1/Command | Spotted EQ-051 28930 | -1/Command | Spotted EQ-063 28936 | -1/Command | Destroyed EQ-063 28955 | -1/Command | Destroyed EQ-051 28960 | -1/Command | Spotted EQ-074 28980 | -1/Command | Spotted EQ-077 28980 | -1/Command | Spotted EQ-070 28987 | -1/Command | Destroyed EQ-077 28994 | -1/Command | Spotted EQ-072 29002 | -1/Command | Destroyed EQ-072 29004 | -1/Command | Found Exp. Core Analyzer 29008 | -1/Command | Spotted EQ-079 29018 | -1/Command | Destroyed EQ-079 29040 | -1/Command | Spotted EQ-105 29050 | -1/Command | Spotted EQ-097 29052 | -1/Command | Destroyed EQ-105 29060 | -1/Command | Destroyed EQ-097 29102 | -1/Command | Spotted EQ-091 29103 | -1/Command | Spotted EQ-100 29104 | -1/Command | Spotted EQ-103 29104 | -1/Command | Spotted EQ-101 29107 | -1/Command | Destroyed EQ-100 29111 | -1/Command | Destroyed EQ-091 29119 | -1/Command | Destroyed EQ-101 29120 | -1/Command | Attackers retreated from Command 29126 | *** | Heading to fleet! Last Messages --------------- 29109_ Destroyed Exp. Biometal Leg. 29109_ Plasma Lance follow-up attack on EQ-091. 29110_ Knocked back. 29110_ Penetrated by Slug. 29111_ Plasma Lance follow-up attack on EQ-091. 29111_ EQ-091 destroyed. 29112_ Acquired 10 matter. 29113_ Acquired 1 matter. 29119_ EQ-101 destroyed. 29120_ ALERT: Enemy forces retreating. 29121_ Dropped Centrium Medium Armor Plating. 29122_ Acquired 19 matter. 29124_ The unstable cave ceiling collapses. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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[ * ##?# " | | ??## # !! | ###?# | | ??# ## # !%! ##?###################### | | ######## # =%!!! ###??????????????????????? | | # #?# %# # #?######################## | | # < #?# # # "#???????????????????????? | | #?## # # ##???????????????????????? | | #?# ## #????????????????????????? | | ####### # # #????????????????????????? | | ######"!# ## ######????????????????????????? | | # !%] % #????????????????????????????? | | # [! % # # ###????????????????????????????? | | # # #?????????????????????????????? | | # # ##?????????????????????????????? | | # #####??????????????????????????????? | | # != #??????????????????????????????????? | | " %*!!!= #??????????????????????????????????? | | # ![%! #?#########????????????????????????? | | " =!! #?# #????????????????????????? | | # #?# #????????????????????????? | | # "## #????????????????????????? | | # ### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 77 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 70 Armor Coverage 700 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 98 Melee Accuracy 36 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 94 Defensive Hacking 39 Item Schematics ----------------- Exp. Phase Shifter | -2/Quarantine | Hacked Exp. Actuator Array | -2/Quarantine | Hacked Imp. Q-thruster | -2/Quarantine | Hacked Dimensional Manipulator | -2/Quarantine | Scanalyzed Exp. Utility Shielding | -2/Quarantine | Scanalyzed Adv. Powered Armor | -2/Quarantine | Scanalyzed Mni. Fusion Reactor | -2/Quarantine | Scanalyzed Adv. Reaction Control System | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Gravity Neutralizing Apparatus | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Imp. Fusion Compressor | x1 | -5/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Force Field | x1 | -3/Research Dimensional Manipulator | x1 | -3/Testing Adv. Powered Armor | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -2/Research Imp. Q-thruster | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Exp. Phase Shifter | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Subatomic Replicator Integrated Singularity Reactor LRC Energy Well Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunHugeCannon Manual? 0 Play Time 06:20:52 Cumulative 964.9 hours Start 2020.09.14 @ 23:27:21 End 2020.09.16 @ 08:28:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 766 Rogue 726 Adventurer 40 Explorer 0 Win Type 2 Total 106 Types 57/3/28/2/1/4/11/0/0 Lore% 92 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ac55e3a-52bf-4366-90e0-1c6cced62c4b