Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.05 @ 21:51:57 // Winter2019/RPGLIKE Player: Roxy Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (277) 1385 Value Destroyed (15242) 15242 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (6969) 6969 TOTAL SCORE: 31876 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5067 Follower Combat Kills 45 Entered Garrisons 400 Used RIF Installer 500 Scanned by Researcher 500 Friendly Fire -43 Cogmind --------- Core Integrity 0/1750 Matter 770/900 Energy 578/590 System Corruption 7% Temperature Cool (-192) Movement Walking (112) Location -1/Access Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Leg Biometal Leg (fused) Biometal Leg Centrium Leg > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Phase Gun Compact Mass Driver > --- INVENTORY (7) ---- Myomer Leg Myomer Leg System Restoration Module Improved Recalibrator Advanced Field Recycling Unit (7) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Improved Transmission Jammer Advanced Dynamic Insulation System > --- WEAPON ----------- KE Penetrator Hypervelocity Mass Driver Linear Accelerator Compact Mass Driver > --- INVENTORY -------- Heavy Armor Plating System Restoration Module Improved Recalibrator Advanced Field Recycling Unit Enhanced Force Lance [Rating: 131] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Biometal Leg Leg Biometal Leg Utility Improved Transmission Jammer Device Improved Transmission Jammer Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Protection Layered Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Shock Bomb Launcher Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Slots Evolved 14 | 3 . 1 1 . 2 1 . . . 2 . 1 1 1 . 1 . Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . . 1 . . . . . Utility 7 | 1 . . . . 1 1 . . . 1 . . 1 1 . 1 . Weapon 3 | 1 . . . . 1 . . . . 1 . . . . . . . Parts Attached 121 | 5 3 3 2 . 6 1 9 4 . 4 5 8 8 10 9 22 22 Power 18 | 1 . 2 2 . 1 . 1 . . 1 2 1 . . 2 4 1 Engine 9 | 1 . 2 2 . 1 . . . . 1 2 . . . . . . Core 4 | . . . . . . . 1 . . . . 1 . . 2 . . Reactor 5 | . . . . . . . . . . . . . . . . 4 1 Propulsion 29 | 2 . . . . 1 1 2 . . . . 2 1 5 2 9 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 29 | 2 . . . . 1 1 2 . . . . 2 1 5 2 9 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 43 | . 2 1 . . 2 . 4 3 . 1 1 1 7 2 2 8 9 Device 28 | . 2 1 . . 1 . 1 2 . 1 . 1 4 1 1 6 7 Storage . | . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . . . . . . 2 1 . 2 1 Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 7 | . . . . . . . 3 . . . 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 . . . 2 . 2 1 . 2 2 4 . 3 3 1 8 Energy Gun 8 | 1 . . . . 1 . . 1 . . 1 2 . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 . . . 1 . 1 . . . . 1 . . 1 1 1 Ballistic Cannon 8 | . . . . . . . . . . . . . . 2 2 . 4 Launcher 3 | . . . . . . . 1 . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . . . . 2 . 1 Parts Lost 7 | . . . . . . . . . . . . . . . . 1 6 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . . 1 3 Weapon 3 | . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 4 | . . . . . . . . . . . . . . . . 1 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 91 100 88 88 92 91 98 99 100 92 100 100 100 100 99 100 97 Engine 6 | . 14 17 22 22 19 16 12 8 8 7 11 9 6 5 5 . . Core 2 | . . . . . . . 3 8 8 7 2 2 6 5 4 2 . Reactor 3 | . . . . . . . . . . . . . . . . 7 11 Leg 23 | . 28 27 22 22 21 25 25 25 25 21 21 26 25 24 23 22 21 Device 18 | . 19 27 22 22 19 16 16 15 16 20 21 20 20 17 16 17 17 Processor 12 | . . . . . 8 8 8 8 8 7 7 6 6 13 17 22 22 Protection 3 | . . . . . . . 6 8 8 1 7 6 6 5 4 . 1 Energy Gun 4 | . 1 . . . 6 8 8 8 8 7 10 14 12 11 3 . . Ballistic Gun 9 | . 26 27 22 22 16 16 15 16 16 14 10 6 6 5 1 5 4 Ballistic Cannon 7 | . . . . . . . . . . . . . . 2 16 16 15 Slashing Weapon 1 | . . . . . . . . . . 2 3 3 6 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 7 9 14 22 22 26 26 31 32 32 33 56 58 62 69 74 92 95 Greatest Support 134 | 20 20 20 30 30 45 53 53 53 53 53 53 83 88 113 113 132 134 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 2 2 2 2 4 6 6 6 6 6 6 6 6 6 6 6 7 Average Capacity 5 | . 1 2 2 2 3 5 6 6 6 6 6 6 6 6 6 6 6 Most Carried 7 | . 2 2 2 2 4 5 6 6 6 6 6 6 6 6 6 6 7 Average Carried 5 | . 1 1 1 1 3 4 5 5 6 4 5 5 5 5 5 5 6 Final Capacity 7 | . 2 2 2 2 4 6 6 6 6 6 6 6 6 6 6 6 7 Final Carried 6 | . 2 1 1 2 4 5 6 6 6 5 6 6 5 6 6 6 6 Class Distribution -------------------- 53% | Hacker-Gunner 16% | Scavenger-Gunner 14% | Hacker-Tank 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Matter Collected 9897 | 226 130 94 . 102 188 . 238 246 . 70 116 127 222 273 923 3332 3610 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11478 | . 188 219 15 . 299 . 483 453 . 217 30 587 500 572 1141 3392 3382 Parts 634 | . 18 10 2 . 19 . 47 11 . 25 5 23 35 30 59 191 159 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . 2 1 Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . Parts Field Recycled 19 | . . . . . . . . . . . . . . . . 12 7 Retrieved Matter 439 | . . . . . . . . . . . . . . . . 239 200 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 210 | . 7 4 . . 4 . 17 7 . 9 1 5 12 9 14 57 64 Melee 3 | . . . . . . . . . . . . 2 1 . . . . Guns 85 | . 7 4 . . 4 . 17 7 . 4 1 2 10 5 2 13 9 Cannons 113 | . . . . . . . . . . . . . . 4 12 44 53 AOE 7 | . . . . . . . . . . 5 . . . . . . 2 Classes Destroyed 23 | . 3 . 1 . 2 . 5 . . 1 2 1 1 . 2 4 1 Worker 10 | . . . . . . . . . . . 1 . 1 . 2 3 3 Builder 9 | . . . . . 1 . . . . . . . . . 1 6 1 Hauler 3 | . . . . . . . . . . . . . . . . 2 1 Recycler 8 | . . . . . . . . . . . . 2 1 . 1 3 1 Carrier 3 | . . . . . . . . . . . . . . . . 1 2 Mechanic 3 | . . . . . . . . . . . . . 1 . . . 2 Operator 5 | . . . 1 . 1 . . . . . . 1 . . 1 . 1 Watcher 24 | . 2 . . . 3 . 1 1 . . . . 1 2 1 7 6 Swarmer 29 | . 3 . . . 1 . . 2 . 3 . . 5 . . 9 6 Cutter 3 | . . . . . . . . . . 3 . . . . . . . Grunt 69 | . 4 4 . . 1 . 10 3 . 2 . 3 1 3 5 12 21 Brawler 6 | . . . . . . . 1 . . 1 . . 1 . . . 3 Duelist 8 | . . . . . . . . . . . . . . . . 2 6 Protector 3 | . . . . . . . 1 . . . . . . . . 1 1 Researcher 3 | . . . . . . . . . . . . . . . 3 . . Sentry 9 | . . . . . 2 . 2 . . . . 2 . . . 3 . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . 3 1 . Hunter 34 | . . . . . . . 1 1 . . . . 2 2 2 15 11 Programmer 36 | . . . . . . . 1 1 . . . . 3 4 4 13 10 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Q-Series 6 | . . . . . . . . . . . . . . . . . 6 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 4 2 1 . 4 . 4 4 . 9 2 3 4 4 8 11 13 Combat Bots Only 9 | . 3 2 . . 3 . 4 4 . 9 1 2 3 4 4 7 9 Max Kills in Single Turn 4 | . 2 1 1 . 1 . 1 1 . 4 1 1 2 2 2 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Damage Taken 13711 | . 122 203 . . 522 . 1074 170 . 595 317 365 685 669 974 2889 5126 Core 10432 | . 94 165 . . 428 . 768 118 . 454 238 280 494 470 705 2290 3928 Absorbed by Shields 5 | . . . . . . . . . . 5 . . . . . . . Redirected to Core 8983 | . 81 120 . . 301 . 620 106 . 356 208 228 426 428 623 1959 3527 Core Remaining (%) 77 | 100 . 91 . 91 63 . . 87 . . 58 47 79 . 58 100 . Volleys Fired 509 | . 19 16 2 6 34 . 66 18 . 5 7 13 33 20 33 110 127 Largest 4 | . 2 2 2 2 3 . 3 3 . 4 4 4 3 4 4 4 4 Hottest 275 | . 40 40 40 40 109 . 125 120 . 156 196 241 195 275 273 231 253 Shots Fired 1701 | . 38 32 4 12 85 . 196 50 . 19 22 38 81 74 114 438 498 Gun 900 | . 38 32 4 12 85 . 194 50 . 15 19 38 81 55 32 110 135 Cannon 792 | . . . . . . . . . . . . . . 19 82 328 363 Launcher 9 | . . . . . . . 2 . . 4 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1452 | . 38 32 4 12 62 . 130 36 . 10 11 13 33 34 109 438 490 Thermal 214 | . . . . . 23 . 64 14 . 5 5 21 48 26 . . 8 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . 2 . . 4 6 4 . 14 5 . . Robot Hit Streak 40 | . 22 10 2 12 12 . 24 23 . 29 38 22 29 36 15 28 40 Robot Miss Streak 4 | . 2 2 1 1 2 . 4 2 . . 1 1 2 1 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 14 | . 1 2 . . 2 . 7 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 1260 | . 31 25 3 11 64 . 157 40 . 15 17 41 67 61 77 274 377 Core Hits 567 | . 14 11 2 1 24 . 60 23 . 22 7 15 27 28 35 141 157 Critical Kills 71 | . 1 . . . . . . . . . . . 1 3 8 31 27 Critical Parts Destroyed 120 | . . 1 . . 1 . . . . . . . . 5 7 47 59 Critical Strikes 255 | . 1 1 . . 1 . 3 . . . . . 4 10 17 98 120 Burn 7 | . . . . . . . 3 . . . . . 2 1 . . 1 Destroy 205 | . 1 1 . . 1 . . . . . . . 1 8 15 78 100 Blast 40 | . . . . . . . . . . . . . . . 2 20 18 Corrupt 1 | . . . . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 50 | . . . . . . . . . . 7 . 11 6 17 . . 9 Impact . | . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . 7 . 11 6 17 . . . Piercing 9 | . . . . . . . . . . . . . . . . . 9 Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 36742 | . 331 244 30 122 861 . 2153 539 . 587 384 1178 1843 1673 2625 10156 14016 Guns 15800 | . 331 244 30 122 859 . 2105 539 . 249 305 727 1746 1429 557 2892 3665 Cannons 19105 | . . . . . . . . . . . . . . 244 1991 7222 9648 Explosions 1020 | . . . . . . . 48 . . 338 79 . . . . . 555 Melee 660 | . . . . . . . . . . . . 451 97 . . . 112 Ramming 157 | . . . . . 2 . . . . . . . . . 77 42 36 Kinetic 30035 | . 331 244 30 122 497 . 1087 264 . 117 93 222 624 691 2521 10114 13078 Thermal 4453 | . . . . . 362 . 1018 275 . 198 167 415 1122 661 . . 235 Explosive 555 | . . . . . . . . . . . . . . . . . 555 Electromagnetic 882 | . . . . . . . 48 . . 272 124 90 . 321 27 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 548 | . . . . . . . . . . . . 451 97 . . . . Piercing 112 | . . . . . . . . . . . . . . . . . 112 Highest Corruption 10 | . . . . . . . . . . 1 1 . 1 . 10 1 7 Average Corruption 3 | . . . . . . . . . . 1 1 . 1 . 8 1 4 Corruption Purged 2 | . . . . . . . . . . . . . 1 . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . . 3 6 . 5 . 23 11 21 Message Errors 18 | . . . . . . . . . . 1 2 . . . 5 2 8 Matter Fused 13 | . . . . . . . . . . . 2 . 3 . 4 1 3 Heat Flow Errors 4 | . . . . . . . . . . . 2 . . . 1 . 1 Energy Discharges 13 | . . . . . . . . . . 2 . . 1 . 3 4 3 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . . . . 5 1 4 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . 3 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 569 | . . . . . . . . . . . . 30 . . 84 203 252 Projectiles 465 | . . . . . . . . . . . . . . . 84 203 178 Explosions . | . . . . . . . . . . . . . . . . . . Melee 104 | . . . . . . . . . . . . 30 . . . . 74 Knockbacks 151 | . . . . . . . . . . . . . . . 13 57 81 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 147 | . . . . . . . . . . . . . . . 13 53 81 Secondary 4 | . . . . . . . . . . . . . . . . 4 . Self-Inflicted Damage 114 | . . . . . . . . . . 34 . . 9 . 71 . . Shots 4 | . . . . . . . . . . 3 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . 1 . . . . . . . . . 3 3 2 Kicked 9 | . . . . . 1 . . . . . . . . . 3 3 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 6 . . . . . 2 . . . 185 48 104 170 . 549 80 Average Temperature 124 | . 6 . . . . . 2 . . . 92 33 39 62 . 181 37 Received Heat Transfer 2756 | . 42 207 . . 198 . 483 36 . 183 60 168 57 172 160 243 747 Effects 8 | . . . . . . . . . . . . . . . . 8 . Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 . Interference 1 | . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . Parts Melted 13 | . . . . . . . 4 . . . . 1 8 . . . . Heat Transferred 7709 | . . . . . 703 . 2055 600 . 350 350 617 1702 962 . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Peak Influence 1872 | . 189 162 20 6 124 33 412 300 87 273 203 244 167 218 214 1388 1872 Initial 728 | . . 62 . 6 1 33 25 187 75 53 124 85 3 44 106 95 728 Average 394 | . 91 59 6 6 31 33 236 189 84 199 146 113 51 87 96 701 1160 Maximum Alert Level 5 | . . . . . . . 2 1 . 1 1 1 . 1 1 4 5 Low Security (%) 57 | 100 100 100 100 100 100 100 41 59 100 32 91 83 100 96 99 6 . Level 1 11 | . . . . . . . 49 40 . 67 8 16 . 3 . 18 . Level 2 5 | . . . . . . . 8 . . . . . . . . 17 9 Level 3 14 | . . . . . . . . . . . . . . . . 41 43 Level 4 7 | . . . . . . . . . . . . . . . . 16 24 Level 5 3 | . . . . . . . . . . . . . . . . . 18 High Security . | . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . 1 1 2 . . 3 . . 1 1 2 4 4 11 15 Investigation 4 | . . . . 1 . . . 1 . . . . . . . 2 . Extermination 17 | . . . . . . . . 1 . . 1 . 2 1 2 5 5 Reinforcement 14 | . . . 1 . 1 . . 1 . . . 1 . 3 2 2 3 Assault 9 | . . . . . . . . . . . . . . . . 2 7 Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Distress Signals 9 | . 1 . . . 2 . . . . . . . . . 1 1 4 Communications Jammed 89 | . . . . . . . . . . . . . 2 1 17 54 15 Distress Signals 85 | . . . . . . . . . . . . . 2 1 17 52 13 Times Spotted 317 | . 13 4 1 1 23 . 24 11 . 11 2 12 13 12 21 68 101 Peak Tracking Total 10 | . 3 2 1 2 8 . 5 3 . 9 1 3 3 3 6 8 10 Tactical Retreats 19 | . 2 . . . 2 . 4 . . 2 . 2 . . . 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Traps Triggered 14 | . . . . . 2 . 1 2 . 4 1 . 1 . . . 3 Indirectly 2 | . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Machines Disabled 16 | . . . . . 1 . . 1 . 1 1 1 1 . 3 2 5 Max in Single Turn 2 | . . . . . 1 . . . . 1 1 1 1 . 2 1 1 Garrison Access 4 | . . . . . . . . . . . . 2 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Machines Accessed 33 | . 3 1 1 1 2 1 2 4 2 1 1 4 1 1 2 4 2 Terminals 22 | . 3 . 1 . 2 . 2 2 1 1 . 2 1 . 2 4 1 Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 1 . . 2 . 1 . . 1 Total Hacks 68 | . 5 1 1 1 6 2 4 13 4 1 2 7 3 1 6 9 2 Successful 44 | . 2 1 1 1 4 1 2 8 2 1 1 5 3 1 5 4 2 Failed 24 | . 3 . . . 2 1 2 5 2 . 1 2 . . 1 5 . Catastrophic 7 | . 1 . . . . . . 2 . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . 3 . . . 6 . . 4 2 . . 5 1 . . 6 . Terminals 50 | . 5 . 1 . 6 . 4 6 3 1 . 5 3 . 6 9 1 Fabricators 7 | . . . . . . . . 5 . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . 1 . . 2 . 1 . . 1 Terminal Hacks 32 | . 2 1 1 1 4 . 2 3 1 1 . 3 3 . 5 4 1 Record 11 | . . . . . . . . 2 1 . . . . . 5 3 . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . 1 . 1 . . . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . 1 . . . . 1 Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . 1 . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . 2 . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . 1 . . 2 . 1 . . 1 Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 2 . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 1 1 2 4 2 . 1 2 . . 1 4 . Full Trace Events 3 | . . . . . . . . 1 . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 . . . . . . 3 . . Robots Built 6 | . . . . . . . . 4 . . 2 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . Time 142 | . . . . . . . . 66 . . 76 . . . . . . Total Robot Build Rating 18 | . . . . . . . . 8 . . 10 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 2 1 . Programmers 3 | . . . . . . . . . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Total Allies 9 | . . . . . . . . 7 . . 2 . . . . . . Largest Group 3 | . . . . . . . . 3 1 1 2 2 . . . . . Highest-Rated Group 93 | . . . . . . . . 93 15 15 82 82 . . . . . Highest-Rated Ally 41 | . . . . . . . . 31 15 15 41 41 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 18 . 4 11 3 . . . . . Total Damage 918 | . . . . . . . . 262 . 118 446 92 . . . . . Kills 2 | . . . . . . . . 1 . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Turns Passed 11113 | 44 268 542 104 395 497 55 677 622 57 361 367 481 1081 751 1009 1722 2080 Spaces Moved 5784 | 39 140 381 79 300 282 42 317 402 47 257 210 304 325 358 395 883 1023 Core 14 | 14 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 5770 | 25 140 381 79 300 282 42 317 402 47 257 210 304 325 358 395 883 1023 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 117 117 110 110 Average Speed 118 | 94 120 120 120 120 120 120 120 120 120 120 144 120 120 119 117 114 111 Slowest Speed 190 | 120 120 120 120 120 120 120 120 120 120 120 190 190 120 120 117 117 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 26 | 4 35 74 14 82 35 2 39 19 2 52 6 10 9 6 37 25 30 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 49 | . . . . . . . . . . 4 . . 3 16 . 21 5 Terrain Destroyed 297 | . . . . . . . . . . 13 . 5 14 17 15 130 103 Melee 28 | . . . . . . . . . . 4 . . 3 16 . . 5 Projectile 241 | . . . . . . . . . . . . 5 11 1 14 130 80 AOE 27 | . . . . . . . . . . 9 . . . . . . 18 Terrain Rammed 3 | . . . . . . . . . . . . . . . 3 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Total 8852 | 43 205 438 85 324 373 46 480 503 47 286 258 378 955 615 867 1324 1625 Wait 1861 | . 36 27 . 18 39 2 26 75 . 4 18 27 535 175 394 149 336 Move 5768 | 38 139 380 78 299 281 42 316 401 47 255 209 303 324 357 394 882 1023 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 58 | . 3 4 1 1 5 1 5 3 . 2 5 4 3 3 6 7 5 Fast Attach 25 | 5 1 . . . . . . . . . . 1 3 2 4 4 5 Attach 25 | . 1 1 . . 3 . 1 3 . 3 2 1 1 . 4 3 2 Detach . | . . . . . . . . . . . . . . . . . . Swap 72 | . 1 2 2 . 3 1 8 1 . 1 3 6 4 8 2 15 15 Drop 71 | . . 4 2 . . . 7 2 . . 3 6 8 8 8 17 6 Fire 509 | . 19 16 2 6 34 . 66 18 . 5 7 13 33 20 33 110 127 Melee 50 | . . . . . . . . . . 7 . 11 6 17 . . 9 Ram 3 | . . . . . . . . . . . . . . . 3 . . Kick 9 | . . . . . 1 . . . . . . . . . 3 3 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 3 . . 6 . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 391 | . 5 4 . . 7 . 48 . . 3 11 6 38 25 15 134 95 Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Upgraded with Propulsion slot (x1) 5 | -11/Junkyard | Upgraded with Utility slot (x1) 5 | -11/Junkyard | Upgraded with Weapon slot (x1) 14 | -11/Junkyard | Discovered new exit (range 14) 45 | -11/Junkyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Entered Mines 366 | -10/Mines | Learned location of Zion (-7) 391 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 485 | -10/Mines | Found the Drone Emporium 556 | -10/Mines | Build established: Hacker-Mutant 598 | -10/Mines | Reached level 2 700 | -10/Mines | Upgraded with Power slot (x1) 848 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Entered Materials 857 | -9/Materials | Reached level 3 857 | -9/Materials | Upgraded with Propulsion slot (x1) 877 | -9/Materials | Discovered new exit (range 17) 959 | -9/Materials | Entered Mines 961 | -9/Mines | Reached level 4 1198 | -9/Mines | Met a Derelict shopkeep closing up shop 1335 | -9/Mines | Discovered new exit (range 15) 1354 | -9/Mines | Entered Materials 1356 | -8/Materials | Reached level 5 1356 | -8/Materials | Reached level 6 1402 | -8/Materials | Upgraded with Utility slot (x1) 1628 | -8/Materials | Upgraded with Weapon slot (x1) 1649 | -8/Materials | Discovered new exit (range 17) 1721 | -8/Materials | Reached level 7 1753 | -8/Materials | Identified exit to Storage 1810 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Garrison activated, responded to threat 1851 | -8/Materials | Entered Factory 1852 | -7/Factory | Identified exit to Lower Caves 1853 | -7/Factory | Reached level 8 1853 | -7/Factory | Reached level 9 1853 | -7/Factory | Upgraded with Utility slot (x1) 1906 | -7/Factory | Identified exit to Garrison 1906 | -7/Factory | Entered Garrison 1930 | -7/Garrison | Build established: Hacker-Gunner 1992 | -7/Garrison | Reached level 10 2032 | -7/Garrison | Triggered checkpoint 2168 | -7/Garrison | Triggered checkpoint 2318 | -7/Garrison | Triggered checkpoint 2327 | -7/Garrison | Build established: Hacker-Tank 2482 | -7/Garrison | Triggered checkpoint 2497 | -7/Garrison | Reached level 11 2553 | -7/Garrison | Discovered new exit (range 15) 2569 | -7/Garrison | Identified exit to Factory 2577 | -7/Garrison | Learned Factory security intel 2583 | -7/Garrison | Entered Factory 2627 | -7/Factory | Allied Derelicts emerged from ambush trap array 2908 | -7/Factory | P-60 Hacker assimilated allied 0L-QGV(g) 3123 | -7/Factory | Fabricated Y-45 Defender (x2) 3169 | -7/Factory | Fabricated Y-45 Defender (x2) 3177 | -7/Factory | Discovered new exit (range 16) 3204 | -7/Factory | Identified exit to Factory 3205 | -7/Factory | Entered another Factory area 3205 | -6/Factory | Accompanied by 1 ally 3207 | -6/Factory | Reached level 12 3207 | -6/Factory | Reached level 13 3262 | -6/Factory | Identified exit to Garrison 3262 | -6/Factory | Entered Garrison 3262 | -6/Garrison | Accompanied by 1 ally 3264 | -6/Garrison | Reached level 14 3277 | -6/Garrison | Upgraded with Utility slot (x1) 3277 | -6/Garrison | Upgraded with Weapon slot (x1) 3284 | -6/Garrison | Discovered new exit (range 56) 3284 | -6/Garrison | Discovered new exit (range 66) 3284 | -6/Garrison | Discovered new exit (range 41) 3330 | -6/Garrison | Spotted B-75 Beast 3334 | -6/Garrison | Triggered checkpoint 3378 | -6/Garrison | Triggered checkpoint 3405 | -6/Garrison | Destroyed 9 combat bots 3412 | -6/Garrison | Identified exit to Factory 3419 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3560 | -6/Garrison | Installed Relay Interface Framework 3623 | -6/Garrison | Entered Factory 3765 | -6/Factory | Spotted B-75 Beast 3775 | -6/Factory | Core integrity fell below 50% 3823 | -6/Factory | Fabricated H-66 Slayer (x2) 3837 | -6/Factory | Reached level 15 3837 | -6/Factory | Destroyed B-75 Beast 3926 | -6/Factory | Build established: Hacker-Gunner 3928 | -6/Factory | Discovered new exit (range 17) 3957 | -6/Factory | Identified exit to Factory 3990 | -6/Factory | Entered another Factory area 3990 | -5/Factory | Accompanied by 2 allies 3992 | -5/Factory | Reached level 16 3994 | -5/Factory | Upgraded with Propulsion slot (x1) 4123 | -5/Factory | Core integrity fell below 50% 4457 | -5/Factory | Discovered new exit (range 13) 4470 | -5/Factory | Identified exit to Factory 4471 | -5/Factory | Entered another Factory area 4472 | -4/Factory | Core integrity fell below 50% 4473 | -4/Factory | Reached level 17 4473 | -4/Factory | Reached level 18 4473 | -4/Factory | Reached level 19 4488 | -4/Factory | Identified exit to Research 5492 | -4/Factory | Reached level 20 5494 | -4/Factory | Upgraded with Utility slot (x1) 5552 | -4/Factory | Entered Research 5554 | -3/Research | Reached level 21 5554 | -3/Research | Reached level 22 6076 | -3/Research | Upgraded with Utility slot (x1) 6268 | -3/Research | Reached level 23 6298 | -3/Research | Discovered new exit (range 5) 6302 | -3/Research | Identified exit to Quarantine 6303 | -3/Research | Entered Quarantine 6305 | -3/Quarantine | Reached level 24 6652 | -3/Quarantine | Found Alien Artifact 6654 | -3/Quarantine | Identified Transdimensional Reconstructor 6654 | -3/Quarantine | Warped through subspace 6710 | -3/Quarantine | System corruption reached 10% 7019 | -3/Quarantine | Scanned by Researcher 7050 | -3/Quarantine | Reached level 25 7297 | -3/Quarantine | Discovered new exit (range 12) 7308 | -3/Quarantine | Identified exit to Research 7312 | -3/Quarantine | Entered Research 7314 | -2/Research | Reached level 26 7314 | -2/Research | Reached level 27 7388 | -2/Research | Core integrity fell below 50% 7659 | -2/Research | Reached level 28 7699 | -2/Research | Build established: Scavenger-Gunner 7982 | -2/Research | Reached level 29 8018 | -2/Research | Destroyed 7 combat bots 8295 | -2/Research | Crushed by falling debris 8312 | -2/Research | First assault squad dispatched 8517 | -2/Research | Reached level 30 8770 | -2/Research | Upgraded with Utility slot (x1) 9005 | -2/Research | Discovered new exit (range 8) 9010 | -2/Research | Reached level 31 9020 | -2/Research | Identified exit to Access 9034 | -2/Research | Entered Access 9036 | -1/Access | Reached level 32 9429 | -1/Access | Found Enh. Force Lance 9534 | -1/Access | First assault squad dispatched 9633 | -1/Access | Build established: Hacker-Gunner 9738 | -1/Access | Reached level 33 9771 | -1/Access | Core integrity fell below 50% 9845 | -1/Access | Destroyed 7 combat bots 10159 | -1/Access | Spotted B-99 Colossus 10246 | -1/Access | Reached level 34 10406 | -1/Access | Destroyed 9 combat bots 10475 | -1/Access | Destroyed 7 combat bots 10969 | -1/Access | Reached level 35 11019 | -1/Access | Core integrity fell below 20% 11022 | -1/Access | High security lockdown imminent 11044 | -1/Access | Lost 4 parts (2u2w) 11102 | -1/Access | High security lockdown engaged 11114 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- BZ&WF=HT>PX06YTDYU&RM%CIR BM8VONBQ1 System corrupted: Energy discharge (-165). Critical hit (Burn: +37). ALERT: Machine network offline. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, assault force dispatched. U-05 Engineer lays Concrete. Kicked M-36 Artificer out of the way. U-05 Engineer lays Concrete. ALERT: Performing unscheduled system reset. Kicked K-01 Serf out of the way. M-36 Artificer repairs Q757-c. ALERT: Lockdown in effect, collecting threat data. System corrupted: Energy discharge (-194). Penetrated by Slug. KE Penetrator destroyed. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????BB??????????? | | ?????????????????????????????????????BB??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##########+######+####################?????????? | | ?? k A ??????? | | ?? g u^ Q Q @ ??????? | | ?? u k k m ??????? | | ??????########## ###########R #######?????????? | | ???????????????# #???????????? #???????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# /?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #??????????k??????????????????? | | ???????????????# g #?????????????????????????????? | | ???????????????# #???????????m?????????????????? | | ???????????????# gg#?????????????????????????????? | | ???????????????# g#?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# g#?????????????????????????????? | | ???????????????# g#?????????????????????????????? | | ???????????????# #???????????w?????????????????? | | ???????????????### #?????????????????????????????? | | ?????????????????#u#?????????????????????????????? | | ?????????????????#u#?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #??????????? ?????????????????? | | ?????????????????# #???????? ????????????????? | | ?????????????????# #???????? // ????????????????? | | ?????????????????# #??????? / #???????????????? | | ?????????????????# #?????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 60 Energy Capacity 590 Matter Stores 900 Matter Capacity 900 Sight Range 18 Robot Scan Range 36 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 225 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Kinecelleration 40 Offensive Hacking 25 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Electron Diverter | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive Exp. Focal Shield | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked L-61 Swordsman | -3/Quarantine | Archive M-30 Cleanser | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Authchip Y-45 Defender | x2 | -7/Factory H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- 20k Club 30k Club Alien Tech Knowing Is Half The Battle My Command Is Your Wish Part-time Excavator Preemptive Strike Punisher Significant Disruption Subspace Traveler Total Silence root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Res Qua Res Acc Levels Raised 34 | . . 1 1 1 3 2 2 . 2 1 1 1 4 3 2 6 4 XP Earned 55213 | 4000 870 1000 2533 649 4142 3356 2667 1210 2593 1895 387 2649 4817 4498 3820 7974 6153 XP Spent 52880 | 1500 2050 1850 1500 1250 3350 3955 3525 . 600 2500 400 3800 6215 4050 1650 8105 6580 Upgrades 120 | 3 6 17 3 6 4 4 14 . 1 2 2 3 15 7 3 14 16 Power Slot 1 | . . 1 . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . . 1 . . . . . Utility Slot 7 | 1 . . . . 1 1 . . . 1 . . 1 1 . 1 . Weapon Slot 3 | 1 . . . . 1 . . . . 1 . . . . . . . Core Integrity 23 | . . 8 . . . 1 5 . . . . . 7 . . 2 . Heat Dissipation 15 | . . 7 . . . . . . . . . . . . . . 8 Energy Generation 3 | . . . . . . . . . . . . . . . 3 . . Matter Storage 12 | . . . . 1 . . . . . . . . . . . 5 6 Mass Support 4 | . . . 2 . . . . . . . . 2 . . . . . Inventory Capacity 7 | . 2 . . . 2 2 . . . . . . . . . . 1 Sight Range 2 | . . 1 . . . . . . . . . . . . . 1 . Sensor Range 10 | . . . . . . . 4 . . . . . . 4 . 1 1 Ranged Accuracy 5 | . . . . 1 . . 2 . . . . . . . . 2 . Hack Attack % 3 | . 2 . . . . . . . 1 . . . . . . . . Hack Defense % 2 | . 2 . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . 1 . . 2 . . . . . 1 . . . . TH Resistance % 4 | . . . . 1 . . . . . . . . 3 . . . . EX Resistance % 4 | . . . . 1 . . . . . . . . 3 . . . . KI Damage % 4 | . . . . 1 . . 1 . . . . . . . . 2 . TH Damage % 3 | . . . . . . . . . . . 1 . . 2 . . . EX Damage % 1 | . . . . . . . . . . . 1 . . . . . . Protomatter Created 4449 | . 93 35 . . 52 . 551 . . 155 89 118 329 240 175 1270 1342 Integrity Restored 8773 | . 94 75 . . 156 . 1083 . . 48 264 141 840 576 357 2973 2166 Core 8773 | . 94 75 . . 156 . 1083 . . 48 264 141 840 576 357 2973 2166 Protomatter Decayed 1707 | . 61 10 . . 95 . 188 . . 57 . 71 . 35 56 323 811 Game ------ Seed NeutrinoGreatLaser Manual? 0 Play Time 02:17:45 Cumulative 28.5 hours Start 2024.02.05 @ 19:32:33 End 2024.02.05 @ 21:51:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 26 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0889ced8-07e6-4c82-ba95-276d09c67519