Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.23 @ 17:32:13 Player: DrZettl Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (162) 810 Value Destroyed (6004) 6004 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 12816 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 41 Friendly Fire -38 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 97/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Centrium Wheel Heart of Steel Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Coil Gun Heavy Gauss Cannon Plasma Sword > --- INVENTORY -------- Light Angular Momentum Engine Advanced Cryofiber Web Improved Coolant Injector High-capacity Storage Unit Energy Well Compact Matter Pod Improved Terrain Scan Processor Improved Kinecellerator Hardened Heavy Armor Plating Improved Light Armor Plating Makeshift Armor Plating Heart of Steel Long-range Proton Cannon Improved Proton Missile Launcher Improved Grenade Launcher Improved Remote Datajack [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . . . 1 1 . . Utility 6 | . . . 2 . 1 2 . . 1 . . . Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 186 | 7 7 4 25 12 12 38 5 5 30 20 1 20 Power 22 | 1 1 2 3 2 1 4 . 1 1 2 . 4 Engine 15 | 1 1 2 3 . 1 3 . 1 . . . 3 Core 6 | . . . . 2 . 1 . . 1 1 . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 42 | 2 1 1 7 1 1 5 . 1 7 7 1 8 Treads 18 | . . . 2 1 1 5 . 1 1 5 1 1 Leg 3 | . . . . . . . . . 2 . . 1 Wheel 15 | 2 1 1 5 . . . . . 3 2 . 1 Hover 1 | . . . . . . . . . 1 . . . Flight 5 | . . . . . . . . . . . . 5 Utility 52 | 2 3 . 7 4 4 10 2 1 13 3 . 3 Device 18 | . . . 3 2 . 4 1 1 5 2 . . Storage 11 | 2 3 . . . 1 . . . 3 . . 2 Processor 8 | . . . . 1 1 1 1 . 2 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 15 | . . . 4 1 2 5 . . 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 2 1 8 5 6 19 3 2 9 8 . 5 Energy Gun 5 | 1 1 . . . . 1 . . . 2 . . Energy Cannon 8 | . . . 1 . . 1 1 . . . . 5 Ballistic Gun 30 | 1 1 1 5 4 4 11 . . . 3 . . Ballistic Cannon 13 | . . . 2 . . 4 1 2 3 1 . . Launcher 4 | . . . . 1 . 1 1 . 1 . . . Special Weapon 3 | . . . . . . . . . 2 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 1 . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 5 | . . . 1 . . 2 . . 2 . . . Parts Lost 72 | . 2 3 13 2 4 9 3 6 7 3 8 12 Power 14 | . 1 1 2 . 1 2 . 1 1 . 2 3 Propulsion 19 | . . 1 3 . . 2 . 3 4 1 1 4 Utility 12 | . . . 4 2 1 . 1 . . . 4 . Weapon 27 | . 1 1 4 . 2 5 2 2 2 2 1 5 Highest Loss Streak 8 | . 1 3 3 1 3 3 3 4 4 3 8 6 Average Slot Usage (%) 91 | . 99 98 98 100 99 94 99 76 87 89 69 32 Engine 4 | . 13 14 10 1 2 5 . 4 3 . . 3 Core 2 | . . . . 7 4 . 6 1 1 5 3 1 Treads 12 | . . . 1 27 23 19 20 5 6 9 17 1 Leg 1 | . . . . . . . . . 2 6 . . Wheel 5 | . 28 26 20 . . . . . 3 5 . . Device 9 | . . . 10 11 6 10 15 20 12 5 3 . Storage 14 | . 28 28 22 18 15 13 13 13 11 10 7 3 Processor 9 | . . . . 3 7 7 8 13 18 21 15 4 Protection 5 | . . . 10 2 7 9 7 . 1 5 3 . Energy Cannon 1 | . . . . . . . 2 6 3 . . 5 Ballistic Gun 14 | . 22 27 18 26 28 18 13 1 . 2 6 . Ballistic Cannon 4 | . . . 3 . . 6 5 4 11 8 3 . Naked Turns 95 | . . . . . . . . . . . 48 47 Heaviest Build 122 | 17 41 42 54 55 68 114 84 83 109 122 120 81 Greatest Support 103 | 20 20 20 40 60 60 60 60 60 53 103 103 70 Greatest Overweight (x) 27 | . 2 4 3 . 1 2 1 24 27 12 22 5 Average Overweight (x) 1 | . . 1 1 . . 1 1 4 2 4 . . Largest Inventory Capacity 20 | 8 16 16 16 16 18 18 18 18 20 20 20 16 Average Capacity 17 | 6 14 16 16 16 16 18 18 18 18 20 15 7 Most Carried 20 | 3 11 11 16 16 17 18 15 15 20 20 20 5 Average Carried 15 | 1 8 10 14 15 15 16 12 14 17 19 15 3 Final Capacity 20 | 8 16 16 16 16 18 18 18 18 20 20 4 4 Final Carried 20 | 3 11 11 16 16 16 14 15 14 20 20 3 4 Class Distribution -------------------- 26% | Gunner 21% | Scavenger-Gunner 21% | Mutant 6% | Scavenger-Tank 5% | Tank 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Matter Collected 6631 | 179 297 140 1015 772 442 1747 144 66 1053 533 . 243 Remotely . | . . . . . . . . . . . . . Salvage Created 7046 | 64 520 176 1571 851 398 1781 129 78 840 482 . 156 Parts 337 | 4 23 7 90 35 17 84 7 5 20 36 . 9 Haulers Intercepted 7 | . 1 . 4 . . 1 . . . 1 . . Recyclers Shooed 5 | . . 1 1 . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 3 2 . . . . Prevented 5 | . . . . . . . 3 2 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 124 | . 8 2 29 19 5 32 2 1 14 7 . 5 Melee 3 | . . . . . . . . . . 3 . . Guns 71 | . 8 2 20 16 5 18 1 . . 1 . . Cannons 42 | . . . 9 . . 12 . . 14 2 . 5 AOE 8 | . . . . 3 . 2 1 1 . 1 . . Classes Destroyed 14 | 1 3 . 3 1 2 3 . 1 . . . . Worker 9 | . . . . . 1 3 . . 2 3 . . Builder 7 | . 2 . . . . 4 . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 7 | . 1 . 4 . . 1 . . . 1 . . Recycler 13 | 1 1 1 4 2 1 1 . . 2 . . . Operator 1 | . . . . 1 . . . . . . . . Swarmer 20 | . . . 4 5 . 7 . . . . . 4 Grunt 63 | . 8 2 19 13 1 12 . . 8 . . . Brawler 2 | . . . . . . 1 . . 1 . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 14 | . . . 5 . 2 4 . . 1 1 . 1 Hunter 8 | . . . . . . 5 2 . . 1 . . Programmer 14 | . . . . . 2 3 . . 4 5 . . Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 10 | 1 3 2 10 9 3 4 2 1 4 4 . 4 Combat Bots Only 8 | . 2 2 6 8 2 3 2 1 4 3 . 4 Max Kills in Single Turn 3 | 1 2 1 2 2 1 3 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 1 1 . 1 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Damage Taken 13410 | . 622 95 1497 1272 925 3788 152 620 1191 630 430 2188 Core 2562 | . 184 23 285 131 47 492 43 69 121 125 238 804 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 17 28 76 93 . . 28 87 . . . Volleys Fired 408 | 3 55 14 96 56 18 88 3 4 33 19 2 17 Largest 4 | 2 2 2 2 3 4 4 4 4 3 4 4 1 Hottest 216 | 60 60 43 67 76 93 153 143 145 166 216 189 110 Shots Fired 1036 | 6 109 28 191 166 66 289 10 14 89 45 8 15 Gun 749 | 6 109 28 158 162 66 194 4 3 . 13 6 . Cannon 271 | . . . 33 . . 94 4 7 87 29 2 15 Launcher 13 | . . . . 4 . 1 2 4 2 . . . Special 3 | . . . . . . . . . . 3 . . Kinetic 949 | 3 92 28 191 162 66 288 7 6 62 38 6 . Thermal 35 | . . . . . . . 1 4 25 . . 5 Explosive 5 | . . . . 4 . 1 . . . . . . Electromagnetic 44 | 3 17 . . . . . 2 4 2 4 2 10 Robot Hit Streak 45 | 2 15 7 14 30 45 30 9 8 20 26 11 7 Robot Miss Streak 6 | 1 3 2 6 3 1 5 3 1 6 4 1 3 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 761 | 4 80 16 140 124 59 202 7 12 65 35 7 10 Core Hits 357 | 2 23 7 72 47 16 107 9 6 39 20 2 7 Critical Hits 13 | . 1 . 1 3 1 5 . . 2 . . . Critical Kills 5 | . . . 1 1 1 1 . . 1 . . . Critical Parts Destroyed 8 | . 1 . . 2 . 4 . . 1 . . . Melee Attacks 25 | . . . . . 15 1 . . 1 8 . . Impact . | . . . . . . . . . . . . . Slashing 24 | . . . . . 15 1 . . . 8 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15707 | 51 1013 160 2060 2122 812 4885 202 334 2450 1194 128 296 Guns 8857 | 51 917 160 1584 1798 751 3237 47 64 . 152 96 . Cannons 5626 | . . . 476 . . 1457 50 198 2450 687 32 276 Explosions 851 | . 96 . . 324 . 169 105 72 . 85 . . Melee 321 | . . . . . 61 . . . . 260 . . Ramming 52 | . . . . . . 22 . . . 10 . 20 Kinetic 13331 | 26 756 160 2060 1798 751 4694 97 176 1929 760 124 . Thermal 878 | . 96 . . . . 49 . 86 521 . . 126 Explosive 529 | . . . . 324 . 120 . . . 85 . . Electromagnetic 596 | 25 161 . . . . . 105 72 . 79 4 150 Impact . | . . . . . . . . . . . . . Slashing 321 | . . . . . 61 . . . . 260 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . 1 11 . . . 1 3 15 21 Average Corruption 4 | . . . . 1 3 . . . 1 1 11 15 Corruption Purged . | . . . . . . . . . . . . . Effects 61 | . . . . . 17 . . . 8 5 7 24 Message Errors 12 | . . . . . 5 . . . 2 . 3 2 Matter Fused 14 | . . . . . 6 . . . . 3 1 4 Heat Flow Errors 4 | . . . . . 2 . . . . . 1 1 Energy Discharges 7 | . . . . . 2 . . . 2 2 . 1 Data Loss (minor) 5 | . . . . . . . . . 2 . . 3 Data Loss (major) 3 | . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . 6 Targeting Errors 5 | . . . . . 1 . . . 1 . 1 2 Weapon Failures 4 | . . . . . 1 . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 101 | . . . . 8 2 35 . . 50 6 . . Projectiles 54 | . . . . . . 4 . . 50 . . . Explosions 39 | . . . . 8 . 31 . . . . . . Melee 8 | . . . . . 2 . . . . 6 . . Knockbacks 63 | . . . 14 . . 27 2 . 18 2 . . Impact . | . . . . . . . . . . . . . Kinetic 56 | . . . 12 . . 25 2 . 15 2 . . Secondary 7 | . . . 2 . . 2 . . 3 . . . Self-Inflicted Damage 101 | . 25 . . 45 . . . . . 21 . 10 Shots 5 | . 1 . . 3 . . . . . 1 . . Rammed 7 | . . . . . . 2 . . . 1 . 4 Targets Rammed 7 | . . . . . . 2 . . . 1 . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 783 | . 84 2 74 60 195 783 . . 178 291 252 208 Average Temperature 87 | . 42 2 12 18 52 169 . . 70 96 115 69 Received Heat Transfer 3015 | . 348 54 645 513 174 810 . 90 324 9 . 48 Effects 32 | . . . . . . 30 . . . 2 . . Shutdowns 4 | . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 4 | . . . . . . 2 . . . 2 . . Matter Decay 4 | . . . . . . 4 . . . . . . Short Circuit 4 | . . . . . . 4 . . . . . . Damage (minor) 6 | . . . . . . 6 . . . . . . Damage (major) 7 | . . . . . . 7 . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1075 | . 100 . . . . 50 . 111 666 . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Peak Influence 844 | 5 185 58 466 505 260 844 . . 222 296 35 145 Average Influence 189 | 1 68 44 237 370 65 415 . . 88 120 23 98 Maximum Alert Level 3 | . . . 2 2 1 3 . . 1 1 . . Low Security (%) 63 | 100 100 100 43 6 95 8 . . 87 93 100 100 Level 1 22 | . . . 35 40 4 55 . . 12 6 . . Level 2 10 | . . . 20 52 . 17 . . . . . . Level 3 3 | . . . . . . 17 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . 4 5 3 14 . . 2 2 . 3 Investigation 8 | . 1 . 4 1 1 1 . . . . . . Extermination 8 | . . . . . 1 3 . . 1 2 . 1 Reinforcement 10 | . 2 . . 1 1 3 . . 1 . . 2 Assault 1 | . . . . . . 1 . . . . . . Garrison 9 | . . . . 3 . 6 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Distress Signals 13 | . . . 3 3 1 6 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 216 | . 20 2 47 34 13 48 2 5 19 7 5 14 Peak Tracking Total 9 | . 4 2 8 9 4 5 2 4 4 2 5 7 Tactical Retreats 22 | . 6 . 4 8 . 3 . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Traps Triggered 10 | . . . 2 . 3 1 . . 2 2 . . Indirectly 2 | . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Machines Disabled 19 | . . . 1 3 . 13 . . 1 1 . . Max in Single Turn 4 | . . . 1 1 . 4 . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Machines Accessed 25 | . 3 . 5 4 2 4 2 . 4 1 . . Terminals 10 | . 3 . 3 2 . 1 1 . . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations 3 | . . . . . 1 1 . . 1 . . . Recycling Units 3 | . . . 1 1 . . . . 1 . . . Scanalyzers 4 | . . . 1 1 . . . . 2 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 73 | . 9 . 26 12 4 7 2 . 8 5 . . Successful 44 | . 5 . 16 10 . 2 2 . 6 3 . . Failed 29 | . 4 . 10 2 4 5 . . 2 2 . . Catastrophic 3 | . 1 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 7 . 14 6 . . . . . . . . Terminals 34 | . 9 . 15 7 . 2 1 . . . . . Fabricators 6 | . . . . . . 1 . . . 5 . . Repair Stations 10 | . . . . . 2 3 . . 5 . . . Recycling Units 6 | . . . 4 1 . . . . 1 . . . Scanalyzers 13 | . . . 7 4 . . . . 2 . . . Garrison Access 3 | . . . . . 2 1 . . . . . . Terminal Hacks 7 | . 3 . 1 1 . . 2 . . . . . Record 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . 2 . . Repair Station Hacks 6 | . . . . . . 2 . . 4 . . . Scan Component 3 | . . . . . . 1 . . 2 . . . Repair 3 | . . . . . . 1 . . 2 . . . Recycling Unit Hacks 3 | . . . 1 1 . . . . 1 . . . Report Inventory 3 | . . . 1 1 . . . . 1 . . . Scanalyzer 12 | . . . 7 4 . . . . 1 . . . Insert Component 7 | . . . 3 3 . . . . 1 . . . Analyze 5 | . . . 4 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 37 | . 6 . 21 10 . . . . . . . . Terminals 13 | . 2 . 7 4 . . . . . . . . Track 4 | . 1 . 2 1 . . . . . . . . Assimilate 4 | . 1 . 2 1 . . . . . . . . Botnet 5 | . . . 3 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 4 3 2 3 . . 3 1 . . Full Trace Events 8 | . 2 . 3 2 . 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . Matter 292 | . . . . . . . . . . 292 . . Time 146 | . . . . . . . . . . 146 . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . Parts Repaired 3 | . . . . . . 1 . . 2 . . . Time 102 | . . . . . . 38 . . 64 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 2 . . Non-combat 3 | . . . . . . . . . 1 2 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 1 3 . . no_distress 3 | . . . . . . . . . 1 2 . . find_fabricator 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Total Allies 13 | . . . . 1 12 . . . . . . . Largest Group 7 | . . . . 1 7 . . . . . . . Highest-Rated Group 149 | . . . . 10 149 . . . . . . . Highest-Rated Ally 31 | . . . . 10 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . Total Damage 208 | . . . . . 208 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 3 . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Turns Passed 9416 | 53 475 342 1102 753 1003 1457 887 386 1491 913 207 347 Spaces Moved 4658 | 39 285 291 589 305 490 596 468 107 704 384 163 237 Core 218 | 1 . . . . . . . 14 1 . 88 114 Treads 2702 | . . . 36 305 490 596 468 93 402 178 75 59 Legs 20 | . . . . . . . . . 6 . . 14 Wheels 1669 | 38 285 291 553 . . . . . 295 206 . 1 Hover . | . . . . . . . . . . . . . Flight 49 | . . . . . . . . . . . . 49 Fastest Speed 28 | 50 80 90 100 170 170 186 186 186 110 130 50 28 Average Speed 157 | 79 89 95 113 170 175 187 186 339 173 177 120 111 Slowest Speed 1400 | 80 100 120 210 170 190 210 186 1250 1400 270 1150 434 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 43 66 44 22 10 16 64 17 17 10 78 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . . . 1 1 . . . . Spaces Dug 15 | . . . . . 11 2 . . . 2 . . Terrain Destroyed 198 | . 3 . . 23 11 84 . . 23 52 1 1 Melee 14 | . . . . . 11 1 . . . 2 . . Projectile 54 | . . . . . . 12 . . 23 17 1 1 AOE 130 | . 3 . . 23 . 71 . . . 33 . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Was Fac Total 5917 | 51 396 327 839 415 581 776 479 122 905 565 167 294 Wait 439 | . 35 17 77 29 25 20 . 3 104 119 . 10 Move 4647 | 38 284 290 588 304 489 595 467 106 703 384 162 237 Hop . | . . . . . . . . . . . . . Pick Up 106 | 3 10 2 31 7 13 13 1 2 16 4 1 3 Fast Attach 73 | 7 1 . 6 3 . 9 2 1 14 11 1 18 Attach 58 | . 1 3 13 4 6 14 3 3 7 2 . 2 Detach 9 | . . . 1 . . 1 1 1 3 1 . 1 Swap 55 | . 5 1 6 5 6 15 . 1 9 7 . . Drop 87 | . 5 . 21 7 9 17 . 1 15 9 1 2 Fire 408 | 3 55 14 96 56 18 88 3 4 33 19 2 17 Melee 25 | . . . . . 15 1 . . 1 8 . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . 2 . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Core integrity fell below 50% 322 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Entered Mines 697 | -10/Mines | Core integrity fell below 20% 722 | -10/Mines | Lost 3 parts (1p1n1w) 840 | -10/Mines | Discovered new exit (range 16) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Discovered new exit (range 13) 1401 | -9/Materials | Lost 3 parts (2u1w) 1431 | -9/Materials | Core integrity fell below 50% 1690 | -9/Materials | Lost 3 parts (1p1n1u) 1943 | -9/Materials | Discovered new exit (range 14) 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2228 | -8/Materials | Destroyed 8 combat bots 2373 | -8/Materials | Garrison activated, responded to threat 2723 | -8/Materials | Discovered new exit (range 3) 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2727 | -7/Factory | Identified exit to Storage 2778 | -7/Factory | Discovered new exit (range 6) 2981 | -7/Factory | Build established: Gunner 3336 | -7/Factory | Discovered new exit (range 12) 3394 | -7/Factory | Lost 3 parts (1p2w) 3698 | -7/Factory | System corruption reached 10% 3729 | -7/Factory | Entered another Factory area 3729 | -6/Factory | Evolved 2 slots: Utility x2 3888 | -6/Factory | Garrison activated, responded to threat 4172 | -6/Factory | Discovered new exit (range 22) 4252 | -6/Factory | Repaired Arm. Treads 4442 | -6/Factory | Build established: Scavenger-Gunner 4512 | -6/Factory | Garrison activated, responded to threat 4716 | -6/Factory | Discovered new exit (range 15) 4828 | -6/Factory | Build established: Gunner 4991 | -6/Factory | Spotted B-75 Beast 5013 | -6/Factory | Core integrity fell below 50% 5129 | -6/Factory | First assault squad dispatched 5175 | -6/Factory | Lost 3 parts (2p1w) 5186 | -6/Factory | Entered Lower Caves 5303 | -6/Lower Caves | Learned Factory trap positions 5312 | -6/Lower Caves | Build established: Scavenger-Tank 5327 | -6/Lower Caves | Learned Factory security intel 5702 | -6/Lower Caves | Lost 3 parts (1u2w) 5967 | -6/Lower Caves | Build established: Gunner 5974 | -6/Lower Caves | Found Prototype Device 6008 | -6/Lower Caves | Discovered new exit (range 15) 6073 | -6/Lower Caves | Entered another Lower Caves area 6118 | -6/Lower Caves | Spotted B-75 Beast 6188 | -6/Lower Caves | Destroyed B-75 Beast 6217 | -6/Lower Caves | Lost 4 parts (1p1n2w) 6397 | -6/Lower Caves | Discovered new exit (range 11) 6459 | -6/Lower Caves | Entered Factory 6459 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6460 | -5/Factory | Loaded intel: 76 trap records 6667 | -5/Factory | Build established: Scavenger-Gunner 6738 | -5/Factory | Identified Heart of Steel 6929 | -5/Factory | Repaired Imp. Light Armor Plating 6973 | -5/Factory | Repaired Hcp. Storage Unit 7423 | -5/Factory | Discovered new exit (range 19) 7575 | -5/Factory | Lost 4 parts (3n1w) 7854 | -5/Factory | Spotted B-75 Beast 7950 | -5/Factory | Entered another Factory area 7950 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8335 | -4/Factory | Discovered new exit (range 11) 8568 | -4/Factory | Fabricated Arm. Treads (x2) 8622 | -4/Factory | Lost 3 parts (1n2w) 8715 | -4/Factory | Fabricated Arm. Treads (x2) 8863 | -4/Factory | Sucked down chute 8863 | -4/Factory | Entered Waste 8878 | -4/Waste | EMP discharged 8907 | -4/Waste | Spotted C-40 Crusher 8919 | -4/Waste | Spotted C-40 Crusher 8957 | -4/Waste | Spotted C-40 Crusher 8978 | -4/Waste | EMP discharged 8978 | -4/Waste | System corruption reached 10% 9004 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9005 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9008 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9011 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9014 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9016 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9019 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9022 | -4/Waste | Crushed by Compactor (1 part destroyed) 9028 | -4/Waste | Spotted C-40 Crusher 9029 | -4/Waste | Spotted C-40 Crusher 9053 | -4/Waste | Lost 8 parts (2p1n4u1w) 9057 | -4/Waste | Spotted C-40 Crusher 9061 | -4/Waste | Discovered new exit (range 11) 9070 | -4/Waste | Entered Factory 9186 | -4/Factory | Lost 3 parts (2n1w) 9276 | -4/Factory | Core integrity fell below 50% 9298 | -4/Factory | Lost 6 parts (2p1n3w) 9381 | -4/Factory | Released all parts (6) 9400 | -4/Factory | Lost 3 parts (1p1n1w) 9402 | -4/Factory | Core integrity fell below 20% 9417 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09381_ Released Flexi-carbon Leg. 09392_ Acquired 45 matter. 09394_ Slug penetrates Wall. 09396_ Acquired Imp. Medium Treads. 09398_ Penetrated by Slug. 09398_ Slug penetrates K-01 Serf. 09398_ Slammed into K-01 Serf. 09398_ Slug penetrates Wall. 09400_ Slammed into U-05 Engineer. 09400_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09401_ System corrupted: Heat flow error (+251). 09401_ Slug penetrates Door. 09401_ Penetrated by Slug. 09401_ Slug penetrates Wall. 09402_ Penetrated by Slug. 09403_ Slammed into U-05 Engineer. 09410_ Acquired Centrium Wheel. 09412_ Dropped Imp. Medium Treads. 09416_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ???????????????? ?# ###+######## | | ???????????????? """""""""??# #?# !#?? | | ?????????????????? ???## ##?# #?? | | ???????????????????? ????# #??# #?? | | ????????????????######/####### #??# " #?? | | ????????????????# # #??# "" ### | | ????????????????# %/ #??# """ + | | ????????????????# # #??# """ ### | | ????????????????# # #??# ## | | ????????????????# # #??# "" ## | | ????????????????# # #??# "" ## | | ????????????????# # #??# """ #" | | ????????????????# # #??# """ ## | | ????????????????# # #??# """ ## | | ????????????????# # #??# ## | | ????????????????# # #??######### | | ????????????????# % # #????????### | | ????????????????#########+#### #????????# # | | ????????????????????????# #??? #????????### | | ????????????????????????#%#??? #?????????# | | ????????????????????????# #??? ????????????### | | ????????????????????????#%#??? ??????????? | | ????????????????????????# #?????????????????""" | | ??????????????????#######p#?????????????????""" | | ??????????????????# p#?????????????????""" ! | | ??????????????????# #####@####??????????????""" ? | | ??????????????????????# p #?????????????? ? | | ??????????????????????# #?????????????? ? | | ??????????????????????# #????????????? !?? | | ??????????????????????# #????????????? ?? | | ??????????????????????# #????????????? ""T"?? | | ??????????????????????# #???????????????????? | | ??????????????????????# = #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 Base Temperature (-) 200 Armor Coverage 1200 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 5 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -4/Factory Arm. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed BattleAlertKatana Manual? 0 Play Time 01:35:54 Cumulative 58.2 hours Start 2019.11.21 @ 12:28:37 End 2019.11.23 @ 17:32:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1b1904-7fcc-4240-9913-4c433284c279