Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.03 @ 15:30:55 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (273) 273 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1453 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 300/300 Energy 160/160 System Corruption 12% Temperature Cool (136) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- Datajack > --- INVENTORY (4) ---- Cooling System ECM Suite Propulsion Shielding Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Datajack Mining Laser > --- INVENTORY -------- Cooling System ECM Suite Propulsion Shielding Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Mining Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 8 18 . 4 Power 4 | 1 2 . 1 Engine 3 | 1 2 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 4 5 . 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight 4 | . 3 . 1 Utility 10 | 1 8 . 1 Device 2 | . 1 . 1 Storage 5 | 1 4 . . Processor 3 | . 3 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 . 4 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 . 4 Average Slot Usage (%) 89 | . 88 100 88 Engine 12 | . 13 14 11 Core 1 | . . . 8 Wheel 10 | . 13 . . Flight 13 | . 9 28 25 Device 1 | . . . 8 Storage 10 | . 13 . . Processor 10 | . 8 28 13 Energy Gun 5 | . 7 . . Ballistic Gun 5 | . 7 . . Special Weapon 8 | . 7 14 11 Slashing Weapon 6 | . 7 14 3 Special Melee Weapon 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 72 | 13 72 6 11 Greatest Support 26 | 20 26 8 19 Greatest Overweight (x) 7 | 2 7 . . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 6 20 4 4 Average Capacity 9 | 4 11 4 4 Most Carried 11 | 4 11 4 4 Average Carried 4 | 3 5 4 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 25% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 564 | 220 304 . 40 Remotely . | . . . . Salvage Created 659 | . 527 . 132 Parts 33 | . 28 . 5 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 8 . . Guns 8 | . 8 . . Classes Destroyed 5 | . 5 . . Hauler 2 | . 1 . 1 Recycler 4 | . 3 . 1 Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 5 | . 5 . . Best Kill Streak 4 | . 4 . 2 Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 874 | . 521 16 337 Core 248 | . 142 8 98 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 60 | . 46 . 14 Largest 2 | . 2 . 1 Hottest 100 | . 100 . 100 Shots Fired 93 | . 79 . 14 Gun 66 | . 66 . . Cannon . | . . . . Launcher . | . . . . Special 27 | . 13 . 14 Kinetic 33 | . 33 . . Thermal 60 | . 46 . 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 57 | . 51 . 6 Core Hits 23 | . 21 . 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 21 | . 11 . 10 Impact . | . . . . Slashing 21 | . 11 . 10 Piercing . | . . . . Sneak Attacks 3 | . 1 . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 864 | . 709 . 155 Guns 523 | . 523 . . Cannons . | . . . . Explosions . | . . . . Melee 245 | . 90 . 155 Ramming . | . . . . Kinetic 249 | . 249 . . Thermal 370 | . 370 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 245 | . 90 . 155 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . 27 . . Projectiles . | . . . . Explosions . | . . . . Melee 27 | . 27 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 178 | . 88 . 178 Average Temperature 54 | . 30 . 86 Received Heat Transfer 192 | . 186 . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 860 | . 860 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 229 | . 229 45 74 Initial 17 | . . . 17 Average 55 | . 65 16 44 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 92 100 100 Level 1 5 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 16 2 6 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 5 | . 5 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1202 | 68 856 51 227 Spaces Moved 1022 | 57 540 138 287 Core 28 | 28 . . . Treads . | . . . . Legs 5 | 5 . . . Wheels 300 | 24 276 . . Hover . | . . . . Flight 689 | . 264 138 287 Fastest Speed 34 | 50 37 37 34 Average Speed 68 | 88 91 37 36 Slowest Speed 150 | 150 150 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 33 | 3 69 43 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 31 | . 15 . 16 Terrain Destroyed 33 | . 16 . 17 Melee 12 | . 9 . 3 Projectile 21 | . 7 . 14 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1334 | 72 779 137 346 Wait 151 | . 126 . 25 Move 1017 | 56 537 137 287 Hop 1 | . 1 . . Pick Up 31 | 6 22 . 3 Fast Attach 9 | 6 1 . 2 Attach 13 | 2 10 . 1 Detach 1 | . 1 . . Swap 8 | . 7 . 1 Drop 22 | 2 17 . 3 Fire 60 | . 46 . 14 Melee 21 | . 11 . 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 290 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Core integrity fell below 50% 494 | -10/Materials | Build established: Hauler-Mutant 851 | -10/Materials | Repaired Lgt. Nuclear Core 878 | -10/Materials | Repaired Flight Unit 917 | -10/Materials | Discovered new exit (range 3) 918 | -10/Materials | Identified exit to Mines 925 | -10/Materials | Entered Mines 962 | -10/Mines | Discovered new exit (range 10) 965 | -10/Mines | Identified exit to Materials 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1203 | -9/Materials | Crushed by falling debris 1203 | -9/Materials | System corruption reached 10% 1203 | -9/Materials | Self-destructed Last Messages --------------- Dropped Lgt. Ion Engine. Acquired Cooling System. Dropped Mining Claw. Acquired Datajack. K-01 Serf cleans the Atomic Centrifuge. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf cleans the Atomic Centrifuge. Acquired VTOL Module. The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+3). Mining Laser destroyed. System corrupted by crushing effect (+4). Flight Unit destroyed. System corrupted by crushing effect (+4). VTOL Module destroyed. System corrupted by crushing effect (+1). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########?##???????????????????? | | ????????????????# ## #???????????????????? | | ???############## ;# #???????????????????? | | ???# ; ; ####???????????????????? | | #### ="### = #??????????????????????? | | # ##?#!= #??????????????????????? | | # """ #??#!= @####???????????????????? | | + """ ]! #??# # #???????????????????? | | # """ ]! #??# ####???????????????????? | | # [! #??#####+#####??????????????????????? | | ## #?????? ??????????????????????????? | | ##############???? ??????????????????????????? | | ! %* [= ?????????????????????????? | | ##############???##+##?????????????????????????? | | ###########????????????????????????????????????? | | + #????????????????????????????????????? | | # #????????????????????????????????????? | | ### #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# [[ #????????????????????????????????????? | | ??# [[ #????????????????????????????????????? | | ??# [[ #????????????????????????????????????? | | ??# #????????????????????????????????????? | | #######+#########????????????????????????????????? | | " # #????????????????????????????????? | | " ! # #????????????????????????????????? | | " + ########?????????????????????????? | | ! ######## # !#?????????????????????????? | | #??????# # """ #?????????????????????????? | | "" #??????# # """ #?????????????????????????? | | "" #??????# # """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed TractorFlightFacilitator Manual? 0 Play Time 00:20:46 Cumulative 26.7 hours Start 2021.12.03 @ 15:01:41 End 2021.12.03 @ 15:30:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: efe26888-395a-4ccf-a004-39649a05f9a1