Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 19:06:08 Player: puppuppit Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (154) 770 Value Destroyed (4885) 4885 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (7615) 7615 TOTAL SCORE: 17090 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2206 Follower Combat Kills 3768 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 30/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Core Analyzer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (200) Slug Cannon Bore Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Coolant Injector Large Storage Unit Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Barrage Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gravmag System Gravmag System Gravmag System Combat Airjet High-capacity Matter Pod High-capacity Matter Pod Reaction Control System Hacking Suite Improved Hacking Suite Barrage Gun Missile Launcher Remote Datajack Plasma Cutter [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Barrage Gun Energy Gun EM Pulse Gun Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Slots Evolved 8 | . . . . 8 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 4 . . . Weapon 2 | . . . . 2 . . . Parts Attached 95 | 8 6 8 9 39 1 5 19 Power 14 | 2 . 2 2 7 1 . . Engine 10 | 2 . 2 1 5 . . . Core 4 | . . . 1 2 1 . . Reactor . | . . . . . . . . Propulsion 26 | 2 1 1 2 11 . 1 8 Treads 4 | 2 1 1 . . . . . Leg 11 | . . . 2 6 . . 3 Wheel . | . . . . . . . . Hover 9 | . . . . 5 . 1 3 Flight 2 | . . . . . . . 2 Utility 28 | 2 3 1 3 13 . 3 3 Device 15 | 1 . 1 2 7 . 3 1 Storage 5 | 1 2 . 1 1 . . . Processor 4 | . . . . 3 . . 1 Hackware 3 | . . . . 2 . . 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 27 | 2 2 4 2 8 . 1 8 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 2 . 2 5 . 1 6 Ballistic Cannon 4 | . . 2 . . . . 2 Launcher 3 | . . 2 . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 33 | . 2 2 . 6 1 . 22 Power 5 | . . 1 . 2 1 . 1 Propulsion 13 | . 1 1 . 1 . . 10 Utility 4 | . . . . 1 . . 3 Weapon 11 | . 1 . . 2 . . 8 Highest Loss Streak 11 | . 1 1 . 3 1 . 11 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 11 14 10 14 12 14 13 Power . | . 1 1 . . . . . Propulsion 1 | . . . . 4 3 3 1 Utility 4 | . 4 5 4 4 4 5 3 Weapon 4 | . 5 7 5 2 2 4 6 Tool/Special . | . . . . . . . . Unused Backups 72 | . 5 8 22 10 2 2 23 Power 6 | . 1 1 2 1 . . 1 Propulsion 11 | . . . 3 3 . . 5 Utility 34 | . 3 3 11 4 1 2 10 Weapon 20 | . 1 4 6 1 1 . 7 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 93 | . 99 99 89 91 92 94 94 Engine 5 | . 14 13 1 2 . . . Core 3 | . . . 6 2 5 6 5 Treads 13 | . 27 27 24 . . . . Leg 7 | . . . 2 23 . . 2 Hover 5 | . . . . 2 26 26 21 Device 10 | . 9 9 1 11 20 21 19 Storage 9 | . 14 14 13 6 6 6 5 Processor 1 | . . . . 6 . . . Hackware 3 | . . . . 7 6 6 12 Protection 4 | . 4 4 12 . . . . Ballistic Gun 18 | . 25 7 8 23 26 26 21 Ballistic Cannon 6 | . . 20 16 . . . . Peak Build Rating 70 | 9 11 13 26 70 65 67 67 Average Rating 35 | 6 9 11 13 63 64 65 60 On Entrance 31 | . 9 9 13 26 60 65 67 Naked Turns . | . . . . . . . . Heaviest Build 54 | 14 50 37 36 52 48 48 54 Greatest Support 84 | 40 40 40 40 84 48 51 54 Greatest Overweight (x) 9 | . 9 1 8 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 14 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 12 | 1 11 14 10 14 12 14 13 Final Capacity 15 | 8 15 15 5 15 15 15 15 Final Carried 15 | 4 15 15 5 15 15 14 13 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Gunner 14% | Hacker-Gunner 5% | Gunner 5% | Derelict-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Matter Collected 7903 | 252 733 819 84 3122 845 182 1866 Remotely . | . . . . . . . . Salvage Created 8229 | 182 769 149 . 3615 859 43 2612 Parts 350 | 16 61 8 . 137 11 2 115 Haulers Intercepted 5 | . 2 . . 3 . . . Recyclers Shooed 17 | 1 1 . . 12 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Combat Hostiles Destroyed 94 | . 14 10 . 33 4 1 32 Melee 1 | . . . . . . . 1 Guns 76 | . 14 1 . 26 4 1 30 Cannons 6 | . . 5 . . . . 1 AOE 10 | . . 4 . 6 . . . Classes Destroyed 22 | 3 6 2 . 6 2 . 3 Worker 11 | 2 3 . . 5 . . 1 Builder 7 | . 2 . . 2 . . 3 Tunneler 6 | 4 1 . . . . . 1 Hauler 5 | . 2 . . 3 . . . Recycler 21 | 1 . . . 14 . . 6 Mechanic 1 | . . . . . . . 1 Operator 2 | . 1 . . 1 . . . Turret 2 | . . 2 . . . . . Watcher 5 | . 3 . . 2 . . . Swarmer 15 | . 5 3 . 7 . . . Saboteur 1 | . . . . . . . 1 Grunt 36 | . 9 . . 15 . 1 11 Brawler 4 | . . . . 1 . . 3 Duelist 2 | . . . . 1 . . 1 Protector 3 | . . . . . 1 . 2 Sentry 9 | . . . . . . . 9 Specialist 3 | . . . . 1 . . 2 Hunter 4 | . . . . 2 . . 2 Programmer 6 | . . . . 5 . . 1 Heavy 1 | . . . . 1 . . . Compactor 3 | . . . . . 3 . . Subdweller 7 | . . 7 . . . . . Best Kill Streak 10 | 3 10 5 . 6 1 1 9 Combat Bots Only 7 | . 3 3 . 3 1 1 7 Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . 2 . 2 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Hostile Shots Fired 694 | . 82 60 . 198 . 9 345 Missed 254 | . 20 23 . 71 . 4 136 Hits 440 | . 62 37 . 127 . 5 209 Projectile 440 | . 62 37 . 127 . 5 209 AOE 7 | . . . . . . . 7 Critical Strikes 16 | . . . . 10 . . 6 Part Disruptions 1 | . . . . . . . 1 Damage Taken 6612 | 28 650 599 . 2155 37 110 3033 Core 1044 | . 116 69 . 145 . 32 682 Absorbed by Shields 309 | . . . . . . . 309 Regen/Repaired (Parts) 750 | . 147 . . 211 64 3 325 Core Remaining (%) 63 | 100 . . 26 . . . . Volleys Fired 487 | 31 87 41 . 160 27 8 133 Largest 4 | 2 2 2 . 4 4 4 4 Hottest 162 | 60 60 73 . 124 114 117 162 Shots Fired 1360 | 36 171 72 . 568 108 27 378 Gun 1242 | 36 171 10 . 557 108 27 333 Cannon 55 | . . 51 . . . . 4 Launcher 19 | . . 11 . 8 . . . Special 44 | . . . . 3 . . 41 Kinetic 1278 | 31 146 72 . 557 108 27 337 Thermal . | . . . . . . . . Explosive 8 | . . . . 8 . . . Electromagnetic 30 | 5 25 . . . . . . Robot Hit Streak 19 | 6 13 15 . 11 12 8 19 Robot Miss Streak 8 | 2 5 2 . 8 4 5 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 16 | . 1 . . 5 . . 10 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 765 | 26 107 44 . 256 72 15 245 Core Hits 323 | 10 37 19 . 129 16 6 106 Critical Kills 10 | 1 . . . 5 . . 4 Critical Parts Destroyed 9 | . . . . 3 1 . 5 Critical Strikes 22 | 1 . 1 . 8 3 . 9 Destroy 21 | 1 . . . 8 3 . 9 Blast 1 | . . 1 . . . . . Melee Attacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16529 | 255 1300 1370 . 6207 1548 355 5494 Guns 14251 | 219 1300 117 . 5253 1548 355 5459 Cannons 749 | . . 715 . . . . 34 Explosions 1524 | 36 . 538 . 950 . . . Melee . | . . . . . . . . Ramming 5 | . . . . 4 . . 1 Kinetic 15258 | 179 1060 1370 . 5253 1548 355 5493 Thermal 36 | 36 . . . . . . . Explosive 950 | . . . . 950 . . . Electromagnetic 280 | 40 240 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 14 4 4 6 Average Corruption 7 | . . . . 10 4 4 4 Corruption Purged 10 | . . . . 10 . . . Corruption Blocked . | . . . . . . . . Effects 148 | . . . . 95 11 10 32 Message Errors 36 | . . . . 21 5 3 7 Matter Fused 30 | . . . . 22 . 2 6 Heat Flow Errors 21 | . . . . 16 . . 5 Energy Discharges 16 | . . . . 6 1 3 6 Parts Rejected 5 | . . . . 3 . 1 1 Parts Fused 3 | . . . . 2 . 1 . Data Loss (minor) 11 | . . . . 9 2 . . Data Loss (major) 2 | . . . . 1 1 . . Misfires 7 | . . . . 4 1 . 2 Alerts 4 | . . . . 2 . . 2 Weapon Failures 13 | . . . . 9 1 . 3 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . 43 . 17 . . . Projectiles 19 | . . 19 . . . . . Explosions 41 | . . 24 . 17 . . . Melee . | . . . . . . . . Knockbacks 4 | . . 4 . . . . . Impact . | . . . . . . . . Kinetic 4 | . . 4 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 29 | 29 . . . . . . . Shots 1 | 1 . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . 2 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 270 | 32 60 . . 270 . 1 194 Average Temperature 51 | 16 18 . . 61 . 1 50 Received Heat Transfer 1116 | . 225 57 . 432 . 18 384 Effects 2 | . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | 50 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Maximum Alert Level 5 | . . . . 5 4 4 5 Low Security (%) 40 | 100 100 . . 34 . . . Level 1 1 | . . . . 4 . . . Level 2 6 | . . . . 7 . 51 1 Level 3 20 | . . . . 27 95 17 8 Level 4 17 | . . . . 24 4 31 26 Level 5 5 | . . . . . . . 27 High Security 7 | . . . . 1 . . 35 Max Security . | . . . . . . . . Peak Influence 4028 | 15 161 . . 1717 1100 1317 4028 Initial 1100 | . . . . . 1100 623 632 Average 870 | 2 83 . . 673 997 866 2331 Influence Increases 8956 | 35 559 355 . 2417 7 914 4669 Destroy 0b10 Robot/C 3900 | . 280 100 . 1420 . 260 1840 Destroy 0b10 Robot/NC 500 | 35 60 . . 160 5 30 210 Destroy Leader 630 | . 80 . . 284 . 52 214 Allied During Kill 2437 | . . . . 196 . 342 1899 Successful Hack 205 | . 63 . . 52 . 52 38 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 270 | . . . . 195 . 75 . Destroy Structure 354 | . 1 . . 50 2 103 198 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 615 | . 45 255 . 45 . . 270 Influence Decreases 5463 | 35 505 192 217 700 1333 514 1967 Entered New Map 2287 | . . 26 217 . 1117 268 659 Time Decay 2096 | 35 485 156 . 640 206 206 368 Lost Part 320 | . 20 10 . 60 10 . 220 Lost Ally 760 | . . . . . . 40 720 Squads Dispatched 59 | . 6 . . 25 . 5 23 Investigation 19 | . 6 . . 9 . 2 2 Extermination 7 | . . . . 6 . 1 . Reinforcement 12 | . . . . 7 . 1 4 Assault 18 | . . . . . . 1 17 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 7 | . . . . 2 . 1 4 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Distress Signals 9 | . 1 . . 3 . 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 279 | . 26 15 . 84 7 15 132 Peak Tracking Total 29 | . 4 5 . 7 3 6 29 Tactical Retreats 16 | . 2 3 . 3 . . 8 Traps | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Traps Triggered 14 | . 5 1 . 5 . . 3 Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Machines Disabled 23 | . . 3 . 13 . 5 2 Max in Single Turn 2 | . . 2 . 2 . 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Machines Accessed 47 | . 9 . 2 19 . 7 10 Terminals 28 | . 7 . . 9 . 3 9 Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . 1 . . 2 . . . Recycling Units 9 | . 1 . . 6 . 1 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 2 . . . Total Hacks 116 | . 25 . 9 48 . 17 17 Successful 76 | . 18 . 9 25 . 11 13 Failed 40 | . 7 . . 23 . 6 4 Catastrophic 9 | . . . . 7 . . 2 Database Lockouts . | . . . . . . . . Manual 51 | . 14 . . 23 . 6 8 Terminals 75 | . 20 . . 29 . 10 16 Fabricators 4 | . . . . . . 4 . Repair Stations 12 | . 4 . . 8 . . . Recycling Units 11 | . 1 . . 7 . 2 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 41 | . 9 . 9 9 . 5 9 Record 9 | . . . 9 . . . . Part Schematic 2 | . . . . 2 . . . Robot Analysis 4 | . 3 . . 1 . . . Prototype ID Bank 11 | . 5 . . 3 . 1 2 Open Door 5 | . . . . . . . 5 Branch Access Points 2 | . . . . 1 . 1 . Terminal Index 2 | . . . . . . 1 1 Locate Traps 4 | . 1 . . 2 . 1 . Recall Investigation 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 4 . Network Status 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . 4 . . 5 . . . Scan Component 5 | . 2 . . 3 . . . Repair 4 | . 2 . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 21 | . 5 . . 10 . 2 4 Terminals 12 | . 4 . . 4 . 1 3 Botnet 12 | . 4 . . 4 . 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . . 6 . 1 1 Tunnel 1 | . 1 . . . . . . Fedlink 6 | . . . . 6 . . . Scraphulk 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 8 . . 13 . 6 4 Full Trace Events 5 | . 2 . . 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 4 | . 2 . . 2 . . . Time 128 | . 52 . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 3 . . . Non-combat 2 | . . . . 2 . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . find_fabricator 1 | . . . . 1 . . . find_recycling 1 | . . . . 1 . . . Manual 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 19 | . . . . . . . 19 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Total Allies 48 | . . . 1 . 19 1 27 Largest Group 24 | . . . 1 1 20 21 24 Highest-Rated Group 982 | . . . 81 84 767 888 982 Highest-Rated Ally 159 | . . . 81 84 83 123 159 Total Orders 9 | . . . . 3 . . 6 STAY 3 | . . . . 1 . . 2 FOLLOW 4 | . . . . 2 . . 2 AID 2 | . . . . . . . 2 Ally Attacks 587 | . . . . 94 21 64 408 Total Damage 20310 | . . . . 4034 1599 2497 12180 Kills 163 | . . . . 43 3 22 95 Allies Corrupted 1 | . . . . . . . 1 Allies Melted 3 | . . . . . . . 3 Intel | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Active Infowar (turns) 1993 | 74 1068 851 . . . . . Terrain 1142 | 74 1068 . . . . . . Structural 851 | . . 851 . . . . . Robot Analysis Total 4 | . 3 . . 1 . . . Derelict Logs Recovered 7 | . . 2 5 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Turns Passed 10580 | 186 1628 1296 2480 2801 427 434 1328 Spaces Moved 7000 | 71 661 700 1512 2033 445 594 984 Core 15 | 3 1 . 6 . . . 5 Treads 2786 | 68 660 700 1358 . . . . Legs 2220 | . . . 148 2007 . . 65 Wheels . | . . . . . . . . Hover 1970 | . . . . 26 445 594 905 Flight 9 | . . . . . . . 9 Fastest Speed 35 | 50 160 160 90 53 53 53 35 Average Speed 112 | 155 160 160 155 100 53 54 65 Slowest Speed 500 | 160 500 240 450 175 53 59 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . . 5 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 4 97 40 82 50 95 12 77 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 16 | . . 12 4 . . . . Spaces Dug 12 | . . 11 . 1 . . . Terrain Destroyed 105 | 3 . 61 . 30 4 . 7 Melee 1 | . . . . 1 . . . Projectile 11 | . . 1 . . 3 . 7 AOE 92 | 3 . 60 . 29 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Ext Total 8786 | 113 1068 805 1673 2460 572 684 1411 Wait 848 | . 279 9 57 144 82 68 209 Move 6986 | 70 660 699 1511 2033 444 593 976 Hop 3 | . . . . . . . 3 Pick Up 134 | 4 22 19 33 30 9 3 14 Fast Attach 32 | 6 2 1 6 11 . 1 5 Attach 34 | 1 2 2 3 10 2 2 12 Detach 19 | . . 1 9 5 . 1 3 Swap 87 | 1 5 14 3 38 2 4 20 Drop 127 | . 11 19 51 26 6 4 10 Fire 487 | 31 87 41 . 160 27 8 133 Melee 2 | . . . . 2 . . . Ram 2 | . . . . . . . 2 Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . . 24 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 9) 1137 | -10/Materials | Discovered new exit (range 5) 1170 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Repaired Lgt. Treads 1571 | -10/Materials | Repaired Lgt. Treads 1578 | -10/Materials | Discovered new exit (range 13) 1797 | -10/Materials | Discovered new exit (range 9) 1815 | -10/Materials | Entered Subcaves 1816 | -10/Subcaves | Approached by a straggling Scientist 1855 | -10/Subcaves | Learned location of Storage (-8) 1857 | -10/Subcaves | Learned location of Zion (-7) 1857 | -10/Subcaves | Met a Zionite searching for "candidates" 1939 | -10/Subcaves | Core integrity fell below 50% 2361 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2443 | -10/Subcaves | Discovered new exit (range 12) 2444 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2447 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2490 | -10/Subcaves | Learned Materials garrison access intel 2644 | -10/Subcaves | Discovered new exit (range 13) 3036 | -10/Subcaves | Build established: Derelict-Mutant 3056 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3111 | -10/Subcaves | Entered Scraptown 3233 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3236 | -8/Scraptown | Learned Research stockpile data 3238 | -8/Scraptown | Learned Factory terminal intel 3239 | -8/Scraptown | Learned location of 2 exits from Factory 3241 | -8/Scraptown | Learned location of 1 exit from Factory 3243 | -8/Scraptown | Learned Factory stockpile data 3333 | -8/Scraptown | Visited UFD Registry 3333 | -8/Scraptown | Registered with UFD as "Chainlauncher" 3410 | -8/Scraptown | Discovered new exit (range 13) 3439 | -8/Scraptown | Guru changed UFD alias to "Gunmod" 3535 | -8/Scraptown | Build established: Mutant 3650 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3910 | -8/Scraptown | Visited Comm Corps 3926 | -8/Scraptown | Visited The Evicted 3947 | -8/Scraptown | Visited Bundlers 4324 | -8/Scraptown | Visited Research Penetration Think Tank 4371 | -8/Scraptown | Visited Scrap Suit Storage 4403 | -8/Scraptown | Visited Botcube Research 4431 | -8/Scraptown | Visited Abandonware Association 4449 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 4449 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 4492 | -8/Scraptown | Visited Modified Component R&D 4612 | -8/Scraptown | Found Lrg. Botcube 4668 | -8/Scraptown | Found Scrap Suit 5257 | -8/Scraptown | Lrg. Botcube activated 5291 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 cannons. 5457 | -8/Scraptown | Found Scrap Suit 5516 | -8/Scraptown | Met Optimus 5516 | -8/Scraptown | Accepted into 0bPrime 5564 | -8/Scraptown | Discovered new exit (range 5) 5591 | -8/Scraptown | Entered Factory 5591 | -6/Factory | Accompanied by 1 ally 5591 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 5592 | -6/Factory | Identified exit to Extension 5592 | -6/Factory | Identified exit to Lower Caves 5592 | -6/Factory | Identified exit to Factory 5594 | -6/Factory | Loaded intel: 28 terminal locations 5617 | -6/Factory | Garrison activated, responded to threat 5802 | -6/Factory | Repaired Barrage Gun 5840 | -6/Factory | Repaired Barrage Gun 6346 | -6/Factory | Loaded intel: 8 recycling unit locations 6424 | -6/Factory | Build established: Scavenger-Gunner 6511 | -6/Factory | System corruption reached 10% 6772 | -6/Factory | Discovered exit to Factory (range 8) 6835 | -6/Factory | Build established: Gunner 6841 | -6/Factory | Learned location of Protoforge (-2) 7143 | -6/Factory | Build established: Hacker-Gunner 7739 | -6/Factory | Discovered exit to Factory (range 12) 8359 | -6/Factory | High security lockdown imminent 8363 | -6/Factory | Lost 3 parts (1n1u1w) 8392 | -6/Factory | Manually triggered Chute Trap 8392 | -6/Factory | Sucked down chute 8392 | -6/Factory | Entered Waste 8407 | -6/Waste | 1 allies followed down the chute 8433 | -6/Waste | Spotted C-40 Crusher 8461 | -6/Waste | Spotted C-40 Crusher 8461 | -6/Waste | Spotted C-40 Crusher 8473 | -6/Waste | Destroyed C-40 Crusher 8505 | -6/Waste | Destroyed C-40 Crusher 8527 | -6/Waste | Spotted C-40 Crusher 8539 | -6/Waste | Allies destroyed C-40 Crusher 8541 | -6/Waste | Spotted C-40 Crusher 8543 | -6/Waste | Found Hvy. Insulated Plating 8551 | -6/Waste | Spotted C-40 Crusher 8556 | -6/Waste | Destroyed C-40 Crusher 8566 | -6/Waste | Allies destroyed C-40 Crusher 8576 | -6/Waste | Allies destroyed C-40 Crusher 8651 | -6/Waste | Discovered new exit (range 15) 8668 | -6/Waste | Build established: Scavenger-Gunner 8687 | -6/Waste | Warlord forces began an assault 8819 | -6/Waste | Entered Factory 8819 | -6/Factory | Accompanied by 20 allies 8916 | -6/Factory | Scraphulk reinforcements arrived? 9055 | -6/Factory | Fabricated Adv. Recoil Stabilizer? 9074 | -6/Factory | Lost 3 allies 9169 | -6/Factory | First assault squad dispatched 9253 | -6/Factory | Entered Extension 9253 | -6/Extension | Accompanied by 15 allies 9271 | -6/Extension | Rescued a captive Derelict 9273 | -6/Extension | Rescued a captive Derelict 9444 | -6/Extension | Rescued a captive Derelict 9445 | -6/Extension | Rescued a captive Derelict 9603 | -6/Extension | First assault squad dispatched 9670 | -6/Extension | Build established: Commander-Gunner 9799 | -6/Extension | Destroyed 7 combat bots 9839 | -6/Extension | Spotted B-75 Beast 9844 | -6/Extension | Allies destroyed B-75 Beast 9862 | -6/Extension | Spotted B-75 Beast 9870 | -6/Extension | Allies destroyed B-75 Beast 9878 | -6/Extension | Disrupted transfer network 9931 | -6/Extension | Lost 6 allies 9995 | -6/Extension | Lost 3 allies 10020 | -6/Extension | Rescued A7 10029 | -6/Extension | Rescued a captive Derelict 10029 | -6/Extension | Rescued a captive Derelict 10110 | -6/Extension | High security lockdown imminent 10123 | -6/Extension | Rescued a captive Derelict 10128 | -6/Extension | Scraphulk reinforcements arrived? 10130 | -6/Extension | Rescued a captive Derelict 10157 | -6/Extension | Build established: Scavenger-Gunner 10190 | -6/Extension | High security lockdown engaged 10308 | -6/Extension | Lost 4 parts (2n1u1w) 10320 | -6/Extension | Lost 16 allies 10327 | -6/Extension | Core integrity fell below 50% 10424 | -6/Extension | Lost 3 parts (1n2w) 10574 | -6/Extension | Lost 7 allies 10580 | -6/Extension | Core integrity fell below 20% 10581 | -6/Extension | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- area. 10566_ Proton Bomb Trap short circuited. 10566_ A bubble of electromagnetic force engulfs the area. 10566_ Adv. Recoil Stabilizer destroyed. 10566_ Hvy. Battle Rifle destroyed. 10568_ Dropped Cesium-ion Thruster. 10572_ Slug penetrates Wall. 10572_ Adv. Weight Redist. System destroyed. 10572_ Slug penetrates Wall. 10572_ Dropped Lrg. Storage Unit. 10574_ Dropped Carbon-fiber Leg. 10574_ Carbon-fiber Leg destroyed. 10575_ Penetrated by Slug. 10575_ Cesium-ion Thruster destroyed. 10575_ Penetrated by Slug. 10579_ Slug penetrates Wall. 10579_ Slammed into X-67 Chaingunner. 10579_ Destabilizing: Core damaged (-34). 10580_ Slammed into X-67 Chaingunner. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # [###########################???????????????? | | # =]*=ig]==p hgx %@x ! ????????? | | # !]############h######## ????????? | | =# #??????????# #??????????? !!! ????????? | | % ! ##??????????# #???????????????! ?????????? | | =!%=%[#???????????# #????????????????????????????? | | % !%[!############# #????????????????????????????? | | =!%*%!!%% ==%!!/%=[*%=%%%%% ?????????????????????? | | %!=%%*###############????????????????????????????? | | +###%########????????????????????????????????????? | | [*= ] #????????????????????????????????????? | | ! #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | * #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 57 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Adv. Recoil Stabilizer | -6/Factory | Hacked Adv. Coolant Injector | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Recoil Stabilizer | x2 | -6/Factory Repaired ---------- Lgt. Treads | 39% | -10/Materials Lgt. Treads | 55% | -10/Materials Barrage Gun | 57% | -6/Factory Barrage Gun | 65% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireRecoilCannon Manual? 0 Play Time 01:51:48 Cumulative 269.2 hours Start 2025.06.08 @ 17:12:26 End 2025.06.08 @ 19:06:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 978c5e87-6874-464e-b3ba-03433bc7430b