Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 21:45:41
Player: r@sin
Result: Destroyed by S-27 Virus with Autogun
Performance
-------------
Evolutions (3) 1500
Regions Visited (5) 1000
Robots Destroyed (48) 240
Value Destroyed (1953) 1953
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 4713
Bonus
-------
None
Cogmind
---------
Core Integrity 0/700
Matter 58/300
Energy 99/100
System Corruption 1%
Temperature Cool (0)
Movement Core (50)
Location -7/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (5) ------
(None)
> --- WEAPON (4) -------
(None)
> --- INVENTORY (5) ----
Micro Nuclear Core
Light Angular Momentum Engine
Light Angular Momentum Engine
Hardened Heavy Armor Plating
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Carbon-fiber Leg
Carbon-fiber Leg
Carbon-fiber Leg
> --- UTILITY ----------
Medium Storage Unit
Recoil Stabilizer
Recoil Stabilizer
Hardened Heavy Armor Plating
> --- WEAPON -----------
Autogun
Enhanced Autogun
Enhanced Autogun
Enhanced Autogun
> --- INVENTORY --------
Light Nuclear Core
Light Angular Momentum Engine
Light Angular Momentum Engine
Carbon-fiber Leg
Hardened Heavy Armor Plating
Recalibrator
Gauss Rifle
Advanced Assault Cannon
Gauss Cannon
[Rating: 45]
Favorites
-----------
Power Light Nuclear Core
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Carbon-fiber Leg
Treads Light Treads
Leg Carbon-fiber Leg
Hover Unit Backup Propulsion I
Utility Medium Storage Unit
Device Recoil Stabilizer
Storage Medium Storage Unit
Processor Advanced Visual Processing Unit
Protection Hardened Heavy Armor Plating
Weapon Enhanced Autogun
Energy Gun Small Laser
Energy Cannon Particle Cannon
Ballistic Gun Enhanced Autogun
Build | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Min Mat Fac
Slots Evolved 6 | . . 2 . 2 2
Power . | . . . . . .
Propulsion 1 | . . 1 . . .
Utility 3 | . . 1 . 2 .
Weapon 2 | . . . . . 2
Parts Attached 54 | 7 1 4 6 24 12
Power 6 | 1 . . 2 2 1
Engine 3 | 1 . . 2 . .
Core 3 | . . . . 2 1
Reactor . | . . . . . .
Propulsion 14 | 2 . . 2 6 4
Treads 3 | . . . 2 1 .
Leg 11 | 2 . . . 5 4
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 20 | 2 1 2 1 9 5
Device 10 | 1 . 1 . 6 2
Storage 4 | 1 1 . . 1 1
Processor 5 | . . 1 1 2 1
Hackware . | . . . . . .
Protection 1 | . . . . . 1
Artifact . | . . . . . .
Weapon 14 | 2 . 2 1 7 2
Energy Gun 2 | 1 . . . 1 .
Energy Cannon 1 | . . . . 1 .
Ballistic Gun 11 | 1 . 2 1 5 2
Ballistic Cannon . | . . . . . .
Launcher . | . . . . . .
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 1 | . . . . 1 .
Parts Lost 33 | . . 6 2 14 11
Power 3 | . . 1 . 1 1
Propulsion 11 | . . 2 . 5 4
Utility 9 | . . 2 . 5 2
Weapon 10 | . . 1 2 3 4
Highest Loss Streak 7 | . . 6 2 7 7
To Critical Strikes . | . . . . . .
Average Backups 7 | 2 5 7 4 7 8
Power 1 | . 1 1 . 1 2
Propulsion . | 1 2 2 1 . .
Utility 2 | . 1 2 1 2 1
Weapon 2 | . 1 2 1 2 3
Tool/Special . | . . . . . .
Unused Backups 15 | . . 2 . 2 11
Power 4 | . . . . . 4
Propulsion 3 | . . 1 . . 2
Utility 4 | . . 1 . 1 2
Weapon 4 | . . . . 1 3
Tool/Special . | . . . . . .
Average Slot Usage (%) 81 | . 100 81 67 78 83
Engine 3 | . 14 9 11 4 .
Core 4 | . . . . 4 6
Treads 2 | . . . 9 5 .
Leg 17 | . 28 20 . 13 19
Device 13 | . 14 14 9 16 10
Storage 8 | . 14 11 11 9 6
Processor 5 | . . 4 9 7 5
Protection 2 | . . . . . 4
Energy Gun 1 | . 14 . . 1 .
Ballistic Gun 20 | . 14 20 15 13 25
Peak Build Rating 45 | 7 7 10 10 30 45
Average Rating 26 | 4 7 9 9 21 38
On Entrance 8 | . 7 7 3 9 26
Naked Turns 33 | . . . . . 33
Heaviest Build 50 | 14 19 21 17 24 50
Greatest Support 45 | 20 20 20 20 43 45
Greatest Overweight (x) 14 | . . 3 . 5 14
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 20 | 8 10 10 10 20 10
Average Capacity 9 | 6 9 10 10 10 9
Most Carried 10 | 5 6 9 8 10 10
Average Carried 7 | 3 5 7 4 7 9
Final Capacity 10 | 8 10 10 10 10 5
Final Carried 9 | 5 6 9 5 9 5
Class Distribution
--------------------
31% | Mutant
24% | Scavenger-Mutant
19% | Scavenger-Gunner
12% | Scavenger-Tank
11% | Scavenger-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Scavenger-Gunner | -7/Factory
Resources | -11 -10 -9 -9 -8 -7
----------- Run | Yrd Mat Mat Min Mat Fac
Matter Collected 1897 | 183 . 205 115 696 698
Remotely . | . . . . . .
Salvage Created 2309 | 13 . 245 90 828 1133
Parts 103 | 4 . 15 3 35 46
Haulers Intercepted 1 | . . . . . 1
Recyclers Shooed 3 | . . 1 1 . 1
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Min Mat Fac
Combat Hostiles Destroyed 38 | . . 5 2 13 18
Guns 35 | . . 5 2 10 18
Cannons 3 | . . . . 3 .
Classes Destroyed 13 | 1 . 4 . 4 4
Worker 1 | . . . . . 1
Builder 1 | . . . . . 1
Tunneler 2 | 1 . . . 1 .
Hauler 1 | . . . . . 1
Recycler 2 | . . . . 1 1
Mechanic 1 | . . . . 1 .
Watcher 2 | . . 1 . . 1
Swarmer 3 | . . 3 . . .
Grunt 26 | . . 1 2 9 14
Duelist 2 | . . 1 . 1 .
Sentry 3 | . . . . 1 2
Hunter 2 | . . . . 2 .
Programmer 2 | . . . . . 2
Best Kill Streak 7 | 1 . 3 1 6 7
Combat Bots Only 4 | . . 3 1 3 4
Max Kills in Single Turn 3 | 1 . 1 1 1 3
Gunslinging 1 | . . . . . 1
Exploded . | . . . . . .
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -9 -8 -7
-------- Run | Yrd Mat Mat Min Mat Fac
Hostile Shots Fired 432 | . 17 78 24 150 163
Missed 120 | . 6 15 9 34 56
Hits 312 | . 11 63 15 116 107
Melee 7 | . . 2 . 5 .
Projectile 305 | . 11 61 15 111 107
Critical Strikes 15 | . . 2 1 10 2
Damage Taken 5175 | . 133 673 226 1832 2311
Core 1442 | . 38 228 31 442 703
Absorbed by Shields . | . . . . . .
Core Remaining (%) 59 | 100 84 . 35 19 .
Volleys Fired 201 | 2 2 21 19 97 60
Largest 4 | 2 2 2 2 2 4
Hottest 100 | 60 60 40 40 91 100
Shots Fired 452 | 4 4 42 24 176 202
Gun 437 | 4 4 42 24 161 202
Cannon 15 | . . . . 15 .
Launcher . | . . . . . .
Special . | . . . . . .
Kinetic 413 | 2 2 42 24 147 196
Thermal 39 | 2 2 . . 29 6
Explosive . | . . . . . .
Electromagnetic . | . . . . . .
Robot Hit Streak 14 | 2 . 9 6 14 10
Robot Miss Streak 11 | 2 4 3 3 11 5
Penetration Max . | . . . . . .
Secondary Targets 4 | . . 2 . . 2
Max Gunslinging Chain 1 | . . 1 . . 1
Shots Hit Robots 284 | 2 . 30 15 121 116
Core Hits 111 | 1 . 14 6 40 50
Critical Kills . | . . . . . .
Critical Parts Destroyed 2 | . . . . 1 1
Critical Strikes 2 | . . . . 1 1
Destroy 2 | . . . . 1 1
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 4779 | 27 . 384 139 1789 2440
Guns 4185 | 27 . 384 139 1580 2055
Cannons 205 | . . . . 205 .
Explosions 345 | . . . . . 345
Melee . | . . . . . .
Ramming 44 | . . . . 4 40
Kinetic 4011 | 15 . 384 139 1436 2037
Thermal 617 | 12 . . . 349 256
Explosive 107 | . . . . . 107
Electromagnetic . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 1 | . . . . . 1
Average Corruption 1 | . . . . . 1
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 4 | . . . . . 4
Message Errors 1 | . . . . . 1
Matter Fused 2 | . . . . . 2
Weapon Failures 1 | . . . . . 1
Overload Shots . | . . . . . .
Overflow Damage 149 | . . . . 12 137
Projectiles 12 | . . . . 12 .
Explosions 137 | . . . . . 137
Melee . | . . . . . .
Knockbacks . | . . . . . .
Impact . | . . . . . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage 435 | . . . . . 435
Shots 6 | . . . . . 6
Rammed 7 | . . . . . 7
Targets Rammed 11 | . . . . 1 10
Kicked 4 | . . . . 1 3
Crushed . | . . . . . .
Highest Temperature 784 | . 9 11 24 318 784
Average Temperature 141 | . 8 4 6 59 187
Received Heat Transfer 1635 | . 75 165 144 900 351
Effects 25 | . . . . . 25
Shutdowns 4 | . . . . . 4
Energy Bleed 2 | . . . . . 2
Interference 10 | . . . . . 10
Matter Decay 1 | . . . . . 1
Short Circuit 2 | . . . . . 2
Damage (minor) 3 | . . . . . 3
Damage (core) 3 | . . . . . 3
Siege Activations . | . . . . . .
Martial Activations . | . . . . . .
Shielding Activations . | . . . . . .
Robots Disrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 1 | . . . . 1 .
Heat Transferred 944 | 25 . . . 695 224
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Min Mat Fac
Maximum Alert Level 1 | . . . . . 1
Low Security (%) 92 | 100 100 100 100 100 83
Level 1 7 | . . . . . 16
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Peak Influence 335 | 5 . 71 30 66 335
Initial 7 | . . . . 7 .
Average 58 | . . 16 9 15 110
Influence Increases 1439 | 5 . 143 50 358 883
Destroy 0b10 Robot/C 760 | . . 100 40 260 360
Destroy 0b10 Robot/NC 65 | 5 . 20 . 15 25
Destroy Leader 186 | . . 22 10 70 84
Successful Hack 14 | . . . . 9 5
Disable Machine 225 | . . . . . 225
Destroy Structure 54 | . . 1 . 4 49
Lose Combat Pursuer 135 | . . . . . 135
Influence Decreases 1147 | 5 . 143 30 378 591
Entered New Map 13 | . . . . 13 .
Time Decay 729 | 5 . 83 20 249 372
Lost Part 296 | . . 60 10 116 110
Purge Threat 109 | . . . . . 109
Squads Dispatched 10 | . 1 . . 5 4
Investigation . | . . . . . .
Extermination 3 | . . . . . 3
Reinforcement 3 | . 1 . . 1 1
Assault . | . . . . . .
Garrison 4 | . . . . 4 .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 1 | . . . . . 1
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -9 -9 -8 -7
--------- Run | Yrd Mat Mat Min Mat Fac
Distress Signals 5 | . 1 2 . 2 .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 77 | . 6 15 2 25 29
Peak Tracking Total 8 | . 5 8 2 7 4
Tactical Retreats 3 | . . . . . 3
Traps | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Min Mat Fac
Traps Triggered 2 | . . 1 . . 1
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -9 -9 -8 -7
---------- Run | Yrd Mat Mat Min Mat Fac
Machines Disabled 15 | . . . . . 15
Max in Single Turn 15 | . . . . . 15
Garrison Access 1 | . . . . 1 .
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -9 -9 -8 -7
--------- Run | Yrd Mat Mat Min Mat Fac
Machines Accessed 13 | . 1 1 . 4 7
Terminals 10 | . 1 1 . 2 6
Fabricators . | . . . . . .
Repair Stations 1 | . . . . . 1
Recycling Units . | . . . . . .
Scanalyzers 1 | . . . . 1 .
Garrison Access 1 | . . . . 1 .
Total Hacks 25 | . 2 1 . 12 10
Successful 13 | . 2 1 . 7 3
Failed 12 | . . . . 5 7
Catastrophic 7 | . . . . 2 5
Database Lockouts . | . . . . . .
Manual 14 | . . 1 . 6 7
Terminals 17 | . 2 1 . 6 8
Fabricators . | . . . . . .
Repair Stations 2 | . . . . . 2
Recycling Units . | . . . . . .
Scanalyzers 4 | . . . . 4 .
Garrison Access 2 | . . . . 2 .
Terminal Hacks 7 | . 2 1 . 2 2
Open DSF 1 | . . . . . 1
Level Access Points 1 | . . . . 1 .
Branch Access Points 1 | . . 1 . . .
Unreport Threat 2 | . . . . 1 1
Hauler Manifests 1 | . 1 . . . .
Zone Layout 1 | . 1 . . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks 1 | . . . . . 1
Refit 1 | . . . . . 1
Recycling Unit Hacks . | . . . . . .
Scanalyzer 4 | . . . . 4 .
Insert Component 2 | . . . . 2 .
Analyze 2 | . . . . 2 .
Garrison Access Hacks 1 | . . . . 1 .
Seal Access 1 | . . . . 1 .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 9 | . . . . 3 6
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired 2 | . . . . 2 .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed 2 | . . . . 2 .
Part Schematics Acquired 2 | . . . . 2 .
Parts Damaged 1 | . . . . 1 .
Bothacking | -11 -10 -9 -9 -8 -7
------------ Run | Yrd Mat Mat Min Mat Fac
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -9 -8 -7
-------- Run | Yrd Mat Mat Min Mat Fac
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Min Mat Fac
Active Infowar (turns) 2126 | 30 144 300 91 953 608
Optics 903 | . . . . 449 454
Terrain 943 | . . 150 91 702 .
Traps 153 | . . . . . 153
Seismic 474 | 30 144 300 . . .
Machine Analysis 692 | . . . . 237 455
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered 1 | . . . 1 . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -9 -8 -7
------------- Run | Yrd Mat Mat Min Mat Fac
Turns Passed 3060 | 85 144 342 96 953 1440
Spaces Moved 1598 | 56 113 166 27 436 800
Core 95 | 4 . 7 . 3 81
Treads 142 | . . . 27 115 .
Legs 1305 | 52 113 159 . 318 663
Wheels . | . . . . . .
Hover 56 | . . . . . 56
Flight . | . . . . . .
Fastest Speed 50 | 50 120 120 160 120 50
Average Speed 148 | 115 120 155 160 142 156
Slowest Speed 750 | 120 120 200 160 300 750
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Potential Cave-ins . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 19 | 4 25 19 10 39 22
Regions Visited 5
Branch Regions 1
Pre-discovered Areas . | . . . . . .
Known Exits Taken 2 | . . 1 . 1 .
Unknown Exits Taken 3 | 1 1 . 1 . .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 45 | . . . . . 45
Melee . | . . . . . .
Projectile . | . . . . . .
AOE 45 | . . . . . 45
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -9 -8 -7
--------- Run | Yrd Mat Mat Min Mat Fac
Total 2001 | 69 117 208 59 623 925
Wait 62 | . . 9 5 33 15
Move 1593 | 55 112 165 26 435 800
Hop . | . . . . . .
Pick Up 39 | 5 1 5 1 15 12
Fast Attach 23 | 7 . 1 . 12 3
Attach 21 | . . 1 6 9 5
Detach 3 | . . . . 3 .
Swap 22 | . 1 3 2 10 6
Drop 25 | . 1 2 . 8 14
Fire 201 | 2 2 21 19 97 60
Melee . | . . . . . .
Ram 7 | . . . . . 7
Kick 4 | . . . . 1 3
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire 1 | . . 1 . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 3 exits: *Min x2 / Sto)
-9/Mines (discovered 2 exits: *Mat / Exi)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
History
---------
Turn | Location | Event
5 | -11/Scrapyard | Discovered new exit (range 16)
86 | -11/Scrapyard | Entered Materials
100 | -10/Materials | Discovered new exit (range 13)
230 | -10/Materials | Entered another Materials area
230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
300 | -9/Materials | Build established: Mutant
349 | -9/Materials | Identified exit to Mines
349 | -9/Materials | Identified exit to Storage
565 | -9/Materials | Core integrity fell below 50%
572 | -9/Materials | Entered Mines
591 | -9/Mines | Lost 6 parts (1p2n2u1w)
592 | -9/Mines | Discovered new exit (range 15)
593 | -9/Mines | Identified exit to Exiles
668 | -9/Mines | Entered Materials
668 | -8/Materials | Evolved 2 slots: Utility x2
764 | -8/Materials | Garrison activated, responded to threat
918 | -8/Materials | Core integrity fell below 50%
975 | -8/Materials | Lost 7 parts (1p2n2u2w)
1275 | -8/Materials | Build established: Scavenger-Mutant
1283 | -8/Materials | Garrison activated, responded to threat
1401 | -8/Materials | Lost 3 parts (2n1u)
1443 | -8/Materials | Identified exit to Factory
1589 | -8/Materials | Core integrity fell below 20%
1621 | -8/Materials | Entered Factory
1621 | -7/Factory | Evolved 2 slots: Weapon x2
1957 | -7/Factory | Build established: Scavenger-Skirmisher
2280 | -7/Factory | Build established: Scavenger-Gunner
2657 | -7/Factory | Build established: Scavenger-Tank
2829 | -7/Factory | Core integrity fell below 50%
2851 | -7/Factory | Lost 3 parts (2n1w)
2968 | -7/Factory | Released all parts (10)
3023 | -7/Factory | Core integrity fell below 20%
3061 | -7/Factory | Destroyed by S-27 Virus with Autogun
Last Messages
---------------
>>Refit
Scanning configuration...
Attaching:
Backup Power I x1
Backup Propulsion I x2
Backup Plating I x2
Backup Laser I x2
03001_ PH0#A,KLT FFNAZZ ,QVG=BNQWCUL
03019_ Backup Plating I destroyed.
03021_ Backup Laser I destroyed.
03021_ Slammed into S-27 Virus. <x4>
03027_ Backup Power I destroyed.
03031_ Backup Plating I destroyed.
03036_ Backup Laser I destroyed.
03036_ Backup Propulsion I destroyed.
03037_ Slammed into S-27 Virus. <x2>
03043_ Backup Propulsion I destroyed.
03060_ ALERT: Potential suspicious activity
detected, Programmers report to Factory Zone
4E.
Map
-----
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| ???????????????# ????# #???# # """""" #?? |
| ???????????????###????# #???# # #?? |
| ???????????????########+##### # #?? |
| ???????????????# ! # ##############?? |
| ???????????????# # #??????????????? |
| ???????????????+ "" "" # #??????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 20
Terrain Scan Range 16
Terrain Scan Density 10
Armor Coverage 600
Evasion (%) 55
Targeting Accuracy 8
Recoil Reduction 8
Item Schematics
-----------------
Hcp. Storage Unit | -8/Materials | Scanalyzed
Enh. Autogun | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Repaired
----------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ComponentShadeConstruct
Manual? 0
Play Time 00:29:16
Cumulative 33.9 hours
Start 2025.05.06 @ 21:17:42
End 2025.05.06 @ 21:45:41
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 35
Rogue 26
Adventurer 9
Explorer 0
Win Type -
Total 3
Types 2/0/1/0/0/0/0/0/0/0
Lore% 25
Gallery% 32
Achievement% 38
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 8aaaebf3-a4c7-42c4-aa47-0b279fe979e7