Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 23:12:17 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (141) 705 Value Destroyed (3299) 3299 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (4277) 4277 TOTAL SCORE: 17981 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 103 Follower Combat Kills 241 Aligned with FarCom 300 Win 3000 Friendly Fire -367 Cogmind --------- Core Integrity 1530/1600 Matter 280/300 Energy 213/215 System Corruption 1% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine Light Quantum Reactor > --- PROPULSION (4) --- Field Propulsion Array Impulse Thruster Array > --- UTILITY (17) ----- Large Storage Unit Advanced Weight Redist. System Advanced Core Analyzer Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (10) --- Nuclear Pulse Array Energy Well (500) Experimental Energy Well (1000) Improved Stasis Canceller Experimental Utility Shielding System Backup Module Fusion Bomb Launcher Advanced Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Core Analyzer Advanced Reaction Control System Experimental Propulsion Shielding Experimental Utility Shielding Layered Light Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Experimental System Shield > --- WEAPON ----------- Fusion Bomb Launcher Nanosword > --- INVENTORY -------- Energy Well Experimental Energy Well Improved Stasis Canceller Experimental Utility Shielding System Backup Module Advanced Datajack Field Lobotomy Kit [Rating: 168] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Core Analyzer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Utility 15 | . . . 2 . . . 2 . 2 . . 2 . . 2 . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 167 | 7 10 . 25 1 . 3 26 13 11 . 10 9 1 8 5 . 2 2 14 7 13 Power 20 | 1 1 . 3 . . . 3 1 . . 1 1 . . 1 . . . 2 3 3 Engine 8 | 1 1 . 3 . . . 2 . . . . . . . . . . . . . 1 Core 7 | . . . . . . . 1 1 . . 1 1 . . 1 . . . 2 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Propulsion 28 | 2 1 . 6 . . . 9 . 2 . . 2 . . . . 2 1 2 . 1 Treads 17 | 2 1 . 5 . . . 9 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . . . 2 . . 2 . . . . 2 1 2 . 1 Utility 72 | 2 3 . 6 . . . 5 4 6 . 8 6 1 7 3 . . 1 8 4 8 Device 11 | . . . 1 . . . . 1 1 . 3 . 1 2 . . . . . 2 . Storage 11 | 2 3 . 2 . . . . 1 . . . . . 1 . . . . 1 . 1 Processor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hackware 23 | . . . . . . . . . 5 . 5 4 . 4 . . . . 2 . 3 Protection 26 | . . . 3 . . . 5 2 . . . 2 . . 3 . . 1 5 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 . 10 1 . 3 9 8 3 . 1 . . 1 1 . . . 2 . 1 Energy Gun 8 | 2 1 . . . . . 4 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 4 . . . . . . . . . . . . . Ballistic Gun 13 | . 2 . 7 1 . 2 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 2 . 3 . . 1 . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 3 2 . 1 . . 1 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Unidentified Prototypes 7 | . . . 2 . . . 2 1 . . . . . 1 . . . . 1 . . Parts Lost 12 | . 1 . 1 . . 1 4 2 . . . . . . . . . . . . 3 Power 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . 2 1 . . . . . . . . . . . . 1 Weapon 4 | . 1 . . . . 1 1 1 . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 1 . . 1 3 2 . . . . . . . . . . . . 3 Average Slot Usage (%) 95 | . 99 100 99 100 100 100 93 98 78 100 99 100 100 100 97 100 98 100 86 91 85 Engine 5 | . 14 14 10 11 11 11 8 4 . . . . . . . . . . . . 1 Core 2 | . . . . . . . . 4 7 7 7 6 6 6 5 5 5 5 8 . . Treads 11 | . 28 28 21 22 22 22 18 18 . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 14 15 15 13 13 13 11 11 9 15 14 13 8 Device 4 | . . . 3 . . . . 6 14 15 8 6 10 13 11 11 11 10 . 6 8 Storage 18 | . 28 28 29 33 33 33 27 33 8 7 7 6 6 6 5 5 5 5 4 4 4 Hackware 18 | . . . . . . . . . 23 38 44 46 46 46 41 41 41 36 37 39 40 Protection 10 | . . . 10 11 11 11 21 13 . . . 6 2 . 8 11 11 15 9 14 10 Energy Gun 3 | . 22 . . . . . 10 2 . . . . . . . . . . . . . Ballistic Gun 6 | . 3 28 21 22 22 22 5 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 6 7 6 6 6 6 5 5 5 5 4 4 4 Special Melee Weapon 1 | . . . . . . . . . . 7 7 6 6 6 5 5 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 15 39 37 66 66 66 66 85 88 81 17 17 23 23 20 24 23 23 27 32 50 56 Greatest Support 59 | 40 40 40 40 40 40 40 56 56 56 18 21 27 27 27 27 27 35 33 41 50 59 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 1 1 . . . . . . . . . . . . Average Overweight (x) . | . . . 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 16 16 22 22 22 22 22 26 26 8 8 8 8 8 8 8 8 8 8 8 14 Average Capacity 14 | 5 14 16 20 22 22 22 22 24 9 8 8 8 8 8 8 8 8 8 8 8 9 Most Carried 26 | 3 15 16 22 22 22 22 22 26 26 7 8 8 8 8 8 8 8 7 8 8 10 Average Carried 14 | 1 8 15 19 22 21 21 21 24 7 7 7 7 8 8 7 8 7 6 6 7 8 Final Capacity 26 | 8 16 16 22 22 22 22 22 26 8 8 8 8 8 8 8 8 8 8 8 8 10 Final Carried 26 | 3 15 16 22 22 22 22 22 26 7 7 8 8 8 8 8 8 8 6 8 8 10 Class Distribution -------------------- 41% | Hauler-Mutant 33% | Wizard-Sprinter 11% | Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Matter Collected 2809 | 270 124 45 711 . 103 85 427 122 80 . 66 183 . 35 24 . 106 . 96 84 248 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4984 | 100 578 . 1277 18 . 194 1140 676 91 . 66 426 . 35 24 . 122 . . . 237 Parts 306 | 2 36 . 96 5 . 8 75 43 2 . 6 11 . 2 5 . 3 . . . 12 Haulers Intercepted 10 | . 2 . 4 . . . 2 2 . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 3 . . . 2 . . . 1 2 . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 12 . 30 3 . 4 26 10 . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 56 | . 5 . 22 . . 3 23 3 . . . . . . . . . . . . . Cannons 7 | . . . . . . . . 7 . . . . . . . . . . . . . AOE 26 | . 7 . 8 3 . 1 3 . . . . . . . . . . . . . 4 Classes Destroyed 14 | 1 5 . 4 . . 1 . 1 . . . . . . . . . . . . 2 Worker 10 | . 1 . . . . . 3 1 . . 1 1 . . . . 1 . . . 2 Builder 7 | . 1 . 3 . . . . 1 . . 1 . . . 1 . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hauler 10 | . 2 . 4 . . . 2 2 . . . . . . . . . . . . . Recycler 11 | 1 2 . 2 . . . 1 . 1 . . 3 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 Swarmer 39 | . 6 . 12 3 . . 13 . . . . . . . . . . . . . 5 Grunt 30 | . 6 . 11 . . 3 7 3 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 6 . . . 5 5 . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 1 3 . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 . 4 3 . 3 4 7 1 . 1 3 . 1 1 . 1 . . . 5 Combat Bots Only 5 | . 3 . 3 3 . 3 4 4 . . . . . . . . . . . . 5 Max Kills in Single Turn 3 | 1 3 . 2 2 . 1 3 3 1 . 1 1 . 1 1 . 1 . . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 2 . 1 3 . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Damage Taken 5879 | . 269 . 1089 94 . 361 1341 491 176 . . 76 . . . . 127 203 521 414 717 Core 913 | . 66 . 152 . . 30 106 39 99 . . 20 . . . . 20 66 171 74 70 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 73 . . . 54 . 73 . . 85 . . 97 . . 98 94 86 94 95 Volleys Fired 266 | 2 39 . 104 2 . 11 80 25 . . . . . . . . . . . . 3 Largest 2 | 2 2 . 2 1 . 2 2 2 . . . . . . . . . . . . 1 Hottest 200 | 80 80 . 46 30 . 46 100 200 . . . . . . . . . . . . 52 Shots Fired 477 | 4 69 . 185 2 . 21 146 47 . . . . . . . . . . . . 3 Gun 407 | 4 63 . 175 . . 20 132 13 . . . . . . . . . . . . . Cannon 34 | . . . . . . . . 34 . . . . . . . . . . . . . Launcher 22 | . 6 . 10 2 . 1 . . . . . . . . . . . . . . 3 Special 14 | . . . . . . . 14 . . . . . . . . . . . . . . Kinetic 269 | . 14 . 175 . . 20 60 . . . . . . . . . . . . . . Thermal 53 | . 5 . . . . . 14 34 . . . . . . . . . . . . . Explosive 22 | . 6 . 10 2 . 1 . . . . . . . . . . . . . . 3 Electromagnetic 133 | 4 44 . . . . . 72 13 . . . . . . . . . . . . . Robot Hit Streak 20 | 4 15 . 20 1 . 11 14 8 . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 . 4 1 . 1 5 5 . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 405 | 4 47 . 139 1 . 19 113 35 5 . 6 13 . 1 5 . 5 . 1 . 11 Core Hits 215 | 1 28 . 68 3 . 9 56 27 1 . 3 4 . 1 1 . 2 . . . 11 Critical Hits 6 | . . . 1 . . . 2 2 . . . . . . . . . . 1 . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . Melee Attacks 326 | . . . . . . . 8 10 43 . 16 31 . 21 36 . 23 10 59 12 57 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 323 | . . . . . . . 8 10 42 . 16 30 . 21 35 . 23 10 59 12 57 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . 4 . 4 10 . . 4 . 2 . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12039 | 55 983 . 2547 231 . 315 1970 1343 336 . 448 983 . 41 355 . 457 . 39 . 1936 Guns 4351 | 55 552 . 1758 . . 213 1573 200 . . . . . . . . . . . . . Cannons 1047 | . . . . . . . . 1047 . . . . . . . . . . . . . Explosions 2392 | . 431 . 715 231 . 102 231 86 . . . . . . . . . . . . 596 Melee 4029 | . . . . . . . 30 . 336 . 448 983 . 41 355 . 457 . 39 . 1340 Ramming 158 | . . . 74 . . . 74 10 . . . . . . . . . . . . . Kinetic 2704 | . 87 . 1758 . . 213 646 . . . . . . . . . . . . . . Thermal 1582 | . 156 . . . . . 293 1133 . . . . . . . . . . . . . Explosive 1975 | . 331 . 715 231 . 102 . . . . . . . . . . . . . . 596 Electromagnetic 1591 | 55 409 . . . . . 927 200 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4029 | . . . . . . . 30 . 336 . 448 983 . 41 355 . 457 . 39 . 1340 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 2 . . 1 6 6 . 7 7 1 . . . . 1 1 Average Corruption 3 | . . . 2 2 2 2 . . 1 3 5 . 7 5 1 . . . . 1 1 Corruption Purged 4 | . . . . . . . . . . . 1 . . 2 1 . . . . . . Effects 49 | . . . 13 . 4 . . . . . 17 . 1 13 . . . . . 1 . Message Errors 14 | . . . 4 . 2 . . . . . 4 . . 3 . . . . . 1 . Matter Fused 11 | . . . . . . . . . . . 5 . 1 5 . . . . . . . Heat Flow Errors 6 | . . . 1 . . . . . . . 3 . . 2 . . . . . . . Energy Discharges 6 | . . . . . 1 . . . . . 3 . . 2 . . . . . . . Data Loss (minor) 6 | . . . 4 . 1 . . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Targeting Errors 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1754 | . 5 . 28 30 . . 16 . 6 . 121 485 . . 122 . 246 . . . 695 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 168 | . 5 . 28 30 . . 14 . . . . . . . . . . . . . 91 Melee 1586 | . . . . . . . 2 . 6 . 121 485 . . 122 . 246 . . . 604 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . 15 . . 79 . 15 28 . . . . . . . . . . . . . . Shots 5 | . 1 . . 2 . 1 1 . . . . . . . . . . . . . . Rammed 16 | . . . 7 . . . 7 2 . . . . . . . . . . . . . Targets Rammed 19 | . . . 9 . . . 8 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Highest Temperature 384 | 36 252 . 270 . . 45 384 291 . . 274 . . 253 . . 3 . 5 . 18 Average Temperature 83 | 20 81 . 31 . . 29 102 90 . . 119 . . 128 . . 3 . 3 . 10 Received Heat Transfer 1251 | . 129 . 318 . . 99 396 126 18 . . 36 . . . . 27 9 48 9 36 Effects 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | 1 1 . . . . . 6 1 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2147 | . 325 . . . . . 472 1350 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . 2 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Peak Influence 1600 | 5 298 57 525 279 . 97 363 666 411 107 171 515 180 161 512 131 222 104 214 178 1600 Average Influence 163 | 2 154 57 211 277 . 67 180 360 294 104 68 78 180 97 120 117 61 64 115 126 221 Maximum Alert Level 5 | . 1 . 2 1 . . 1 2 2 . . 2 . . 2 . 1 . 1 . 5 Low Security (%) 65 | 100 59 100 62 . . 100 50 18 . 100 100 86 100 100 78 100 93 100 92 100 51 Level 1 26 | . 40 . 17 100 . . 49 30 95 . . . . . 20 . 6 . 7 . 46 Level 2 7 | . . . 20 . . . . 51 4 . . 13 . . 1 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . 2 Squads Dispatched 33 | . 1 . 1 . . . 2 6 6 . 1 7 . 2 1 . 1 1 1 . 3 Investigation 9 | . 1 . . . . . . . 3 . . 2 . 1 1 . . 1 . . . Extermination 7 | . . . . . . . . . 2 . 1 1 . 1 . . . . . . 2 Reinforcement 11 | . . . 1 . . . 2 3 1 . . 3 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison 5 | . . . . . . . . 3 . . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Distress Signals 18 | . . . 4 . . . 4 3 1 . . 2 . . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 23 . 39 2 . 4 52 23 10 2 3 20 6 2 6 5 10 3 23 23 28 Peak Tracking Total 12 | . 4 . 5 2 . 3 6 4 4 3 2 9 6 1 3 5 6 2 8 12 7 Tactical Retreats 42 | . . . . . . . 3 1 4 . . 6 . . 2 . 4 1 9 4 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Traps Triggered 11 | . 1 . 1 . . . . . 1 . . 1 . . 1 . 1 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Disabled 13 | . 5 . 4 . . . 1 3 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . . 1 . 2 1 . 1 1 . . . 2 . 6 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Accessed 110 | . 5 . 8 . 1 . 7 2 13 . 10 11 . 6 11 . 9 1 10 1 15 Terminals 76 | . 5 . 5 . . . 5 2 10 . 5 9 . 3 8 . 8 1 6 1 8 Fabricators 9 | . . . . . . . . . 2 . 2 1 . 1 2 . . . 1 . . Repair Stations 7 | . . . 2 . . . 1 . . . 1 . . . . . 1 . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . Garrison Access 14 | . . . . . . . . . 1 . 2 1 . 1 1 . . . 2 . 6 Total Hacks 371 | . 14 . 22 . 1 . 25 2 36 . 39 45 . 35 41 . 29 4 38 4 36 Successful 289 | . 7 . 15 . 1 . 14 1 18 . 36 38 . 29 33 . 24 2 34 3 34 Failed 81 | . 7 . 7 . . . 11 1 18 . 3 6 . 6 8 . 5 2 4 1 2 Catastrophic 9 | . 1 . 1 . . . 2 . 4 . . . . . . . 1 . . . . Database Lockouts 2 | . . . . . . . . . . . . 2 . . . . . . . . . Manual 226 | . 9 . 14 . 1 . 21 1 26 . 17 28 . 13 30 . 21 . 19 4 22 Terminals 254 | . 14 . 14 . . . 21 2 28 . 16 31 . 17 29 . 25 4 21 4 28 Fabricators 65 | . . . . . . . . . 6 . 17 13 . 10 11 . . . 8 . . Repair Stations 25 | . . . 6 . . . 2 . . . 4 . . . . . 4 . 7 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 2 . . . . . . 7 . . . . . . . Garrison Access 15 | . . . . . . . . . 2 . 2 1 . 1 1 . . . 2 . 6 Terminal Hacks 101 | . 3 . 1 . 1 . 2 1 6 . 10 17 . 11 12 . 9 2 11 2 13 Part Schematic 18 | . . . . . . . 1 . 1 . 4 2 . 2 4 . 1 . 3 . . Robot Analysis 2 | . . . . . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 1 2 . 1 . . 1 . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Level Access Points 8 | . . . . . . . . . 1 . . . . 1 1 . 1 1 1 1 1 Branch Access Points 9 | . 1 . 1 . . . . . 1 . . . . 1 1 . 1 1 1 1 . Machine Index 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . Terminal Index 7 | . . . . . . . 1 . 1 . 1 1 . . . . . . 2 . 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . . . . . . . 3 . . 3 . . . 2 Locate Traps 5 | . . . . . . . . . 1 . 1 1 . . 1 . . . 1 . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recall Extermination 7 | . . . . . . . . . 1 . 1 2 . 1 . . . . . . 2 Recall Reinforcements 4 | . . . . . . . . . . . . 4 . . . . . . . . . Zone Layout 15 | . 1 . . . . . . . . . 1 1 . 1 4 . 1 . 2 . 4 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 45 | . . . . . . . . . 4 . 11 10 . 8 6 . . . 6 . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 16 | . . . . . . . . . 2 . 3 2 . 3 3 . . . 3 . . Build 28 | . . . . . . . . . 2 . 7 8 . 5 3 . . . 3 . . Repair Station Hacks 25 | . . . 6 . . . 2 . . . 4 . . . . . 4 . 7 . 2 Scan Component 13 | . . . 3 . . . 1 . . . 2 . . . . . 2 . 4 . 1 Repair 12 | . . . 3 . . . 1 . . . 2 . . . . . 2 . 3 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 2 . . . . . . 7 . . . . . . . Insert Component 5 | . . . 1 . . . 1 . . . . . . 3 . . . . . . . Analyze 6 | . . . 1 . . . 1 . . . . . . 4 . . . . . . . Garrison Access Hacks 14 | . . . . . . . . . 1 . 2 1 . 1 1 . . . 2 . 6 Seal Access 14 | . . . . . . . . . 1 . 2 1 . 1 1 . . . 2 . 6 Unauthorized Hacks 200 | . 10 . 18 . . . 20 1 14 . 18 20 . 4 28 . 22 . 17 2 26 Terminals 74 | . 4 . 6 . . . 8 . 6 . 3 7 . . 9 . 11 . 6 1 13 Track 17 | . . . . . . . . . 2 . . 3 . . 3 . 4 . 1 . 4 Assimilate 8 | . . . . . . . 2 . . . 2 . . . 1 . 1 . 1 . 1 Botnet 41 | . 4 . 5 . . . 4 . 4 . 1 3 . . 5 . 6 . 3 1 5 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 4 | . . . . . . . . . . . . 1 . . . . . . 1 . 2 Operators 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Fabricators 19 | . . . . . . . . . 1 . 6 3 . 2 5 . . . 2 . . Report 4 | . . . . . . . . . . . 2 1 . . 1 . . . . . . Prioritize 7 | . . . . . . . . . . . 2 1 . 1 2 . . . 1 . . Siphon 8 | . . . . . . . . . 1 . 2 1 . 1 2 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 4 . 7 . . . 6 1 11 . 7 5 . 2 4 . 7 1 5 1 6 Full Trace Events 6 | . 1 . . . . . . . 3 . . . . 1 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . . . 2 . 1 . 4 2 . 5 4 . 1 . 3 . . Parts Built 22 | . . . . . . . . . 2 . 5 5 . 4 3 . . . 3 . . Matter 4179 | . . . . . . . . . 332 . 758 953 . 636 736 . . . 764 . . Time 1043 | . . . . . . . . . 94 . 211 162 . 212 274 . . . 90 . . Total Part Build Rating 125 | . . . . . . . . . 10 . 25 30 . 24 16 . . . 20 . . Parts Repaired 12 | . . . 3 . . . 1 . . . 2 . . . . . 2 . 3 . 1 Time 302 | . . . 84 . . . 26 . . . 32 . . . . . 88 . 58 . 14 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 1 . . . . . . 3 . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 1 . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . Non-combat 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . find_chute 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total Allies 14 | . . . . . . . 1 10 . . 2 . . . . . 1 . . . . Largest Group 10 | . . . . . . . 1 10 2 . 2 2 . . . . 1 . . . . Highest-Rated Group 173 | . . . . . . . 10 173 45 . 36 36 . . . . 10 . . . . Highest-Rated Ally 29 | . . . . . . . 10 29 29 . 26 26 . . . . 10 . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . 64 . . . . . . . . . . . . . Total Damage 832 | . . . . . . . . 832 . . . . . . . . . . . . . Kills 9 | . . . . . . . . 9 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Turns Passed 12354 | 81 807 126 1745 29 601 95 2551 634 541 37 689 1152 30 506 505 31 456 120 681 189 748 Spaces Moved 11827 | 41 417 79 708 14 333 32 911 273 1186 93 952 1165 86 442 1139 91 664 166 1113 485 1437 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 2818 | 38 417 79 708 14 333 32 911 273 13 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 9006 | . . . . . . . . . 1173 93 952 1165 86 442 1139 91 664 166 1113 485 1437 Fastest Speed 26 | 50 160 160 180 180 180 180 180 180 32 32 32 32 32 32 32 32 26 29 26 30 30 Average Speed 67 | 151 160 160 180 180 180 180 189 180 33 32 32 32 32 32 32 32 31 29 29 30 37 Slowest Speed 205 | 160 160 160 180 180 180 180 205 180 180 32 32 32 32 32 32 32 32 29 30 30 40 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . 6 . 6 8 4 . 15 2 4 1 4 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 82 26 60 3 71 10 53 47 42 82 21 35 71 13 34 66 31 8 38 22 38 Regions Visited 21 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . . . . . 1 . . 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 325 | . 29 . 5 . . . 6 7 36 . 9 16 . 20 31 . 18 10 56 12 70 Terrain Destroyed 419 | . 49 . 20 18 . 7 12 14 36 . 9 16 . 20 31 . 18 10 56 12 91 Melee 265 | . . . . . . . 6 7 36 . 9 16 . 20 31 . 18 10 56 12 44 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 154 | . 49 . 20 18 . 7 6 7 . . . . . . . . . . . . 47 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total 15149 | 52 487 79 1007 16 336 49 1559 331 1262 99 1304 1890 83 769 1207 90 868 221 1376 509 1555 Wait 2404 | . 9 . 103 . . 1 500 1 10 7 323 682 1 295 29 2 182 45 186 . 28 Move 11715 | 40 416 78 707 13 332 31 910 272 1177 92 939 1151 79 441 1110 87 655 163 1104 482 1436 Hop 42 | . . . . . . . . . 3 . 6 6 2 . 14 1 4 1 4 1 . Pick Up 95 | 3 10 1 30 . 2 2 11 5 4 . 5 5 . . 6 . 1 . 1 2 7 Fast Attach 52 | 7 1 . 3 . . . 5 3 4 . 1 2 . 2 3 . 2 . 7 2 10 Attach 31 | . . . 5 . . 2 6 . 5 . 1 2 . . 1 . . 2 3 2 2 Detach 6 | . . . . . . . . . . . . . . . . . . . 4 1 1 Swap 84 | . 9 . 17 1 . 1 15 10 2 . 8 5 1 6 1 . . . 4 3 1 Drop 109 | . 3 . 29 . 2 1 16 3 14 . 5 6 . 4 7 . 1 . 4 4 10 Fire 266 | 2 39 . 104 2 . 11 80 25 . . . . . . . . . . . . 3 Melee 326 | . . . . . . . 8 10 43 . 16 31 . 21 36 . 23 10 59 12 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . 9 . . . 8 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 357 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Discovered new exit (range 4) 701 | -10/Materials | Discovered new exit (range 15) 889 | -10/Materials | Entered Mines 997 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Entered Materials 1015 | -9/Materials | Evolved 2 slots: Utility x2 1054 | -9/Materials | Repaired Lgt. Treads 1451 | -9/Materials | Identified exit to Mines 1732 | -9/Materials | Discovered new exit (range 16) 1810 | -9/Materials | Build established: Hauler-Mutant 2207 | -9/Materials | Discovered new exit (range 7) 2453 | -9/Materials | Discovered new exit (range 8) 2572 | -9/Materials | Repaired Hrd. Light Armor Plating 2600 | -9/Materials | Repaired Lgt. Treads 2760 | -9/Materials | Entered Mines 2782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2782 | -9/Mines | Discovered new exit (range 5) 2789 | -9/Mines | Entered Exiles 2834 | -9/Exiles | Met 8R-AWN 2865 | -9/Exiles | Met EX-HEX 2962 | -9/Exiles | Met EX-DEC 3104 | -9/Exiles | Met EX-BIN 3133 | -9/Exiles | Aligned with FarCom system 3135 | -9/Exiles | Given EX-Vault access code 3176 | -9/Exiles | Opened EX-Vault 3186 | -9/Exiles | Found Field Lobotomy Kit 3223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3376 | -9/Exiles | Discovered new exit (range 10) 3390 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3390 | -9/Exiles | Entered Mines 3468 | -8/Mines | Discovered new exit (range 9) 3485 | -8/Mines | Entered Materials 3485 | -8/Materials | Evolved 2 slots: Utility x2 4114 | -8/Materials | Repaired Lgt. Treads 4156 | -8/Materials | Lost 3 parts (1p1u1w) 4810 | -8/Materials | Discovered new exit (range 4) 5009 | -8/Materials | Discovered new exit (range 12) 6036 | -8/Materials | Entered Storage 6328 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6373 | -8/Storage | Garrison activated, responded to threat 6649 | -8/Storage | Discovered new exit (range 12) 6670 | -8/Storage | Entered Factory 6670 | -7/Factory | Accompanied by 2 allies 6670 | -7/Factory | Evolved 2 slots: Utility x2 6831 | -7/Factory | Identified exit to Lower Caves 6831 | -7/Factory | Identified exit to Factory 7105 | -7/Factory | Fabricated Imp. Hacking Suite? 7115 | -7/Factory | Fabricated Imp. Hacking Suite? 7211 | -7/Factory | Manually triggered Chute Trap 7211 | -7/Factory | Sucked down chute 7211 | -7/Factory | Entered Waste 7214 | -7/Waste | Spotted C-40 Crusher 7226 | -7/Waste | EMP discharged 7230 | -7/Waste | Spotted C-40 Crusher 7231 | -7/Waste | Spotted C-40 Crusher 7242 | -7/Waste | Spotted C-40 Crusher 7244 | -7/Waste | Discovered new exit (range 12) 7248 | -7/Waste | Entered Factory 7265 | -7/Factory | Discovered exit to Lower Caves (range 15) 7283 | -7/Factory | Build established: Hacker-Sprinter 7402 | -7/Factory | Fabricated Imp. System Shield (x1) 7618 | -7/Factory | Fabricated Imp. System Shield (x1) 7641 | -7/Factory | Build established: Wizard-Sprinter 7667 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7807 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7857 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7866 | -7/Factory | Discovered exit to Factory (range 5) 7885 | -7/Factory | Repaired Lgt. Armor Plating 7905 | -7/Factory | Repaired Katana 7937 | -7/Factory | Entered another Factory area 7937 | -6/Factory | Accompanied by 2 allies 7937 | -6/Factory | Evolved 2 slots: Utility x2 8080 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8144 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8215 | -6/Factory | Central database locked down 8307 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8472 | -6/Factory | Fabricated Adv. Hacking Suite? 8506 | -6/Factory | Fabricated Adv. Hacking Suite? 8934 | -6/Factory | Local fabrication network quarantined 8987 | -6/Factory | First assault squad dispatched 9015 | -6/Factory | Discovered new exit (range 9) 9089 | -6/Factory | Manually triggered Chute Trap 9089 | -6/Factory | Sucked down chute 9089 | -6/Factory | Entered Waste 9097 | -6/Waste | Spotted C-40 Crusher 9097 | -6/Waste | Spotted C-40 Crusher 9098 | -6/Waste | Spotted C-40 Crusher 9104 | -6/Waste | EMP discharged 9104 | -6/Waste | Spotted C-40 Crusher 9108 | -6/Waste | Spotted C-40 Crusher 9113 | -6/Waste | Spotted C-40 Crusher 9113 | -6/Waste | Discovered new exit (range 16) 9119 | -6/Waste | Entered Factory 9126 | -6/Factory | Identified exit to Lower Caves 9126 | -6/Factory | Identified exit to Factory 9257 | -6/Factory | Fabricated Adv. System Shield (x1) 9312 | -6/Factory | Fabricated Adv. System Shield (x1) 9367 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9422 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9625 | -6/Factory | Entered another Factory area 9625 | -5/Factory | Evolved 2 slots: Utility x2 9737 | -5/Factory | Identified exit to Factory 9737 | -5/Factory | Identified exit to Upper Caves 9737 | -5/Factory | Identified exit to Extension 9951 | -5/Factory | Fabricated Exp. Utility Shielding? 9951 | -5/Factory | Fabricated Exp. Utility Shielding? 10019 | -5/Factory | Local fabrication network quarantined 10091 | -5/Factory | Fabricated Plasma Sword? 10130 | -5/Factory | Sucked down chute 10130 | -5/Factory | Entered Waste 10135 | -5/Waste | Spotted C-40 Crusher 10139 | -5/Waste | Spotted C-40 Crusher 10140 | -5/Waste | Spotted C-40 Crusher 10145 | -5/Waste | Spotted C-40 Crusher 10151 | -5/Waste | Spotted C-40 Crusher 10154 | -5/Waste | Spotted C-40 Crusher 10156 | -5/Waste | Discovered new exit (range 16) 10161 | -5/Waste | Entered Factory 10238 | -5/Factory | Garrison activated, responded to threat 10428 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 10474 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 10617 | -5/Factory | Entered another Factory area 10617 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10647 | -4/Factory | Spotted B-86 Titan 10649 | -4/Factory | Identified exit to Upper Caves 10649 | -4/Factory | Identified exit to Armory 10649 | -4/Factory | Identified exit to Research 10737 | -4/Factory | Entered Research 10737 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10749 | -3/Research | Identified exit to Quarantine 10829 | -3/Research | Spotted B-86 Titan 10924 | -3/Research | Identified exit to Research 10926 | -3/Research | Found Exp. System Shield 11001 | -3/Research | Repaired Mic. Fission Core 11017 | -3/Research | Repaired Lyr. Light Armor Plating 11043 | -3/Research | Spotted B-86 Titan 11044 | -3/Research | Repaired Exp. Utility Shielding 11246 | -3/Research | Fabricated Exp. Hacking Suite? 11317 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 11353 | -3/Research | Fabricated Nanosword (x1) 11418 | -3/Research | Entered another Research area 11418 | -2/Research | Evolved 2 slots: Utility x2 11475 | -2/Research | Spotted B-90 Cyclops 11491 | -2/Research | Identified exit to Testing 11491 | -2/Research | Identified exit to Access 11607 | -2/Research | Entered Access 11607 | -1/Access | Evolved 2 slots: Utility x2 11628 | -1/Access | Identified exit to Surface 11810 | -1/Access | Spotted B-99 Colossus 11929 | -1/Access | Build established: Wizard-Mutant 11971 | -1/Access | Repaired Lyr. Light Armor Plating? 12042 | -1/Access | Found Fusion Bomb Launcher 12047 | -1/Access | Garrison activated, responded to threat 12070 | -1/Access | Spotted B-99 Colossus 12134 | -1/Access | Lost 3 parts (2p1u) 12190 | -1/Access | Spotted B-99 Colossus 12339 | -1/Access | Maximum security lockdown engaged 12355 | *** | Escaped! Last Messages --------------- 12272_ T-07 Excavator destroyed. 12282_ Acquired Lgt. Quantum Reactor. 12298_ K-01 Serf collects debris. 12326_ Connecting with Terminal... >>Open Sealed Barrier opened. 12338_ Connecting with Garrison Access... >>Seal Access door sealed. [Achievement: Shutout] 12339_ ALERT: Maximum security lockdown engaged. 12340_ ALERT: Machine network offline. 12341_ ALERT: Performing unscheduled system reset. 12342_ ALERT: Lockdown in effect, collecting threat data. 12345_ Triggered Segregator Trap. 12345_ Arcs of energy rise from the floor. 12345_ Lgt. Quantum Reactor blown off. 12345_ Acquired Lgt. Quantum Reactor. 12348_ U-05 Engineer lays Concrete. 12352_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ##???????????????????????????? | | ?????????????????+ ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ##################???????????? | | ?????????????????# # #???????????? | | ?????????????????# # #???????????? | | ??????????######## # #???????????? | | ??????????# # #???????????? | | ??????????# ^ + #???????????? | | ??????????# ######## #???????????? | | ??????????# #??????# +???????????? | | ??????????# #??????# """ """ #???????????? | | ??????????# #??????# """G""" #???????????? | | ??????????# #??????##################???????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ########### #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????? #???????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 78 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 110 Defensive Hacking 56 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Scythe | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Imp. Utility Shielding | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Adv. Core Analyzer | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Plasma Sword | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Exp. Hacking Suite | -3/Research | Hacked Exp. System Shield | -3/Research | Hacked Nanosword | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Exp. Hacking Suite | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Nanosword | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Shutout Challenges ------------ None Game ------ Seed VisualLatentLaser Manual? 0 Play Time 01:39:53 Cumulative 397.2 hours Start 2019.12.21 @ 21:35:32 End 2019.12.21 @ 23:12:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 705 Rogue 705 Adventurer 0 Explorer 0 Win Type 0 Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea98e87-2d21-4d13-a8d9-31b22a0f75be