Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 21:45:41 Player: r@sin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1953) 1953 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4713 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer Recoil Stabilizer Hardened Heavy Armor Plating > --- WEAPON ----------- Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Hardened Heavy Armor Plating Recalibrator Gauss Rifle Advanced Assault Cannon Gauss Cannon [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon 2 | . . . . . 2 Parts Attached 54 | 7 1 4 6 24 12 Power 6 | 1 . . 2 2 1 Engine 3 | 1 . . 2 . . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 2 6 4 Treads 3 | . . . 2 1 . Leg 11 | 2 . . . 5 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 1 2 1 9 5 Device 10 | 1 . 1 . 6 2 Storage 4 | 1 1 . . 1 1 Processor 5 | . . 1 1 2 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 . 2 1 7 2 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 11 | 1 . 2 1 5 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 33 | . . 6 2 14 11 Power 3 | . . 1 . 1 1 Propulsion 11 | . . 2 . 5 4 Utility 9 | . . 2 . 5 2 Weapon 10 | . . 1 2 3 4 Highest Loss Streak 7 | . . 6 2 7 7 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 7 4 7 8 Power 1 | . 1 1 . 1 2 Propulsion . | 1 2 2 1 . . Utility 2 | . 1 2 1 2 1 Weapon 2 | . 1 2 1 2 3 Tool/Special . | . . . . . . Unused Backups 15 | . . 2 . 2 11 Power 4 | . . . . . 4 Propulsion 3 | . . 1 . . 2 Utility 4 | . . 1 . 1 2 Weapon 4 | . . . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 100 81 67 78 83 Engine 3 | . 14 9 11 4 . Core 4 | . . . . 4 6 Treads 2 | . . . 9 5 . Leg 17 | . 28 20 . 13 19 Device 13 | . 14 14 9 16 10 Storage 8 | . 14 11 11 9 6 Processor 5 | . . 4 9 7 5 Protection 2 | . . . . . 4 Energy Gun 1 | . 14 . . 1 . Ballistic Gun 20 | . 14 20 15 13 25 Peak Build Rating 45 | 7 7 10 10 30 45 Average Rating 26 | 4 7 9 9 21 38 On Entrance 8 | . 7 7 3 9 26 Naked Turns 33 | . . . . . 33 Heaviest Build 50 | 14 19 21 17 24 50 Greatest Support 45 | 20 20 20 20 43 45 Greatest Overweight (x) 14 | . . 3 . 5 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 5 6 9 8 10 10 Average Carried 7 | 3 5 7 4 7 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 5 6 9 5 9 5 Class Distribution -------------------- 31% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1897 | 183 . 205 115 696 698 Remotely . | . . . . . . Salvage Created 2309 | 13 . 245 90 828 1133 Parts 103 | 4 . 15 3 35 46 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 38 | . . 5 2 13 18 Guns 35 | . . 5 2 10 18 Cannons 3 | . . . . 3 . Classes Destroyed 13 | 1 . 4 . 4 4 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 2 | 1 . . . 1 . Hauler 1 | . . . . . 1 Recycler 2 | . . . . 1 1 Mechanic 1 | . . . . 1 . Watcher 2 | . . 1 . . 1 Swarmer 3 | . . 3 . . . Grunt 26 | . . 1 2 9 14 Duelist 2 | . . 1 . 1 . Sentry 3 | . . . . 1 2 Hunter 2 | . . . . 2 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | 1 . 3 1 6 7 Combat Bots Only 4 | . . 3 1 3 4 Max Kills in Single Turn 3 | 1 . 1 1 1 3 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 432 | . 17 78 24 150 163 Missed 120 | . 6 15 9 34 56 Hits 312 | . 11 63 15 116 107 Melee 7 | . . 2 . 5 . Projectile 305 | . 11 61 15 111 107 Critical Strikes 15 | . . 2 1 10 2 Damage Taken 5175 | . 133 673 226 1832 2311 Core 1442 | . 38 228 31 442 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 84 . 35 19 . Volleys Fired 201 | 2 2 21 19 97 60 Largest 4 | 2 2 2 2 2 4 Hottest 100 | 60 60 40 40 91 100 Shots Fired 452 | 4 4 42 24 176 202 Gun 437 | 4 4 42 24 161 202 Cannon 15 | . . . . 15 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 413 | 2 2 42 24 147 196 Thermal 39 | 2 2 . . 29 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 2 . 9 6 14 10 Robot Miss Streak 11 | 2 4 3 3 11 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 284 | 2 . 30 15 121 116 Core Hits 111 | 1 . 14 6 40 50 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 2 | . . . . 1 1 Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4779 | 27 . 384 139 1789 2440 Guns 4185 | 27 . 384 139 1580 2055 Cannons 205 | . . . . 205 . Explosions 345 | . . . . . 345 Melee . | . . . . . . Ramming 44 | . . . . 4 40 Kinetic 4011 | 15 . 384 139 1436 2037 Thermal 617 | 12 . . . 349 256 Explosive 107 | . . . . . 107 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 149 | . . . . 12 137 Projectiles 12 | . . . . 12 . Explosions 137 | . . . . . 137 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 435 | . . . . . 435 Shots 6 | . . . . . 6 Rammed 7 | . . . . . 7 Targets Rammed 11 | . . . . 1 10 Kicked 4 | . . . . 1 3 Crushed . | . . . . . . Highest Temperature 784 | . 9 11 24 318 784 Average Temperature 141 | . 8 4 6 59 187 Received Heat Transfer 1635 | . 75 165 144 900 351 Effects 25 | . . . . . 25 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 10 | . . . . . 10 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 944 | 25 . . . 695 224 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 83 Level 1 7 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 335 | 5 . 71 30 66 335 Initial 7 | . . . . 7 . Average 58 | . . 16 9 15 110 Influence Increases 1439 | 5 . 143 50 358 883 Destroy 0b10 Robot/C 760 | . . 100 40 260 360 Destroy 0b10 Robot/NC 65 | 5 . 20 . 15 25 Destroy Leader 186 | . . 22 10 70 84 Successful Hack 14 | . . . . 9 5 Disable Machine 225 | . . . . . 225 Destroy Structure 54 | . . 1 . 4 49 Lose Combat Pursuer 135 | . . . . . 135 Influence Decreases 1147 | 5 . 143 30 378 591 Entered New Map 13 | . . . . 13 . Time Decay 729 | 5 . 83 20 249 372 Lost Part 296 | . . 60 10 116 110 Purge Threat 109 | . . . . . 109 Squads Dispatched 10 | . 1 . . 5 4 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 6 15 2 25 29 Peak Tracking Total 8 | . 5 8 2 7 4 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 15 | . . . . . 15 Max in Single Turn 15 | . . . . . 15 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 1 1 . 4 7 Terminals 10 | . 1 1 . 2 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 2 1 . 12 10 Successful 13 | . 2 1 . 7 3 Failed 12 | . . . . 5 7 Catastrophic 7 | . . . . 2 5 Database Lockouts . | . . . . . . Manual 14 | . . 1 . 6 7 Terminals 17 | . 2 1 . 6 8 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . 2 1 . 2 2 Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Unreport Threat 2 | . . . . 1 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . . 3 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2126 | 30 144 300 91 953 608 Optics 903 | . . . . 449 454 Terrain 943 | . . 150 91 702 . Traps 153 | . . . . . 153 Seismic 474 | 30 144 300 . . . Machine Analysis 692 | . . . . 237 455 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3060 | 85 144 342 96 953 1440 Spaces Moved 1598 | 56 113 166 27 436 800 Core 95 | 4 . 7 . 3 81 Treads 142 | . . . 27 115 . Legs 1305 | 52 113 159 . 318 663 Wheels . | . . . . . . Hover 56 | . . . . . 56 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 120 50 Average Speed 148 | 115 120 155 160 142 156 Slowest Speed 750 | 120 120 200 160 300 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 25 19 10 39 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . . . 45 Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2001 | 69 117 208 59 623 925 Wait 62 | . . 9 5 33 15 Move 1593 | 55 112 165 26 435 800 Hop . | . . . . . . Pick Up 39 | 5 1 5 1 15 12 Fast Attach 23 | 7 . 1 . 12 3 Attach 21 | . . 1 6 9 5 Detach 3 | . . . . 3 . Swap 22 | . 1 3 2 10 6 Drop 25 | . 1 2 . 8 14 Fire 201 | 2 2 21 19 97 60 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick 4 | . . . . 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 349 | -9/Materials | Identified exit to Mines 349 | -9/Materials | Identified exit to Storage 565 | -9/Materials | Core integrity fell below 50% 572 | -9/Materials | Entered Mines 591 | -9/Mines | Lost 6 parts (1p2n2u1w) 592 | -9/Mines | Discovered new exit (range 15) 593 | -9/Mines | Identified exit to Exiles 668 | -9/Mines | Entered Materials 668 | -8/Materials | Evolved 2 slots: Utility x2 764 | -8/Materials | Garrison activated, responded to threat 918 | -8/Materials | Core integrity fell below 50% 975 | -8/Materials | Lost 7 parts (1p2n2u2w) 1275 | -8/Materials | Build established: Scavenger-Mutant 1283 | -8/Materials | Garrison activated, responded to threat 1401 | -8/Materials | Lost 3 parts (2n1u) 1443 | -8/Materials | Identified exit to Factory 1589 | -8/Materials | Core integrity fell below 20% 1621 | -8/Materials | Entered Factory 1621 | -7/Factory | Evolved 2 slots: Weapon x2 1957 | -7/Factory | Build established: Scavenger-Skirmisher 2280 | -7/Factory | Build established: Scavenger-Gunner 2657 | -7/Factory | Build established: Scavenger-Tank 2829 | -7/Factory | Core integrity fell below 50% 2851 | -7/Factory | Lost 3 parts (2n1w) 2968 | -7/Factory | Released all parts (10) 3023 | -7/Factory | Core integrity fell below 20% 3061 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Refit Scanning configuration... Attaching: Backup Power I x1 Backup Propulsion I x2 Backup Plating I x2 Backup Laser I x2 03001_ PH0#A,KLT FFNAZZ ,QVG=BNQWCUL 03019_ Backup Plating I destroyed. 03021_ Backup Laser I destroyed. 03021_ Slammed into S-27 Virus. 03027_ Backup Power I destroyed. 03031_ Backup Plating I destroyed. 03036_ Backup Laser I destroyed. 03036_ Backup Propulsion I destroyed. 03037_ Slammed into S-27 Virus. 03043_ Backup Propulsion I destroyed. 03060_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4E. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????########??##????????????? | | ????????????????????????? ? #???????????? | | ????????????????????????# """ """? #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????#@""" """ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# """ """ #???????????? | | ?????????????????########s""" """ #???????????? | | ?????????????????# # s #???????????? | | ?????????????????# # #???????????? | | ?????????????????# # s ! #???????????? | | ?????????????????# # #???????????? | | ??????????????????? #######/################?? | | ????????????????????? #???# + #?? | | ???????????????####?###+###?# # """""" #?? | | ???????????????# # #?# # """""" #?? | | ???????????????# # ### + """""" #?? | | ???????????????# + " # """""" #?? | | ???????????????# # ### ^ # #?? | | ???????????????# # #?# ^# """""" #?? | | ???????????????# !?### ###?# # """""" #?? | | ???????????????# ???# #???# # """""" #?? | | ???????????????# ????# #???# # """""" #?? | | ???????????????###????# #???# # #?? | | ???????????????########+##### # #?? | | ???????????????# ! # ##############?? | | ???????????????# # #??????????????? | | ???????????????+ "" "" # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentShadeConstruct Manual? 0 Play Time 00:29:16 Cumulative 33.9 hours Start 2025.05.06 @ 21:17:42 End 2025.05.06 @ 21:45:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 26 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aaaebf3-a4c7-42c4-aa47-0b279fe979e7