Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 02:42:30 Player: ktur Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (275) 1375 Value Destroyed (8509) 8509 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1371) 1371 TOTAL SCORE: 17755 Bonus ------- High Alert Combat Kills 705 Follower Combat Kills 366 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 157/160 System Corruption 2% Temperature Cool (6) Movement Flying (32) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module VTOL Module > --- UTILITY (9) ------ Makeshift Hacking Suite Authchip [Device] Authchip [Processor] Authchip [Processor] > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Focal Shield Point Defense Array Antimissile System Phase Gun HERF Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite Authchip [Armor] > --- WEAPON ----------- Bore Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Light Fission Core Coolant Injector Matter Compressor Advanced Sensor Array Experimental Targeting Computer Authchip [Propulsion] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Armor] Cooled Plasma Cannon Hypervelocity Gauss Rifle Phasing Sabre CR-A16's Behemoth Slayer [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . . . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . 1 . . . Utility 7 | . . . 1 . 2 1 . . . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 392 | 6 8 5 18 36 27 67 2 7 4 6 15 4 134 30 7 6 . 10 Power 24 | 1 1 . 1 . 3 5 . . . . 1 . 10 . . 1 . 1 Engine 13 | 1 1 . 1 . 2 4 . . . . . . 3 . . 1 . . Core 11 | . . . . . 1 1 . . . . 1 . 7 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 80 | 2 . 1 8 8 5 17 1 1 . . 1 . 18 14 2 . . 2 Treads 36 | 2 . 1 8 7 4 . . . . . . . 5 7 2 . . . Leg 7 | . . . . . . . . . . . . . . 7 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . 1 17 1 1 . . 1 . 12 . . . . . Flight 4 | . . . . 1 . . . . . . . . 1 . . . . 2 Utility 146 | 1 3 . 3 9 13 30 1 4 3 3 6 . 53 7 4 2 . 4 Device 55 | . . . . 1 3 12 1 1 2 1 6 . 26 2 . . . . Storage 9 | 1 1 . 1 1 1 1 . 1 . . . . 2 . . . . . Processor 10 | . 2 . 1 . 2 2 . . . . . . 2 1 . . . . Hackware 22 | . . . . . 3 2 . . . . . . 11 . . 2 . 4 Protection 50 | . . . 1 7 4 13 . 2 1 2 . . 12 4 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 4 4 6 19 6 15 . 2 1 3 7 4 53 9 1 3 . 3 Energy Gun 3 | . 1 1 . 1 . . . . . . . . . . . . . . Energy Cannon 12 | . . . . 1 2 2 . . . . . . 2 3 . 2 . . Ballistic Gun 57 | 2 3 2 6 10 4 . . . . . . . 28 2 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 1 . . . Launcher 24 | . . 1 . 1 . 7 . 1 1 2 1 2 6 2 . . . . Special Weapon 4 | . . . . 1 . . . . . . 3 . . . . . . . Impact Weapon 5 | . . . . . . 1 . 1 . 1 2 . . . . . . . Slashing Weapon 28 | . . . . 5 . 3 . . . . 1 2 16 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 1 . . 1 . 3 Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . 2 3 1 2 . . . . 2 . 4 . . 1 . . Parts Lost 50 | . 2 1 . 2 2 11 . . . 2 . 2 11 7 . 10 . . Power 4 | . 1 . . . . 1 . . . . . . 1 . . 1 . . Propulsion 19 | . . . . . . 6 . . . 1 . 2 6 1 . 3 . . Utility 17 | . . . . 2 2 1 . . . 1 . . 3 3 . 5 . . Weapon 10 | . 1 1 . . . 3 . . . . . . 1 3 . 1 . . Highest Loss Streak 10 | . 1 1 . 1 1 7 . . . 2 . 2 6 3 . 10 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 98 99 98 92 88 92 91 92 85 91 81 92 94 93 48 . 12 Engine 5 | . 12 14 11 11 7 5 . . . . . . 1 6 5 2 . . Core 2 | . . . . . 1 1 7 7 7 4 6 7 4 . . . . 1 Treads 14 | . 28 28 33 32 26 . . . . . . . 2 13 29 13 . . Hover 11 | . . . . . . 28 30 29 30 27 29 20 21 1 . . . . Device 3 | . . . . . 5 5 4 6 6 6 7 7 4 . . . . . Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 5 2 . . Processor 10 | . 12 14 13 11 11 6 7 7 7 7 7 7 9 16 17 8 . . Hackware 12 | . . . . . 2 22 23 23 23 20 15 15 28 10 5 4 . 4 Protection 5 | . . . 8 9 8 1 2 . . 2 7 7 2 17 18 9 . . Energy Cannon 1 | . . . . . 5 1 . . . . . . . 2 5 2 . . Ballistic Gun 8 | . 27 18 17 20 12 . . . . . . . 3 5 . . . . Slashing Weapon 1 | . . . . 1 . 3 . . . . 3 5 4 . . . . . Naked Turns 183 | . . . . . . . . . . . . . . . . 38 61 84 Heaviest Build 114 | 11 29 31 59 61 114 33 31 35 33 30 36 33 58 66 68 68 . 7 Greatest Support 126 | 40 40 40 60 60 60 38 35 35 35 35 35 35 90 100 126 126 3 8 Greatest Overweight (x) 10 | 3 . . . 1 1 1 . 1 . . 1 1 10 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 16 | 7 13 15 15 20 21 15 15 15 15 15 15 15 15 15 15 9 5 5 Most Carried 25 | 6 15 15 16 20 25 23 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 15 | 3 11 14 14 19 21 14 15 14 14 14 14 14 14 14 14 8 5 4 Final Capacity 25 | 8 15 15 20 20 25 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 23 | 6 15 15 16 20 23 15 15 15 15 15 15 15 15 15 15 5 5 5 Class Distribution -------------------- 46% | Hacker-Mutant 37% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Sprinter | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Matter Collected 8632 | 210 410 473 543 943 713 808 . 94 97 133 70 371 2705 827 50 20 . 165 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11582 | . 520 206 960 1559 1981 830 . 115 14 108 . 265 3257 1252 426 . . 89 Parts 681 | . 33 4 70 79 132 49 . 4 . 10 . 3 205 76 13 . . 3 Haulers Intercepted 19 | . 2 . 4 5 4 . . . . . . . 2 1 1 . . . Recyclers Shooed 8 | . 2 . . . 4 . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 8 . 3 . . . . . 7 Prevented 2 | . . . . . . . . . . 1 . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Combat Hostiles Destroyed 203 | . 11 10 17 28 32 18 . . 1 7 . 3 50 19 5 . . 2 Melee 18 | . . . . . . 2 . . . . . . 14 . . . . 2 Guns 100 | . 11 4 17 23 15 . . . . . . . 25 5 . . . . Cannons 30 | . . . . . 17 3 . . . . . . . 5 5 . . . AOE 53 | . . 6 . 5 . 12 . . 1 7 . 3 10 9 . . . . Classes Destroyed 20 | . 5 1 4 3 4 1 . . . . . . 2 . . . . . Worker 15 | . . . 1 1 1 3 . 1 . . . . 7 1 . . . . Builder 7 | . . . 1 . . 2 . . . . . . 2 2 . . . . Tunneler 4 | . . . . . 1 . . . . . . . 1 2 . . . . Hauler 19 | . 2 . 4 5 4 . . . . . . . 2 1 1 . . . Recycler 14 | . 1 . 2 1 4 1 . 1 . . . . 2 2 . . . . Carrier 1 | . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . 1 . . . . . . . . 1 . . . . . Operator 6 | . 1 . 2 2 1 . . . . . . . . . . . . . Watcher 11 | . . . 1 2 1 1 . 1 . . . . 5 . . . . . Swarmer 71 | . 5 . 8 4 11 5 . . 1 7 . 3 19 7 . . . 1 Grunt 64 | . 6 3 5 13 11 5 . . . . . . 15 2 4 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . Sentry 37 | . . . 4 9 6 5 . . . . . . 6 7 . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . 3 2 1 . . . Programmer 9 | . . . . . . 2 . . . . . . 6 . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 1 . . . . Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 6 9 10 8 7 . 2 1 7 . 3 7 8 6 . . 1 Combat Bots Only 8 | . 3 6 7 8 6 6 . . 1 7 . 3 6 8 5 . . 1 Max Kills in Single Turn 6 | . 1 3 2 3 2 3 . 1 1 2 . 1 4 6 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 6 | . . 3 . 2 . 2 . . 1 2 . 1 3 6 . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Damage Taken 11694 | . 525 197 877 971 1714 1510 . 30 94 247 . 174 2721 1294 171 347 . 822 Core 2760 | . 66 23 144 74 171 401 . 15 . 50 . . 727 85 22 198 . 784 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 198 | . . . . . . 18 . . . 11 . 9 160 . . . . . Regen/Repaired (Parts) 252 | . . . . . 8 70 . 63 . . . . 111 . . . . . Core Remaining (%) 52 | 100 . 64 . 45 68 . . . . . . 33 . 4 . . . . Volleys Fired 602 | . 50 15 75 79 107 43 . . 2 8 3 7 121 66 17 9 . . Largest 2 | . 2 2 2 2 2 2 . . 1 1 1 1 2 2 1 2 . . Hottest 136 | . 40 76 79 46 136 99 . . 39 39 5 39 80 105 35 92 . . Shots Fired 1035 | . 99 23 151 155 214 46 . . 2 8 3 7 204 88 17 18 . . Gun 789 | . 99 16 151 152 118 . . . . . . . 196 57 . . . . Cannon 186 | . . . . . 96 32 . . . . . . . 23 17 18 . . Launcher 57 | . . 7 . 3 . 14 . . 2 8 . 7 8 8 . . . . Special 3 | . . . . . . . . . . . 3 . . . . . . . Kinetic 767 | . 99 15 118 152 118 . . . . . . . 196 60 . 9 . . Thermal 208 | . . 1 33 . 96 32 . . . . . . . 20 17 9 . . Explosive 57 | . . 7 . 3 . 14 . . 2 8 . 7 8 8 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 7 7 20 34 12 5 . . . 1 2 1 20 16 9 19 . . Robot Miss Streak 5 | . 5 3 3 4 4 2 . . . 1 2 4 4 2 2 . . . Penetration Max 2 | . . . . . . . . . . . . . 2 1 . . . . Secondary Targets 11 | . 1 . 4 4 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 783 | . 63 15 107 125 141 38 . 3 . 3 2 9 178 65 12 18 . 4 Core Hits 439 | . 29 22 40 62 63 40 . 1 1 10 . 7 102 46 12 2 . 2 Critical Kills 38 | . . . . . 1 1 . 1 . . . . 28 7 . . . . Critical Parts Destroyed 32 | . 1 . . 1 1 1 . 1 . . . . 21 6 . . . . Critical Strikes 82 | . 1 . 4 1 2 2 . 2 . . . . 53 14 . 1 . 2 Burn 4 | . . . 4 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . Destroy 69 | . 1 . . 1 2 . . . . . . . 51 14 . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . Smash 3 | . . . . . . 1 . 2 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 258 | . . . . 12 . 60 . 19 3 9 . 13 136 1 . . . 5 Impact 49 | . . . . . . 18 . 19 3 9 . . . . . . . . Slashing 192 | . . . . 12 . 38 . . . . . 13 128 1 . . . . Piercing 13 | . . . . . . . . . . . . . 8 . . . . 5 Sneak Attacks 26 | . . . . 1 . 6 . 2 . . . 3 14 . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22477 | 4 784 563 1635 2823 2647 2558 . 281 205 975 . 919 5203 2757 392 588 . 143 Guns 6740 | . 783 152 1619 1801 1312 . . . . . . . 809 264 . . . . Cannons 3839 | . . . . . 1292 602 . . . . . . . 965 392 588 . . Explosions 6576 | . . 359 . 874 . 1350 . . 205 844 . 315 1101 1528 . . . . Melee 5161 | . . . . 108 . 606 . 281 . 131 . 604 3293 . . . . 138 Ramming 161 | 4 1 52 16 40 43 . . . . . . . . . . . . 5 Kinetic 6668 | . 783 137 1235 1801 1312 . . . . . . . 809 295 . 296 . . Thermal 4316 | . . 15 384 . 1292 805 . . . . . . 202 934 392 292 . . Explosive 6171 | . . 359 . 874 . 1147 . . 205 844 . 315 899 1528 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 595 | . . . . . . 183 . 281 . 131 . . . . . . . . Slashing 4293 | . . . . 108 . 423 . . . . . 604 3158 . . . . . Piercing 273 | . . . . . . . . . . . . . 135 . . . . 138 Highest Corruption 18 | . . . 7 7 . 3 17 18 18 18 18 . 4 4 . . . 2 Average Corruption 6 | . . . 5 7 . 2 8 17 18 18 18 . 1 4 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 211 | . . . 19 55 . 11 4 21 22 22 2 . 25 29 . . . 1 Message Errors 47 | . . . 5 14 . 1 2 5 1 5 1 . 9 4 . . . . Matter Fused 53 | . . . 4 14 . 2 1 6 6 5 1 . 6 7 . . . 1 Heat Flow Errors 26 | . . . 3 6 . 1 . 1 4 4 . . 5 2 . . . . Energy Discharges 23 | . . . 3 6 . 3 . 3 2 2 . . 1 3 . . . . Parts Rejected 4 | . . . . 2 . 1 1 . . . . . . . . . . . Data Loss (minor) 22 | . . . . 1 . . . 2 6 4 . . 3 6 . . . . Data Loss (major) 12 | . . . 1 5 . 1 . 2 1 . . . 1 1 . . . . Misfires 9 | . . . 2 3 . 2 . . . . . . . 2 . . . . Alerts 7 | . . . . 2 . . . 1 1 2 . . . 1 . . . . Misdirections 2 | . . . . . . . . 1 1 . . . . . . . . . Weapon Failures 6 | . . . 1 2 . . . . . . . . . 3 . . . . Overload Shots 14 | . . . . . . . . . . . . . . 14 . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1515 | . . . . 23 . 257 . 124 19 43 . 348 575 111 . . . 15 Projectiles 102 | . . . . . . 23 . . . . . . . 79 . . . . Explosions 306 | . . . . 23 . 44 . . 19 43 . 45 100 32 . . . . Melee 1107 | . . . . . . 190 . 124 . . . 303 475 . . . . 15 Knockbacks 2 | . . 1 . . . . . . . 1 . . . . . . . . Impact 2 | . . 1 . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . 47 . . . 1 . . 36 57 . 63 118 . . . . 2 Shots 10 | . . 1 . . . 1 . . 1 2 . 1 4 . . . . . Rammed 29 | 2 1 9 4 6 4 . . . . . . . . . . . . 3 Targets Rammed 29 | 2 1 9 4 6 4 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 12 16 301 252 195 380 . 127 263 253 . . 263 384 2 320 . . Average Temperature 80 | . 5 8 84 64 44 120 . 70 104 111 . . 107 77 2 206 . . Received Heat Transfer 2408 | . 195 38 267 333 558 279 . . . . . . 363 348 27 . . . Effects 5 | . . . 2 . . 1 . . . . . . 1 . . 1 . . Energy Bleed 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . 2 . . . . . . . . . . Impact Corruptions 8 | . . . . . . 3 . 4 . 1 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 9 | . . . 2 . 3 1 . . . . . . . 2 1 . . . Heat Transferred 7123 | . . 37 1258 . 2331 1187 . . . . . . 100 1160 600 450 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Peak Influence 753 | . 177 137 450 709 443 422 58 141 . . . . 723 753 551 102 22 . Initial 354 | . . 24 . 143 299 149 58 40 . . . . 9 354 349 87 22 . Average 262 | . 90 65 265 331 245 228 58 56 . . . . 302 586 439 51 22 . Maximum Alert Level 3 | . . . 2 3 2 2 . . . . . . 3 3 2 . . . Low Security (%) 44 | 100 100 100 24 23 40 49 100 100 . . . . 35 . . 100 100 . Level 1 37 | . . . 64 52 57 47 . . . . . . 34 10 49 . . . Level 2 14 | . . . 11 18 2 3 . . . . . . 27 60 51 . . . Level 3 3 | . . . . 6 . . . . . . . . 2 29 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 1 3 5 6 16 . 3 . . . . 22 3 2 . . . Investigation 29 | . . . 1 1 3 11 . 2 . . . . 9 . 2 . . . Extermination 12 | . . . . . . 3 . 1 . . . . 8 . . . . . Reinforcement 15 | . 1 . 2 2 3 1 . . . . . . 4 2 . . . . Assault 5 | . . 1 . 2 . . . . . . . . 1 1 . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Distress Signals 21 | . 1 1 3 5 4 1 . . . . . . 2 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 19 10 34 40 47 47 6 3 7 9 . 5 57 27 6 4 . 11 Peak Tracking Total 9 | . 6 4 6 8 6 6 6 2 7 4 . 3 6 9 4 4 . 6 Tactical Retreats 42 | . 1 . 3 3 5 10 1 . 4 1 . 2 8 2 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Traps Triggered 15 | . . . 4 1 2 5 . 1 . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Machines Disabled 26 | . 1 1 2 4 . 6 . . . . . . 9 3 . . . . Max in Single Turn 5 | . 1 1 1 1 . 4 . . . . . . 5 . . . . . Garrison Access 7 | . . . . 1 . 3 . 1 . . . . 2 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Machines Accessed 102 | . 2 1 7 11 10 27 . 11 . . . 1 27 1 3 . . 1 Terminals 52 | . 1 . 4 7 6 11 . 4 . . . 1 15 1 2 . . . Fabricators 12 | . . . . . . 6 . 2 . . . . 4 . . . . . Repair Stations 9 | . . . . 1 1 1 . 3 . . . . 2 . 1 . . . Recycling Units 13 | . 1 . 1 2 1 4 . . . . . . 4 . . . . . Scanalyzers 7 | . . . 2 . 2 2 . 1 . . . . . . . . . . Garrison Access 7 | . . . . 1 . 3 . 1 . . . . 2 . . . . . Total Hacks 334 | . 4 1 25 25 46 81 . 43 . . . 1 98 1 8 . . 1 Successful 235 | . 2 1 15 11 33 53 . 32 . . . 1 82 . 4 . . 1 Failed 99 | . 2 . 10 14 13 28 . 11 . . . . 16 1 4 . . . Catastrophic 13 | . . . 2 2 1 2 . 1 . . . . 1 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 177 | . 2 . 9 16 18 46 . 20 . . . . 60 . 6 . . . Terminals 173 | . 2 . 9 18 19 41 . 18 . . . 1 58 1 6 . . . Fabricators 43 | . . . . . . 14 . 5 . . . . 24 . . . . . Repair Stations 22 | . . . . 2 2 2 . 9 . . . . 5 . 2 . . . Recycling Units 32 | . 2 . 3 4 5 9 . . . . . . 9 . . . . . Scanalyzers 52 | . . . 13 . 20 10 . 9 . . . . . . . . . . Garrison Access 10 | . . . . 1 . 5 . 2 . . . . 2 . . . . . Terminal Hacks 74 | . . 1 2 5 7 15 . 9 . . . 1 31 . 2 . . 1 Record 2 | . . . 1 . . . . . . . . 1 . . . . . . Part Schematic 10 | . . . . . . 3 . 1 . . . . 6 . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . 1 . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 18 | . . . 1 3 3 4 . 2 . . . . 5 . . . . . Unreport Threat 13 | . . . . . 2 5 . . . . . . 4 . 2 . . . Locate Traps 3 | . . . . . 1 1 . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . . Recall Extermination 4 | . . . . . . 1 . 1 . . . . 2 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . . . . Hauler Manifests 3 | . . . . 1 1 . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . 3 . . . . . Fabricator Hacks 25 | . . . . . . 7 . 2 . . . . 16 . . . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 18 | . . . . . . 6 . 2 . . . . 10 . . . . . Build 5 | . . . . . . . . . . . . . 5 . . . . . Repair Station Hacks 15 | . . . . . 2 2 . 5 . . . . 5 . 1 . . . Scan Component 10 | . . . . . 1 1 . 4 . . . . 3 . 1 . . . Repair 5 | . . . . . 1 1 . 1 . . . . 2 . . . . . Recycling Unit Hacks 11 | . 1 . 1 1 1 3 . . . . . . 4 . . . . . Retrieve Components 11 | . 1 . 1 1 1 3 . . . . . . 4 . . . . . Scanalyzer 48 | . . . 10 . 20 9 . 9 . . . . . . . . . . Insert Component 22 | . . . 4 . 9 5 . 4 . . . . . . . . . . Analyze 26 | . . . 6 . 11 4 . 5 . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 3 . 1 . . . . 2 . . . . . Seal Access 7 | . . . . 1 . 3 . 1 . . . . 2 . . . . . Unauthorized Hacks 55 | . 1 . 2 4 3 14 . 6 . . . . 24 . 1 . . . Terminals 30 | . 1 . 1 3 2 3 . 4 . . . . 15 . 1 . . . Track 3 | . . . . . . . . . . . . . 3 . . . . . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . . Botnet 17 | . . . . 2 2 2 . 3 . . . . 7 . 1 . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . Operators 7 | . 1 . 1 1 . 1 . 1 . . . . 2 . . . . . Fabricators 13 | . . . . . . 6 . 2 . . . . 5 . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . Recompile 12 | . . . . . . 6 . 2 . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 1 1 1 5 . . . . . . 4 . . . . . Reject 4 | . . . 1 . . 2 . . . . . . 1 . . . . . Mask 8 | . . . . 1 1 3 . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 2 . 7 9 10 20 . 7 . . . . 21 1 3 . . . Full Trace Events 15 | . . . 1 1 2 5 . . . . . . 5 . 1 . . . Feedback Events 3 | . . . . . . 2 . . . . . . 1 . . . . . Corruption 2 | . . . . . . 1 . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 4 . 8 7 . 5 . . . . 6 . . . . . Parts Built 6 | . . . . . . . . . . . . . 6 . . . . . Authchips 5 | . . . . . . . . . . . . . 5 . . . . . Time 275 | . . . . . . . . . . . . . 275 . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . 29 . . . . . Parts Repaired 5 | . . . . . 1 1 . 1 . . . . 2 . . . . . Time 154 | . . . . . 38 30 . 35 . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . 10 . 10 10 3 8 . . . . . . 14 . . . . . Parts Scanalyzed 20 | . . . 4 . 8 4 . 4 . . . . . . . . . . Part Schematics Acquired 20 | . . . 4 . 8 4 . 4 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 1 . . . . . . . 13 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Total Allies 18 | . . 1 . . . 1 . . . . . . 2 14 . . . . Largest Group 5 | . . 1 . . . 1 . . . . . . 1 5 . . . . Highest-Rated Group 165 | . . 31 . . . 32 . . . . . . 26 165 . . . . Highest-Rated Ally 39 | . . 31 . . . 32 . . . . . . 26 39 . . . . Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . STAY 2 | . . . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 87 | . . 13 . . . . . . . . . . . 74 . . . . Total Damage 1788 | . . 189 . . . . . . . . . . . 1599 . . . . Kills 16 | . . 2 . . . . . . . . . . . 14 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . . . 2 2 1 2 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Turns Passed 19594 | 95 837 1197 1184 1788 3492 2283 116 532 475 505 529 670 4089 1155 300 119 61 167 Spaces Moved 17998 | 53 407 708 551 775 1229 3580 198 928 811 939 1051 849 4712 540 152 120 122 273 Core 404 | 18 . . . . . . . . . . . . 2 . . 105 122 157 Treads 4611 | 35 407 708 551 775 1229 . . . . . . . 390 349 152 15 . . Legs 191 | . . . . . . . . . . . . . . 191 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 12676 | . . . . . . 3580 198 928 811 939 1051 849 4320 . . . . . Flight 116 | . . . . . . . . . . . . . . . . . . 116 Fastest Speed 32 | 50 160 160 160 160 160 38 43 43 43 43 43 43 38 120 160 50 50 32 Average Speed 83 | 146 160 160 160 181 245 44 43 43 43 43 45 69 55 148 160 63 50 42 Slowest Speed 550 | 200 160 160 160 240 250 126 43 108 43 45 103 106 550 260 160 160 50 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 6 60 99 48 96 61 69 96 27 70 86 86 90 72 52 6 71 2 35 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . 1 . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . 1 . . 1 . Scrap Searched 9 | . . 1 . . . . . . 2 1 3 1 . . . . . 1 Spaces Dug 255 | . . . . . . 87 . 16 27 34 . 24 66 . 1 . . . Terrain Destroyed 627 | . . 47 . 16 . 167 . 16 27 106 . 87 114 43 4 . . . Melee 124 | . . . . . . 40 . 16 3 8 . 5 52 . . . . . Projectile 8 | . . . . . . . . . . . . . . 4 4 . . . AOE 481 | . . 47 . 16 . 127 . . 24 98 . 82 52 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Total 21118 | 66 496 745 709 982 1517 4122 227 1018 927 1010 1097 905 5730 795 195 143 121 313 Wait 1336 | . 12 2 31 37 96 281 26 60 107 44 14 27 525 46 12 . . 16 Move 17982 | 52 406 707 550 774 1228 3580 197 927 810 938 1050 848 4711 539 152 119 121 273 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 139 | 6 13 3 9 12 22 27 1 2 . . 3 1 31 1 1 3 . 4 Fast Attach 142 | 6 4 1 6 13 13 18 1 1 . . 11 . 43 13 2 6 . 4 Attach 89 | . 1 . 2 1 5 25 . . 1 4 2 4 33 4 1 . . 6 Detach 44 | . . . 1 . 1 11 . . 1 4 1 4 17 1 1 . . 2 Swap 162 | . 3 4 10 22 9 25 1 6 3 2 2 . 58 13 4 . . . Drop 222 | . 6 4 21 26 32 39 1 3 . 1 11 1 55 11 5 6 . . Fire 602 | . 50 15 75 79 107 43 . . 2 8 3 7 121 66 17 9 . . Melee 258 | . . . . 12 . 60 . 19 3 9 . 13 136 1 . . . 5 Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 26 | 2 1 9 4 6 4 . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . Rewire 100 | . . . . . . . . . . . . . . 100 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 441 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Discovered new exit (range 8) 933 | -10/Materials | Entered Mines 954 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1011 | -10/Mines | Discovered new exit (range 9) 1041 | -10/Mines | Met a Derelict testing a Signal Generator 1152 | -10/Mines | Learned location of Storage (-9) 1193 | -10/Mines | Discovered new exit (range 10) 1213 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1308 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1348 | -10/Mines | Assembled infested the area 1384 | -10/Mines | Learned Materials interactive machine intel 1940 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1940 | -10/Mines | Discovered new exit (range 5) 2130 | -10/Mines | Entered Materials 2130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -9/Materials | Identified exit to Storage 2132 | -9/Materials | Loaded intel: 18 interactive machine locations 2400 | -9/Materials | Destroyed 7 combat bots 2424 | -9/Materials | Discovered new exit (range 15) 2529 | -9/Materials | Discovered exit to Storage (range 11) 3314 | -9/Materials | Entered Storage 4251 | -9/Storage | Core integrity fell below 50% 4631 | -9/Storage | Build established: Scavenger-Mutant 4768 | -9/Storage | Discovered new exit (range 15) 4914 | -9/Storage | First assault squad dispatched 4966 | -9/Storage | Destroyed 8 combat bots 5102 | -9/Storage | Entered Materials 5102 | -8/Materials | Evolved 2 slots: Utility x2 5771 | -8/Materials | Build established: Mutant 5788 | -8/Materials | Discovered new exit (range 11) 7027 | -8/Materials | Discovered new exit (range 10) 7113 | -8/Materials | Repaired Hacking Suite 8594 | -8/Materials | Entered Factory 8594 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8758 | -7/Factory | Build established: Hacker-Mutant 8926 | -7/Factory | Discovered new exit (range 7) 8928 | -7/Factory | Identified exit to Factory 8931 | -7/Factory | Discovered new exit (range 7) 8933 | -7/Factory | Identified exit to Lower Caves 9089 | -7/Factory | Discovered exit to Factory (range 9) 9340 | -7/Factory | Discovered exit to Lower Caves (range 6) 9635 | -7/Factory | Discovered exit to Factory (range 9) 9673 | -7/Factory | Lost 7 parts (1p5n1w) 9715 | -7/Factory | Repaired Aerolev Unit 9918 | -7/Factory | Hacking Suite fried by hacking feedback 10135 | -7/Factory | Garrison activated, responded to threat 10548 | -7/Factory | Core integrity fell below 50% 10877 | -7/Factory | Manually triggered Chute Trap 10877 | -7/Factory | Sucked down chute 10877 | -7/Factory | Entered Waste 10882 | -7/Waste | Spotted C-40 Crusher 10892 | -7/Waste | EMP discharged 10901 | -7/Waste | Spotted C-40 Crusher 10901 | -7/Waste | Spotted C-40 Crusher 10901 | -7/Waste | Spotted C-40 Crusher 10953 | -7/Waste | Spotted C-40 Crusher 10963 | -7/Waste | Spotted C-40 Crusher 10988 | -7/Waste | Discovered new exit (range 11) 10992 | -7/Waste | EMP discharged 10992 | -7/Waste | System corruption reached 10% 10992 | -7/Waste | Identified exit to Factory 10993 | -7/Waste | Entered Factory 11138 | -7/Factory | Repaired Imp. Airjet 11160 | -7/Factory | Discovered exit to Lower Caves (range 7) 11275 | -7/Factory | Discovered exit to Factory (range 14) 11277 | -7/Factory | Discovered exit to Lower Caves (range 7) 11525 | -7/Factory | Entered Lower Caves 11552 | -7/Lower Caves | Learned location of Zion (-7) 11944 | -7/Lower Caves | Discovered new exit (range 8) 11951 | -7/Lower Caves | Learned Factory emergency access door positions 11999 | -7/Lower Caves | Identified exit to Lower Caves 12000 | -7/Lower Caves | Entered another Lower Caves area 12002 | -7/Lower Caves | Identified exit to Zion 12006 | -7/Lower Caves | Discovered exit to Factory (range 13) 12270 | -7/Lower Caves | Learned Factory trap positions 12374 | -7/Lower Caves | Destroyed 7 combat bots 12412 | -7/Lower Caves | Encountered a Warlord checkpoint 12505 | -7/Lower Caves | Entered Zion 12520 | -7/Zion | Given A8's code to call for help 12556 | -7/Zion | System corruption cleaned by Quarantine Array 12584 | -7/Zion | Received a visual enhancement algorithm 12587 | -7/Zion | Discovered new exit (range 12) 12591 | -7/Zion | Identified exit to Proximity Caves 12636 | -7/Zion | Learned location of Armory (-3) 12702 | -7/Zion | Found Prototype Launcher 12702 | -7/Zion | Identified Gui. Missile Launcher 12782 | -7/Zion | Found Prototype Device 12783 | -7/Zion | Identified Phasing AFG 12848 | -7/Zion | Found CR-A16's Pointy Stick 12876 | -7/Zion | Given the Hacking Drone Bay 13034 | -7/Zion | Entered Proximity Caves 13181 | -6/Proximity Caves | Learned Factory emergency access door positions 13589 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13603 | -6/Proximity Caves | Learned location of 1 exit from Factory 13704 | -6/Proximity Caves | Entered Factory 13704 | -6/Factory | Evolved 2 slots: Utility x2 13705 | -6/Factory | Identified exit to Extension 13706 | -6/Factory | Loaded intel: 113 trap records 13772 | -6/Factory | Fabricated Imp. Airjet (x1) 13808 | -6/Factory | Fabricated Imp. Airjet (x1) 14266 | -6/Factory | Discovered new exit (range 16) 14702 | -6/Factory | Fabricated Hyp. Gauss Rifle? 15273 | -6/Factory | Repaired Imp. Airjet 15595 | -6/Factory | Discovered new exit (range 16) 15709 | -6/Factory | Identified exit to Lower Caves 16312 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 16376 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 16649 | -6/Factory | Found Prototype Processor 16649 | -6/Factory | Identified Exp. Targeting Computer 16663 | -6/Factory | Found Exp. Targeting Computer 16805 | -6/Factory | Spotted B-75 Beast 16885 | -6/Factory | Core integrity fell below 50% 16895 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 16898 | -6/Factory | Destroyed B-75 Beast 16927 | -6/Factory | Lost 6 parts (1p3n2u) 17204 | -6/Factory | First assault squad dispatched 17250 | -6/Factory | Repaired Adv. Sensor Array 17375 | -6/Factory | Core integrity fell below 20% 17725 | -6/Factory | Build established: Scavenger-Mutant 17793 | -6/Factory | Entered Extension 18159 | -6/Extension | Energy Cycler disabled 18159 | -6/Extension | Rescued a captive Derelict 18160 | -6/Extension | Rescued a captive Derelict 18160 | -6/Extension | Rescued a captive Derelict 18161 | -6/Extension | Rescued a captive Derelict 18163 | -6/Extension | Rescued a captive Derelict 18166 | -6/Extension | Rescued a captive Derelict 18170 | -6/Extension | Rescued a captive Derelict 18296 | -6/Extension | Destroyed 8 combat bots 18400 | -6/Extension | Lost 3 parts (2u1w) 18493 | -6/Extension | First assault squad dispatched 18793 | -6/Extension | Spotted B-75 Beast 18798 | -6/Extension | Allies destroyed B-75 Beast 18824 | -6/Extension | Discovered new exit (range 16) 18826 | -6/Extension | Spotted B-75 Beast 18843 | -6/Extension | Destroyed B-75 Beast 18911 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18918 | -6/Extension | Disrupted transfer network 18948 | -6/Extension | Entered Factory 18948 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19248 | -5/Factory | Sucked down chute 19248 | -5/Factory | Entered Waste 19278 | -5/Waste | Found Prototype Reactor 19279 | -5/Waste | Spotted C-40 Crusher 19293 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19296 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19299 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19302 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19305 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19309 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19324 | -5/Waste | Spotted C-40 Crusher 19327 | -5/Waste | Spotted C-40 Crusher 19333 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19333 | -5/Waste | Spotted C-40 Crusher 19339 | -5/Waste | Spotted C-40 Crusher 19358 | -5/Waste | Discovered new exit (range 13) 19364 | -5/Waste | Lost 10 parts (1p3n5u1w) 19364 | -5/Waste | Found Antimissile System 19367 | -5/Waste | Entered Factory 19375 | -5/Factory | Discovered new exit (range 8) 19428 | -5/Factory | Entered Upper Caves 19431 | -5/Upper Caves | Spotted B-75 Beast 19453 | -5/Upper Caves | Learned Factory emergency access door positions 19464 | -5/Upper Caves | Core integrity fell below 50% 19514 | -5/Upper Caves | Core integrity fell below 20% 19595 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19541_ Acquired VTOL Module. 19543_ Acquired Lgt. Nuclear Core. 19545_ VTOL Module self-destruct mechanism malfunctions. 19545_ P-70 Sage suffers critical hit (Impale). 19545_ P-70 Sage destroyed. 19549_ Acquired VTOL Module. 19550_ Acquired 59 matter. 19551_ Acquired 53 matter. 19554_ Unknown Energy Gun fries itself beyond repair. 19555_ Imp. Heat Sink fries itself beyond repair. 19560_ Connecting with WAR.Sys... 19560_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 19561_ Acquired Mak. Hacking Suite. 19563_ Acquired Point Defense Array. 19567_ Acquired HERF Cannon. 19569_ Acquired Adv. Focal Shield. 19570_ Acquired Phase Gun. 19592_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# ## #??????????# | | ??????????????????????# %### ############## | | ??????????????????????# ##### ## #### | | ?????????????????????## ### ######### ## #??? | | ???????????????####### #???##### ## #### | | ???????????????#X #### #???# | | ??????????????### ## # ##??# | | ??????????????# #### ##?# ########### | | ??????????????## ##?# #?# ########### | | ???????????????####??## #?# # ## | | ??????????????????????## ### # | | ???????????????????????# #### # #### | | ???????????????????????####??## #### ##?# | | ??????????????????????????????# ####??# #?# | | ??????????????????????????????# #?????## #?#### | | ??????????????????????????????# #?????## #????## | | ??????????????????????????????# #????## #?????? | | ??????????????????????????????# #????# ###???? | | ????????????????????????????### ###### #???? | | ???????????????????????????## s ##???? | | ?????????????????????????### ##????? | | ????????????????????###?## ### #?????? | | ????????????????????# ## ##?## ##?????? | | ????????????????????# #######???###??????? | | ????????????????????# #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????# #?# ##??????????????????? | | ????????????????????# ??# #???????????????????? | | ???????????????????# ???# #???????????????????? | | ???????????????????# ????# ???????????????????? | | ???????????????????# ?????## ??????????????????? | | ??????????????????? ??????## ??????????????????? | | ??????????????????##????????? ?????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Utility Shielding 90 Evasion (%) 63 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 52 Authchip Count 8 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Imp. Airjet | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Hyp. Mass Driver | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked KE Penetrator | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Airjet | x1 | -6/Factory | Authchip Imp. Airjet | x1 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityResetBay Manual? 0 Play Time 02:59:00 Cumulative 415.2 hours Start 2022.05.15 @ 16:20:41 End 2022.05.16 @ 02:42:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 920762ab-32ad-4479-b311-51db71d86bc8