Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 11:43:18 Player: Wonda Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (907) 907 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 3352 Bonus ------- Follower Combat Kills 96 Met Imprinter 300 Was Imprinted 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Treads Medium Treads Improved Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Hardened Light Armor Plating Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 32 | 6 8 1 5 1 1 10 Power 4 | 1 . . 2 . . 1 Engine 4 | 1 . . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 4 . . . . 4 Treads 10 | 2 4 . . . . 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 . 2 . . 3 Device 1 | . 1 . . . . . Storage 1 | 1 . . . . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 4 | . 1 . 2 . . 1 Artifact . | . . . . . . . Weapon 10 | 2 2 1 1 1 1 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 . . 1 1 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 16 | . 1 . 1 . . 14 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 6 | . . . . . . 6 Weapon 5 | . 1 . 1 . . 3 Highest Loss Streak 11 | . 1 . 1 . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 99 98 99 100 90 Engine 12 | . 14 14 10 11 11 8 Treads 24 | . 27 28 22 22 22 20 Device 12 | . 12 14 11 11 11 10 Storage 12 | . 14 14 11 11 11 9 Protection 11 | . . . 22 22 22 19 Ballistic Gun 9 | . 22 . . 10 11 10 Launcher 14 | . 3 27 21 11 11 8 Naked Turns . | . . . . . . . Heaviest Build 30 | 14 19 17 30 29 30 30 Greatest Support 51 | 40 46 46 46 46 46 51 Greatest Overweight (x) 4 | 1 4 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 1 8 8 8 8 8 8 Average Carried 7 | . 6 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 6 8 8 7 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1004 | 236 209 131 40 279 10 99 Remotely . | . . . . . . . Salvage Created 805 | . 256 185 125 19 . 220 Parts 50 | . 21 10 12 2 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 7 6 5 4 . 6 Melee 1 | . . . . . . 1 Guns 9 | . 7 . . . . 2 AOE 18 | . . 6 5 4 . 3 Classes Destroyed 10 | . 4 2 1 . . 3 Worker 1 | . . 1 . . . . Tunneler 2 | . . 1 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 11 | . 3 3 . 4 . 1 Grunt 13 | . 4 3 4 . . 2 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Mutant 1 | . . . . . . 1 Best Kill Streak 6 | . 2 4 3 6 . 4 Combat Bots Only 5 | . 2 3 3 5 . 4 Max Kills in Single Turn 3 | . 2 2 2 3 . 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 2 2 3 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 212 | . 58 1 25 14 . 114 Missed 55 | . 16 1 7 3 . 28 Damage Taken 2807 | . 471 6 251 125 . 1954 Core 526 | . 111 2 30 6 . 377 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 57 | . . . . . 57 . Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 94 | . 46 4 13 4 . 27 Largest 2 | . 2 2 2 1 . 2 Hottest 60 | . 40 60 60 30 . 55 Shots Fired 140 | . 70 8 19 4 . 39 Gun 100 | . 70 . . . . 30 Cannon . | . . . . . . . Launcher 40 | . . 8 19 4 . 9 Special . | . . . . . . . Kinetic 100 | . 70 . . . . 30 Thermal . | . . . . . . . Explosive 40 | . . 8 19 4 . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 32 | . 12 9 2 3 . 32 Robot Miss Streak 5 | . 5 . 1 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 80 | . 42 4 2 2 . 30 Core Hits 79 | . 14 14 14 5 . 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3123 | . 552 493 517 302 . 1259 Guns 1040 | . 552 . . . . 488 Cannons . | . . . . . . . Explosions 2058 | . . 484 517 293 . 764 Melee . | . . . . . . . Ramming 25 | . . 9 . 9 . 7 Kinetic 1040 | . 552 . . . . 488 Thermal . | . . . . . . . Explosive 2058 | . . 484 517 293 . 764 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . . 2 . 11 . 5 Projectiles . | . . . . . . . Explosions 18 | . . 2 . 11 . 5 Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 127 | . . 6 . 40 . 81 Shots 6 | . . 1 . 2 . 3 Rammed 13 | . . 2 . 6 . 5 Targets Rammed 14 | . . 2 . 6 . 6 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 146 | . 22 . 89 18 . 146 Average Temperature 31 | . 6 . 31 8 . 40 Received Heat Transfer 919 | . 210 . 111 . . 598 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 222 | . 189 220 222 208 . . Initial 86 | . . 35 . 86 . . Average 74 | . 71 51 71 205 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 88 | 100 100 97 97 3 . . Level 1 11 | . . 2 2 96 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 14 1 8 4 . 17 Peak Tracking Total 7 | . 3 2 3 4 . 7 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 6 . . . . . Successful 2 | . 2 . . . . . Failed 4 | . 4 . . . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 6 | . 6 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Record 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 158 | . . . . . 158 158 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . . . 30 Total Damage 531 | . . . . . . 531 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3920 | 86 769 1066 293 266 863 577 Spaces Moved 2182 | 50 368 651 156 127 532 298 Core 5 | 4 1 . . . . . Treads 2177 | 46 367 651 156 127 532 298 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 154 160 160 160 160 160 160 Slowest Speed 250 | 160 250 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 43 92 18 36 63 42 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 200 | . . 63 77 32 . 28 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 200 | . . 63 77 32 . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2466 | 56 476 667 183 183 544 357 Wait 105 | . 45 3 2 36 9 10 Move 2176 | 49 367 650 155 126 531 298 Hop . | . . . . . . . Pick Up 17 | 1 7 2 4 1 2 . Fast Attach 14 | 6 6 1 1 . . . Attach 16 | . 2 . 4 1 1 8 Detach 4 | . . 1 2 . . 1 Swap 2 | . . . . . . 2 Drop 8 | . 3 1 2 1 1 . Fire 94 | . 46 4 13 4 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . . 2 . 6 . 6 Escape Stasis . | . . . . . . . Rewire 15 | . . 3 . 7 . 5 Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Identified exit to Mines 856 | -10/Materials | Entered Mines 874 | -10/Mines | Discovered new exit (range 8) 902 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1014 | -10/Mines | Learned Materials terminal intel 1105 | -10/Mines | Learned location of Storage (-9) 1289 | -10/Mines | Found a hidden stash of uninstalled traps 1530 | -10/Mines | Learned location of 1 exit from Materials 1821 | -10/Mines | Discovered new exit (range 5) 1922 | -10/Mines | Entered Materials 1922 | -9/Materials | Evolved 2 slots: Utility x2 1923 | -9/Materials | Identified exit to Materials 1924 | -9/Materials | Loaded intel: 12 terminal locations 2145 | -9/Materials | Discovered new exit (range 16) 2215 | -9/Materials | Entered Mines 2216 | -9/Mines | Assembled infested the area 2363 | -9/Mines | Discovered exit to Materials (range 5) 2431 | -9/Mines | Learned 2 Materials zone layouts 2469 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2481 | -9/Mines | Entered Zion 2513 | -7/Zion | Learned Factory terminal intel 2585 | -7/Zion | Learned Factory emergency access door positions 2898 | -7/Zion | Imprinted 2900 | -7/Zion | Declared Zion's savior 3211 | -7/Zion | Identified exit to Deep Caves 3315 | -7/Zion | Discovered new exit (range 14) 3344 | -7/Zion | Entered Proximity Caves 3344 | -6/Proximity Caves | Accompanied by 4 allies 3467 | -6/Proximity Caves | Spotter reported a threat 3508 | -6/Proximity Caves | Spotted B-75 Beast 3529 | -6/Proximity Caves | Allies destroyed B-75 Beast 3771 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3840 | -6/Proximity Caves | Core integrity fell below 50% 3880 | -6/Proximity Caves | Core integrity fell below 20% 3896 | -6/Proximity Caves | Lost 11 parts (2p2n4u3w) 3921 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. Attempting to rewire Y-54 Guardian. Imp. Targeting Computer destroyed. Penetrated by Slug. Slammed into B-48 Gladiator. Critical hit (Burn: +37). Critical hit (Burn: +50). Slammed into B-48 Gladiator. Penetrated by Slug. Slammed into B-48 Gladiator. Structural Scanner destroyed. Imp. Treads destroyed. Hrd. Light Armor Plating destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+5). Slammed into B-48 Gladiator. M-28 Smith repairs Imp. Medium Armor Plating. Crushed B-48 Gladiator. B-48 Gladiator destroyed. Acquired 35 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ##???????????? | | ??????????????????????????????????? ##???????????? | | ??????????????????????????????????? ##???????????? | | ???????????????????????????????### ##???????????? | | ??????????????????????????????#### ##???????????? | | ?????????????????????????####### ##???????????? | | ???????????????????????######## ##???????????? | | ???????????????????????### ##???????????? | | ??????????????????????? ##???????????? | | ??????????????????????? ###???????????? | | ???????????????????????## ####????????????? | | ?????????????????######## ###??????????????? | | ?????????????????######## ##???????????????? | | ?????????????????## g ####???????????????? | | ??????????????##### mY ###?????????????????? | | ??????????????##### ### ####??####????????????? | | ????????????? ## # ### #####?? ####???????????? | | ????????????#### # ### ;#### ##### ????????? | | ??## ?????##### ####@ ######???????? | | ??## ???##### #### ####??????? | | ?? ??### ############## ###??????? | | ? ? ## ##############" ##??????? | | ### ###?????######%" ##??????? | | ## ## ####??#### " ### ##??????? | | ### ###?##### ##### ?#???????? | | ?#### ###### % " ##?????????? | | ###### ##### # # ### #####?????????? | | ####### ##"# """"# #####?????????? | | ####### # ??????????????? | | #### ! %% % # ??????????????? | | #### ## %!% %% # ## ??????????????? | | ### #### ## # #???????? | | ### ### ##### ## """ ##???????? | | ## ## ########## # # ## ##???????? | | #####?###### ##???????? | | #####??????#### ### #####???????? | | # ###????????#### ## #####???????? | | # ##???????????## ###? ###??????????? | | ###### ##????????????? ###??? ###??????????? | | ###### ##????????????? ##???? ##???????????? | | #?? ##????????????? #???? ##???????????? | | #?? ##????????????? ???????????????????? | | ##? ###????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Mak. Leg | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Dramatic Entrance Oops Remodeling Challenges ------------ None Game ------ Seed BombVariableCapacitor Manual? 0 Play Time 00:36:26 Cumulative 7.2 hours Start 2024.07.24 @ 11:08:18 End 2024.07.24 @ 11:43:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: f100d8ce-0f31-40b7-8159-04354a9ac4c9