Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.27 @ 20:49:28 Player: Lonely Shikari Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (4023) 4023 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 9203 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 165 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (18) Movement Core (850) Ox16 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Chainsword > --- INVENTORY (18) --- Cryofiber Web Improved Heat Sink Matter Compressor (250) Advanced Visual Processing Unit Energy Filter Particle Charger Propulsion Shielding Improved Light Armor Plating Gauss Rifle Gauss Rifle Shock Bomb Launcher Improved Datajack Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Improved VTOL Module > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Advanced Treads Improved Heat Sink Compact Battery Large Matter Pod Advanced Visual Processing Unit Energy Filter Particle Charger Hardened Medium Armor Plating Hacking Suite Shock Rifle Minigun Gauss Rifle Shock Bomb Launcher Improved Datajack Mining Laser Katana [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon AWS/Autocannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . . . 2 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 90 | . 10 3 2 . 11 21 36 7 Power 14 | . 1 1 . . 2 3 6 1 Engine 6 | . 1 1 . . 1 1 2 . Core 8 | . . . . . 1 2 4 1 Reactor . | . . . . . . . . . Propulsion 25 | . 4 . . . 2 6 11 2 Treads 17 | . 2 . . . 2 4 8 1 Leg 4 | . 2 . . . . . 2 . Wheel . | . . . . . . . . . Hover 2 | . . . . . . 1 1 . Flight 2 | . . . . . . 1 . 1 Utility 22 | . 3 . 2 . 5 1 9 2 Device 9 | . 1 . . . 1 . 7 . Storage 6 | . 1 . 2 . 2 . . 1 Processor 2 | . 1 . . . 1 . . . Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . . 1 1 2 . Artifact . | . . . . . . . . . Weapon 29 | . 2 2 . . 2 11 10 2 Energy Gun 5 | . 2 1 . . . 1 . 1 Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 6 | . . . . . . 2 4 . Ballistic Cannon 5 | . . 1 . . 2 2 . . Launcher 3 | . . . . . . 1 2 . Special Weapon 3 | . . . . . . 3 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . Unidentified Prototypes 8 | . . . . . 1 7 . . Parts Lost 32 | . 2 . . . 1 1 17 11 Power 7 | . . . . . . . 6 1 Propulsion 8 | . . . . . . . 4 4 Utility 7 | . . . . . . 1 2 4 Weapon 10 | . 2 . . . 1 . 5 2 Highest Loss Streak 9 | . 1 . . . 1 1 7 9 Average Slot Usage (%) 90 | . 94 100 100 100 79 86 94 73 Engine 8 | . 14 14 14 14 9 2 7 . Core 5 | . . . . . 8 15 5 4 Treads 19 | . . 28 28 28 18 18 19 9 Leg 2 | . 27 . . . . . . . Device 3 | . 4 . . . 1 . 8 14 Storage 16 | . 16 14 14 14 17 18 15 22 Processor 9 | . 7 14 14 14 9 9 6 . Protection 4 | . . . . . 7 9 5 . Energy Gun 6 | . 16 15 14 14 . 2 4 4 Energy Cannon 1 | . . . . . . . 4 . Ballistic Gun 2 | . 7 . . . . 2 6 10 Ballistic Cannon 6 | . . 13 14 14 8 6 . . Launcher 1 | . . . . . . 1 3 1 Naked Turns . | . . . . . . . . . Heaviest Build 126 | 12 15 15 43 43 120 126 81 66 Greatest Support 72 | 20 40 40 40 40 44 44 72 56 Greatest Overweight (x) 22 | . . . 1 1 2 5 22 19 Average Overweight (x) 1 | . . . . 1 2 1 1 1 Largest Inventory Capacity 18 | 6 6 6 12 12 18 18 18 18 Average Capacity 14 | 6 6 6 8 12 16 18 18 18 Most Carried 18 | 5 6 6 10 11 16 18 18 16 Average Carried 12 | 4 4 5 6 10 12 17 17 15 Final Capacity 18 | 6 6 6 12 12 18 18 18 18 Final Carried 18 | 3 5 6 10 11 16 18 16 14 Class Distribution -------------------- 40% | Mutant 32% | Skirmisher 17% | Commander-Mutant 8% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Matter Collected 2076 | 200 259 14 46 10 120 154 1106 167 Remotely . | . . . . . . . . . Salvage Created 4131 | . 460 . . . 740 544 2159 228 Parts 219 | . 28 . . . 38 37 102 14 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 6 | . 2 . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 Prevented 4 | . . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 85 | . 13 . . . 23 12 31 6 Melee 1 | . . . . . . . 1 . Guns 34 | . 13 . . . . 1 15 5 Cannons 35 | . . . . . 23 9 3 . AOE 13 | . . . . . . 2 10 1 Classes Destroyed 15 | . 3 . . . 5 4 3 . Worker 12 | . . . . . . 1 11 . Builder 7 | . . . . . 1 1 5 . Hauler 1 | . . . . . . 1 . . Recycler 5 | . . . . . . 2 3 . Operator 1 | . . . . . . 1 . . Watcher 6 | . 2 . . . 3 . 1 . Swarmer 13 | . 3 . . . 2 2 2 4 Grunt 44 | . 10 . . . 11 4 17 2 Brawler 2 | . . . . . 2 . . . Duelist 2 | . . . . . 1 . 1 . Protector 1 | . . . . . . . 1 . Sentry 14 | . . . . . 6 5 3 . Specialist 1 | . . . . . . . 1 . Hunter 4 | . . . . . 1 1 2 . Programmer 4 | . . . . . . . 4 . Best Kill Streak 11 | . 3 . . . 4 6 11 2 Combat Bots Only 10 | . 3 . . . 4 5 10 2 Max Kills in Single Turn 6 | . 1 . . . 1 6 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 2 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Damage Taken 5143 | . 466 . . . 211 500 2787 1179 Core 793 | . 44 . . . 18 28 312 391 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 . . . 82 . 91 . . Volleys Fired 237 | . 60 . . . . 9 153 15 Largest 3 | . 2 . . . . 2 3 3 Hottest 138 | . 115 . . . . 100 138 103 Shots Fired 500 | . 99 . . . 64 54 246 37 Gun 339 | . 99 . . . . 12 195 33 Cannon 137 | . . . . . 64 39 34 . Launcher 21 | . . . . . . . 17 4 Special 3 | . . . . . . 3 . . Kinetic 304 | . 39 . . . 64 45 131 25 Thermal 97 | . 60 . . . . 3 34 . Explosive . | . . . . . . . . . Electromagnetic 99 | . . . . . . 6 81 12 Robot Hit Streak 44 | . 15 . . . 44 36 44 11 Robot Miss Streak 4 | . 2 . . . 1 1 1 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 103 | . . . . . 64 39 . . Shots Hit Robots 400 | . 72 . . . 62 47 189 30 Core Hits 195 | . 29 . . . 27 23 94 22 Critical Hits 8 | . . . . . 3 3 2 . Critical Kills 4 | . . . . . 1 1 2 . Critical Parts Destroyed 3 | . . . . . 2 1 . . Melee Attacks 12 | . . . . . . . 12 . Impact . | . . . . . . . . . Slashing 8 | . . . . . . . 8 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14696 | . 829 . . . 4409 3439 5181 838 Guns 3928 | . 829 . . . . 247 2411 441 Cannons 7899 | . . . . . 4409 2867 623 . Explosions 2584 | . . . . . . 316 1871 397 Melee 214 | . . . . . . . 214 . Ramming 71 | . . . . . . 9 62 . Kinetic 9564 | . 198 . . . 4409 2995 1583 379 Thermal 2345 | . 631 . . . . 278 1326 110 Explosive 38 | . . . . . . 38 . . Electromagnetic 2464 | . . . . . . 119 1996 349 Impact . | . . . . . . . . . Slashing 214 | . . . . . . . 214 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 7 5 Average Corruption 2 | . . . . . 1 1 4 4 Corruption Purged 3 | . . . . . . . 2 1 Effects 50 | . . . . . 4 8 28 10 Message Errors 12 | . . . . . 4 3 3 2 Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 4 | . . . . . . . 2 2 Energy Discharges 11 | . . . . . . 2 7 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 3 1 . Targeting Errors 12 | . . . . . . . 9 3 Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 1135 | . . . . . 630 381 97 27 Projectiles 1014 | . . . . . 630 368 16 . Explosions 114 | . . . . . . 13 74 27 Melee 7 | . . . . . . . 7 . Knockbacks 27 | . . . . . 17 10 . . Impact . | . . . . . . . . . Kinetic 23 | . . . . . 15 8 . . Secondary 4 | . . . . . 2 2 . . Self-Inflicted Damage 375 | . . . . . . 94 218 63 Shots 17 | . . . . . . 2 10 5 Rammed 10 | . . . . . . 4 6 . Targets Rammed 11 | . . . . . . 4 7 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 510 | . 250 . . . . 219 510 355 Average Temperature 97 | . 89 . . . . 70 114 94 Received Heat Transfer 1857 | . 255 . . . 72 234 693 603 Effects 3 | . . . . . . . 3 . Interference 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 5 | . . . . . . . 5 . Impact Corruptions 3 | . . . . . 1 1 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 3932 | . 1702 . . . . 250 1830 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 13 | . . . . . . 1 11 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Peak Influence 1104 | . 365 83 . . 414 315 1104 . Initial 129 | . . 83 . . . 129 87 . Average 185 | . 195 83 . . 100 182 367 . Maximum Alert Level 4 | . 1 . . . 2 1 4 . Low Security (%) 66 | 100 47 100 . 100 75 48 54 . Level 1 24 | . 52 . . . 24 51 14 . Level 2 2 | . . . . . . . 8 . Level 3 5 | . . . . . . . 21 . Level 4 . | . . . . . . . 1 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 . . . 7 5 12 . Investigation 12 | . 2 . . . 2 5 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . . . . . 1 . 4 . Assault 2 | . . . . . . . 2 . Garrison 5 | . . . . . 4 . 1 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Distress Signals 6 | . 2 . . . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 22 . . . 28 18 49 14 Peak Tracking Total 9 | . 4 . . . 5 6 9 7 Tactical Retreats 13 | . 3 . . . 4 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Traps Triggered 5 | . 1 . . . 1 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . 17 . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . 4 . . Reprogrammed 3 | . . . . . . . 3 . Reused 3 | . . . . . . . 3 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Machines Disabled 12 | . 1 . . . 1 5 5 . Max in Single Turn 2 | . 1 . . . . 2 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Machines Accessed 25 | . 4 . 1 1 5 7 7 . Terminals 16 | . 3 . . 1 3 6 3 . Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 76 | . 14 . 1 3 18 25 15 . Successful 46 | . 5 . 1 2 10 18 10 . Failed 30 | . 9 . . 1 8 7 5 . Catastrophic 4 | . 1 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 48 | . 14 . 1 2 12 17 2 . Terminals 58 | . 12 . . 3 11 23 9 . Fabricators 3 | . . . . . . . 3 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 5 | . 2 . . . . 2 1 . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 19 | . 1 . 1 1 3 9 4 . Record 3 | . . . . . 1 2 . . Part Schematic 3 | . . . . . . 2 1 . Robot Analysis 2 | . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . Level Access Points 2 | . . . . . 1 1 . . Branch Access Points 4 | . 1 . . . 1 1 1 . Disarm Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 18 | . 4 . . 1 4 8 1 . Terminals 12 | . 2 . . 1 2 7 . . Track 3 | . 1 . . . 1 1 . . Assimilate 1 | . . . . . . 1 . . Botnet 8 | . 1 . . 1 1 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 1 . Mask 3 | . 1 . . . . 1 1 . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Broadcast 1 | . . . . . 1 . . . Intercept 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . . . 5 5 4 . Full Trace Events 11 | . 1 . . . 4 4 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . 2 . Matter 252 | . . . . . . . 252 . Time 67 | . . . . . . . 67 . Total Robot Build Rating 8 | . . . . . . . 8 . Part Schematics Acquired 4 | . . . . . 1 2 1 . Parts Built 2 | . . . . . . . 2 . Matter 146 | . . . . . . . 146 . Time 36 | . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . 6 . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 1 | . . . . . . . 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . 2 . parse_system 1 | . . . . . . . 1 . no_distress 1 | . . . . . . . 1 . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Total Allies 14 | . . . . 2 . 10 2 . Largest Group 10 | . . . . 2 2 10 8 . Highest-Rated Group 173 | . . . . 45 45 173 160 . Highest-Rated Ally 32 | . . . . 31 31 29 32 . Total Orders 5 | . . . . . . . 5 . STAY 1 | . . . . . . . 1 . AID 4 | . . . . . . . 4 . Ally Attacks 36 | . . . . . 7 2 27 . Total Damage 820 | . . . . . 101 14 705 . Kills 10 | . . . . . 2 . 8 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total 2 | . . . . . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Turns Passed 7692 | 2 579 279 1074 813 1669 1180 1763 333 Spaces Moved 3663 | 1 339 169 643 446 793 445 689 138 Core 4 | . . . . . . . 1 3 Treads 3290 | . 5 169 643 446 793 445 654 135 Legs 369 | 1 334 . . . . . 34 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 180 185 165 150 180 Average Speed 171 | 120 120 160 165 180 185 177 172 208 Slowest Speed 1150 | 120 160 160 180 180 200 245 1150 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 2 44 43 78 89 48 50 18 20 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 110 | . . . . . 10 33 62 5 Melee . | . . . . . . . . . Projectile 15 | . . . . . 10 4 1 . AOE 95 | . . . . . . 29 61 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Total 4729 | 3 419 178 652 457 995 812 1052 161 Wait 605 | . . . . 11 162 314 118 . Move 3655 | . 338 168 642 445 792 444 688 138 Hop . | . . . . . . . . . Pick Up 37 | . 4 3 4 1 14 3 7 1 Fast Attach 34 | . 4 1 . . 3 12 12 2 Attach 25 | . 3 . . . 4 4 11 3 Detach 17 | . 1 1 . . 4 6 5 . Swap 32 | . 3 2 2 . 5 5 13 2 Drop 47 | 3 6 3 4 . 11 11 9 . Fire 237 | . 60 . . . . 9 153 15 Melee 12 | . . . . . . . 12 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . . . . . . 4 7 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 17 | . . . . . . . 17 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Discovered new exit (range 12) 466 | -10/Materials | Identified exit to Mines 582 | -10/Materials | Entered Mines 622 | -10/Mines | Learned Materials emergency access door positions 686 | -10/Mines | Discovered new exit (range 7) 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 854 | -10/Mines | Discovered new exit (range 5) 861 | -10/Mines | Entered Exiles 885 | -10/Exiles | Discovered new exit (range 14) 911 | -10/Exiles | Met 8R-AWN 943 | -10/Exiles | Met EX-HEX 1012 | -10/Exiles | Met EX-DEC 1081 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Aligned with FarCom system 1111 | -10/Exiles | Given EX-Vault access code 1193 | -10/Exiles | Opened EX-Vault 1213 | -10/Exiles | Found AWS/Autocannon 1256 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1404 | -10/Exiles | Visited The Gauntlet 1542 | -10/Exiles | Discovered new exit (range 14) 1935 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1935 | -10/Exiles | Entered Mines 1951 | -9/Mines | Met a Derelict bent on vengeance 2447 | -9/Mines | Learned Materials security intel 2465 | -9/Mines | Discovered new exit (range 5) 2561 | -9/Mines | Discovered new exit (range 9) 2748 | -9/Mines | Entered Materials 2748 | -8/Materials | Accompanied by 2 allies 2748 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2753 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3042 | -8/Materials | Build established: Skirmisher 3986 | -8/Materials | Garrison activated, responded to threat 4012 | -8/Materials | Discovered new exit (range 15) 4288 | -8/Materials | Discovered new exit (range 5) 4314 | -8/Materials | Identified exit to Storage 4314 | -8/Materials | Identified exit to Factory 4365 | -8/Materials | Garrison activated, responded to threat 4417 | -8/Materials | Entered Storage 4443 | -8/Storage | Identified exit to Recycling 5388 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5597 | -8/Storage | Entered Factory 5597 | -7/Factory | Accompanied by 8 allies 5597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5761 | -7/Factory | Repaired Lgt. Nuclear Core 5773 | -7/Factory | Build established: Commander-Skirmisher 6288 | -7/Factory | Lost 7 parts (2p3n1u1w) 6496 | -7/Factory | Build established: Commander-Mutant 6680 | -7/Factory | Fabricated Adv. Treads (x2) 6801 | -7/Factory | Local fabrication network quarantined 6837 | -7/Factory | Fabricated Y-54 Guardian (x2) 6940 | -7/Factory | Garrison activated, responded to threat 7069 | -7/Factory | Identified exit to Lower Caves 7197 | -7/Factory | First assault squad dispatched 7223 | -7/Factory | Discovered new exit (range 14) 7272 | -7/Factory | Lost 6 parts (1p1n1u3w) 7276 | -7/Factory | Destroyed 10 combat bots 7360 | -7/Factory | Entered Lower Caves 7474 | -7/Lower Caves | Core integrity fell below 50% 7649 | -7/Lower Caves | Attracted the attention of an 0b10 base 7688 | -7/Lower Caves | Core integrity fell below 20% 7693 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07575_ Acquired 2 matter. 07576_ 2=Z8J<|H ,M,D6NTTCARA,7H |UC 07613_ System corrupted: Energy discharge (-161). 07648_ G-47 Trooper springs to life. 07649_ S-27 Virus springs to life. 07649_ G-47 Trooper springs to life. 07667_ Chain reaction triggered in Lgt. Nuclear Core. 07667_ S-27 Virus destroyed. 07667_ Shock Rifle destroyed. 07667_ Destroyed Shock Rifle. 07668_ Med. Treads destroyed. 07671_ Minigun destroyed. 07672_ VTOL Module fries itself beyond repair. 07672_ Cesium-ion Thruster destroyed. 07672_ Com. Battery destroyed. 07676_ Lgt. Nuclear Core destroyed. 07677_ System Backup Module destroyed. 07684_ Acquired 5 matter. 07690_ Penetrated by Slug. 07690_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ????????????#####??# #??????????????????????????? | | ????????????" ??# ####???????????????????????? | | ????????????" ?# # ###?????????????????????? | | ?????????#""" ?# #?????????????????????? | | ?????????+ "# #?????######???????????? | | ?????????# "# ##????# #???????????? | | ?????????# + ##???# # #???????????? | | ?????????# # ##??# # #???????????? | | ?????????# "T""# #### # #???????????? | | ?????????#""" """?# g g # #???????????? | | ???????????#######?# Y g s # #???????????? | | ???????????? ##g@ ###### ##??????????? | | ???????? ###;% ;#???# #??????????? | | ?????????### ####?#; ; #?## #?????????? | | ??????????# #?????## ;#### #????????? # | | ??????????# #?????## ### % #?####??? ? | | ??????????# ??????# ### %% ### ### ??? | | ??????????# ???????# %% % ??? | | ?????????? #???????## % #### #?? | | ??????????? #?????????### % ##?## #####?? | | ??????????? ????????????# #?## ##????? | | ?????????????????????????# ## ## #?# [ #?#### | | ?????????????????????????###### ## ### #?# # | | ??????????????????????????????# ## #?# # | | ??????????????????????????????# ####### ##?# | | ??????????????????????????????# #?????#[####??# | | ??????????????????????????????# #?????# #????## | | ??????????????????????????????# #?????# ###??# | | ??????????????????????????????# #?????# #### | | ??????????????????????????????? #??#### | | ??????????????????????????????? ???# % % | | ???????????????????????????????#???# % ###### | | ???????????????????????????????????# #????# | | ???????????????????????????????????## ##????# | | ????????????????????????????????????####?????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 460 Matter Stores 394 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Storage | Hacked Imp. System Shield | -8/Storage | Hacked Cloaking Device | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSigixSegregator Manual? 0 Play Time 01:18:51 Cumulative 87.7 hours Start 2021.04.27 @ 18:09:52 End 2021.04.27 @ 20:49:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11Bold Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d981f687-a3a6-443a-b778-fe9cdbacab3c