Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.15 @ 15:48:38 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (2) 10 Value Destroyed (54) 54 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 5430 Bonus ------- Pacifist 834 High Alert Combat Kills 12 Cogmind --------- Core Integrity 281/1000 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Storage Unit Particle Charger Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Drive > --- UTILITY ---------- Armored Scrap Engine Advanced Signal Interpreter Improved Salvage Targeting Computer Authchip [R/Combat] Authchip [Propulsion] > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Angular Momentum Engine Medium Storage Unit Particle Charger [Rating: 41] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Drive Utility Authchip [Propulsion] Device Armored Scrap Engine Processor Improved Salvage Targeting Computer Hackware Authchip [Propulsion] Weapon Plasma Cutter Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Slots Evolved 10 | . . . 2 2 . . 4 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . 2 . . . Utility 5 | . . . 1 1 . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 15 | 2 . . 2 . . 3 5 . 3 . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 3 | 2 . . . . . . . . 1 . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 7 | . . . . . . 3 2 . 2 . Device 1 | . . . . . . 1 . . . . Storage . | . . . . . . . . . . . Processor 2 | . . . . . . . . . 2 . Hackware 4 | . . . . . . 2 2 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 5 | . . . 2 . . . 3 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 3 | . . . . . . 2 1 . . . System Corruption 5 | . . . . . . 3 2 . . . Parts Lost 11 | . . . . . 2 . 4 . . 5 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 6 | . . . . . . . 2 . . 4 Weapon 2 | . . . . . . . 2 . . . Highest Loss Streak 4 | . . . . . 2 . 4 . . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 23 | . 28 28 25 18 4 22 25 17 29 21 Treads 5 | . 28 28 22 18 4 . . . . . Device 4 | . . . . . . 9 6 5 5 3 Processor 1 | . . . . . . . . . 7 8 Hackware 10 | . . . . . . 13 18 11 11 6 Naked Turns 41 | . . . . . 38 3 . . . . Heaviest Build 1 | . . . 1 . . 1 1 1 1 1 Greatest Support 20 | 20 3 3 3 3 3 3 3 3 7 7 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 4 4 4 5 5 2 3 3 Average Carried 3 | . 1 2 3 4 4 4 3 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 4 4 4 5 2 2 3 3 Scrap Engine Consumption 3 | . . . . . . 2 . 1 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Matter Collected 313 | 207 . . . . . 30 62 . 14 . Remotely . | . . . . . . . . . . . Salvage Created 14 | . . . . . . . 14 . . . Parts 3 | . . . . . . . 3 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 Prevented 3 | . . . . . . . . . . 3 Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Combat Hostiles Destroyed 2 | . . . . . . . 2 . . . AOE 2 | . . . . . . . 2 . . . Classes Destroyed 1 | . . . . . . . 1 . . . Swarmer 2 | . . . . . . . 2 . . . Best Kill Streak 2 | . . . . . . . 2 . . . Combat Bots Only 2 | . . . . . . . 2 . . . Max Kills in Single Turn 1 | . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Damage Taken 2774 | . 16 37 184 9 321 29 1135 . . 1043 Core 1487 | . . 8 57 . 210 . 493 . . 719 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 200 | . . . . . . . 100 . 100 . Core Remaining (%) 76 | 100 . 96 85 . . 61 42 . . . Volleys Fired 5 | . . . 1 . . . 4 . . . Largest 1 | . . . 1 . . . 1 . . . Hottest 33 | . . . 20 . . . 33 . . . Shots Fired 5 | . . . 1 . . . 4 . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . 4 . . . Special 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 1 | . . . 1 . . . . . . . Explosive 4 | . . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . 2 . . . Robot Miss Streak 1 | . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . 2 . . . Core Hits 7 | . . . . . 1 . 6 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 264 | . . 11 8 . 10 1 231 . . 3 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 218 | . . . . . . . 218 . . . Melee . | . . . . . . . . . . . Ramming 46 | . . 11 8 . 10 1 13 . . 3 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 218 | . . . . . . . 218 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 2 . . 4 Average Corruption 2 | . . . . . . 2 2 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . 2 1 . . 1 Message Errors 2 | . . . . . . 2 . . . . Matter Fused 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 20 | . . . . . . . 20 . . . Projectiles . | . . . . . . . . . . . Explosions 20 | . . . . . . . 20 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 19 | . . 5 4 . 4 . 5 . . 1 Shots . | . . . . . . . . . . . Rammed 16 | . . 2 1 . 4 1 3 . . 5 Targets Rammed 16 | . . 2 1 . 4 1 3 . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 333 | . 9 . 81 . 153 . 63 . . 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Peak Influence 524 | . . 15 35 29 45 170 524 256 . . Initial 321 | . . . 5 14 11 17 321 256 . . Average 150 | . . 7 8 15 23 85 404 256 . . Maximum Alert Level 2 | . . . . . . . 2 1 . . Low Security (%) 69 | 100 100 100 100 100 100 100 . . . . Level 1 18 | . . . . . . . 56 100 . . Level 2 11 | . . . . . . . 43 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . 1 . 1 . 3 . . 1 Investigation 2 | . . . . . . . 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . 1 . 1 . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Distress Signals 2 | . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 1 20 14 3 10 1 24 . . 17 Peak Tracking Total 16 | . . 16 12 5 10 1 10 . . 14 Tactical Retreats 10 | . . 2 1 . . . 4 . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Traps Triggered 3 | . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Machines Accessed 10 | . 1 . . . 1 5 3 . . . Terminals 2 | . 1 . . . 1 . . . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 5 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . 4 . . . 1 7 4 . . . Successful 10 | . 1 . . . 1 6 2 . . . Failed 6 | . 3 . . . . 1 2 . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 4 . . . 1 7 1 . . . Terminals 5 | . 4 . . . 1 . . . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . . 7 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . 6 1 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 6 1 . . . Monitor 1 | . . . . . . 1 . . . . Tunnel 6 | . . . . . . 5 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Turns Passed 989 | 27 22 75 65 28 55 258 206 27 122 104 Spaces Moved 1860 | 42 42 146 110 56 101 487 373 51 251 201 Core 1649 | 40 42 146 110 56 101 487 373 51 74 169 Treads 2 | 2 . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 209 | . . . . . . . . . 177 32 Fastest Speed 45 | 50 50 50 50 50 50 50 50 50 45 45 Average Speed 49 | 55 50 50 50 50 50 50 50 50 46 49 Slowest Speed 160 | 160 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 14 49 21 12 29 98 18 1 45 33 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . 5 1 . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug 20 | . . . . . . . 20 . . . Terrain Destroyed 26 | . . . . . . . 26 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 26 | . . . . . . . 26 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Total 1909 | 44 42 147 117 55 104 500 389 51 254 206 Wait 3 | . . . . . . 2 . 1 . . Move 1850 | 41 41 145 109 55 100 486 372 50 250 201 Hop . | . . . . . . . . . . . Pick Up 11 | 1 1 . 2 . . 4 2 . 1 . Fast Attach 9 | 2 . . 1 . . 2 1 . 3 . Attach 6 | . . . 1 . . 1 4 . . . Detach 2 | . . . 1 . . . 1 . . . Swap . | . . . . . . . . . . . Drop 5 | . . . 1 . . 2 2 . . . Fire 5 | . . . 1 . . . 4 . . . Melee . | . . . . . . . . . . . Ram 16 | . . 2 1 . 4 1 3 . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 28 | -11/Junkyard | Entered Materials 34 | -10/Materials | Identified exit to Mines 50 | -10/Materials | Entered Mines 85 | -10/Mines | Assembled infested the area 90 | -10/Mines | Assisted by a Guerilla fighting off Assembled 121 | -10/Mines | Discovered new exit (range 7) 125 | -10/Mines | Entered Materials 125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 188 | -9/Materials | Discovered new exit (range 4) 190 | -9/Materials | Entered another Materials area 190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 213 | -8/Materials | Discovered new exit (range 11) 218 | -8/Materials | Entered Storage 271 | -8/Storage | Used back door to open Recycling access 271 | -8/Storage | Discovered new exit (range 5) 273 | -8/Storage | Entered Recycling 276 | -8/Recycling | Found Scrap Engine 316 | -8/Recycling | Build established: Mutant 384 | -8/Recycling | Discovered new exit (range 8) 531 | -8/Recycling | Entered Factory 531 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 651 | -6/Factory | Spotted B-75 Beast 725 | -6/Factory | Core integrity fell below 50% 730 | -6/Factory | Discovered new exit (range 12) 737 | -6/Factory | Entered another Factory area 737 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 747 | -5/Factory | Lost 4 parts (2u2w) 758 | -5/Factory | Discovered new exit (range 11) 764 | -5/Factory | Entered Upper Caves 851 | -5/Upper Caves | Discovered new exit (range 8) 854 | -5/Upper Caves | Identified exit to Upper Caves 886 | -5/Upper Caves | Entered another Upper Caves area 889 | -5/Upper Caves | Learned Factory trap positions 896 | -5/Upper Caves | Discovered new exit (range 9) 930 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 944 | -5/Upper Caves | Lost 3 parts (1n2u) 961 | -5/Upper Caves | Core integrity fell below 50% 990 | -5/Upper Caves | Self-destructed Last Messages --------------- 00911_ Arm. Scrap Engine destroyed. 00911_ Scrap Engine core remains intact and functional. 00913_ Authchip [R/Combat] destroyed. 00925_ S-27 Virus destroyed. 00929_ Slug penetrates Wall. 00930_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 00930_ L-41 Fighter springs to life. 00934_ Y-72 Warden: "REQUESTING BACKUP." 00942_ S-27 Virus destroyed. 00951_ Adv. Signal Interpreter destroyed. 00952_ System corrupted: Matter fused (-7). 00958_ Scrap Engine destroyed. 00958_ Slammed into S-27 Virus. 00958_ Destabilizing: System interference. 00958_ Imp. Salvage Targeting Computer temporarily disabled. 00959_ Slammed into S-27 Virus. 00959_ Imp. Salvage Targeting Computer broken. 00959_ Destabilizing: Short circuit. 00960_ Slammed into S-27 Virus. 00961_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ???????????????????????????# #?????? | | ????????????????????#####???# ##????? | | ????????????????????# ##???# #????? | | ??????????????####### #??## #????? | | ??????????????# #### #?????????? | | ??????????????# "" #????????????? | | ??????????????# """" ##???????????? | | ??????????????# "" ## ###### ##??????????? | | ??????????????# "" ## #????## ##?????????? | | ??????????????# """" ## #?????# ##????????? | | ??????????????# """" ## #?????## #????????? | | ??????????????# """" ## #????### ## ##?###????? | | ??????????????# ## #????# ####?## #????? | | ??????????????# $ #???# # ##?? ##???? | | ??????????????######## ##???## # #?## #???? | | ???????????????????## ###?????#### ### #???? | | ???????????????????# ##??????????## ## #???? | | ???????????????????# ##?????????#### # ##??? | | ???????????????????# #??????????# ##?? | | ???????????????????# #?????##???# ##? | | ???????????????????# #????## ##### # # ## | | ???????????????????# #????# #### # ## # | | ???????????????????# #????# ### ## # # | | ???????????????????# ####### # ##### # | | ???????????????????# ## #?## ##?## | | ???????????????????## @#??##### #??# | | ????????????????????## #????#### ###?# # | | ?????????????????????## ##????# ###% #?### ## | | ??????????????????????####????### ##%##???# | | ??????????????????????????????# #%#????# | | ??????????????????????????????# # %#???# # | | ??????????????????????????????### # #??# # | | ????????????????????????????????## ##??###### | | ?????????????????????????????????####????????### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 61 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakModifiedSabre Manual? 0 Play Time 00:13:18 Cumulative 298.3 hours Start 2023.06.15 @ 15:36:37 End 2023.06.15 @ 15:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 859 Rogue 859 Adventurer 0 Explorer 0 Win Type - Total 22 Types 8/0/10/2/0/0/2/0/0 Lore% 92 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb6cc2ce-fb77-41c2-bbf6-90afceb0233f