Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 17:03:15 Player: notme Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1639) 1639 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 3999 Bonus ------- Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 265/265 System Corruption 4% Temperature Cool (31) Movement Walking (175) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding Core Shielding (fused) > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Advanced Visual Processing Unit 0b10 Alert Chip ECM Suite Faulty Improved EM Shotgun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Hammer Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg ECM Suite Core Shielding Weapon Shielding Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Improved Assault Rifle Improved Assault Rifle Hammer Mining Claw [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 47 | 6 10 1 21 8 . 1 Power 5 | 1 2 . 2 . . . Engine 4 | 1 1 . 2 . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 2 1 9 7 . . Treads 2 | 2 . . . . . . Leg 19 | . 2 1 9 7 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 . 5 . . . Device 2 | . 1 . 1 . . . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . 3 . . . Artifact . | . . . . . . . Weapon 13 | 2 4 . 5 1 . 1 Energy Gun 3 | . . . 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 4 . 2 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 4 | . . . 4 . . . Parts Lost 15 | . 1 1 10 3 . . Power 1 | . . . 1 . . . Propulsion 6 | . . 1 3 2 . . Utility 3 | . . . 3 . . . Weapon 5 | . 1 . 3 1 . . Highest Loss Streak 6 | . 1 1 6 2 . . To Critical Strikes . | . . . . . . . Average Backups 15 | 2 7 8 17 19 19 19 Power 2 | . 1 . 3 4 4 4 Propulsion 2 | 1 . . 2 5 6 6 Utility 2 | . 3 4 3 2 1 2 Weapon 6 | . 1 3 8 8 8 7 Tool/Special . | . . . . . . . Unused Backups 30 | . 4 2 3 1 1 19 Power 7 | . 2 . . 1 . 4 Propulsion 6 | . . . . . . 6 Utility 8 | . 1 2 1 . 1 3 Weapon 9 | . 1 . 2 . . 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 98 99 97 98 99 100 Engine 11 | . 8 14 10 11 11 11 Leg 30 | . 23 28 31 32 32 33 Device 1 | . 11 . . . . . Storage 11 | . 14 14 11 11 11 11 Protection 17 | . . 14 19 21 22 22 Energy Gun 2 | . . . 4 4 . . Ballistic Gun 21 | . 28 27 17 17 22 22 Peak Build Rating 19 | 6 13 13 19 16 17 17 Average Rating 14 | 4 7 12 16 15 16 16 On Entrance 11 | . 6 13 13 16 16 17 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 12 23 23 65 55 55 55 Greatest Support 40 | 40 40 20 30 30 30 30 Greatest Overweight (x) 5 | . 1 2 5 2 2 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 15 | 7 8 8 18 20 20 20 Most Carried 20 | 5 8 8 20 20 20 20 Average Carried 15 | 2 7 7 17 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 5 8 8 20 20 20 20 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1625 | 241 275 85 742 204 . 78 Remotely . | . . . . . . . Salvage Created 2051 | 75 291 85 1164 436 . . Parts 138 | 3 16 4 93 22 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 50 | . 10 2 30 8 . . Guns 50 | . 10 2 30 8 . . Classes Destroyed 6 | 2 3 . 1 . . . Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . . 1 . . Watcher 4 | . 1 . 3 . . . Swarmer 14 | . 6 . 8 . . . Grunt 28 | . 4 2 14 8 . . Sentry 8 | . . . 8 . . . Best Kill Streak 7 | 2 6 2 7 3 . . Combat Bots Only 7 | . 6 2 7 3 . . Max Kills in Single Turn 2 | 1 2 2 1 1 . . Gunslinging 1 | . 1 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 363 | . 63 6 228 52 . 14 Missed 99 | . 15 . 66 14 . 4 Hits 264 | . 48 6 162 38 . 10 Projectile 264 | . 48 6 162 38 . 10 Critical Strikes 8 | . 1 . 4 3 . . Actively Blocked 1 | . . . . 1 . . Damage Taken 2954 | . 475 79 1749 483 . 168 Core 566 | . 149 10 332 64 . 11 Absorbed by Shields . | . . . . . . . Redirected to Shielding 60 | . . . 44 14 . 2 Regen/Repaired (Parts) 60 | . . . 60 . . . Core Remaining (%) 68 | 100 . 36 . . . . Volleys Fired 189 | 9 46 3 101 25 . 5 Largest 2 | 2 2 2 2 2 . 2 Hottest 68 | 40 40 46 68 68 . 46 Shots Fired 367 | 18 92 6 191 49 1 10 Gun 367 | 18 92 6 191 49 1 10 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 314 | 18 92 6 150 37 1 10 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 53 | . . . 41 12 . . Robot Hit Streak 14 | 5 11 6 14 11 2 5 Robot Miss Streak 5 | 2 4 . 5 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 260 | 11 61 6 135 38 1 8 Core Hits 98 | 5 23 3 51 14 . 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3446 | 84 507 90 2033 596 15 121 Guns 3432 | 84 507 90 2033 582 15 121 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . . . . 14 . . Kinetic 2957 | 84 507 90 1653 487 15 121 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 475 | . . . 380 95 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 Average Corruption 4 | . . . 4 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . . . 22 19 17 17 Message Errors 16 | . . . 4 3 6 3 Matter Fused 22 | . . . 8 4 2 8 Heat Flow Errors 10 | . . . 3 3 1 3 Energy Discharges 10 | . . . 2 4 3 1 Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . 2 2 3 . Data Loss (major) 2 | . . . 1 . . 1 Misfires 1 | . . . . . 1 . Alerts 3 | . . . 1 1 1 . Weapon Failures 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . 1 . . Kicked 2 | . 1 . . 1 . . Crushed . | . . . . . . . Highest Temperature 263 | . 18 27 226 249 254 263 Average Temperature 50 | . 6 16 47 66 132 90 Received Heat Transfer 1149 | . 147 45 561 306 . 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 85 | 100 100 100 68 100 . 100 Level 1 14 | . . . 31 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 267 | 10 114 53 267 124 . . Initial 99 | . . 23 . 99 . . Average 61 | . 26 3 114 49 . . Influence Increases 1414 | 10 276 57 838 233 . . Destroy 0b10 Robot/C 1000 | . 200 40 600 160 . . Destroy 0b10 Robot/NC 35 | 10 5 . 15 5 . . Destroy Leader 258 | . 42 10 176 30 . . Successful Hack 74 | . 29 7 30 8 . . Destroy Structure 2 | . . . 2 . . . Lose Combat Pursuer 45 | . . . 15 30 . . Influence Decreases 1414 | 10 216 117 582 489 . . Entered New Map 194 | . . 37 . 157 . . Time Decay 1090 | 10 206 70 492 312 . . Lost Part 130 | . 10 10 90 20 . . Squads Dispatched 6 | . 1 . 4 1 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 18 2 43 10 . 3 Peak Tracking Total 6 | . 6 2 5 3 . 3 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 14 | . 3 1 9 1 . . Terminals 11 | . 3 1 6 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 8 4 33 6 . . Successful 22 | . 5 2 14 1 . . Failed 28 | . 3 2 18 5 . . Catastrophic 4 | . . . 2 2 . . Database Lockouts 1 | . . . 1 . . . Manual 23 | . 6 . 10 6 1 . Terminals 37 | . 8 4 19 6 . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 2 5 1 . . Record 3 | . 1 1 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . Branch Access Points 3 | . 1 . 1 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 1 | . . . 1 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 1 8 1 . . Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 877 | . 697 . 180 . . . Sensors 180 | . . . 180 . . . Structural 697 | . 697 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 7593 | 155 825 1267 3107 787 737 715 Spaces Moved 3546 | 78 466 623 1220 380 419 360 Core 6 | 6 . . . . . . Treads 149 | 72 77 . . . . . Legs 3391 | . 389 623 1220 380 419 360 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 175 175 175 Average Speed 183 | 151 129 190 211 177 175 175 Slowest Speed 470 | 160 190 260 470 245 245 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 5 62 96 69 55 88 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4292 | 98 619 701 1563 449 423 439 Wait 418 | 1 74 69 178 26 1 69 Move 3540 | 77 465 622 1219 379 418 360 Hop . | . . . . . . . Pick Up 52 | 5 12 2 27 3 1 2 Fast Attach 18 | 6 2 2 5 2 1 . Attach 13 | . 1 . 9 2 . 1 Detach . | . . . . . . . Swap 22 | . 7 . 10 5 . . Drop 38 | . 11 3 14 6 2 2 Fire 189 | 9 46 3 101 25 . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Core integrity fell below 50% 981 | -10/Materials | Entered Mines 1000 | -10/Mines | Met a Derelict bent on vengeance 1337 | -10/Mines | Found a hidden stash of uninstalled traps 1523 | -10/Mines | Discovered new exit (range 6) 1654 | -10/Mines | Learned Materials terminal intel 1736 | -10/Mines | Discovered new exit (range 5) 2115 | -10/Mines | Discovered new exit (range 11) 2248 | -10/Mines | Entered Materials 2248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2249 | -9/Materials | Loaded intel: 12 terminal locations 2452 | -9/Materials | Destroyed 7 combat bots 3129 | -9/Materials | Discovered new exit (range 15) 4080 | -9/Materials | Core integrity fell below 50% 4122 | -9/Materials | Lost 6 parts (1p3n1u1w) 4263 | -9/Materials | Discovered new exit (range 11) 4346 | -9/Materials | Repaired Core Shielding 4390 | -9/Materials | Repaired Imp. Ion Engine+ 4649 | -9/Materials | Core integrity fell below 20% 4898 | -9/Materials | Discovered new exit (range 13) 4925 | -9/Materials | Central database locked down 4944 | -9/Materials | Discovered new exit (range 14) 4999 | -9/Materials | Identified exit to Mines 4999 | -9/Materials | Identified exit to Storage 5355 | -9/Materials | Entered Mines 5369 | -9/Mines | Discovered new exit (range 8) 5444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5445 | -9/Mines | Discovered new exit (range 5) 5981 | -9/Mines | Build established: Scavenger-Mutant 6026 | -9/Mines | Assembled infested the area 6142 | -9/Mines | Entered Exiles 6183 | -9/Exiles | Met 8R-AWN 6216 | -9/Exiles | Met EX-HEX 6284 | -9/Exiles | Met EX-BIN 6309 | -9/Exiles | Aligned with FarCom system 6310 | -9/Exiles | Given EX-Vault access code 6368 | -9/Exiles | Opened EX-Vault 6387 | -9/Exiles | Found Prototype Processor 6425 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6476 | -9/Exiles | Met EX-DEC 6540 | -9/Exiles | Visited The Gauntlet 6863 | -9/Exiles | Discovered new exit (range 10) 6879 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6879 | -9/Exiles | Entered Mines 7168 | -8/Mines | Discovered new exit (range 6) 7594 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07148_ System corrupted: Energy discharge (-74). 07168_ EXIT=FOUND 07214_ System corrupted: Substantial component data lost. 07247_ System corrupted: Matter fused (-10). 07256_ Searching scrap... 07256_ Found Beam Cannon. 07256_ Found Hcp. Storage Unit. 07256_ Found Adv. Visual Processing Unit. 07256_ Found Shock Bomb Launcher. 07256_ Found 47 Matter. 07257_ Acquired 27 matter. 07267_ Acquired Adv. Visual Processing Unit. 07309_ System corrupted: Matter fused (-6). 07311_ Acquired 6 matter. 07369_ Z