Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 22:44:41 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2713) 2713 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 6320 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 461 Friendly Fire -203 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Power Shielding Insulated Plating Drone Bay > --- WEAPON ----------- Flak Cannon Rocket Launcher Rocket Launcher > --- INVENTORY -------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Drone Bay Processor Signal Interpreter Protection Power Shielding Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . 2 1 Weapon 2 | . . 2 . . . Parts Attached 37 | 4 2 1 12 10 8 Power 3 | . . . 2 . 1 Engine 1 | . . . 1 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 5 | 2 . . 1 1 1 Treads 4 | 2 . . 1 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | . 2 . 1 6 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor 4 | . 1 . . 3 . Hackware . | . . . . . . Protection 4 | . 1 . 1 2 . Artifact . | . . . . . . Weapon 20 | 2 . 1 8 3 6 Energy Gun 6 | 1 . 1 3 . 1 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 5 | 1 . . 1 . 3 Ballistic Cannon 2 | . . . . 1 1 Launcher 3 | . . . 2 1 . Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 31 | . 2 . 10 12 7 Power 3 | . . . 1 1 1 Propulsion 4 | . 1 . 1 1 1 Utility 6 | . 1 . . 5 . Weapon 18 | . . . 8 5 5 Highest Loss Streak 8 | . 2 . 3 8 4 To Critical Strikes 1 | . . . 1 . . Average Backups 3 | . . 1 4 3 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 3 2 . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 64 55 77 56 29 Engine 6 | . . . 9 7 . Treads 10 | . 26 11 9 6 . Processor 10 | . 7 11 11 9 15 Protection 8 | . 1 . 10 10 . Energy Gun 6 | . 14 22 6 . . Energy Cannon 2 | . . . 3 . . Ballistic Gun 8 | . 14 11 9 . 8 Launcher 9 | . . . 12 14 . Special Weapon 3 | . . . 4 . . Peak Build Rating 20 | 4 6 6 15 20 16 Average Rating 11 | 3 4 6 12 13 11 On Entrance 5 | . 4 4 6 11 7 Naked Turns . | . . . . . . Heaviest Build 32 | 4 5 7 23 32 14 Greatest Support 40 | 40 40 20 20 22 22 Greatest Overweight (x) 10 | . . . 5 10 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 2 1 5 5 1 Average Carried 3 | . . 1 4 3 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 1 5 . 1 Class Distribution -------------------- 48% | Mutant 36% | Commander-Tank 7% | Commander-Bomber 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Tank | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1723 | 228 132 . 653 175 535 Remotely . | . . . . . . Salvage Created 2694 | . 480 . 1175 357 682 Parts 186 | . 38 . 81 34 33 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 66 | . 13 . 24 14 15 Guns 29 | . 13 . 11 . 5 Cannons 7 | . . . . . 7 AOE 30 | . . . 13 14 3 Classes Destroyed 12 | . 5 . 6 . 1 Worker 7 | . 1 . 4 2 . Builder 8 | . 2 . 3 3 . Tunneler 2 | . . . 1 1 . Hauler 3 | . . . 2 1 . Recycler 2 | . . . 1 . 1 Mechanic 2 | . . . 2 . . Operator 3 | . 1 . 1 . 1 Swarmer 14 | . 3 . 6 3 2 Grunt 49 | . 10 . 18 9 12 Protector 1 | . . . 1 . . Sentry 4 | . . . 2 2 . Hunter 1 | . . . . . 1 Thug 1 | . . . 1 . . Best Kill Streak 8 | . 3 . 4 5 8 Combat Bots Only 6 | . 3 . 3 4 6 Max Kills in Single Turn 4 | . 1 . 2 4 4 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 394 | . 65 . 129 83 117 Missed 124 | . 24 . 42 26 32 Hits 270 | . 41 . 87 57 85 Projectile 270 | . 41 . 87 57 85 Critical Strikes 6 | . . . 1 2 3 Damage Taken 4434 | . 653 . 1076 1193 1512 Core 1590 | . 239 . 306 341 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 85 | . 51 . 18 16 . Core Remaining (%) 41 | 100 4 . 23 38 . Volleys Fired 246 | . 46 . 122 29 49 Largest 3 | . 2 . 3 2 3 Hottest 135 | . 70 . 135 70 119 Shots Fired 387 | . 92 . 183 42 70 Gun 225 | . 92 . 100 . 33 Cannon 51 | . . . 12 2 37 Launcher 71 | . . . 38 33 . Special 40 | . . . 33 7 . Kinetic 140 | . 46 . 30 2 62 Thermal 161 | . 46 . 103 7 5 Explosive 71 | . . . 38 33 . Electromagnetic 15 | . . . 12 . 3 Robot Hit Streak 13 | . 12 . 11 6 13 Robot Miss Streak 5 | . 2 . 4 5 1 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 189 | . 48 . 63 20 58 Core Hits 174 | . 28 . 75 43 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 . 4 . 3 Burn 5 | . 1 . 4 . . Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7143 | . 868 . 2629 1855 1791 Guns 1945 | . 626 . 752 . 567 Cannons 924 | . . . 91 34 799 Explosions 4248 | . 241 . 1786 1804 417 Melee . | . . . . . . Ramming 11 | . 1 . . 2 8 Kinetic 1830 | . 349 . 223 34 1224 Thermal 932 | . 277 . 529 15 111 Explosive 4197 | . 241 . 1786 1804 366 Electromagnetic 173 | . . . 91 . 82 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Energy Discharges 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 211 | . 19 . 23 25 144 Projectiles 18 | . . . . . 18 Explosions 193 | . 19 . 23 25 126 Melee . | . . . . . . Knockbacks 14 | . . . . 2 12 Impact . | . . . . . . Kinetic 14 | . . . . 2 12 Secondary . | . . . . . . Self-Inflicted Damage 453 | . 73 . 175 84 121 Shots 14 | . 1 . 6 5 2 Rammed 4 | . 1 . . 1 2 Targets Rammed 4 | . 1 . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | . 20 . 168 54 125 Average Temperature 37 | . 7 . 42 21 36 Received Heat Transfer 1593 | . 198 . 279 459 657 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2793 | . 888 . 1557 100 248 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . 1 . 3 2 2 Low Security (%) 27 | 100 96 100 18 . . Level 1 32 | . 3 . 36 9 81 Level 2 33 | . . . 34 90 18 Level 3 6 | . . . 10 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 915 | . 234 94 915 697 426 Initial 383 | . . 94 35 383 275 Average 364 | . 95 91 408 569 313 Influence Increases 3338 | . 516 . 1757 614 451 Destroy 0b10 Robot/C 1640 | . 260 . 800 280 300 Destroy 0b10 Robot/NC 150 | . 20 . 85 35 10 Destroy Leader 350 | . 60 . 178 62 50 Allied During Kill 254 | . . . 254 . . Successful Hack 32 | . . . 32 . . Disable Machine 345 | . 105 . 165 60 15 Destroy Structure 477 | . 71 . 228 162 16 Lose Combat Pursuer 90 | . . . 15 15 60 Influence Decreases 2920 | . 290 142 933 915 640 Entered New Map 1038 | . . 132 49 525 332 Time Decay 1442 | . 270 10 654 270 238 Lost Part 300 | . 20 . 90 120 70 Lost Ally 140 | . . . 140 . . Squads Dispatched 17 | . 4 . 9 2 2 Investigation 4 | . 2 . 2 . . Extermination 1 | . . . . . 1 Reinforcement 9 | . 2 . 4 2 1 Assault 3 | . . . 3 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . 1 . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 18 . 44 17 22 Peak Tracking Total 6 | . 4 . 6 4 6 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 23 | . 7 . 11 4 1 Max in Single Turn 2 | . 2 . 2 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 12 | . 2 . 10 . . Terminals 12 | . 2 . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 6 . 19 . . Successful 14 | . 5 . 9 . . Failed 11 | . 1 . 10 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 6 . 19 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 . 9 . . Record 7 | . 4 . 3 . . Prototype ID Bank 1 | . . . 1 . . Open Door 4 | . . . 4 . . Emergency Access Points 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 8 | . 2 . 6 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 12 | . . . 12 . . Largest Group 11 | . . . 11 . . Highest-Rated Group 133 | . . . 133 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders 2 | . . . . 2 . EXPLORE 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 127 | . . . 127 . . Total Damage 1350 | . . . 1350 . . Kills 20 | . . . 20 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5367 | 71 788 24 3386 582 516 Spaces Moved 2380 | 46 389 15 1414 216 300 Core 556 | 9 . . 239 85 223 Treads 1758 | 37 389 15 1175 131 11 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 66 | . . . . . 66 Fastest Speed 35 | 50 160 160 50 50 35 Average Speed 181 | 138 160 160 201 193 119 Slowest Speed 550 | 160 160 160 300 550 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . 4 . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 33 | 3 69 3 90 31 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 31 | . . . 31 . . Terrain Destroyed 554 | . 75 . 266 194 19 Melee . | . . . . . . Projectile 12 | . . . 11 . 1 AOE 542 | . 75 . 255 194 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2977 | 53 462 15 1720 337 390 Wait 268 | . 21 . 152 74 21 Move 2375 | 45 388 14 1413 215 300 Hop . | . . . . . . Pick Up 39 | 4 4 . 17 5 9 Fast Attach 2 | . . . 2 . . Attach 38 | 4 2 1 12 11 8 Detach 1 | . . . . 1 . Swap . | . . . . . . Drop 4 | . . . 2 1 1 Fire 246 | . 46 . 122 29 49 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 9) 437 | -10/Materials | Discovered new exit (range 11) 760 | -10/Materials | Core integrity fell below 50% 850 | -10/Materials | Discovered new exit (range 4) 851 | -10/Materials | Core integrity fell below 20% 858 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Weapon x2 861 | -9/Materials | Discovered new exit (range 14) 882 | -9/Materials | Identified exit to Storage 884 | -9/Materials | Entered Storage 1219 | -9/Storage | Lost 3 parts (1p2w) 1237 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1374 | -9/Storage | Met a pair of Derelict thieves 1513 | -9/Storage | Lost 3 allies 2010 | -9/Storage | Core integrity fell below 50% 2025 | -9/Storage | Build established: Commander-Tank 2889 | -9/Storage | Discovered new exit (range 13) 2919 | -9/Storage | Identified exit to Materials 3684 | -9/Storage | First assault squad dispatched 3718 | -9/Storage | Build established: Commander-Bomber 3864 | -9/Storage | Lost 5 allies 4212 | -9/Storage | Build established: Mutant 4270 | -9/Storage | Entered Materials 4270 | -8/Materials | Evolved 2 slots: Utility x2 4720 | -8/Materials | Crushed by falling debris 4793 | -8/Materials | Core integrity fell below 50% 4797 | -8/Materials | Lost 8 parts (1p4u3w) 4832 | -8/Materials | Discovered new exit (range 15) 4852 | -8/Materials | Entered Factory 4852 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5170 | -7/Factory | Core integrity fell below 50% 5199 | -7/Factory | Lost 4 parts (1p3w) 5250 | -7/Factory | Core integrity fell below 20% 5368 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Gauss Rifle destroyed. K-01 Serf collects debris. Destroyed Lgt. Nuclear Core. G-47 Trooper knocked back. K-01 Serf collects debris. G-47 Trooper destroyed. Acquired 18 matter. K-01 Serf collects debris. Acquired 30 matter. Acquired 1 matter. K-01 Serf collects debris. Acquired Hacking Suite. G-50 Soldier knocked back. G-50 Soldier destroyed. Destroyed Particle Gun. G-47 Trooper knocked back. G-47 Trooper Lgt. Nuclear Core blasted off. G-47 Trooper knocked back. G-47 Trooper Aluminum Leg blasted off. G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????? | | ????????????????????????????????????? ?????? | | ???????????????????????????????????? ?????? | | ????????????????????????????????????? ?????? | | ????????????????????????????????????? ?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ????????????????????????############## #?????? | | ????????????????????????# # #?????? | | ????????????????????????# "S # ####### | | ????????????????????????# """ # | | ????????????????????????# "" # | | ????????????????????????# """ / | | ????????????????????????# """ # | | ????????????????????????# """ # | | ????????????????????????# r ##### ####### | | ????????????????????????#@u""" #???# ## | | ????????????????#########!%""" !|! #???# ## """" | | ???????????# +%g""" !|! #???# ## ""T" | | ???????????# #=*% |! #???# ## | | ???????????# ###########+##???# ## | | ???????????# ??????????????????# ## | | ???????????# ##########??????????????????# ####### | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceScrapParser Manual? 0 Play Time 00:31:49 Cumulative 46.2 hours Start 2025.07.11 @ 22:14:08 End 2025.07.11 @ 22:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5937a5ec-d79c-438f-a93e-f8a58ce62e09