Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 10:46:23 Player: beans Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1847) 1847 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 6077 Bonus ------- Follower Combat Kills 110 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 344/500 Energy 90/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Hacking Suite Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Signal Interpreter Hacking Suite Rocket Launcher Missile Launcher Mining Laser [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Hover Unit Treads Armored Treads Hover Unit Improved Hover Unit Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 2 | . . . . 1 1 . . . . Propulsion 2 | . . 2 . . . . . . . Utility 1 | . . . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 39 | 5 7 5 2 6 5 3 5 . 1 Power 3 | 1 . 1 . . . . 1 . . Engine 3 | 1 . 1 . . . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 2 2 . 4 2 . . . . Treads 4 | 2 . . . . 2 . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 8 | . 2 2 . 4 . . . . . Flight . | . . . . . . . . . . Utility 9 | . 3 2 1 1 . 1 1 . . Device 3 | . 1 . 1 1 . . . . . Storage 1 | . 1 . . . . . . . . Processor 2 | . . . . . . 1 1 . . Hackware . | . . . . . . . . . . Protection 3 | . 1 2 . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 2 . 1 1 3 2 3 . 1 Energy Gun 4 | 2 . . 1 . . . 1 . . Energy Cannon 2 | . . . . . 1 . 1 . . Ballistic Gun 5 | . 2 . . 1 1 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . . . Parts Lost 16 | . 1 . . 1 3 1 5 . 5 Power 2 | . . . . . 1 . . . 1 Propulsion 5 | . . . . 1 2 . 1 . 1 Utility 1 | . . . . . . 1 . . . Weapon 8 | . 1 . . . . . 4 . 3 Highest Loss Streak 5 | . 1 . . 1 3 1 2 . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 1 2 4 4 5 5 3 4 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . 2 2 1 2 2 1 1 1 Weapon 2 | . . . 1 2 2 2 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . 1 2 . 1 . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . 1 . . 1 . 1 Weapon 2 | . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 68 | . 77 96 100 83 68 58 53 39 40 Engine 5 | . 14 11 11 9 3 . 3 7 3 Treads 8 | . 15 . . . 5 15 10 7 3 Hover 13 | . 12 42 44 33 14 . . . . Device 5 | . 8 11 11 9 7 . . . . Storage 4 | . . . . 4 7 7 7 7 7 Processor 4 | . . . . . . 6 15 15 15 Protection 5 | . . 9 11 9 7 7 . . . Energy Gun 1 | . 13 . . . . . 1 . 3 Energy Cannon 1 | . . . . . 4 1 1 . 1 Ballistic Gun 13 | . 11 22 22 18 16 15 5 . . Ballistic Cannon 1 | . . . . . . 4 2 . . Peak Build Rating 30 | 5 12 18 22 24 30 26 25 20 23 Average Rating 19 | 3 7 16 20 21 25 23 20 13 14 On Entrance 16 | . 5 10 18 21 24 26 22 20 16 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 7 12 20 20 24 34 24 22 22 14 Greatest Support 48 | 40 40 28 28 28 48 48 48 20 20 Greatest Overweight (x) 3 | . 2 . . . 1 . 3 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 4 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 4 4 4 5 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 5 5 4 5 2 Class Distribution -------------------- 61% | Mutant 35% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 1755 | 224 63 138 498 169 275 135 253 . . Remotely . | . . . . . . . . . . Salvage Created 2121 | . 232 138 464 111 479 91 349 . 257 Parts 104 | . 16 5 19 11 29 4 15 . 5 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 5 | . 1 . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 3 14 . 4 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 41 | . 6 2 5 3 8 2 7 . 8 Melee 1 | . . . . . . . 1 . . Guns 27 | . 6 2 5 3 6 2 3 . . Cannons 3 | . . . . . . . 3 . . AOE 10 | . . . . . 2 . . . 8 Classes Destroyed 13 | . 4 2 2 1 2 . 2 . . Worker 1 | . . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 4 | . . . 3 . 1 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . 1 . . 1 . . . . . Swarmer 4 | . 2 . . 2 . . . . . Grunt 23 | . 4 1 5 1 5 . 3 . 4 Brawler 3 | . . . . . . . 1 . 2 Duelist 3 | . . . . . . . 1 . 2 Sentry 4 | . . 1 . . 2 . 1 . . Hunter 4 | . . . . . 1 2 1 . . Best Kill Streak 8 | . 4 3 3 3 4 1 2 . 8 Combat Bots Only 8 | . 4 2 3 3 3 1 2 . 8 Max Kills in Single Turn 3 | . 1 1 2 1 2 1 1 . 3 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . . 2 . . . 3 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 327 | . 51 7 42 37 65 38 53 . 34 Missed 112 | . 20 4 18 19 25 10 12 . 4 Hits 215 | . 31 3 24 18 40 28 41 . 30 Melee 8 | . . . . . . . 8 . . Projectile 207 | . 31 3 24 18 40 28 33 . 30 Critical Strikes 7 | . . . . 2 . . 5 . . Damage Taken 3333 | . 377 44 301 227 546 335 824 . 679 Core 912 | . 73 18 52 49 76 41 301 . 302 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 70 . 82 91 . . . . . Volleys Fired 171 | . 48 9 21 22 28 8 24 . 11 Largest 3 | . 2 2 2 2 3 3 3 . 1 Hottest 133 | . 80 46 46 48 133 86 89 . 65 Shots Fired 322 | . 81 18 42 44 62 24 40 . 11 Gun 280 | . 81 18 42 44 48 16 31 . . Cannon 32 | . . . . . 13 8 9 . 2 Launcher 10 | . . . . . 1 . . . 9 Special . | . . . . . . . . . . Kinetic 252 | . 36 18 42 44 48 24 40 . . Thermal 60 | . 45 . . . 13 . . . 2 Explosive 10 | . . . . . 1 . . . 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 5 4 17 10 10 3 12 . 10 Robot Miss Streak 6 | . 4 1 2 4 3 6 2 . 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 202 | . 40 11 34 22 40 11 35 . 9 Core Hits 106 | . 15 4 14 11 19 6 13 . 24 Critical Kills 3 | . . . . . 2 . 1 . . Critical Parts Destroyed 4 | . . . 1 . 2 . 1 . . Critical Strikes 7 | . . . 1 . 4 . 2 . . Destroy 7 | . . . 1 . 4 . 2 . . Melee Attacks 4 | . . . . . . . 4 . . Impact 4 | . . . . . . . 4 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4152 | . 534 178 542 339 902 143 659 . 855 Guns 2807 | . 534 178 542 339 672 131 411 . . Cannons 356 | . . . . . 127 12 163 . 54 Explosions 904 | . . . . . 103 . . . 801 Melee 85 | . . . . . . . 85 . . Ramming . | . . . . . . . . . . Kinetic 2697 | . 249 178 542 339 672 143 574 . . Thermal 466 | . 285 . . . 127 . . . 54 Explosive 904 | . . . . . 103 . . . 801 Electromagnetic . | . . . . . . . . . . Impact 85 | . . . . . . . 85 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 Average Corruption 3 | . . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . 6 3 1 Message Errors 2 | . . . . . . . 1 1 . Matter Fused 2 | . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 12 | . . . . . 1 . 11 . . Projectiles 1 | . . . . . 1 . . . . Explosions . | . . . . . . . . . . Melee 11 | . . . . . . . 11 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . 40 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 238 | . 192 . 1 14 238 56 130 . 70 Average Temperature 69 | . 95 . 1 11 79 30 34 . 42 Received Heat Transfer 945 | . 60 15 168 126 186 30 153 . 207 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 974 | . 650 . . . 250 . . . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 135 | . 80 48 104 135 130 . . . . Initial 50 | . . . 14 . 50 . . . . Average 44 | . 30 24 32 88 53 . . . . Influence Increases 1209 | . 140 58 140 191 265 60 195 . 160 Destroy 0b10 Robot/C 900 | . 120 40 100 140 160 40 140 . 160 Destroy 0b10 Robot/NC 55 | . 10 5 20 10 10 . . . . Destroy Leader 142 | . 10 12 20 30 40 20 10 . . Allied During Kill 10 | . . . . 10 . . . . . Destroy Structure 12 | . . 1 . 1 10 . . . . Lose Combat Pursuer 90 | . . . . . 45 . 45 . . Influence Decreases 1109 | . 140 20 178 80 339 97 195 . 60 Entered New Map 100 | . . . 24 . 61 15 . . . Time Decay 859 | . 130 20 154 70 248 82 145 . 10 Lost Part 150 | . 10 . . 10 30 . 50 . 50 Squads Dispatched 10 | . 1 1 . 1 5 . 1 . 1 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 1 1 . 1 1 . . . . Assault 2 | . . . . . . . 1 . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 2 | . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 17 4 5 9 9 5 10 . 9 Peak Tracking Total 9 | . 4 3 5 4 4 3 7 . 9 Tactical Retreats 3 | . . . . . 1 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 6 | . . . 1 . 1 . . 4 . Terminals 2 | . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . . . 1 . 1 . . 32 . Successful 33 | . . . 1 . . . . 32 . Failed 1 | . . . . . 1 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 2 | . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . . 1 . . . . 32 . Record 11 | . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Investigation Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . Total Damage 252 | . . . . 252 . . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 3 . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 2981 | 48 370 67 394 163 607 668 463 172 29 Spaces Moved 2205 | 35 252 64 549 124 490 387 203 100 1 Core 21 | 15 1 . . . . . 5 . . Treads 940 | 20 71 . . . 163 387 198 100 1 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1244 | . 180 64 549 124 327 . . . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 56 48 48 48 48 165 100 170 170 Average Speed 103 | 112 85 48 48 48 97 165 185 170 170 Slowest Speed 250 | 160 160 48 48 52 165 165 250 250 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 38 10 89 16 18 55 33 71 5 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 10 | . . . 2 . . 5 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . . . . . 10 1 1 . 24 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . AOE 34 | . . . . . 10 . . . 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 2622 | 44 327 81 638 185 573 402 253 102 17 Wait 123 | . . . 56 22 43 . 2 . . Move 2196 | 34 251 63 548 123 489 386 202 99 1 Hop . | . . . . . . . . . . Pick Up 39 | 5 10 3 5 4 2 1 9 . . Fast Attach 9 | . . . . 3 4 1 . 1 . Attach 33 | 5 9 3 1 1 . . 10 . 4 Detach 7 | . 4 . . . . . 1 1 1 Swap 14 | . 2 2 2 3 2 3 . . . Drop 26 | . 3 1 5 7 5 3 1 1 . Fire 171 | . 48 9 21 22 28 8 24 . 11 Melee 4 | . . . . . . . 4 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 4) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 481 | -9/Materials | Discovered new exit (range 9) 486 | -9/Materials | Entered Mines 505 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 518 | -9/Mines | Learned location of 1 exit from Lower Caves 521 | -9/Mines | Discovered new exit (range 12) 575 | -9/Mines | Discovered new exit (range 15) 583 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 584 | -9/Mines | Found Scrap Suit 600 | -9/Mines | Learned Materials terminal intel 614 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 816 | -9/Mines | Received a Mining Laser from a helpful Derelict 880 | -9/Mines | Entered Materials 880 | -8/Materials | Accompanied by 1 ally 880 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 881 | -8/Materials | Identified exit to Storage 882 | -8/Materials | Loaded intel: 12 terminal locations 1019 | -8/Materials | Discovered new exit (range 10) 1043 | -8/Materials | Entered Factory 1043 | -7/Factory | Accompanied by 1 ally 1043 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1310 | -7/Factory | Garrison activated, responded to threat 1345 | -7/Factory | Lost 3 parts (1p2n) 1391 | -7/Factory | Build established: Tank 1626 | -7/Factory | Discovered new exit (range 13) 1650 | -7/Factory | Entered Lower Caves 1651 | -7/Lower Caves | Identified exit to Lower Caves 2314 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2318 | -7/Lower Caves | Entered another Lower Caves area 2380 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2587 | -7/Lower Caves | Core integrity fell below 50% 2630 | -7/Lower Caves | Learned 4 Factory zone layouts 2722 | -7/Lower Caves | Build established: Mutant 2744 | -7/Lower Caves | Discovered new exit (range 15) 2779 | -7/Lower Caves | Identified exit to Data Miner 2781 | -7/Lower Caves | Entered Data Miner 2781 | -7/Data Miner | Discovered new exit (range 6) 2816 | -7/Data Miner | Met Data Miner 2853 | -7/Data Miner | Learned location of Section 7 (-3) 2853 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2882 | -7/Data Miner | Received God Mode back door access code from Data Miner 2951 | -7/Data Miner | Identified exit to Proximity Caves 2953 | -7/Data Miner | Entered Proximity Caves 2955 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2969 | -6/Proximity Caves | Core integrity fell below 20% 2982 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Arm. Treads destroyed. Shock Rifle destroyed. Imp. Ion Engine destroyed. Slug penetrates Wall. Hvy. Ion Cannon destroyed. Penetrated by Slug. Lgt. Angular Momentum Engine fries itself beyond repair. G-50 Soldier destroyed. Machine disabled. G-50 Soldier destroyed. Penetrated by Slug. Carbon-fiber Leg fries itself beyond repair. The unstable cave ceiling collapses. Lgt. Angular Momentum Engine crushed. Slug penetrates Wall. Carbon-fiber Leg fries itself beyond repair. Missile Launcher destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? #?????????????????????????? | | ??????????????????#?? ?????????????????????????? | | ?????????????????? #????????????????????????? | | ???????????????? ????????????????????????? | | ?????????????""" ????????????????????????? | | ?????????????? ??##????????????????????? | | ?????????????l % ## ????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? # ?????????????????????? | | ??????????????""" ?????????????????????? | | ??????????# #### Y #?????????????????????? | | ??????????? #?????????????????????? | | ???????????### #?????????????????????? | | ?????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# @ #?????????????????????? | | ?????????????## #?????????????????????? | | ??????????????## ;#????????????????????? | | ???????????????## ###????????????????????? | | ????????????????## ##??????????????????????? | | ?????????????????## ##???????????????????????? | | ??????????????????## #?????????????????????????? | | ???????????????????### ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lance | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordExplosivePerforator Manual? 0 Play Time 00:24:47 Cumulative 117.3 hours Start 2025.08.30 @ 20:00:34 End 2025.08.31 @ 10:46:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0ae11f6-fe34-49bd-bc5d-384581e0fb2b