Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 15:50:10 Player: PoggyBison Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (80) 80 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 550 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 445/450 Energy 57/100 System Corruption 0% Temperature Cool (5) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Compact Matter Pod > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Light Ion Engine Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Assault Rifle Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 5 | 2 5 5 Power 1 | . 1 1 Propulsion . | 1 2 . Utility . | . . . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 5 | 2 . 3 Power 1 | . . 1 Propulsion 2 | 2 . . Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 91 98 Engine 13 | . 14 13 Leg 19 | . . 24 Wheel 7 | . 28 1 Storage 26 | . 20 28 Energy Gun 11 | . 7 13 Ballistic Gun 3 | . 14 . Launcher 12 | . 6 13 Peak Build Rating 9 | 6 7 9 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 13 17 18 Greatest Support 26 | 26 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 4 8 8 Average Carried 5 | 2 6 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 578 | 139 59 380 Remotely . | . . . Salvage Created 93 | . 19 74 Parts 8 | . 5 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 3 21 Guns 1 | . 1 . AOE 23 | . 2 21 Classes Destroyed 2 | . 1 1 Swarmer 6 | . 3 3 Assembled 18 | . . 18 Best Kill Streak 21 | . 3 21 Combat Bots Only 21 | . 3 21 Max Kills in Single Turn 8 | . 2 8 Gunslinging . | . . . Exploded 8 | . 2 8 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 48 | . 8 40 Missed 10 | . 3 7 Hits 38 | . 5 33 Melee 3 | . . 3 Projectile 35 | . 5 30 AOE 15 | . . 15 Part Disruptions 1 | . . 1 Damage Taken 887 | . 64 823 Core 256 | . 10 246 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 26 | . 8 18 Largest 2 | . 2 2 Hottest 100 | . 50 100 Shots Fired 38 | . 9 29 Gun 28 | . 8 20 Cannon . | . . . Launcher 10 | . 1 9 Special . | . . . Kinetic 13 | . 8 5 Thermal 15 | . . 15 Explosive 10 | . 1 9 Electromagnetic . | . . . Robot Hit Streak 4 | . 2 4 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . 5 16 Core Hits 48 | . 3 45 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1399 | . 170 1229 Guns 148 | . 33 115 Cannons . | . . . Explosions 1251 | . 137 1114 Melee . | . . . Ramming . | . . . Kinetic 47 | . 33 14 Thermal 101 | . . 101 Explosive 1251 | . 137 1114 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . . 31 Projectiles . | . . . Explosions 31 | . . 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 24 16 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | . 10 94 Average Temperature 36 | . 8 38 Received Heat Transfer 20 | . . 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | . 80 135 Initial 27 | . . 27 Average 31 | . 21 38 Influence Increases 221 | . 92 129 Destroy 0b10 Robot/C 120 | . 60 60 Destroy Leader 20 | . 10 10 Successful Hack 12 | . 12 . Disable Machine 30 | . . 30 Destroy Structure 39 | . 10 29 Influence Decreases 221 | . 22 199 Entered New Map 43 | . . 43 Time Decay 148 | . 22 126 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 1 24 Peak Tracking Total 19 | . 3 19 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Scanalyzer Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 607 | 52 117 438 Spaces Moved 468 | 42 104 322 Core 2 | 2 . . Treads . | . . . Legs 308 | . . 308 Wheels 158 | 40 104 14 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 109 | 87 90 118 Slowest Speed 120 | 90 90 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 26 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 41 | . 9 32 Melee . | . . . Projectile . | . . . AOE 41 | . 9 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 523 | 55 119 349 Wait 2 | . 1 1 Move 466 | 41 103 322 Hop . | . . . Pick Up 11 | 6 5 . Fast Attach 6 | 6 . . Attach 6 | . 1 5 Detach . | . . . Swap 4 | . 1 3 Drop 2 | 2 . . Fire 26 | . 8 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Met a group of wandering Federalists 133 | -10/Materials | Discovered new exit (range 7) 170 | -10/Materials | Entered Mines 171 | -10/Mines | Assembled infested the area 230 | -10/Mines | Lost 3 parts (2n1w) 236 | -10/Mines | Destroyed 21 combat bots 310 | -10/Mines | Learned Materials garrison access intel 316 | -10/Mines | Build established: Mutant 445 | -10/Mines | Learned location of Storage (-9) 603 | -10/Mines | Core integrity fell below 50% 608 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- couldn't effectively use their advantage in numbers, and I suggest you do the same." 00447_ WA-HKJ(g) slips back into the shadows. 00479_ K-01 Serf collects debris. 00590_ Ion Engine destroyed. 00595_ Destroyed Shock Absorption System. 00595_ K-01 Serf destroyed. 00596_ K-01 Serf collects debris. 00602_ Lgt. Ion Engine destroyed. 00602_ D-53 Grenadier suffers critical hit (Burn). 00603_ K-01 Serf collects debris. 00603_ D-53 Grenadier overheating. 00604_ Med. Laser destroyed. 00605_ R-06 Scavenger collects Lgt. Ion Engine. 00606_ Aluminum Leg destroyed. 00606_ R-06 Scavenger destroyed. 00606_ K-01 Serf destroyed. 00608_ The unstable cave ceiling collapses. 00608_ Aluminum Leg destroyed. 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