Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 17:15:56 Player: Rotpup_ Result: Destroyed by 80-1IF(M) with Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1709) 1709 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6444 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Shield Generator Hacking Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 51 | 6 3 12 3 . . 14 9 4 . Power 10 | 1 . 1 1 . . 4 1 2 . Engine 6 | 1 . 1 1 . . 2 1 . . Core 4 | . . . . . . 2 . 2 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 8 . . . 4 3 . . Treads 6 | 2 . 4 . . . . . . . Leg 1 | . . 1 . . . . . . . Wheel 3 | . . 3 . . . . . . . Hover 5 | . . . . . . 4 1 . . Flight 2 | . . . . . . . 2 . . Utility 13 | 1 1 2 1 . . 3 5 . . Device 6 | . 1 1 1 . . 2 1 . . Storage 1 | 1 . . . . . . . . . Processor 4 | . . 1 . . . 1 2 . . Hackware 1 | . . . . . . . 1 . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 11 | 2 2 1 1 . . 3 . 2 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . 1 . Ballistic Cannon 8 | . 2 1 1 . . 3 . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . . Parts Lost 25 | . . 3 2 . . 3 2 5 10 Power 5 | . . 1 . . . . . 2 2 Propulsion 6 | . . 1 . . . . 1 1 3 Utility 7 | . . 1 1 . . 1 1 . 3 Weapon 7 | . . . 1 . . 2 . 2 2 Highest Loss Streak 10 | . . 2 1 . . 3 1 4 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 90 99 100 100 98 95 82 86 Engine 8 | . 14 7 11 11 11 6 15 3 . Core 2 | . . . . . . 2 . 6 13 Treads 17 | . 28 21 33 33 33 1 . . . Hover 7 | . . . . . . 34 26 15 13 Flight 1 | . . . . . . . . 7 6 Device 13 | . 12 17 10 11 11 8 9 15 13 Storage 8 | . 14 11 11 11 11 9 4 . . Processor 10 | . . 3 11 11 11 18 15 15 15 Hackware 2 | . . . . . . . 7 7 6 Ballistic Gun 1 | . . . . . . . . 1 6 Ballistic Cannon 17 | . 26 22 21 22 22 17 15 7 6 Peak Build Rating 43 | 6 10 16 16 13 13 37 43 43 39 Average Rating 20 | 4 9 13 13 13 13 33 38 36 36 On Entrance 18 | . 6 10 16 13 13 13 34 43 39 Naked Turns . | . . . . . . . . . . Heaviest Build 27 | 12 17 23 22 19 19 25 27 21 21 Greatest Support 60 | 40 40 60 60 60 60 60 36 27 18 Greatest Overweight (x) 2 | . . 1 . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 5 Most Carried 8 | 5 5 8 8 7 7 8 5 5 3 Average Carried 5 | 2 3 5 7 7 7 5 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 7 | 3 4 7 7 7 7 5 5 3 3 Class Distribution -------------------- 69% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Matter Collected 1801 | 272 29 530 217 . . 347 113 270 23 Remotely . | . . . . . . . . . . Salvage Created 1727 | 73 34 773 404 . . 193 218 32 . Parts 88 | 1 7 50 15 . . 8 4 3 . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 47 | . 3 20 10 . . 5 6 3 . Cannons 46 | . 3 20 10 . . 5 5 3 . AOE 1 | . . . . . . . 1 . . Classes Destroyed 9 | 1 2 3 2 . . 1 . . . Hauler 1 | . . 1 . . . . . . . Recycler 5 | 1 . 3 1 . . . . . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 10 | . 3 4 . . . . . 3 . Grunt 31 | . . 14 8 . . 5 4 . . Brawler 1 | . . . 1 . . . . . . Sentry 4 | . . 2 . . . . 2 . . Assembled 1 | . . . 1 . . . . . . Best Kill Streak 6 | 1 3 6 4 . . 2 3 3 . Combat Bots Only 6 | . 3 6 4 . . 2 3 3 . Max Kills in Single Turn 2 | 1 1 2 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 380 | . 15 80 32 . . 64 38 56 95 Missed 111 | . 3 20 8 . . 21 20 18 21 Damage Taken 3647 | . 98 816 313 . . 708 221 442 1049 Core 1029 | . 18 181 24 . . 104 51 98 553 Absorbed by Shields 370 | . . . . . . . 88 151 131 Regen/Repaired (Parts) 50 | . . . . . . . . . 50 Core Remaining (%) 80 | 100 92 . . . 48 81 . . . Volleys Fired 166 | 4 7 52 27 . . 30 13 17 16 Largest 2 | 2 2 2 2 . . 2 2 2 2 Hottest 78 | 60 78 78 78 . . 78 78 78 73 Shots Fired 303 | 8 14 104 50 . . 59 26 21 21 Gun 24 | 8 . . . . . . . . 16 Cannon 279 | . 14 104 50 . . 59 26 21 5 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 299 | 4 14 104 50 . . 59 26 21 21 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 4 | 4 . . . . . . . . . Robot Hit Streak 11 | 4 5 8 6 . . 9 10 4 11 Robot Miss Streak 6 | 2 1 4 2 . . 6 1 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 168 | 5 9 55 20 . . 31 20 10 18 Core Hits 70 | 2 3 24 12 . . 12 11 2 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . 2 1 . . 3 . . 1 Blast 7 | . . 2 1 . . 3 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3775 | 64 192 1219 513 . . 756 407 243 381 Guns 305 | 64 . . . . . . . . 241 Cannons 3470 | . 192 1219 513 . . 756 407 243 140 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3748 | 37 192 1219 513 . . 756 407 243 381 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 27 | 27 . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 1 1 1 1 . . . 2 Average Corruption 1 | . . 1 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . 2 10 4 1 . . . . Message Errors 3 | . . . 1 2 . . . . . Matter Fused 5 | . . 1 3 1 . . . . . Heat Flow Errors 4 | . . 1 2 . 1 . . . . Energy Discharges 2 | . . . 2 . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . Misfires 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 102 | . 21 73 . . . . . 4 4 Projectiles 30 | . 21 1 . . . . . 4 4 Explosions 72 | . . 72 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 43 | . 1 14 4 . . 13 2 9 . Impact . | . . . . . . . . . . Kinetic 38 | . 1 13 4 . . 11 2 7 . Secondary 5 | . . 1 . . . 2 . 2 . Self-Inflicted Damage 195 | . . 195 . . . . . . . Shots 2 | . . 2 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 249 | . 72 229 188 . 125 249 129 42 200 Average Temperature 69 | . 32 72 39 . 78 102 44 23 104 Received Heat Transfer 1181 | . . 273 141 . . 351 54 . 362 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Peak Influence 353 | 5 117 353 309 . . 287 299 . . Initial 117 | . 3 49 114 . . . 117 . . Average 160 | 2 51 238 163 . . 119 187 . . Maximum Alert Level 1 | . . 1 1 . . 1 1 . . Low Security (%) 60 | 100 100 29 63 . 100 77 63 . . Level 1 39 | . . 70 36 . . 22 36 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . 5 . . . 5 4 . . Investigation 12 | . . 5 . . . 3 4 . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Distress Signals 5 | . 1 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 6 26 10 . . 14 5 6 4 Peak Tracking Total 8 | . 5 5 3 . . 7 4 3 8 Tactical Retreats 7 | . 1 2 1 . . 1 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Disabled 6 | . . 3 1 . . 2 . . . Max in Single Turn 2 | . . 2 1 . . 1 . . . Garrison Access 2 | . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Accessed 21 | . 1 6 . 1 . 6 7 . . Terminals 14 | . 1 4 . . . 3 6 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 4 | . . 2 . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 62 | . 6 18 . 1 . 15 22 . . Successful 32 | . 2 9 . 1 . 7 13 . . Failed 30 | . 4 9 . . . 8 9 . . Catastrophic 4 | . . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 39 | . 5 13 . 1 . 12 8 . . Terminals 52 | . 6 16 . . . 10 20 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers 4 | . . 2 . . . 2 . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 12 | . . 5 . 1 . . 6 . . Record 3 | . . . . . . . 3 . . Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Unreport Threat 2 | . . 1 . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 17 | . 2 4 . . . 5 6 . . Terminals 13 | . 2 2 . . . 3 6 . . Assimilate 4 | . 1 . . . . 1 2 . . Botnet 7 | . 1 1 . . . 1 4 . . Operators 2 | . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 2 . . . 2 . . . Extract 4 | . . 2 . . . 2 . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . 4 . . . 4 6 . . Full Trace Events 9 | . . 3 . . . 2 4 . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . 8 . . . 4 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Turns Passed 4295 | 150 314 955 920 357 68 321 204 572 434 Spaces Moved 3191 | 86 177 465 503 224 43 398 298 650 347 Core 12 | 12 . . . . . . . . . Treads 1304 | 74 177 277 503 224 43 6 . . . Legs 116 | . . 116 . . . . . . . Wheels 72 | . . 72 . . . . . . . Hover 1687 | . . . . . . 392 298 650 347 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 100 160 160 160 38 38 42 106 Average Speed 107 | 144 160 158 160 160 160 40 39 63 106 Slowest Speed 230 | 160 160 190 160 160 160 230 42 106 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 26 37 94 59 18 38 10 50 58 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . . 2 . . . . 4 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 55 | . 1 39 . . . 12 . 3 . Melee . | . . . . . . . . . . Projectile 22 | . 1 6 . . . 12 . 3 . AOE 33 | . . 33 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total 3746 | 104 194 581 569 223 42 498 354 787 394 Wait 282 | . . 35 35 . . 37 28 116 31 Move 3182 | 85 176 464 502 223 42 397 297 649 347 Hop . | . . . . . . . . . . Pick Up 46 | 9 5 12 2 . . 11 6 1 . Fast Attach 4 | . . 1 . . . 1 1 1 . Attach 23 | 6 1 4 2 . . 4 3 3 . Detach . | . . . . . . . . . . Swap 24 | . 2 7 1 . . 9 5 . . Drop 19 | . 3 6 . . . 9 1 . . Fire 166 | 4 7 52 27 . . 30 13 17 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 9) 373 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Identified exit to Mines 1420 | -9/Materials | Entered Mines 1518 | -9/Mines | Discovered new exit (range 7) 1540 | -9/Mines | Excavation squad dispatched 1540 | -9/Mines | A large section of the Mines collapsed 1626 | -9/Mines | Core integrity fell below 50% 1949 | -9/Mines | Build established: Scavenger-Mutant 2230 | -9/Mines | Discovered new exit (range 13) 2332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2334 | -9/Mines | Discovered new exit (range 5) 2340 | -9/Mines | Entered Exiles 2380 | -9/Exiles | Met 8R-AWN 2406 | -9/Exiles | Met EX-HEX 2452 | -9/Exiles | Met EX-BIN 2472 | -9/Exiles | Aligned with FarCom system 2473 | -9/Exiles | Given EX-Vault access code 2510 | -9/Exiles | Opened EX-Vault 2547 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2606 | -9/Exiles | Met EX-DEC 2678 | -9/Exiles | Discovered new exit (range 14) 2697 | -9/Exiles | Entered Mines 2753 | -8/Mines | Discovered new exit (range 8) 2765 | -8/Mines | Entered Materials 2765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2923 | -8/Materials | Met 7R-MNS 3006 | -8/Materials | Garrison activated, responded to threat 3049 | -8/Materials | Build established: Mutant 3081 | -8/Materials | Discovered new exit (range 6) 3086 | -8/Materials | Entered Factory 3086 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3087 | -7/Factory | Caught up to 7R-MNS 3093 | -7/Factory | Identified exit to DSF 3108 | -7/Factory | Lost 3 parts (1u2w) 3282 | -7/Factory | Discovered new exit (range 10) 3290 | -7/Factory | Entered Lower Caves 3395 | -7/Lower Caves | Lost 4 parts (1p1n2w) 3734 | -7/Lower Caves | Learned location of 1 exit from Factory 3859 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3862 | -7/Lower Caves | Entered Zion 3923 | -6/Zion | Learned Factory stockpile data 4203 | -6/Zion | Rebuked by Imprinter 4228 | -6/Zion | Attempted to imprint without authorization 4228 | -6/Zion | Attacked by Zionites 4282 | -6/Zion | Core integrity fell below 50% 4291 | -6/Zion | Core integrity fell below 20% 4296 | -6/Zion | Destroyed by 80-1IF(M) with Barrage Gun Last Messages --------------- MO-EL0(c) calibrates the Memory Banks. Destroyed Particle Charger. Critical hit (Burn: +58). MO-EL0(c) calibrates the Memory Banks. Memory Banks disabled. IMP:G-0014175/C-0630194 disabled. Critical hit (Burn: +56). BL-326(M) Enh. Flamer blasted off. Adv. Assault Cannon destroyed. Imp. Airjet destroyed. Lgt. Nuclear Core destroyed. Imp. Airjet destroyed. Lgt. Nuclear Core destroyed. Imp. Terrain Scanner destroyed. Shield Generator destroyed. Critical hit (Burn: +80). Destroyed Enh. Flamer. Hacking Suite destroyed. Battle Rifle destroyed. Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ????#?############""""""""####"" | | ??????"""""""" ##"" """"""" | | ?????""""""""" #""" | | ?????? #"#" | | ???????""" ##"" """"""" | | ?????"?"""" """"""""" | | ??????""""" """"#""" """ | | ?????"""""" ""##""" """ | | ?????""""" ###" ""##"" """ | | ???#"" #""" "####" """ | | ???#"""""""""" #""" ""#??" "" | | #?"?"""""""""" ###" "###?" | | ???##??#########""" """#"" | | ???"""??#"?#####"## """"" | | ?#??####""##"""#### #"""" | | ??##???##"#" #"##"? ? "" " | | ???#?#???"#" %% #""?? ?? ""?"" | | ??##???##"#" %% #?"??"?"?????#" | | ?#?#####"?## c#### #??"?"??#?"?#"" | | #???????"""# c##?######?"##???????### | | #??#?#?##### #####?????"??#???????#" | | #???"?"""""" M """""??"###?##????#???# | | #??#?######"MMM"######??"???????#?#""# | | ?"??"# " " " #"#??#????#?##""" | | ?##?"# " """ #"?#?#???#????#" | | ???"?#"""" @ " " #"?"##???????#""" | | "#""?#"""" """""#?"?#??#?????##"" | | #?"??#""" " """" #"???"#???????### | | ?#??"#" " ""#""?#""#?? ? ???# | | ?#??"#"" "" " "" " #?""??#?????????# | | ??"??#"""" "" "" """ #???#"?#?????#? | | ##"?"#"""" """"""""""#??"??????????## | | ??"?"# " """"" #?"??"?????#???#" | | "#?"?# """""""""""" #""??"?#???????#" | | ?#????""""""""" """""?"???"?????????#" | | ??????"?" """"" ""?? #"?????????????"" | | ??#?"???????""" "?"??????????????????" | | ???#?? "??????" ?????"?????????????#? | | ???#"#??##?#????###?#???"????????????? | | ????"????"?""???"?"??????????????????? | | ??#????????"?????""??????????????????? | | ?????????????"???????#???????????????? | | ?????????????????????????????????????? | | ???????????????"?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Extracted Autogun | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Field Laser | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Party Time Quantum Hacking Challenges ------------ None Game ------ Seed WeaponsDroneSteel Manual? 0 Play Time 00:41:53 Cumulative 5.4 hours Start 2025.05.05 @ 16:36:33 End 2025.05.05 @ 17:15:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be05bc0a-402d-4c2a-a9bf-8e1f14dbb154