Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 18:15:45 Player: MintyFresh56 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2338) 2338 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5413 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 61/100 System Corruption 30% Temperature Cool (15) Movement Core (1400) Ox27 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (25) --- Deuterium Engine Carbon-fiber Leg High-capacity Storage Unit Improved Sensor Array Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Hardlight Generator System Shield > --- WEAPON ----------- Beam Rifle Pulse Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine High-capacity Storage Unit Improved Sensor Array EM Shotgun Heavy Ion Cannon Assault Cannon Rocket Launcher Missile Launcher Great Axe [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 75 | 7 11 13 6 26 5 7 Power 7 | 1 2 . 2 2 . . Engine 6 | 1 2 . 2 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 20 | 3 2 3 3 7 1 1 Treads 9 | 2 1 . 2 3 . 1 Leg 6 | 1 1 . . 4 . . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight 4 | . . 2 1 . 1 . Utility 18 | 1 1 4 . 8 3 1 Device 7 | . . 2 . 4 1 . Storage 3 | 1 . 1 . . 1 . Processor 5 | . . 1 . 2 1 1 Hackware 1 | . . . . 1 . . Protection 2 | . 1 . . 1 . . Artifact . | . . . . . . . Weapon 30 | 2 6 6 1 9 1 5 Energy Gun 11 | 1 3 1 . 5 . 1 Energy Cannon 5 | . . 2 . 2 . 1 Ballistic Gun 7 | 1 1 3 . 1 1 . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 4 | . 2 . . . . 2 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 11 | . . . . . . 11 Parts Lost 33 | . 6 1 4 5 1 16 Power 3 | . . . 1 . 1 1 Propulsion 8 | . 2 . 3 . . 3 Utility 7 | . 1 . . 1 . 5 Weapon 15 | . 3 1 . 4 . 7 Highest Loss Streak 14 | . 5 1 2 2 1 14 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 3 5 6 8 8 8 8 Power . | . . . . . . 1 Propulsion 1 | 1 . 3 1 1 . . Utility 2 | . . 1 5 2 2 2 Weapon 3 | 1 3 1 1 3 5 5 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . 2 1 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . . 2 . 1 Weapon 2 | . . . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 85 90 89 93 93 85 Engine 6 | . 14 11 10 6 1 . Core 2 | . . . . 2 5 5 Treads 7 | . 20 6 13 8 . . Leg 7 | . 5 8 . 5 15 11 Flight 1 | . . . 2 . 1 5 Device 9 | . . 14 11 10 15 6 Storage 9 | . 14 11 11 9 7 7 Processor 11 | . . 6 11 14 14 19 Hackware 3 | . . . . 6 7 5 Protection 2 | . 4 . . 4 . . Energy Gun 10 | . 10 10 . 9 15 12 Energy Cannon 4 | . . . 15 9 . . Ballistic Gun 8 | . 13 20 11 3 5 5 Ballistic Cannon 1 | . . . . 2 1 . Peak Build Rating 38 | 6 9 13 14 29 37 38 Average Rating 21 | 3 6 12 11 24 33 32 On Entrance 14 | . 6 7 11 14 28 34 Avg Prop Armor Cover (%) 4 | . 10 . . . 2 4 Naked Turns . | . . . . . . . Heaviest Build 101 | 11 25 26 25 34 101 100 Greatest Support 42 | 40 40 20 40 42 25 25 Greatest Overweight (x) 29 | . 1 1 7 8 4 29 Average Overweight (x) 1 | . . . . . 2 4 Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 Average Capacity 13 | 7 8 9 10 10 20 25 Most Carried 12 | 5 8 10 10 10 12 10 Average Carried 7 | 3 5 6 8 8 8 8 Final Capacity 25 | 8 8 10 10 10 25 25 Final Carried 10 | 2 8 9 9 7 10 5 Class Distribution -------------------- 25% | Gunner 20% | Mutant 20% | Skirmisher 19% | Scavenger-Skirmisher 7% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1695 | 165 371 75 348 346 142 248 Remotely . | . . . . . . . Salvage Created 2626 | . 605 140 588 828 139 326 Parts 118 | . 36 9 33 32 2 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 57 | . 14 6 11 14 3 9 Guns 26 | . 11 6 4 3 1 1 Cannons 20 | . . . 6 10 . 4 AOE 7 | . 3 . . . . 4 Classes Destroyed 12 | . 6 1 . 2 1 2 Worker 3 | . 2 . 1 . . . Builder 1 | . 1 . . . . . Tunneler 2 | . . . . 2 . . Recycler 4 | . 2 . 2 . . . Operator 1 | . . . . 1 . . Watcher 3 | . 2 . . 1 . . Swarmer 12 | . 3 4 4 . . 1 Grunt 26 | . 11 1 2 10 . 2 Brawler 1 | . . . . . . 1 Duelist 3 | . . . . . . 3 Sentry 13 | . . 1 5 4 2 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 10 | . 10 4 4 3 1 5 Combat Bots Only 5 | . 5 4 4 2 1 5 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 594 | . 133 60 58 107 140 96 Missed 187 | . 31 17 18 23 72 26 Hits 407 | . 102 43 40 84 68 70 Melee 22 | . . . . . . 22 Projectile 385 | . 102 43 40 84 68 48 Critical Strikes 17 | . . . 3 8 . 6 Damage Taken 5857 | . 1147 449 546 1555 490 1670 Core 1504 | . 223 50 97 428 74 632 Absorbed by Shields 269 | . . . . 49 160 60 Redirected to Shielding 15 | . . . . 15 . . Core Remaining (%) 48 | 100 10 . 63 22 . . Volleys Fired 197 | . 62 18 25 61 13 18 Largest 3 | . 2 3 3 3 3 3 Hottest 198 | . 70 111 143 198 156 147 Shots Fired 448 | . 105 50 59 152 39 43 Gun 290 | . 96 50 25 60 36 23 Cannon 126 | . . . 31 80 3 12 Launcher 17 | . 9 . . . . 8 Special 15 | . . . 3 12 . . Kinetic 161 | . 48 33 25 27 14 14 Thermal 238 | . 18 17 34 125 25 19 Explosive 17 | . 9 . . . . 8 Electromagnetic 32 | . 30 . . . . 2 Robot Hit Streak 15 | . 8 3 9 9 8 15 Robot Miss Streak 8 | . 5 8 2 4 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 262 | . 60 20 35 91 28 28 Core Hits 137 | . 36 7 18 45 6 25 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 6 | . 3 . 1 1 1 . Burn 1 | . . . . . 1 . Meltdown 1 | . . . 1 . . . Destroy 2 | . 2 . . . . . Corrupt 1 | . 1 . . . . . Sever 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5748 | . 1217 324 584 1832 530 1261 Guns 2511 | . 662 324 215 559 456 295 Cannons 1845 | . . . 349 1197 74 225 Explosions 1288 | . 547 . . . . 741 Melee . | . . . . . . . Ramming 16 | . 8 . . 8 . . Kinetic 1539 | . 271 240 215 309 237 267 Thermal 2860 | . 211 84 369 1515 293 388 Explosive 1020 | . 449 . . . . 571 Electromagnetic 313 | . 278 . . . . 35 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . 2 2 . 6 30 Average Corruption 5 | . . 2 2 . 3 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . 3 9 . 23 23 Message Errors 12 | . . 1 2 . 5 4 Matter Fused 13 | . . 1 3 . 6 3 Heat Flow Errors 10 | . . . 1 . 4 5 Energy Discharges 4 | . . . . . 1 3 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . 3 . 3 1 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . . . 1 3 Alerts 3 | . . . . . 2 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . 4 . . 14 . . Projectiles 14 | . . . . 14 . . Explosions 4 | . 4 . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 1 . 1 Impact . | . . . . . . . Kinetic 2 | . . . . 1 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 127 | . 41 . . 8 . 78 Shots 4 | . 2 . . . . 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 847 | . 365 93 234 847 131 187 Average Temperature 124 | . 92 25 58 214 51 55 Received Heat Transfer 1768 | . 477 72 213 771 63 172 Effects 35 | . 4 . . 31 . . Shutdowns 8 | . 1 . . 7 . . Energy Bleed 5 | . . . . 5 . . Interference 7 | . 2 . . 5 . . Matter Decay 2 | . 1 . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 7 | . . . . 7 . . Damage (core) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 1 2 . Combat Hostiles 4 | . . . 1 1 2 . Parts Melted 12 | . . 1 5 6 . . Heat Transferred 5563 | . 483 222 814 2784 703 557 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 76 100 100 100 100 . Level 1 3 | . 23 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 248 | . 248 128 97 88 30 . Initial 98 | . . 98 5 27 . . Average 31 | . 75 50 21 30 3 . Influence Increases 1744 | . 534 152 310 468 90 190 Destroy 0b10 Robot/C 1140 | . 280 120 220 280 60 180 Destroy 0b10 Robot/NC 70 | . 35 . 15 20 . . Destroy Leader 276 | . 74 30 60 72 30 10 Successful Hack 2 | . . 2 . . . . Disable Machine 105 | . 60 . . 45 . . Destroy Structure 91 | . 85 . . 6 . . Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 30 | . . . 15 15 . . Influence Decreases 1734 | . 301 371 259 533 78 192 Entered New Map 187 | . . 135 9 38 . 5 Time Decay 1315 | . 241 236 230 445 78 85 Lost Part 232 | . 60 . 20 50 . 102 Squads Dispatched 10 | . 4 3 . 2 1 . Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 3 3 . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 6 | . 2 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 24 6 14 24 4 12 Peak Tracking Total 7 | . 6 4 4 4 2 7 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 6 | . 1 1 2 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 9 | . 4 . . 3 . 2 Max in Single Turn 3 | . 3 . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . 1 . . . . Successful 1 | . . 1 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Active Infowar (turns) 4765 | . . 646 708 1707 1148 556 Optics 2224 | . . . . 530 1138 556 Sensors 1868 | . . . . 936 932 . Terrain 245 | . . . . 245 . . Structural 1475 | . . 646 708 121 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 5771 | 91 776 663 708 1722 1148 663 Spaces Moved 2234 | 58 372 261 297 723 391 132 Core 34 | 15 . . 9 5 . 5 Treads 1233 | 43 280 154 264 492 . . Legs 943 | . 92 107 . 226 391 127 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 24 | . . . 24 . . . Fastest Speed 50 | 50 120 120 160 120 120 330 Average Speed 219 | 131 155 217 202 192 278 443 Slowest Speed 1500 | 160 190 240 440 450 400 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 51 23 48 47 11 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . 100 . . 4 . 48 Melee . | . . . . . . . Projectile 5 | . . . . 4 . 1 AOE 147 | . 100 . . . . 47 Terrain Rammed 1 | . . . . 1 . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 2722 | 72 474 318 348 915 421 174 Wait 82 | . 9 . 5 58 . 10 Move 2228 | 57 371 260 296 722 390 132 Hop . | . . . . . . . Pick Up 86 | 8 15 14 10 27 9 3 Fast Attach . | . . . . . . . Attach 47 | 6 5 8 6 11 3 8 Detach 3 | . . 2 . 1 . . Swap 38 | 1 7 7 1 17 3 2 Drop 38 | . 4 9 4 17 3 1 Fire 197 | . 62 18 25 61 13 18 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Lost 5 parts (2n1u2w) 682 | -10/Materials | Core integrity fell below 20% 826 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1176 | -9/Materials | Build established: Skirmisher 1461 | -9/Materials | Discovered new exit (range 7) 1531 | -9/Materials | Entered Storage 2227 | -9/Storage | Discovered new exit (range 8) 2239 | -9/Storage | Entered Materials 2239 | -8/Materials | Evolved 2 slots: Utility x2 2865 | -8/Materials | Core integrity fell below 50% 3319 | -8/Materials | Build established: Gunner 3472 | -8/Materials | Garrison activated, responded to threat 3836 | -8/Materials | Discovered new exit (range 13) 3961 | -8/Materials | Entered Factory 3961 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4525 | -7/Factory | Build established: Scavenger-Skirmisher 4998 | -7/Factory | Discovered new exit (range 19) 5109 | -7/Factory | Entered Lower Caves 5393 | -7/Lower Caves | System corruption reached 10% 5415 | -7/Lower Caves | Build established: Gunner 5551 | -7/Lower Caves | Identified exit to Lower Caves 5623 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5667 | -7/Lower Caves | Core integrity fell below 50% 5682 | -7/Lower Caves | Core integrity fell below 20% 5693 | -7/Lower Caves | System corruption reached 30% 5723 | -7/Lower Caves | Lost 14 parts (1p3n5u5w) 5772 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Assault Cannon destroyed. Hardlight Generator destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+4). System corrupted by crushing effect (+1). The unstable cave ceiling collapses. B-48 Gladiator destroyed. Acquired 99 matter. System corrupted: Matter fused (-7). The unstable cave ceiling collapses. Acquired Carbon-fiber Leg. System corrupted: Component data lost. Acquired Rocket Launcher. HG2,TK|WOCVZY%JW=3/3E1X Critical hit (Burn: +37). Hvy. Ion Cannon destroyed. The unstable cave ceiling collapses. G-47 Trooper destroyed. Rocket Launcher destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????? ?????# ???????????? | | ?????????????????????????????? ##??? ????????????? | | ?????????????????????????????? #?? ?????????????? | | ?????????????????????????????? #? ?????????????? | | ?????????????????????????????? ## ? #???????????? | | ?????????????????????????????? ? #???????????? | | ?????????????????????????????? ? #????????????? | | ??????????????#######????????# # #????????????? | | ??????????????# ?????? #####?##??????? | | ??????????????? ?#??## ? ###???? | | ????????????????? g ## gg% ##?# ????? | | ???????????????????# # "?# ????? | | ??????????????????## % g # #????? | | ??????????????????# % # ?# #????? | | ??????????????????# @ + ##???? | | ??????????????????# ### % # # # #???? | | ??????????????????#????# # """ # #?### | | ??????????????????????### ### ## ##### ### | | ??????????????????????# | | ??????????????????????# | | ??????????????????# ## ### | | ??????????????????# ### ## ### | | ??????????????????####### ##?## ######## | | ????????????????????????# ##???## #?????# | | ????????????????????????# ####?????###????# | | ??????????????????????? ??????????????# | | ??????????????????????# ??????????????# | | ??????????????????????# ###????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ????????????? ## | | ??????????????????????# ???????????? ?# | | ?????????????????????? ???????????? ### ??# | | ?????????????????????# ???????????#???# ??## | | ?????????????????????## ????????????????#????## | | ??????????????????????# ??????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Ghost 'Em Hydra Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed RainbowPulseFalx Manual? 0 Play Time 00:47:13 Cumulative 1.8 hours Start 2026.03.17 @ 17:26:18 End 2026.03.17 @ 18:15:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c880851-563a-40be-998f-0c4145447bae