Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 19:45:01 // AFD2020/Player2 Player: Valguris Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1445) 1445 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 6467 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 833 Aligned with FarCom 300 Friendly Fire -489 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 210/210 System Corruption 1% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (2) ------- Plasma Cannon Assault Cannon > --- INVENTORY (28) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Medium Matter Pod (100) Experimental Sensor Array Improved Terrain Scanner Shock Absorption System Precision Shock Rifle Improved Medium Laser Gatling Laser Improved EM Pulse Cannon Particle Cannon Gauss Rifle XL Autogun Array Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Medium Matter Pod Experimental Sensor Array Improved Terrain Scanner Shock Absorption System Precision Shock Rifle Improved Medium Laser Improved EM Pulse Cannon Particle Cannon Plasma Cannon XL Autogun Array Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 96 | 6 9 7 15 3 5 2 4 45 Power 8 | 1 2 1 1 . . . . 3 Engine 6 | 1 2 1 1 . . . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 13 | 2 3 2 2 . . . 2 2 Treads 2 | 2 . . . . . . . . Leg 10 | . 3 2 2 . . . 2 1 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 2 2 3 1 3 1 1 14 Device 13 | . 2 . 2 1 . . 1 7 Storage 6 | 1 . 1 . . 3 . . 1 Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 7 | . . 1 . . . 1 . 5 Artifact . | . . . . . . . . . Weapon 47 | 2 2 2 9 2 2 1 1 26 Energy Gun 5 | 1 . . 2 . . . . 2 Energy Cannon 17 | . . . 4 1 . 1 1 10 Ballistic Gun 3 | 1 . . . . . . . 2 Ballistic Cannon 6 | . 2 1 . . . . . 3 Launcher 12 | . . 1 3 1 1 . . 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 11 | . . . . . . . . 11 Power 2 | . . . . . . . . 2 Propulsion 3 | . . . . . . . . 3 Utility 3 | . . . . . . . . 3 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 7 | . . . . . . . . 7 Average Slot Usage (%) 98 | . 97 99 96 100 100 100 100 96 Engine 10 | . 14 14 11 11 11 11 9 8 Core 1 | . . . . . . . . 5 Leg 22 | . 28 27 22 22 22 22 27 17 Device 7 | . 12 . 10 11 11 11 9 7 Storage 17 | . 14 14 11 11 19 22 18 22 Processor 6 | . . . 8 11 11 11 9 7 Protection 8 | . . 13 11 11 2 . 9 6 Energy Cannon 4 | . . . 4 3 1 11 10 8 Ballistic Cannon 11 | . 24 26 13 11 11 11 7 1 Launcher 1 | . . 1 . 7 . . . 1 Special Melee Weapon 1 | . . . . . 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 131 | 10 14 32 38 38 81 85 87 131 Greatest Support 45 | 40 20 25 30 30 30 30 45 45 Greatest Overweight (x) 4 | . . 1 1 1 2 2 2 4 Average Overweight (x) 1 | . . . 1 1 1 2 1 2 Largest Inventory Capacity 28 | 6 6 10 10 10 20 20 20 28 Average Capacity 17 | 5 6 9 10 10 15 20 20 27 Most Carried 28 | 6 6 10 10 10 18 17 20 28 Average Carried 15 | 3 5 8 9 10 13 17 18 25 Final Capacity 28 | 6 6 10 10 10 20 20 20 28 Final Carried 27 | 6 6 9 10 10 17 17 20 27 Class Distribution -------------------- 56% | Mutant 40% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1891 | 227 217 225 357 77 40 26 80 642 Remotely . | . . . . . . . . . Salvage Created 1568 | 56 238 126 511 59 . . 289 289 Parts 105 | 2 14 7 36 10 . . 15 21 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 7 4 15 3 . . 6 6 Guns 7 | . . . 5 . . . . 2 Cannons 21 | . 7 1 5 . . . 6 2 AOE 13 | . . 3 5 3 . . . 2 Classes Destroyed 10 | 1 4 . 2 1 . . . 2 Worker 3 | . 1 . 1 1 . . . . Builder 3 | . . . . 1 . . . 2 Hauler 1 | . 1 . . . . . . . Recycler 3 | 1 . 1 1 . . . . . Watcher 3 | . . . 2 . . . . 1 Swarmer 14 | . 2 3 5 3 . . 1 . Grunt 19 | . 5 1 8 . . . 2 3 Sentry 5 | . . . 2 . . . 3 . Demolisher 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 3 2 5 3 . . 4 2 Combat Bots Only 5 | . 2 2 5 3 . . 4 2 Max Kills in Single Turn 3 | 1 1 1 3 3 . . 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 3 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2336 | . 364 119 280 . . 37 58 1478 Core 304 | . 60 16 48 . . 15 17 148 Absorbed by Shields 97 | . . . . . . . . 97 Core Remaining (%) 81 | 100 . 51 . . . 80 94 . Volleys Fired 158 | . 24 16 38 4 . 1 9 66 Largest 2 | . 2 2 2 1 . 2 2 2 Hottest 136 | . 75 70 103 68 . 103 136 136 Shots Fired 286 | . 46 29 70 4 . 2 16 119 Gun 47 | . 3 . 16 . . . . 28 Cannon 225 | . 43 26 49 3 . 2 16 86 Launcher 14 | . . 3 5 1 . . . 5 Special . | . . . . . . . . . Kinetic 147 | . 43 26 33 . . 1 3 41 Thermal 115 | . . . 32 3 . 1 13 66 Explosive 14 | . . 3 5 1 . . . 5 Electromagnetic 10 | . 3 . . . . . . 7 Robot Hit Streak 9 | . 5 7 5 3 . 5 5 9 Robot Miss Streak 8 | . 4 3 4 . . . 1 8 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 141 | . 22 15 34 3 6 2 8 51 Core Hits 77 | 1 9 9 24 5 . . 6 23 Critical Hits 2 | . 1 . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 Melee Attacks 25 | . . . . . 6 . . 19 Impact . | . . . . . . . . . Slashing 19 | . . . . . . . . 19 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3920 | 3 422 594 1047 178 . 36 160 1480 Guns 506 | . 13 . 141 . . . . 352 Cannons 2388 | . 409 294 564 61 . 36 160 864 Explosions 1023 | . . 300 342 117 . . . 264 Melee . | . . . . . . . . . Ramming 3 | 3 . . . . . . . . Kinetic 1702 | . 409 294 435 . . 15 38 511 Thermal 1114 | . . . 270 61 . 21 122 640 Explosive 949 | . . 226 342 117 . . . 264 Electromagnetic 152 | . 13 74 . . . . . 65 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 90 | . 3 46 27 . . . . 14 Projectiles 16 | . 3 13 . . . . . . Explosions 74 | . . 33 27 . . . . 14 Melee . | . . . . . . . . . Knockbacks 15 | . 6 2 5 . . . 1 1 Impact . | . . . . . . . . . Kinetic 15 | . 6 2 5 . . . 1 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . Kicked . | . . . . . . . . . Crushed 1 | 1 . . . . . . . . Highest Temperature 345 | . 81 120 72 72 . 39 180 345 Average Temperature 65 | . 30 40 19 34 . 21 68 97 Received Heat Transfer 381 | . 150 54 78 . . 9 . 90 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 . . 1 1 Heat Transferred 1940 | . . . 490 111 . 37 222 1080 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 696 | 5 445 199 696 358 . 41 348 692 Average Influence 215 | . 223 66 250 196 . 30 127 311 Maximum Alert Level 2 | . 2 . 2 1 . . 1 2 Low Security (%) 57 | 100 35 100 44 59 . 100 66 37 Level 1 25 | . 60 . 36 40 . . 33 23 Level 2 17 | . 4 . 18 . . . . 39 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 1 4 . . . 1 7 Investigation 7 | . 2 1 3 . . . 1 . Extermination 4 | . . . . . . . . 4 Reinforcement 5 | . 1 . 1 . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 20 9 33 . . 1 8 33 Peak Tracking Total 6 | . 4 3 6 . . 1 4 4 Tactical Retreats 3 | . 1 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . 2 1 . . . . . Indirectly 2 | . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . 3 . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 11 | . 1 . 3 . . . . 7 Max in Single Turn 1 | . 1 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 27 | . 3 2 6 . 5 . 2 9 Terminals 11 | . 1 . 4 . . . . 6 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 . Recycling Units 4 | . 2 . 1 . . . 1 . Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 108 | . 7 2 20 . 49 . 6 24 Successful 82 | . 4 2 13 . 49 . 4 10 Failed 26 | . 3 . 7 . . . 2 14 Catastrophic 6 | . 1 . 1 . . . . 4 Database Lockouts . | . . . . . . . . . Manual 25 | . 7 . 6 . 1 . 2 9 Terminals 36 | . 5 . 12 . . . . 19 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . . . . . 3 . Recycling Units 7 | . 2 . 2 . . . 3 . Scanalyzers 8 | . . . 6 . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 63 | . 2 2 4 . 49 . . 6 Record 48 | . . . . . 48 . . . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 Open Door 2 | . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 7 | . . . 6 . . . . 1 Insert Component 3 | . . . 2 . . . . 1 Analyze 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . 3 . . . 1 2 Terminals 4 | . . . 2 . . . . 2 Botnet 3 | . . . 1 . . . . 2 Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . Tunnel 4 | . 2 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 1 . 6 . . . 1 9 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Matter 252 | . . . . . . . . 252 Time 134 | . . . . . . . . 134 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired 3 | . . . 2 . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 80 | . . . . . . . 80 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . Parts Scanalyzed 3 | . . . 2 . . . . 1 Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 7 | . 1 . . 3 . . . 3 Largest Group 4 | . 1 1 1 4 4 4 3 4 Highest-Rated Group 151 | . 61 63 69 109 109 109 105 151 Highest-Rated Ally 92 | . 61 63 69 69 69 69 76 92 Total Orders . | . . . . . . . . . Ally Attacks 154 | . 34 11 13 . . 10 24 62 Total Damage 4814 | . 387 212 381 . . 151 343 3340 Kills 54 | . 6 5 6 . . 1 4 32 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 7666 | 83 442 1407 719 998 799 39 444 2735 Spaces Moved 4266 | 43 255 865 379 635 493 18 155 1423 Core 1 | 1 . . . . . . . . Treads 42 | 42 . . . . . . . . Legs 3658 | . 255 865 379 635 493 18 155 858 Wheels 565 | . . . . . . . . 565 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 180 150 140 Average Speed 153 | 157 120 144 150 150 153 180 169 163 Slowest Speed 180 | 160 120 150 150 150 180 180 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 52 99 45 76 80 9 15 33 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 1 1 1 . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 51 | . . 13 12 . . . . 26 Terrain Destroyed 117 | . . 22 42 4 . . . 49 Melee 19 | . . . . . . . . 19 Projectile 1 | . . . 1 . . . . . AOE 97 | . . 22 41 4 . . . 30 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5080 | 55 351 999 460 675 531 22 321 1666 Wait 403 | . 39 85 15 34 14 2 141 73 Move 4258 | 42 254 864 378 634 492 17 154 1423 Hop . | . . . . . . . . . Pick Up 74 | 6 8 12 5 . 8 . 9 26 Fast Attach 19 | 6 4 . 4 . . . 1 4 Attach 16 | . 2 1 1 . . . 2 10 Detach 4 | . 3 . . . . . . 1 Swap 61 | . 3 6 10 3 5 2 1 31 Drop 56 | . 14 12 9 . 6 . 4 11 Fire 158 | . 24 16 38 4 . 1 9 66 Melee 25 | . . . . . 6 . . 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | 1 . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap 3 | . . 3 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 7) 526 | -10/Materials | Entered Mines 526 | -10/Mines | Accompanied by 1 ally 546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1152 | -10/Mines | Discovered new exit (range 16) 1161 | -10/Mines | Learned Materials interactive machine intel 1171 | -10/Mines | Found a hidden stash of uninstalled traps 1221 | -10/Mines | Met a Derelict shopkeep closing up shop 1561 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1675 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1684 | -10/Mines | Found Prototype Device 1847 | -10/Mines | Discovered new exit (range 7) 1933 | -10/Mines | Entered Materials 1933 | -9/Materials | Accompanied by 1 ally 1933 | -9/Materials | Evolved 2 slots: Utility x2 1934 | -9/Materials | Loaded intel: 17 interactive machine locations 2309 | -9/Materials | Discovered new exit (range 6) 2496 | -9/Materials | Discovered new exit (range 14) 2556 | -9/Materials | Identified exit to Mines 2618 | -9/Materials | Identified Exp. Sensor Array 2652 | -9/Materials | Entered Mines 2652 | -9/Mines | Accompanied by 1 ally 2661 | -9/Mines | Met a Derelict bent on vengeance 2714 | -9/Mines | Learned 2 Materials zone layouts 2831 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2867 | -9/Mines | Discovered new exit (range 6) 2873 | -9/Mines | Identified exit to Materials 3065 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3065 | -9/Mines | Discovered new exit (range 5) 3070 | -9/Mines | Identified exit to Exiles 3234 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3236 | -9/Mines | Identified exit to Zion 3419 | -9/Mines | Discovered exit to Materials (range 9) 3650 | -9/Mines | Entered Exiles 3650 | -9/Exiles | Accompanied by 4 allies 3670 | -9/Exiles | Discovered new exit (range 15) 3689 | -9/Exiles | Identified exit to Mines 3727 | -9/Exiles | Met 8R-AWN 3756 | -9/Exiles | Met EX-HEX 3891 | -9/Exiles | Met EX-DEC 3952 | -9/Exiles | Visited The Gauntlet 4025 | -9/Exiles | Learned location of Zion (-7) 4061 | -9/Exiles | Met EX-BIN 4087 | -9/Exiles | Aligned with FarCom system 4088 | -9/Exiles | Given EX-Vault access code 4153 | -9/Exiles | Opened EX-Vault 4166 | -9/Exiles | Found XL Autogun Array 4199 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4421 | -9/Exiles | Discovered exit to Mines (range 14) 4449 | -9/Exiles | Left Exiles lab with XL Autogun Array 4449 | -9/Exiles | Entered Mines 4449 | -8/Mines | Accompanied by 4 allies 4460 | -8/Mines | Discovered exit to Materials (range 11) 4488 | -8/Mines | Entered Materials 4488 | -8/Materials | Accompanied by 3 allies 4488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4489 | -8/Materials | Identified exit to Factory 4690 | -8/Materials | Repaired Exp. Sensor Array 4793 | -8/Materials | Build established: Hauler-Mutant 4932 | -8/Materials | Entered Factory 4932 | -7/Factory | Accompanied by 1 ally 4932 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5947 | -7/Factory | Local fabrication network quarantined 5990 | -7/Factory | Fabricated B-48 Gladiator? 6119 | -7/Factory | Identified exit to Storage 6119 | -7/Factory | Identified exit to Lower Caves 6678 | -7/Factory | Core integrity fell below 50% 6730 | -7/Factory | Core integrity fell below 20% 6735 | -7/Factory | Lost 7 parts (1p2n2u2w) 6966 | -7/Factory | Discovered new exit (range 7) 7667 | -7/Factory | Core destroyed Last Messages --------------- 07355_ U-05 Engineer lays Concrete. 07358_ K-01 Serf collects debris. 07358_ U-05 Engineer lays Concrete. 07378_ U-05 Engineer builds a Wall. 07382_ U-05 Engineer lays Concrete. 07400_ U-05 Engineer builds a Wall. 07404_ U-05 Engineer lays Concrete. 07405_ U-05 Engineer builds a Wall. 07407_ U-05 Engineer lays Concrete. 07516_ ALERT: Rogue bot located, Programmers report to Factory Zone 5G. 07570_ Acquired 18 matter. 07607_ System corrupted: Component data lost. 07661_ EMRT2,:UTYFQOSLDHIJCKG &YK 07661_ Player 2 suffers critical hit. 07661_ Player 2 drops Sml. Storage Unit. 07662_ Player 2 drops Med. Storage Unit. 07662_ Player 2 removes Mic. Nuclear Core. 07663_ Player 2 drops Deuterium Engine. 07663_ Player 2 removes Chainsword. 07664_ Player 2 removes Mace. Map ----- +----------------------------------------------------+ | # ##?????#?????###????#??#?#????#?###"""" | | ?#"######??????#?##?##??##??###?#### | | ### ##????##?################?## | | ########?#?# #### | | #???# #### | | ###### #?#?# """"""" #### | | ### ##???# #?#?# """"""" #?## | | ??### ###?##?# #?### """"""" #??# | | ????# #???#### #???# """"""" #### | | #???# #????#?# ###?# ##?# | | #???# #?#????# #???# """"""" "#####"""###+#+# | | #####+######## #?#?# """"""" # + # | | # # #??## """"""" # # ### | | # # ###?# """"""" #""" # #?? | | # """ """ # #?### #""" + #?? | | # """ """ # ###########+##+###""" # #?# | | # """ """ # #?# # #?? | | # # ###""" # #?# | | # """ """ # ###""" # #?? | | + """ """ + ###""" ! # ### | | # """ """ # #?# # #?? | | # # k#?# # #?# | | # # ### # ### | | # # #?########## ### | | #########+#### ############ ##? | | k @ u ## | | p @ ## | | ! ## | | *!!r + | | "" """ """ """ u # | | "" """ """ """ # | | " """ """ """ # | | "" "" "" ##################### # | | "" "" "" ##################### # | | ## [ # # | | ## # # | | / # # | | ## # # | | ## """ """ """%+ + | | ########## """ """ """ # # | | #????????# "T" """ """ """ # # | | #############????????# # # | | #????????????????????#######+############ ## | | #??????????????????????????? ???? ??## | | #??????????????????????????? ??? ????# | | #???????????????????????????? ???????# | | #???????????????????????????? ??? ?## """ | | #???????????????????????????? ??????# """ | | #????????????????????????????? ?????# """ | | #????????????????????????????? ?????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Resistance: EX 25 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Armor Integrity Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 1 . . . 2 1 . Weapon 2 | . . 1 . . . . 1 . Parts Attached 53 | . 10 2 7 . . . 4 30 Parts Lost 19 | . . . . . . . . 19 Damage Taken 3513 | . 95 177 41 . . 69 39 3092 Core 638 | . 16 30 . . . 15 14 563 Player 2/Cogmind (%) 67 | . 21 65 . . . 50 45 79 Absorbed by Shields . | . . . . . . . . . Damage Inflicted 4486 | . 387 212 381 . . 86 102 3318 Player 2/Cogmind (%) 53 | . 47 26 26 . . 70 38 69 Combat Hostiles Destroyed 44 | . 5 5 5 . . 1 3 25 Player 2/Cogmind (%) 51 | . 41 55 25 . . 100 33 80 Game ------ Seed BombWarpMantle Manual? 0 Play Time 01:16:24 Cumulative 1193.5 hours Start 2020.05.30 @ 18:24:18 End 2020.05.30 @ 19:45:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 256 Types 214/7/14/4/3/2/12 Lore% 99 Gallery% 101 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 114f7103-a8a0-4253-80db-d332cbe27684