Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.07 @ 19:16:30 Player: MolePlayingNice Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (3255) 3255 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1619) 1619 TOTAL SCORE: 8519 Bonus ------- High Alert Combat Kills 715 Follower Combat Kills 546 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -442 Cogmind --------- Core Integrity 0/850 Matter 90/300 Energy 28/160 System Corruption 18% Temperature Warm (175) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ Advanced Melee Analysis Suite Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Power Sword > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Improved Heat Sink Energy Well Matter Compressor Enhanced Optical Array Advanced Melee Analysis Suite Core Analyzer Core Analyzer Improved Light Armor Plating Layered Medium Armor Plating Force Field Gatling Laser Gatling Laser Heavy Machine Gun CPS Tube Botcube [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 109 | 7 4 9 1 10 78 Power 7 | 1 . 1 . . 5 Engine 5 | 1 . 1 . . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 28 | 2 . 1 1 3 21 Treads 20 | 2 . 1 1 3 13 Leg 7 | . . . . . 7 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 2 2 3 . 3 20 Device 6 | 1 . 1 . . 4 Storage 4 | 1 1 . . 1 1 Processor 7 | . . . . 1 6 Hackware 4 | . . . . . 4 Protection 9 | . 1 2 . 1 5 Artifact . | . . . . . . Weapon 44 | 2 2 4 . 4 32 Energy Gun 6 | 1 . . . 1 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 23 | 1 2 3 . 3 14 Ballistic Cannon 7 | . . . . . 7 Launcher 2 | . . 1 . . 1 Special Weapon 3 | . . . . . 3 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 39 | . . 2 . 7 30 Power 4 | . . 1 . 1 2 Propulsion 15 | . . . . 2 13 Utility 7 | . . . . 1 6 Weapon 13 | . . 1 . 3 9 Highest Loss Streak 13 | . . 1 . 5 13 To Critical Strikes . | . . . . . . Average Backups 14 | 3 13 5 5 16 18 Power . | . 1 . . . 1 Propulsion 1 | 1 3 . . . 2 Utility 6 | . 6 2 3 8 8 Weapon 3 | . 2 1 1 4 3 Tool/Special . | . . . . . . Unused Backups 70 | . 5 9 . 9 47 Power 4 | . . 1 . . 3 Propulsion 11 | . 2 2 . 1 6 Utility 39 | . 2 5 . 6 26 Weapon 12 | . 1 1 . 2 8 Tool/Special 4 | . . . . . 4 Average Slot Usage (%) 94 | . 100 94 100 97 90 Engine 9 | . 14 13 14 13 4 Treads 25 | . 28 28 28 27 21 Device 5 | . 8 9 14 . 5 Storage 6 | . 14 . . 12 5 Processor 7 | . . . . 11 11 Hackware 3 | . . . . . 7 Protection 6 | . 5 13 14 2 5 Energy Gun 1 | . 7 . . . 1 Ballistic Gun 18 | . 20 24 28 27 7 Ballistic Cannon 3 | . . . . . 7 Slashing Weapon 1 | . . . . . 3 Peak Build Rating 71 | 7 9 11 10 24 71 Average Rating 31 | 5 8 10 10 16 56 On Entrance 9 | . 7 9 11 10 22 Naked Turns . | . . . . . . Heaviest Build 81 | 14 34 34 15 57 81 Greatest Support 114 | 40 40 40 40 43 114 Greatest Overweight (x) 6 | 3 . . . 2 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 5 20 20 Average Capacity 15 | 7 14 5 5 18 19 Most Carried 20 | 6 15 15 5 20 20 Average Carried 14 | 3 13 4 5 17 19 Final Capacity 20 | 8 15 5 5 20 5 Final Carried 20 | 5 15 5 5 20 1 Class Distribution -------------------- 59% | Mutant 15% | Scavenger-Assassin 11% | Scavenger-Tank 5% | Hacker-Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 4530 | 240 69 521 150 358 3192 Remotely . | . . . . . . Salvage Created 4292 | 31 87 156 59 422 3537 Parts 205 | 5 10 11 3 21 155 Haulers Intercepted 5 | . . . . . 5 Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 65 | . 3 7 1 7 47 Melee 1 | . . . . . 1 Guns 41 | . 3 4 1 7 26 Cannons 19 | . . . . . 19 AOE 4 | . . 3 . . 1 Classes Destroyed 23 | 2 2 2 1 3 13 Worker 5 | 1 . . . . 4 Builder 1 | . . . . . 1 Tunneler 4 | 2 . . . . 2 Hauler 5 | . . . . . 5 Recycler 6 | . . . . . 6 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 14 | . 3 5 . . 6 Saboteur 1 | . . . . . 1 Grunt 19 | . . . . . 19 Brawler 3 | . . . . . 3 Duelist 1 | . . . . . 1 Sentry 6 | . . . 1 . 5 Demolisher 2 | . . . . . 2 Hunter 5 | . . . . . 5 Programmer 5 | . . . . . 5 Artisan 1 | . . 1 . . . Subdweller 4 | . . 4 . . . Federalist 1 | . . . . 1 . Guru 1 | . . . . 1 . Scrapper 5 | . . . . 5 . Botcube 1 | . . . . . 1 Best Kill Streak 6 | 2 4 3 1 2 6 Combat Bots Only 5 | . 3 3 1 2 5 Max Kills in Single Turn 3 | 1 1 3 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 3 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 749 | . 9 33 2 94 611 Missed 228 | . 2 10 1 15 200 Damage Taken 8448 | . 52 477 15 1287 6617 Core 1022 | . . 12 . 160 850 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 113 | . . . . 113 . Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 289 | 13 8 41 8 28 191 Largest 4 | 2 2 2 2 2 4 Hottest 208 | 70 70 50 40 110 208 Shots Fired 671 | 26 15 62 16 54 498 Gun 445 | 26 15 47 16 54 287 Cannon 207 | . . . . . 207 Launcher 16 | . . 15 . . 1 Special 3 | . . . . . 3 Kinetic 591 | 13 12 62 16 42 446 Thermal 74 | 13 3 . . 12 46 Explosive 1 | . . . . . 1 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 13 | 7 2 8 3 13 13 Robot Miss Streak 5 | 3 2 2 1 4 5 Penetration Max 1 | . . . . 1 1 Secondary Targets 8 | . 1 . . . 7 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 416 | 18 6 26 8 39 319 Core Hits 185 | 4 6 18 3 19 135 Critical Kills 4 | . . . . 1 3 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 15 | . 1 . . 1 13 Burn 1 | . 1 . . . . Destroy 5 | . . . . 1 4 Blast 9 | . . . . . 9 Melee Attacks 26 | . . . . . 26 Impact . | . . . . . . Slashing 26 | . . . . . 26 Piercing . | . . . . . . Sneak Attacks 9 | . . . . . 9 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10278 | 179 85 712 96 715 8491 Guns 5648 | 179 85 397 96 715 4176 Cannons 3208 | . . . . . 3208 Explosions 491 | . . 315 . . 176 Melee 931 | . . . . . 931 Ramming . | . . . . . . Kinetic 8157 | 78 60 712 96 508 6703 Thermal 994 | 101 25 . . 207 661 Explosive 176 | . . . . . 176 Electromagnetic 20 | . . . . . 20 Impact . | . . . . . . Slashing 931 | . . . . . 931 Piercing . | . . . . . . Highest Corruption 18 | . . . . 2 18 Average Corruption 7 | . . . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 120 | . . . . . 120 Message Errors 26 | . . . . . 26 Matter Fused 29 | . . . . . 29 Heat Flow Errors 12 | . . . . . 12 Energy Discharges 19 | . . . . . 19 Parts Fused 1 | . . . . . 1 Data Loss (minor) 11 | . . . . . 11 Data Loss (major) 4 | . . . . . 4 Misfires 5 | . . . . . 5 Alerts 7 | . . . . . 7 Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 372 | . . . . . 372 Projectiles 78 | . . . . . 78 Explosions . | . . . . . . Melee 294 | . . . . . 294 Knockbacks 23 | . . . . . 23 Impact . | . . . . . . Kinetic 21 | . . . . . 21 Secondary 2 | . . . . . 2 Self-Inflicted Damage 111 | . . 83 . . 28 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 471 | 120 60 . 7 471 342 Average Temperature 88 | 48 26 . 4 123 84 Received Heat Transfer 2456 | . . 72 9 695 1680 Effects 3 | . . . . 2 1 Energy Bleed 2 | . . . . 1 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . 3 . Heat Transferred 1663 | 296 148 . . 175 1044 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 4 | . . . . . 4 Low Security (%) 51 | 100 100 . 100 . 35 Level 1 11 | . . . . . 14 Level 2 9 | . . . . . 13 Level 3 23 | . . . . . 31 Level 4 3 | . . . . . 4 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1381 | 10 113 . 50 . 1381 Initial 40 | . . . 40 . . Average 374 | 1 29 . 13 . 494 Influence Increases 2746 | 15 130 330 246 . 2025 Destroy 0b10 Robot/C 1480 | . 60 200 40 . 1180 Destroy 0b10 Robot/NC 130 | 15 10 . . . 105 Destroy Leader 344 | . 14 20 . . 310 Allied During Kill 96 | . . 20 1 . 75 Successful Hack 115 | . . . 25 . 90 Select Force Hacks 180 | . . . 180 . . Disable Machine 135 | . . . . . 135 Destroy Structure 56 | . 1 . . . 55 Lose Combat Pursuer 210 | . 45 90 . . 75 Influence Decreases 1392 | 15 89 264 280 . 744 Time Decay 1031 | 15 89 204 280 . 443 Lost Part 301 | . . 20 . . 281 Lost Ally 60 | . . 40 . . 20 Squads Dispatched 20 | . . . . . 20 Investigation 5 | . . . . . 5 Extermination 6 | . . . . . 6 Reinforcement 3 | . . . . . 3 Assault 3 | . . . . . 3 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 152 | . 9 26 2 23 92 Peak Tracking Total 9 | . 7 6 1 5 9 Tactical Retreats 8 | . 1 2 . . 5 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . . 1 . 1 9 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 41 | . 1 1 13 5 21 Terminals 15 | . 1 . 5 . 9 Fabricators 4 | . . . . . 4 Repair Stations 1 | . . . . . 1 Recycling Units 10 | . . . 6 . 4 Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Total Hacks 121 | . 1 3 26 36 55 Successful 90 | . . 3 22 36 29 Failed 30 | . 1 . 4 . 25 Catastrophic 9 | . 1 . . . 8 Database Lockouts 1 | . . . . . 1 Manual 47 | . 1 . 22 . 24 Terminals 37 | . 1 . 13 . 23 Fabricators 12 | . . . . . 12 Repair Stations 2 | . . . . . 2 Recycling Units 19 | . . . 7 . 12 Scanalyzers 4 | . . . . . 4 Garrison Access 2 | . . . . . 2 Terminal Hacks 54 | . . 3 9 36 6 Record 45 | . . 3 6 36 . Part Schematic 3 | . . . . . 3 Robot Analysis 2 | . . . 2 . . Recycling Unit Index 1 | . . . 1 . . Recall Extermination 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks 7 | . . . . . 7 Network Status 2 | . . . . . 2 Load Schematic 3 | . . . . . 3 Build 2 | . . . . . 2 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 19 | . . . 13 . 6 Terminals 9 | . . . 7 . 2 Botnet 3 | . . . 2 . 1 Skim 6 | . . . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . . . 6 . 4 Reject 2 | . . . . . 2 Mask 2 | . . . . . 2 Tunnel 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 1 . 4 . 19 Full Trace Events 4 | . . . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . . . . 8 Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 131 | . . . . . 131 Total Part Build Rating 18 | . . . . . 18 Parts Repaired 1 | . . . . . 1 Time 30 | . . . . . 30 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 11 | . . 8 . . 3 Largest Group 5 | . . 5 3 . 1 Highest-Rated Group 95 | . . 95 57 . 73 Highest-Rated Ally 73 | . . 19 19 . 73 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 111 | . . 28 15 . 68 Total Damage 1891 | . . 358 205 . 1328 Kills 20 | . . 6 1 . 13 Allies Corrupted . | . . . . . . Allies Melted 10 | . . . . 10 . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 5756 | 13 286 1 . 2406 3050 Optics 5301 | . . . . 2406 2895 Sensors 2641 | . . . . . 2641 Seismic 300 | 13 286 1 . . . Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 11438 | 191 460 1954 973 3004 4856 Spaces Moved 5428 | 86 207 1123 586 1226 2200 Core 3 | 3 . . . . . Treads 5172 | 83 207 1123 586 1226 1947 Legs 17 | . . . . . 17 Wheels 236 | . . . . . 236 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 179 | 158 160 160 160 233 167 Slowest Speed 320 | 200 160 160 160 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 5 52 71 92 86 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . . . 8 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 11 | . . 5 . 6 . Spaces Dug 52 | . . 28 . . 24 Terrain Destroyed 203 | . . 150 . 4 49 Melee 6 | . . . . . 6 Projectile 42 | . . . . 4 38 AOE 155 | . . 150 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6556 | 114 323 1224 606 1314 2975 Wait 382 | 3 79 18 10 7 265 Move 5423 | 85 206 1122 585 1225 2200 Hop . | . . . . . . Pick Up 153 | 6 15 8 . 29 95 Fast Attach 45 | 6 4 4 . 5 26 Attach 39 | 1 . 3 . 4 31 Detach 5 | . . 1 . . 4 Swap 51 | . 3 5 2 4 37 Drop 141 | . 8 20 1 12 100 Fire 289 | 13 8 41 8 28 191 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 456 | -10/Materials | Discovered new exit (range 7) 620 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Entered Subcaves 653 | -10/Subcaves | Approached by a straggling Scientist 1258 | -10/Subcaves | Visited triangular shrine 1268 | -10/Subcaves | Found Prototype Device 1269 | -10/Subcaves | Identified V3-11A's Pendant 1274 | -10/Subcaves | Befriended Subdweller 1351 | -10/Subcaves | Disturbed a concealed Subdweller 1354 | -10/Subcaves | Befriended Subdweller 1673 | -10/Subcaves | Visited Clippyterm 1678 | -10/Subcaves | Learned 40 Factory zone layouts 1729 | -10/Subcaves | Befriended Subdweller 1744 | -10/Subcaves | Befriended Subdweller 1744 | -10/Subcaves | Befriended Subdweller 1761 | -10/Subcaves | Discovered new exit (range 14) 1778 | -10/Subcaves | Lost 4 allies 1820 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1988 | -10/Subcaves | Discovered new exit (range 9) 2054 | -10/Subcaves | Befriended Subdweller 2064 | -10/Subcaves | Befriended Subdweller 2159 | -10/Subcaves | Befriended Subdweller 2311 | -10/Subcaves | Ambushed by Subdweller buried in earth 2373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2606 | -10/Subcaves | Entered Recycling 2606 | -9/Recycling | Accompanied by 3 allies 2970 | -9/Recycling | Discovered new exit (range 8) 3445 | -9/Recycling | Learned location of Mines (-9) 3510 | -9/Recycling | Learned location of Zion (-7) 3520 | -9/Recycling | Scanned before Scraplab entrance 3544 | -9/Recycling | Entered Scraplab 3557 | -9/Recycling | Discovered new exit (range 4) 3579 | -9/Recycling | Entered Scraptown 3639 | -9/Scraptown | Learned location of Extension (-5) 3655 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4267 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4274 | -9/Scraptown | Learned location of Quarantine (-3) 4276 | -9/Scraptown | Learned 8 Research zone layouts 4315 | -9/Scraptown | Discovered new exit (range 5) 4537 | -9/Scraptown | Visited CPS Storage 4623 | -9/Scraptown | Visited Spacefarers 4748 | -9/Scraptown | Visited Symbiants 4810 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4822 | -9/Scraptown | Visited Bundlers 5006 | -9/Scraptown | Visited CR-KLE's Repair Center 5023 | -9/Scraptown | CR-KLE repaired 5 parts 5640 | -9/Scraptown | Visited Shadow of the Wyrm 5674 | -9/Scraptown | Visited UFD Registry 5674 | -9/Scraptown | Registered with UFD as "Databot" 5757 | -9/Scraptown | Visited Curators Association 5794 | -9/Scraptown | Visited Botcube Research 5805 | -9/Scraptown | Found Botcube 5862 | -9/Scraptown | Visited Infowarlord's Domain 5921 | -9/Scraptown | Visited A0-MCA Data Center 5972 | -9/Scraptown | Visited Research Penetration Think Tank 6058 | -9/Scraptown | Met Optimus 6058 | -9/Scraptown | Accepted into 0bPrime 6203 | -9/Scraptown | Civil war broke out across Scraptown 6212 | -9/Scraptown | Visited Junk Repository 6279 | -9/Scraptown | Identified exit to Factory 6293 | -9/Scraptown | Lost 6 allies 6402 | -9/Scraptown | Core integrity fell below 50% 6423 | -9/Scraptown | Lost 5 parts (1p1n1u2w) 6425 | -9/Scraptown | Lost 12 allies 6522 | -9/Scraptown | Lost 3 allies 6583 | -9/Scraptown | Entered Factory 6583 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 6584 | -6/Factory | Identified exit to Lower Caves 6584 | -6/Factory | Identified exit to Factory 6883 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 7233 | -6/Factory | Build established: Scavenger-Mutant 7547 | -6/Factory | Build established: Scavenger-Tank 7759 | -6/Factory | Garrison activated, responded to threat 7832 | -6/Factory | Lost 5 parts (1p1n3w) 8054 | -6/Factory | Lost 3 parts (1n2w) 8203 | -6/Factory | Botcube activated 8221 | -6/Factory | Botcube completed mutation into legged form, armed with 2 guns. 8293 | -6/Factory | Build established: Scavenger-Mutant 8553 | -6/Factory | Spotted B-75 Beast 8612 | -6/Factory | Build established: Scavenger-Tank 9019 | -6/Factory | Fabricated Core Analyzer? 9100 | -6/Factory | Build established: Scavenger-Assassin 9341 | -6/Factory | Repaired Broken Gatling Laser 9488 | -6/Factory | Central database locked down 9516 | -6/Factory | Fabricated Coil Gun (x2) 9994 | -6/Factory | System corruption reached 10% 10196 | -6/Factory | Murdered Mutated Botcube 10196 | -6/Factory | Destroyed Mutated Botcube 10217 | -6/Factory | Found Botcube 10434 | -6/Factory | Discovered exit to Factory (range 8) 10852 | -6/Factory | Botcube activated 10872 | -6/Factory | Build established: Hacker-Assassin 10876 | -6/Factory | Botcube completed mutation into legged form, armed with 2 guns. 11133 | -6/Factory | First assault squad dispatched 11267 | -6/Factory | Found Botcube 11333 | -6/Factory | Lost 4 parts (1p3n) 11388 | -6/Factory | Core integrity fell below 50% 11424 | -6/Factory | Core integrity fell below 20% 11429 | -6/Factory | Botcube activated 11439 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11423_ K-01 Serf collects debris. 11423_ U-05 Engineer builds a Door. 11423_ Critical hit (Burn: +37). 11423_ Dropped Hcp. Storage Unit. 11426_ Dropped Gauss Rifle. 11426_ K-01 Serf collects debris. 11427_ Acquired Botcube. 11428_ Dropped Botcube. 11429_ Botcube begins transforming into Mutated Botcube. 11429_ Hpw. Shotgun destroyed. 11430_ K-01 Serf collects debris. 11432_ Imp. Light Armor Plating destroyed. 11432_ Acquired 55 matter. 11434_ K-01 Serf collects debris. 11435_ Enh. Optical Array destroyed. 11435_ Carbon-fiber Leg destroyed. 11437_ Identified Phase Shifter. 11438_ System corrupted: Heat flow error (+186). 11438_ Phase Shifter destroyed. 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""""""" # #??????????? | | #??????????????????? # #??????????? | | #??????????????????? # #??????????? | | #??????????????????? # #??????????? | | #???????????????????########### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 45 Melee Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Core Analyzer | -6/Factory | Hacked Mak. Light Armor Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Coil Gun | -6/Factory | Hacked Gatling Laser | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Imp. Weapon Cycler | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Core Analyzer | x2 | -6/Factory Coil Gun | x2 | -6/Factory Repaired ---------- Gatling Laser | 99% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingShadingFlightbrick Manual? 0 Play Time 01:55:45 Cumulative 125.9 hours Start 2025.04.07 @ 17:12:09 End 2025.04.07 @ 19:16:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6952b310-0ac4-4545-8de8-3cb546bfbf8b