Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 16:03:37 Player: Gyred Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (903) 903 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 5031 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 116 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 589/700 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ ECM Suite Hacking Suite System Shield > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- ECM Suite Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- AWS/Gauss Heavy Hammer > --- INVENTORY -------- Light Ion Engine Flight Unit Compact Battery High-capacity Matter Pod Improved Datajack [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Reflective Plating Weapon Chainsword Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 42 | 7 5 . . 1 13 14 2 Power 5 | 1 1 . . . 1 1 1 Engine 2 | 1 1 . . . . . . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 16 | 2 4 . . . 4 5 1 Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . 2 . . . 4 5 1 Utility 12 | 2 . . . 1 7 2 . Device 7 | 1 . . . 1 5 . . Storage 1 | 1 . . . . . . . Processor 1 | . . . . . 1 . . Hackware 2 | . . . . . 1 1 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 9 | 2 . . . . 1 6 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 4 | . . . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . 1 . . . 1 3 7 Power 2 | . 1 . . . . . 1 Propulsion 6 | . . . . . . 2 4 Utility 3 | . . . . . 1 1 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 7 | . 1 . . . 1 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 97 71 60 58 87 97 85 Engine 7 | . 13 14 14 14 4 . . Core 3 | . . . . . 4 7 4 Leg 5 | . 25 . . . . . . Flight 28 | . 2 28 28 28 45 37 29 Device 13 | . 14 14 14 15 14 13 7 Storage 3 | . 12 . . . . . . Hackware 6 | . . . . . 7 14 15 Ballistic Gun 8 | . 26 14 3 . 9 . . Slashing Weapon 7 | . . . . . . 21 21 Peak Build Rating 42 | 9 11 9 10 11 38 42 41 Average Rating 23 | 5 8 9 9 10 34 37 36 On Entrance 15 | . 9 9 9 10 11 37 41 Naked Turns . | . . . . . . . . Heaviest Build 21 | 15 15 8 8 8 18 21 21 Greatest Support 24 | 20 20 8 8 8 21 24 24 Greatest Overweight (x) 3 | 1 3 . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 2 Class Distribution -------------------- 33% | Hacker-Sprinter 25% | Sprinter 24% | Mutant 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Scout | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 951 | 233 232 . . 16 330 140 . Remotely . | . . . . . . . . Salvage Created 1025 | 42 163 . . . 526 272 22 Parts 64 | 5 11 . . . 33 14 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 16 | . 4 . . . 7 4 1 Melee 5 | . . . . . . 4 1 Guns 11 | . 4 . . . 7 . . Classes Destroyed 8 | 1 1 . . . 4 1 1 Worker 1 | . . . . . 1 . . Tunneler 2 | 2 . . . . . . . Operator 2 | . . . . . 2 . . Watcher 5 | . . . . . 3 2 . Swarmer 1 | . . . . . . . 1 Grunt 11 | . 4 . . . 6 1 . Sentry 3 | . . . . . 1 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 2 2 . . . 5 3 1 Combat Bots Only 4 | . 2 . . . 4 1 1 Max Kills in Single Turn 2 | 1 1 . . . 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 132 | . 28 . . 3 15 41 45 Missed 45 | . 5 . . 1 8 17 14 Damage Taken 1121 | . 292 . . 14 132 203 480 Core 167 | . 56 . . . . 70 41 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 6 | . . . . . . . 6 Core Remaining (%) 92 | 100 . . . 77 100 . . Volleys Fired 20 | 2 18 . . . . . . Largest 2 | 2 2 . . . . . . Hottest 40 | 40 40 . . . . . . Shots Fired 79 | 4 36 . . . 38 1 . Gun 79 | 4 36 . . . 38 1 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 79 | 4 36 . . . 38 1 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 4 6 . . . 8 . . Robot Miss Streak 5 | . 5 . . . 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 40 | . . . . . 38 2 . Shots Hit Robots 79 | 4 20 . . . 28 22 5 Core Hits 33 | 2 10 . . . 16 5 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . 3 . Sever 3 | . . . . . . 3 . Melee Attacks 49 | . . . . . . 32 17 Impact 1 | . . . . . . 1 . Slashing 44 | . . . . . . 27 17 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles 4 | . . . . . . 4 . Follow-up Attacks 5 | . . . . . . 4 1 Damage Inflicted 2105 | 45 263 . . . 817 786 194 Guns 1125 | 45 263 . . . 817 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 980 | . . . . . . 786 194 Ramming . | . . . . . . . . Kinetic 1125 | 45 263 . . . 817 . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 980 | . . . . . . 786 194 Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 4 4 1 . . Average Corruption 3 | . 3 4 4 4 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 10 . 3 1 1 . . Message Errors 4 | . 3 . . 1 . . . Matter Fused 5 | . 4 . 1 . . . . Energy Discharges 4 | . 2 . 1 . 1 . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 124 | . . . . . . 106 18 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 124 | . . . . . . 106 18 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 92 | . 8 . . . 92 57 8 Average Temperature 15 | . 3 . . . 23 7 2 Received Heat Transfer 261 | . 162 . . . 45 27 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 515 | 10 187 72 . 169 515 294 33 Initial 233 | . 6 72 . . 65 233 16 Average 126 | 2 92 72 . 37 315 104 17 Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 77 | 100 100 100 . 100 38 69 100 Level 1 13 | . . . . . 19 30 . Level 2 8 | . . . . . 41 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 3 1 . Investigation 4 | . . . . . 3 1 . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 9 . . 6 19 10 13 Peak Tracking Total 6 | . 3 . . 3 4 2 6 Tactical Retreats 8 | . . . . 1 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 17 | . 3 . 1 . 6 7 . Terminals 14 | . 3 . . . 6 5 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 47 | . 10 . 1 . 16 20 . Successful 20 | . 4 . 1 . 5 10 . Failed 27 | . 6 . . . 11 10 . Catastrophic 3 | . . . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 35 | . 6 . 1 . 15 13 . Terminals 42 | . 10 . . . 16 16 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 9 | . 2 . 1 . 2 4 . Level Access Points 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 2 . . . 3 3 . Terminals 8 | . 2 . . . 3 3 . Assimilate 1 | . . . . . . 1 . Botnet 7 | . 2 . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . Used 2 | . . . . . 2 . . Hacking Detections 13 | . 3 . . . 5 5 . Full Trace Events 4 | . . . . . 3 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 117 | . . . . . . 117 . Total Part Build Rating 14 | . . . . . . 14 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 3 3 3 2 . Highest-Rated Group 58 | . . 40 40 40 40 58 . Highest-Rated Ally 32 | . . 16 16 16 16 32 . Total Orders 4 | . . . . . . 4 . STAY 2 | . . . . . . 2 . FOLLOW 2 | . . . . . . 2 . Ally Attacks 46 | . . . . 27 17 2 . Total Damage 480 | . . . . 206 186 88 . Kills 7 | . . . . 5 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 1569 | 82 351 20 150 159 284 466 57 Spaces Moved 2624 | 50 286 39 235 223 763 978 50 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 244 | 48 196 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2378 | . 90 39 235 223 763 978 50 Fastest Speed 23 | 50 32 32 32 32 23 23 23 Average Speed 34 | 124 93 32 32 32 23 23 23 Slowest Speed 285 | 190 285 32 32 32 24 109 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . . . 4 8 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 61 9 61 47 48 22 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . 1 2 Terrain Destroyed 29 | . . . . . 26 1 2 Melee 3 | . . . . . . 1 2 Projectile 26 | . . . . . 26 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 3166 | 62 334 45 310 305 857 1180 73 Wait 424 | . 17 7 72 85 82 155 6 Move 2586 | 49 285 38 234 214 746 970 50 Hop 15 | . . . . 4 8 3 . Pick Up 19 | 4 3 . 1 1 5 5 . Fast Attach 17 | 7 . . . . 3 7 . Attach 11 | . 1 . . 1 6 1 2 Detach 2 | . 1 . . . 1 . . Swap 14 | . 4 . . . 4 6 . Drop 21 | . 5 . 3 . 2 10 1 Fire 20 | 2 18 . . . . . . Melee 37 | . . . . . . 23 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 14) 434 | -10/Materials | Entered Mines 439 | -10/Mines | Discovered new exit (range 10) 443 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 445 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 445 | -10/Mines | Discovered new exit (range 5) 454 | -10/Mines | Entered Exiles 454 | -10/Exiles | Accompanied by 3 allies 462 | -10/Exiles | Met 8R-AWN 468 | -10/Exiles | Met EX-HEX 476 | -10/Exiles | Met EX-BIN 480 | -10/Exiles | Aligned with FarCom system 481 | -10/Exiles | Given EX-Vault access code 489 | -10/Exiles | Opened EX-Vault 492 | -10/Exiles | Found AWS/Gauss 500 | -10/Exiles | Warned to stay clear of 0b10 Research branches 532 | -10/Exiles | Met EX-DEC 584 | -10/Exiles | Discovered new exit (range 14) 604 | -10/Exiles | Left Exiles lab with AWS/Gauss 604 | -10/Exiles | Entered Mines 604 | -9/Mines | Accompanied by 3 allies 731 | -9/Mines | Discovered new exit (range 16) 741 | -9/Mines | Learned Materials stockpile data 763 | -9/Mines | Entered Materials 763 | -8/Materials | Accompanied by 3 allies 763 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 899 | -8/Materials | Discovered new exit (range 15) 1017 | -8/Materials | Discovered new exit (range 15) 1047 | -8/Materials | Entered Factory 1047 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1049 | -7/Factory | AWS/Gauss suddenly broke down 1118 | -7/Factory | Discovered new exit (range 15) 1219 | -7/Factory | Fabricated Dispersion Rifle? 1334 | -7/Factory | Build established: Hacker-Sprinter 1340 | -7/Factory | Identified exit to Factory 1449 | -7/Factory | Lost 3 parts (2n1u) 1500 | -7/Factory | Identified exit to Garrison 1513 | -7/Factory | Entered Garrison 1570 | -7/Garrison | Self-destructed Last Messages --------------- GOAL=ESCAPE 01513_ Receiving FarCom transmissions... 01526_ C-30 ARC bursts open, deploying its payload. 01526_ S-27 Virus unfolds itself. 01537_ Cesium-ion Thruster destroyed. 01540_ Destroyed VTOL Module. 01540_ S-27 Virus destroyed. 01542_ Mic. Nuclear Core destroyed. 01556_ Chainsword follow-up attack on S-27 Virus. 01556_ VTOL Module destroyed. 01564_ Dropped Com. Battery. 01564_ Reflective Plating destroyed. 01565_ Extracted 92 energy. 01566_ Extracted 2 energy. 01566_ Chainsword destroyed. 01568_ Cesium-ion Thruster destroyed. 01569_ Extracted 55 energy. 01570_ Extracted 6 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????g????????????????????? | | ????????????????????????????g????????????????????? | | ????????????????????????????g????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ???????????????????????????????? ## ##????????? | | ????????????????????????###### " ?????? | | ????????????????????????# " "%" ?????? | | ??????????????????##????# #### " ?????? | | ?????????????????? #???# #????? ##""""##????????? | | ??????????????????# #???# #??????#??gg???????????? | | ?????????????sss??# ##### ##### #???????????????? | | ??????????????????# # g g+* #???????????????? | | ??????????????????# ##### ##### #???????????????? | | ??????????????????# #???# #??????#???????????????? | | ??????????????????# #?### #??????????????????????? | | ???????????????#### ###;ss##### #???????????????? | | ???????????????# g @ #???????????????? | | ???????????????# #???????????????? | | ???????????????# ############## #???????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ?????????????### #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 73 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveExoskeletonField Manual? 0 Play Time 00:42:01 Cumulative 59.3 hours Start 2025.02.05 @ 15:18:04 End 2025.02.05 @ 16:03:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0765452-4caf-4423-a51d-ffee337587ae