Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 21:36:39 Player: Granzteel Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (7127) 7127 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1242) 1242 TOTAL SCORE: 16744 Bonus ------- High Alert Combat Kills 855 Follower Combat Kills 87 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 45/300 Energy 290/290 System Corruption 15% Temperature Cool (0) Movement Hovering (160) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Combat Linear Gravjet > --- UTILITY (15) ----- Small Battery Matter Filter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Lightpack 2.0 Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Antimissile System Improved System Shield System Guard Advanced System Restoration Module > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator > --- INVENTORY -------- Light Nuclear Core Micro Antimatter Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Improved Antigrav System Flight Unit Q-thruster Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Triangulator Advanced Melee Analysis Suite Recoil Stabilizer Matter Filter ECM Suite Gamma Rifle Gamma Rifle Phase Gun Phase Gun Phase Gun Dispersion Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Hardcell Cannon Advanced Remote Datajack Heavy Flail Katana [Rating: 209] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Advanced Target Analyzer Device Advanced Heat Sink Storage Lightpack 2.0 Processor Advanced Target Analyzer Hackware Improved System Shield Protection Insulated Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . Utility 13 | . . . . . 3 . . 2 1 1 2 2 2 Weapon 2 | . . . . . 1 . . . 1 . . . . Parts Attached 232 | 6 2 . . . 13 4 2 14 5 16 36 21 113 Power 30 | 1 . . . . . 1 . 1 . 1 5 3 18 Engine 6 | 1 . . . . . 1 . 1 . 1 2 . . Core 1 | . . . . . . . . . . . 1 . . Reactor 23 | . . . . . . . . . . . 2 3 18 Propulsion 40 | 2 . . . . 3 . . 3 . 5 8 4 15 Treads 11 | . . . . . . . . . . . . 2 9 Leg 26 | 2 . . . . 3 . . 3 . 5 8 2 3 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . 2 Utility 78 | 1 2 . . . 2 1 2 4 3 5 8 5 45 Device 39 | . . . . . 1 1 1 . 1 4 3 2 26 Storage 18 | 1 2 . . . 1 . . . . 1 . 2 11 Processor 10 | . . . . . . . 1 2 1 . 2 1 3 Hackware 2 | . . . . . . . . 1 1 . . . . Protection 9 | . . . . . . . . 1 . . 3 . 5 Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 . . . . 8 2 . 6 2 5 15 9 35 Energy Gun 28 | 1 . . . . 3 . . . . 1 4 2 17 Energy Cannon 6 | . . . . . . . . 1 . . 1 . 4 Ballistic Gun 23 | 1 . . . . 3 1 . 3 2 2 5 2 4 Ballistic Cannon 5 | . . . . . . . . . . . 1 3 1 Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . 2 Impact Weapon 16 | . . . . . 2 1 . 2 . 1 2 2 6 Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . 1 . 3 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . Parts Lost 85 | . . . . . 1 . . 1 . 3 17 7 56 Power 16 | . . . . . . . . . . 1 5 . 10 Propulsion 17 | . . . . . . . . . . . 5 2 10 Utility 28 | . . . . . 1 . . . . 1 2 2 22 Weapon 24 | . . . . . . . . 1 . 1 5 3 14 Highest Loss Streak 8 | . . . . . 1 . . 1 . 2 5 4 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 86 100 100 100 80 80 80 85 88 88 89 88 77 Engine 4 | . 14 14 14 14 9 8 9 13 11 10 4 . . Reactor 3 | . . . . . . . . . . . 1 4 7 Treads 3 | . . . . . . . . . . . . 1 7 Leg 11 | . 28 28 28 28 18 18 18 19 17 21 18 13 . Device 8 | . . . . . . 9 6 4 3 3 5 10 15 Storage 11 | . 14 28 28 28 26 18 13 6 5 6 4 8 8 Processor 13 | . . . . . . . 7 14 18 21 20 23 16 Hackware 2 | . . . . . . . . . 1 5 4 4 3 Protection 2 | . . . . . . . . 5 3 . 5 . 2 Energy Gun 8 | . 14 14 14 14 3 9 9 6 5 5 6 5 11 Ballistic Gun 7 | . 14 14 14 14 18 13 9 5 11 11 7 7 1 Impact Weapon 2 | . . . . . 4 4 9 5 5 2 . 2 . Naked Turns 131 | . . . . . . . . . . . . . 131 Heaviest Build 95 | 13 20 20 20 20 31 34 34 39 42 42 61 89 95 Greatest Support 150 | 20 20 20 20 20 32 32 32 47 47 67 100 140 150 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 Average Capacity 37 | 6 9 10 10 10 40 40 40 40 40 40 40 40 37 Most Carried 40 | 4 8 10 10 10 40 40 40 40 40 40 40 40 40 Average Carried 34 | 2 4 8 9 10 25 39 39 39 39 39 36 37 36 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 5 Final Carried 40 | 4 8 10 10 10 37 40 40 39 40 40 36 40 . Class Distribution -------------------- 34% | Hauler-Gunner 30% | Hauler-Mutant 8% | Hauler-Assassin 7% | Mutant 7% | Hauler-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Assassin | -8/Recycling Hauler-Assassin | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Hauler-Gunner | -3/Research Hauler-Mutant | -2/Research Hauler-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Matter Collected 4067 | 266 . 110 . . 348 55 57 115 . 538 883 417 1278 Remotely . | . . . . . . . . . . . . . . Salvage Created 10130 | 98 . 32 . . 555 55 240 111 . 768 1561 748 5962 Parts 340 | 2 . 5 . . 24 1 1 5 . 25 42 19 216 Haulers Intercepted 3 | . . . . . . . . . . . 1 . 2 Recyclers Shooed 13 | . . . . . 1 . 1 . . . 6 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 108 | . . 3 . . 7 1 2 2 . 7 14 8 64 Melee 1 | . . . . . . . 1 . . . . . . Guns 78 | . . 3 . . 7 1 . 1 . 7 10 4 45 Cannons 18 | . . . . . . . . 1 . . 4 4 9 Classes Destroyed 15 | 1 . 1 . . 5 . 1 1 . . 2 . 4 Worker 5 | . . . . . 2 . . . . . 1 . 2 Builder 7 | . . . . . 3 . . . . . . . 4 Hauler 3 | . . . . . . . . . . . 1 . 2 Recycler 16 | 1 . . . . 1 . 3 . . 2 4 1 4 Mechanic 1 | . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . 2 . . . . . . Watcher 5 | . . . . . 1 . . . . . 1 1 2 Swarmer 3 | . . 3 . . . . . . . . . . . Grunt 42 | . . . . . 6 . . 1 . 3 3 4 25 Brawler 1 | . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 1 1 . . . . 1 2 1 Specialist 1 | . . . . . . . . . . . . . 1 Hunter 7 | . . . . . . . . . . . 2 . 5 Programmer 44 | . . . . . . . . 1 . 4 8 2 29 Heavy 2 | . . . . . . . . . . . . . 2 Best Kill Streak 6 | 1 . 3 . . 3 1 2 1 . 5 3 6 6 Combat Bots Only 6 | . . 3 . . 3 1 1 1 . 3 3 6 5 Max Kills in Single Turn 2 | 1 . 1 . . 1 1 1 1 . 2 1 1 2 Gunslinging 1 | . . . . . . . . . . 1 . . 1 Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Damage Taken 17627 | . . 102 . . 344 103 . 63 . 990 2427 1680 11918 Core 2178 | . . 8 . . 64 . . . . 92 219 180 1615 Absorbed by Shields 278 | . . . . . . . . . . . . 190 88 Reduced by Siege Mode 261 | . . . . . . . . . . . . 136 125 Redirected to Shielding 106 | . . . . . . . . . . . 84 . 22 Regen/Repaired (Parts) 89 | . . . . . . . . . . 89 . . . Core Remaining (%) 93 | 100 . . . 96 . . 88 100 100 92 83 87 . Volleys Fired 391 | 2 . 7 . . 27 8 1 3 . 22 87 24 210 Largest 4 | 2 . 2 . . 3 3 1 3 . 4 4 4 4 Hottest 376 | 60 . 60 . . 103 111 65 173 . 197 317 267 376 Shots Fired 1270 | 4 . 14 . . 79 23 1 8 . 88 263 79 711 Gun 1108 | 4 . 14 . . 79 23 1 6 . 88 220 65 608 Cannon 159 | . . . . . . . . 2 . . 43 14 100 Launcher . | . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . 3 Kinetic 438 | 2 . 7 . . 69 15 . 3 . 61 125 50 106 Thermal 797 | 2 . 7 . . 10 8 1 5 . 27 138 24 575 Explosive . | . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . 5 27 Robot Hit Streak 31 | 3 . 2 . . 16 8 . 4 . 10 28 20 31 Robot Miss Streak 5 | . . 2 . . 4 1 1 1 . 2 4 3 5 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 Secondary Targets 11 | . . 1 . . . . . . . 2 1 3 4 Max Gunslinging Chain 2 | . . 1 . . . . . . . 2 1 1 1 Shots Hit Robots 876 | 3 . 5 . . 54 15 6 7 . 58 183 60 485 Core Hits 314 | 2 . 3 . . 24 2 . 3 . 25 53 26 176 Critical Kills 18 | . . . . . . . . . . 2 2 2 12 Critical Parts Destroyed 35 | . . . . . 2 . 3 . . 10 6 3 11 Critical Strikes 94 | . . . . . 2 . 3 . . 16 20 11 42 Burn 30 | . . . . . . . . . . 4 7 3 16 Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 46 | . . . . . . . . . . 12 7 5 22 Blast 9 | . . . . . . . . . . . 5 3 1 Smash 6 | . . . . . 2 . 3 . . . 1 . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 118 | . . . . . 16 10 15 17 . 8 20 19 13 Impact 111 | . . . . . 16 10 15 17 . 7 17 19 10 Slashing 6 | . . . . . . . . . . . 3 . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 5 . 4 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26312 | 34 . 70 . . 1159 219 404 129 . 1256 4958 2018 16065 Guns 21343 | 34 . 70 . . 685 219 . 70 . 1256 4073 1513 13423 Cannons 3796 | . . . . . . . . 31 . . 843 505 2417 Explosions 94 | . . . . . . . . . . . . . 94 Melee 1008 | . . . . . 474 . 404 28 . . 42 . 60 Ramming 71 | . . . . . . . . . . . . . 71 Kinetic 7175 | 12 . 26 . . 574 157 . 14 . 914 2164 1415 1899 Thermal 17352 | 22 . 44 . . 111 62 . 87 . 342 2752 462 13470 Explosive 94 | . . . . . . . . . . . . . 94 Electromagnetic 612 | . . . . . . . . . . . . 141 471 Impact 948 | . . . . . 474 . 404 28 . . 42 . . Slashing 60 | . . . . . . . . . . . . . 60 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 4 . . 9 . 15 Average Corruption 5 | . . . . . . . . 4 . . 2 . 6 Corruption Purged 44 | . . . . . . . . . . . 6 . 38 Corruption Blocked 15 | . . . . . . . . . . . . 13 2 Effects 28 | . . . . . . . . 2 . . 6 . 20 Message Errors 6 | . . . . . . . . . . . 2 . 4 Matter Fused 8 | . . . . . . . . . . . 2 . 6 Heat Flow Errors 4 | . . . . . . . . 1 . . . . 3 Energy Discharges 4 | . . . . . . . . 1 . . 2 . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 899 | . . . . . 374 . 309 . . . 57 37 122 Projectiles 174 | . . . . . . . . . . . 15 37 122 Explosions . | . . . . . . . . . . . . . . Melee 725 | . . . . . 374 . 309 . . . 42 . . Knockbacks 18 | . . . . . 2 . 3 . . . 10 2 1 Impact 5 | . . . . . 2 . 3 . . . . . . Kinetic 13 | . . . . . . . . . . . 10 2 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . . . . 16 Shots . | . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . 9 Targets Rammed 10 | . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 460 | . . . . . 212 6 8 245 . 187 432 460 392 Average Temperature 124 | . . . . . 73 3 6 99 . 81 136 119 135 Received Heat Transfer 1684 | . . . . . 207 27 . 18 . 247 135 218 832 Effects 6 | . . . . . . . . . . . 5 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . 3 . . Siege Activations 4 | . . . . . . . . . . . . 1 3 Total Turns 142 | . . . . . . . . . . . . 20 122 Longest Duration 61 | . . . . . . . . . . . . 20 61 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 9 . 5 . . . . 1 . Impact Corruptions 19 | . . . . . 10 . 8 . . . 1 . . Robots Melted 11 | . . . . . . . . . . . . . 11 Combat Hostiles 10 | . . . . . . . . . . . . . 10 Parts Melted 94 | . . . . . . 1 . 3 . 4 4 2 80 Heat Transferred 23497 | 50 . 100 . . 259 148 . 148 . 999 4181 925 16687 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Peak Influence 1189 | 5 49 103 . . 159 101 226 929 182 201 187 178 1189 Initial 921 | . 3 18 . . . 29 39 921 182 88 26 42 106 Average 235 | 1 38 99 . . 61 65 113 735 182 101 72 52 363 Maximum Alert Level 4 | . . . . . . . 1 3 . 1 . . 4 Low Security (%) 70 | 100 100 100 . 100 100 100 93 . 100 89 100 100 44 Level 1 8 | . . . . . . . 6 1 . 10 . . 18 Level 2 10 | . . . . . . . . 49 . . . . 18 Level 3 9 | . . . . . . . . 49 . . . . 15 Level 4 1 | . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 1 2 . 1 . 1 3 1 22 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 17 | . . . . . . . . 1 . 1 3 1 11 Reinforcement 8 | . 1 . . . 1 . . . . . . . 6 Assault 6 | . . . . . . 2 . . . . . . 4 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Distress Signals 12 | . . . . . 4 . . . . . 5 . 3 Communications Jammed 15 | . . . . . . . . . . . . . 15 Distress Signals 13 | . . . . . . . . . . . . . 13 Times Spotted 206 | . 1 3 . . 15 2 29 4 . 8 27 10 107 Peak Tracking Total 10 | . 2 3 . . 6 2 4 3 . 3 5 5 10 Tactical Retreats 15 | . . . . . 3 . . . . . 4 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . . 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Disabled 10 | . . . . . 1 1 2 1 . 1 1 1 2 Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Accessed 26 | . 2 . 1 . 4 3 5 3 1 3 . . 4 Terminals 21 | . 2 . . . 2 3 5 2 1 2 . . 4 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 74 | . 8 . 1 . 10 18 16 6 1 5 . . 9 Successful 47 | . 6 . 1 . 5 12 10 5 . 3 . . 5 Failed 26 | . 2 . . . 5 5 6 1 1 2 . . 4 Catastrophic 5 | . . . . . . . 2 . 1 . . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 60 | . 9 . 2 . 7 15 17 4 2 2 . . 2 Terminals 61 | . 8 . . . 3 18 16 4 1 2 . . 9 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 5 | . . . . . 5 . . . . . . . . Terminal Hacks 24 | . 4 . 1 . . 8 5 1 . . . . 5 Record 6 | . . . . . . 1 . . . . . . 5 Robot Schematic 4 | . 3 . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . 1 3 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . . . 3 4 5 2 . 1 . . . Terminals 16 | . 2 . . . 2 4 5 2 . 1 . . . Assimilate 4 | . . . . . 2 1 . . . 1 . . . Botnet 12 | . 2 . . . . 3 5 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 2 2 5 2 1 2 . . 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 3 . . . . 1 . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 49 | . . . . . . . . 49 . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . 2 Non-combat 2 | . . . . . . . . . . 1 . . 1 Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . 1 . . 3 parse_system 3 | . . . . . . . . . . 1 . . 2 find_recycling 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . 2 . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total Allies 11 | . . . . . 2 2 3 2 . 1 . . 1 Largest Group 7 | . . . . . 2 4 6 7 5 5 3 . 1 Highest-Rated Group 136 | . . . . . 36 98 116 136 90 90 33 . 27 Highest-Rated Ally 31 | . . . . . 26 31 31 31 31 31 15 . 27 Total Orders 20 | . . . . . 6 2 . 3 . 6 1 . 2 STAY 10 | . . . . . 3 1 . 1 . 4 1 . . FOLLOW 8 | . . . . . 3 1 . 2 . 2 . . . DROP 2 | . . . . . . . . . . . . . 2 Ally Attacks 194 | . . . . . . . 165 27 . 1 1 . . Total Damage 1818 | . . . . . . . 1168 590 . 22 38 . . Kills 35 | . . . . . . . 33 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Turns Passed 12627 | 65 151 159 259 34 1704 261 823 814 146 855 1688 700 4968 Spaces Moved 7123 | 39 120 111 214 27 891 144 525 562 104 523 857 395 2611 Core 247 | 3 . . . . . . . . . . . . 244 Treads 2215 | . . . . . . . . . . . . 51 2164 Legs 4458 | 36 120 111 214 27 891 144 525 562 104 523 857 344 . Wheels . | . . . . . . . . . . . . . . Hover 38 | . . . . . . . . . . . . . 38 Flight 165 | . . . . . . . . . . . . . 165 Fastest Speed 40 | 50 120 120 120 120 125 125 125 123 123 120 120 120 40 Average Speed 130 | 114 120 120 120 120 137 133 136 123 123 121 120 126 138 Slowest Speed 225 | 120 120 120 120 120 195 195 195 123 123 122 122 170 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 Exploration Rate (%) 25 | 4 26 31 41 11 30 27 99 7 2 9 13 8 49 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 90 | . . . . . 11 . . 13 . 7 20 19 20 Terrain Destroyed 158 | . . . . . 11 . . 13 . 9 36 23 66 Melee 74 | . . . . . 11 . . 13 . 7 14 19 10 Projectile 67 | . . . . . . . . . . 1 22 4 40 AOE 16 | . . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total 9425 | 52 126 123 217 28 1281 184 615 650 126 684 1315 522 3502 Wait 1184 | 2 . 4 . 2 289 1 19 41 . 90 284 29 423 Move 7109 | 38 119 110 213 26 890 143 524 561 103 522 856 393 2611 Hop . | . . . . . . . . . . . . . . Pick Up 242 | 4 4 2 1 . 45 10 13 11 12 13 25 25 77 Fast Attach 43 | 6 2 . . . . 2 1 1 . 3 5 1 22 Attach 95 | . . . . . 3 . . 6 2 5 15 8 56 Detach 17 | . . . . . . 1 . . . 2 . 2 12 Swap 95 | . . . . . 10 2 1 7 3 8 16 12 36 Drop 90 | . 1 . 3 . 1 7 12 3 6 11 7 8 31 Fire 391 | 2 . 7 . . 27 8 1 3 . 22 87 24 210 Melee 118 | . . . . . 16 10 15 17 . 8 20 19 13 Ram 7 | . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 3 Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire 30 | . . . . . . . 29 . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 9) 217 | -10/Materials | Entered Mines 239 | -10/Mines | Assembled infested the area 272 | -10/Mines | Learned 8 Materials zone layouts 272 | -10/Mines | Discovered new exit (range 14) 276 | -10/Mines | Met 8R-AWN 305 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 5) 376 | -10/Mines | Entered Exiles 396 | -10/Exiles | Discovered new exit (range 15) 409 | -10/Exiles | Welcomed by 8R-AWN 426 | -10/Exiles | Met EX-HEX 462 | -10/Exiles | Met EX-BIN 476 | -10/Exiles | Aligned with FarCom system 477 | -10/Exiles | Given EX-Vault access code 505 | -10/Exiles | Opened EX-Vault 514 | -10/Exiles | Found Lightpack 2.0 539 | -10/Exiles | Warned to stay clear of 0b10 Research branches 595 | -10/Exiles | Learned about 8R-AWN's background 635 | -10/Exiles | Left Exiles lab with Lightpack 2.0 635 | -10/Exiles | Entered Mines 652 | -9/Mines | Discovered new exit (range 15) 669 | -9/Mines | Entered Materials 669 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 670 | -8/Materials | Identified exit to Storage 670 | -8/Materials | Identified exit to Factory 980 | -8/Materials | Build established: Hauler-Skirmisher 1478 | -8/Materials | Build established: Hauler-Mutant 2373 | -8/Materials | Entered Storage 2373 | -8/Storage | Accompanied by 2 allies 2418 | -8/Storage | Central database locked down 2562 | -8/Storage | Met a pair of Derelict thieves 2627 | -8/Storage | Discovered new exit (range 3) 2634 | -8/Storage | Entered Recycling 2634 | -8/Recycling | Accompanied by 4 allies 2643 | -8/Recycling | Spotter reported a threat 2650 | -8/Recycling | Spotter reported a threat 2651 | -8/Recycling | Spotter reported a threat 2671 | -8/Recycling | Spotter reported a threat 2680 | -8/Recycling | Spotter reported a threat 2680 | -8/Recycling | Spotter reported a threat 2691 | -8/Recycling | Spotter reported a threat 2693 | -8/Recycling | Spotter reported a threat 2704 | -8/Recycling | Spotter reported a threat 2724 | -8/Recycling | Spotter reported a threat 2728 | -8/Recycling | Spotter reported a threat 2733 | -8/Recycling | Spotter reported a threat 2746 | -8/Recycling | Spotter reported a threat 2773 | -8/Recycling | Spotter reported a threat 2781 | -8/Recycling | Spotter reported a threat 2786 | -8/Recycling | Spotter reported a threat 2823 | -8/Recycling | Spotter reported a threat 2826 | -8/Recycling | Spotter reported a threat 2834 | -8/Recycling | Spotter reported a threat 2870 | -8/Recycling | Spotter reported a threat 2878 | -8/Recycling | Spotter reported a threat 2887 | -8/Recycling | Spotter reported a threat 2920 | -8/Recycling | Spotter reported a threat 2920 | -8/Recycling | Spotter reported a threat 2968 | -8/Recycling | Spotter reported a threat 2973 | -8/Recycling | Spotter reported a threat 2973 | -8/Recycling | Spotter reported a threat 3028 | -8/Recycling | Spotter reported a threat 3035 | -8/Recycling | Spotter reported a threat 3035 | -8/Recycling | Spotter reported a threat 3035 | -8/Recycling | Spotter reported a threat 3088 | -8/Recycling | Spotter reported a threat 3088 | -8/Recycling | Spotter reported a threat 3089 | -8/Recycling | Spotter reported a threat 3131 | -8/Recycling | Spotter reported a threat 3171 | -8/Recycling | Spotter reported a threat 3206 | -8/Recycling | Spotter reported a threat 3224 | -8/Recycling | Spotter reported a threat 3243 | -8/Recycling | Spotter reported a threat 3259 | -8/Recycling | Spotter reported a threat 3277 | -8/Recycling | Spotter reported a threat 3291 | -8/Recycling | Spotter reported a threat 3296 | -8/Recycling | Spotter reported a threat 3312 | -8/Recycling | Spotter reported a threat 3338 | -8/Recycling | Build established: Hauler-Assassin 3338 | -8/Recycling | Spotter reported a threat 3342 | -8/Recycling | Spotter reported a threat 3345 | -8/Recycling | Spotter reported a threat 3380 | -8/Recycling | Spotter reported a threat 3381 | -8/Recycling | Spotter reported a threat 3395 | -8/Recycling | Spotter reported a threat 3406 | -8/Recycling | Discovered new exit (range 12) 3418 | -8/Recycling | Spotter reported a threat 3418 | -8/Recycling | Spotter reported a threat 3433 | -8/Recycling | Spotter reported a threat 3457 | -8/Recycling | Entered Factory 3457 | -6/Factory | Accompanied by 5 allies 3457 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3708 | -6/Factory | Discovered new exit (range 15) 3807 | -6/Factory | Search patrols dispatched 4092 | -6/Factory | Fabricated Y-45 Defender (x2) 4157 | -6/Factory | Search patrols dispatched 4271 | -6/Factory | Entered another Factory area 4271 | -5/Factory | Accompanied by 5 allies 4271 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4402 | -5/Factory | Discovered new exit (range 4) 4417 | -5/Factory | Entered another Factory area 4417 | -4/Factory | Accompanied by 5 allies 4417 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5036 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 5129 | -4/Factory | P-70 Sage assimilated allied Administrator 3a 5249 | -4/Factory | Discovered new exit (range 6) 5265 | -4/Factory | Repaired Insulated Plating 5272 | -4/Factory | Entered Research 5272 | -3/Research | Accompanied by 3 allies 5272 | -3/Research | Evolved 2 slots: Utility x2 5313 | -3/Research | Build established: Hauler-Gunner 5886 | -3/Research | Lost 5 parts (1p2n1u1w) 6142 | -3/Research | Lost 3 parts (1p1n1w) 6398 | -3/Research | Lost 4 parts (2p1n1u) 6942 | -3/Research | Discovered new exit (range 12) 6960 | -3/Research | Entered another Research area 6960 | -2/Research | Evolved 2 slots: Utility x2 7117 | -2/Research | Build established: Hauler-Mutant 7437 | -2/Research | Crushed by falling debris 7555 | -2/Research | Lost 4 parts (2n2w) 7623 | -2/Research | Discovered new exit (range 4) 7660 | -2/Research | Entered Access 7660 | -1/Access | Evolved 2 slots: Utility x2 8289 | -1/Access | Lost 4 parts (1p2u1w) 8426 | -1/Access | Spotted B-99 Colossus 8711 | -1/Access | Found Hvy. Insulated Plating 9221 | -1/Access | Build established: Hauler-Gunner 9700 | -1/Access | Lost 5 parts (2p1n1u1w) 10299 | -1/Access | Found Antimissile System 10532 | -1/Access | Lost 3 parts (1p1u1w) 10943 | -1/Access | First assault squad dispatched 11072 | -1/Access | Build established: Scavenger-Gunner 11321 | -1/Access | Lost 5 parts (1p1u3w) 11725 | -1/Access | Lost 3 parts (2p1u) 11815 | -1/Access | Lost 3 parts (1n2u) 12234 | -1/Access | Core integrity fell below 50% 12247 | -1/Access | Found Prototype Device 12247 | -1/Access | Identified Active Sensor Suite 12256 | -1/Access | Lost 6 parts (1p1n2u2w) 12310 | -1/Access | Crushed by falling debris 12356 | -1/Access | Released all parts (14) 12357 | -1/Access | System corruption reached 10% 12381 | -1/Access | Lost 8 parts (3n3u2w) 12450 | -1/Access | Core integrity fell below 20% 12628 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- in knowing that whatever [Derelict] uses that particular hack never makes it more than a few meters away from the machine. 12485_ ALERT: Suspicious activity at Terminal A018. Dispatching Investigation squad. 12485_ Terminal unresponsive. 12489_ Slammed into K-01 Serf. 12498_ System corrupted: Matter fused (-8). 12513_ N//F0CWJ |3ET594NO4&NBOQLIL,0VPH/ZMO5CA 12528_ System corrupted: Matter fused (-8). 12529_ Slammed into K-01 Serf. 12546_ System corrupted: Heat flow error (+115). 12554_ Acquired Cmb. Linear Gravjet. 12560_ Acquired Lgt. Quantum Reactor. 12568_ System corrupted: Component data lost. 12585_ MNYJE89|G7 EN9ONLCHN0ZG::VNW5U/HVCRCA 12618_ System corrupted: Matter fused (-7). 12623_ Slammed into P-80 Master. 12623_ Destabilizing: System interference. 12623_ Matter Filter temporarily disabled. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????########??????????????????????????? | | ?????# #??????????????????????????? | | ?????# ############################ | | ?????# +^ | | ?????# # | | ?????# # p | | ?????# # p@ | | ?????########+### ]| | | ??????# ## ]! | | ??????# ## | | ??????# ## | | ??????# " ## | | ??????# """ ## C | | ??????# """## ##### | | ??????# " ## ######### #???? | | ??????# ## #???????# #???? | | ??????# ## #???????/ #???? | | ??????########### #?????? # #???? | | ????????????????# #????? # #???? | | ????????????????# #????? ?# #???? | | ????????????????# #???? ?# #???? | | ????????????????# #???##??# #???? | | ????????????????### ### #???????# #???? | | ??????????????????# ??? ????????# #???? | | ??????????????????# ???+????????# ##### | | ????????????????????????????????# | | ????????????????????????????????######## | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 45 Energy Capacity 690 Matter Stores 530 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 15 Armor Coverage 1200 Resistance: EM 30 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Salvage Targeting 2 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked A-02 Transporter | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Y-45 Defender | -8/Storage | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? My Command Is Your Wish Ultimate Loadout Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 05:20:48 Cumulative 49.7 hours Start 2023.02.26 @ 13:44:29 End 2023.02.26 @ 21:36:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4b464f-7bdb-4b9c-bbf5-4cb5ac9bf585