Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.14 @ 14:33:35 Player: OgamiTringle Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2123) 2123 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 8197 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 87 Met Data Miner 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1150 Matter 70/300 Energy 82/100 System Corruption 7% Temperature Cool (36) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Heavy Armor Plating Dispersion Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Thermal Generator Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Transmission Jammer Improved Transmission Jammer Layered Medium Armor Plating Reflective Plating > --- WEAPON ----------- Heavy Laser Makeshift Shrapnel Gun Rocket Launcher Micro-nuke Launcher > --- INVENTORY -------- Light Deuterium Engine Fusion Compressor Flexi-carbon Leg Myomer Leg Advanced Heat Sink Triangulator Advanced Visual Processing Unit Advanced Terrain Scanner Heavy Armor Plating Heavy Gatling Laser Dispersion Rifle [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . . . Utility 8 | . . 2 1 1 1 . . . . 1 2 Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 79 | 6 2 3 24 13 2 7 . . 7 2 13 Power 11 | 1 . . 2 2 . 2 . . . 1 3 Engine 4 | 1 . . . 1 . 1 . . . . 1 Core 6 | . . . 2 1 . 1 . . . . 2 Reactor 1 | . . . . . . . . . . 1 . Propulsion 23 | 2 . . 13 3 . 1 . . 2 . 2 Treads 12 | 2 . . 10 . . . . . . . . Leg 11 | . . . 3 3 . 1 . . 2 . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 2 3 4 3 1 2 . . 1 1 7 Device 14 | . 1 2 3 1 1 1 . . . 1 4 Storage 3 | 1 1 1 . . . . . . . . . Processor 4 | . . . 1 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 1 . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 . . 5 5 1 2 . . 4 . 1 Energy Gun 5 | 2 . . . 1 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . . . 2 2 . 1 . . 1 . . Ballistic Cannon 3 | . . . 3 . . . . . . . . Launcher 4 | . . . . 1 . . . . 2 . 1 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 Parts Lost 58 | . . 1 15 3 6 1 . . 5 . 27 Power 10 | . . . 3 1 1 . . . . . 5 Propulsion 16 | . . . 7 1 1 . . . 2 . 5 Utility 16 | . . 1 1 . 2 . . . 1 . 11 Weapon 16 | . . . 4 1 2 1 . . 2 . 6 Highest Loss Streak 16 | . . 1 7 2 6 1 . . 3 . 16 To Critical Strikes 2 | . . . 1 . . . . . . . 1 Average Slot Usage (%) 93 | . 95 97 96 91 95 86 93 93 95 99 92 Engine 5 | . 14 11 3 1 6 5 6 6 6 5 2 Core 2 | . . . 5 5 . . . . . . . Treads 7 | . 28 22 13 8 . . . . . . . Leg 12 | . . . 11 9 18 20 20 20 19 17 14 Device 19 | . 9 19 19 19 19 20 20 20 20 22 22 Storage 10 | . 14 22 18 7 6 6 6 6 6 5 5 Processor 9 | . . . 7 8 13 13 13 13 13 11 14 Protection 3 | . . . . 7 5 3 6 6 5 5 6 Energy Gun 8 | . 28 22 2 6 11 6 6 6 6 11 7 Ballistic Gun 4 | . . . 4 6 6 5 6 6 4 5 4 Ballistic Cannon 2 | . . . 10 . . . . . . . . Launcher 3 | . . . . 2 5 . . . 10 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 14 30 34 38 43 46 47 47 47 54 70 87 Greatest Support 69 | 40 40 40 69 51 48 58 58 58 66 66 66 Greatest Overweight (x) 10 | 1 . . 10 1 1 . . . 1 1 6 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 11 13 15 15 15 15 15 15 15 14 15 Average Carried 12 | 4 7 11 14 12 13 12 13 15 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 11 13 11 15 15 12 15 15 15 14 4 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Tank 8% | Tank 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 1571 | 226 44 124 536 153 . 199 . . 165 . 124 Remotely . | . . . . . . . . . . . . Salvage Created 1883 | . 108 144 506 159 48 117 . . 363 . 438 Parts 104 | . 13 11 36 12 2 5 . . 12 . 13 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 3 . . 17 . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 44 | . 4 5 15 2 1 1 . . 6 . 10 Guns 22 | . 4 5 5 1 1 1 . . 3 . 2 Cannons 10 | . . . 10 . . . . . . . . AOE 11 | . . . . . . . . . 3 . 8 Classes Destroyed 13 | . 4 1 3 1 1 . . . . . 3 Worker 5 | . . . 2 . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . 1 . . 1 . . . . . . . Watcher 4 | . 1 1 1 1 . . . . . . . Swarmer 13 | . 3 3 7 . . . . . . . . Grunt 9 | . 1 1 3 . . . . . 4 . . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 7 | . . 1 3 1 . . . . . . 2 Hunter 8 | . . . 2 . . 1 . . 2 . 3 Programmer 5 | . . . . 1 . . . . . . 4 Best Kill Streak 5 | . 3 3 4 2 1 1 . . 2 . 5 Combat Bots Only 4 | . 3 3 4 2 1 1 . . 2 . 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 . . 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Damage Taken 8109 | . 144 332 2508 669 329 264 . . 827 . 3036 Core 2056 | . 20 75 483 102 95 76 . . 51 . 1154 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 92 81 12 85 . . . . 73 100 . Volleys Fired 248 | . 17 18 67 88 7 7 . . 27 . 17 Largest 4 | . 2 2 2 3 4 2 . . 2 . 4 Hottest 189 | . 100 100 73 170 166 83 . . 96 . 189 Shots Fired 433 | . 34 36 132 107 21 8 . . 42 . 53 Gun 287 | . 34 36 37 82 18 8 . . 36 . 36 Cannon 95 | . . . 95 . . . . . . . . Launcher 27 | . . . . 1 3 . . . 6 . 17 Special 24 | . . . . 24 . . . . . . . Kinetic 179 | . . . 128 17 7 1 . . 11 . 15 Thermal 227 | . 34 36 4 89 11 7 . . 25 . 21 Explosive 27 | . . . . 1 3 . . . 6 . 17 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | . 3 3 13 9 4 4 . . 25 . 10 Robot Miss Streak 8 | . 4 8 4 2 5 2 . . 3 . 5 Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 237 | . 17 16 79 25 10 8 . . 51 . 31 Core Hits 144 | . 8 8 30 11 4 5 . . 25 . 53 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 7 | . . 1 1 2 . . . . 3 . . Burn 5 | . . 1 . 2 . . . . 2 . . Destroy 1 | . . . . . . . . . 1 . . Blast 1 | . . . 1 . . . . . . . . Melee Attacks 20 | . . . . . . 3 . . 17 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 20 | . . . . . . 3 . . 17 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6789 | . 210 202 1392 330 220 101 . . 950 . 3384 Guns 2415 | . 210 202 432 329 132 87 . . 485 . 538 Cannons 960 | . . . 960 . . . . . . . . Explosions 3335 | . . . . . 88 . . . 401 . 2846 Melee 78 | . . . . . . 14 . . 64 . . Ramming 1 | . . . . 1 . . . . . . . Kinetic 2028 | . . . 1343 174 47 . . . 160 . 304 Thermal 1428 | . 210 202 49 155 85 87 . . 325 . 315 Explosive 3254 | . . . . . 88 . . . 401 . 2765 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 78 | . . . . . . 14 . . 64 . . Highest Corruption 7 | . . . . 1 . . . . . . 7 Average Corruption 2 | . . . . 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . 15 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 87 | . . . 21 . . . . . . . 66 Projectiles . | . . . . . . . . . . . . Explosions 87 | . . . 21 . . . . . . . 66 Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . 10 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . 8 . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 281 | . . . 146 49 25 . . . 10 . 51 Shots 8 | . . . 2 1 1 . . . 1 . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . . Kicked 2 | . . . . 1 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 286 | . 273 286 57 127 142 . . . 12 . 264 Average Temperature 76 | . 96 114 16 57 81 . . . 3 . 104 Received Heat Transfer 2132 | . 30 105 891 171 180 30 . . 240 . 485 Effects 3 | . . 1 . . . . . . . . 2 Energy Bleed 1 | . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 6 | . 2 1 . 3 . . . . . . . Heat Transferred 3713 | . 629 666 148 592 185 185 . . 851 . 457 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 418 | . 157 167 418 120 80 . . . . 3 218 Initial 120 | . . 5 70 120 12 . . . . . 1 Average 82 | . 76 70 134 58 25 . . . . 1 69 Maximum Alert Level 2 | . . . 2 . . . . . . . 1 Low Security (%) 94 | 100 100 100 79 100 100 . . . . 100 99 Level 1 5 | . . . 19 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 6 2 1 . . . . . 3 Investigation 3 | . . . 1 1 . . . . . . 1 Extermination 2 | . . . . 1 . . . . . . 1 Reinforcement 6 | . 1 1 2 . 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 2 | . 1 . 1 . . . . . . . . Communications Jammed 11 | . . . . . . . . . . . 11 Distress Signals 10 | . . . . . . . . . . . 10 Times Spotted 108 | . 6 8 35 7 4 2 . . 11 . 35 Peak Tracking Total 18 | . 3 3 11 3 3 1 . . 4 . 18 Tactical Retreats 7 | . . 1 1 . . 1 . . 3 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 7 | . . . 5 . . . . . . . 2 Max in Single Turn 2 | . . . 2 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 17 | . 1 3 2 4 . 1 . 4 . 1 1 Terminals 10 | . 1 3 2 3 . . . . . 1 . Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 57 | . 1 8 5 7 . 1 . 28 . 5 2 Successful 45 | . 1 3 5 1 . 1 . 28 . 4 2 Failed 12 | . . 5 . 6 . . . . . 1 . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . Terminals 25 | . 1 8 5 6 . . . . . 5 . Fabricators 3 | . . . . 1 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 43 | . 1 3 5 1 . 1 . 28 . 4 . Record 16 | . . . 2 . . . . 11 . 3 . Part Schematic 10 | . . . . . . . . 10 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . . 1 1 . . . . . . 1 . Locate Traps 3 | . . 2 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 6 | . . 1 . 4 . . . . . . 1 Full Trace Events 2 | . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . Total Damage 265 | . . . . . . . . . 265 . . Kills 2 | . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 3 1 . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 6748 | 66 552 387 1362 1125 149 489 306 103 879 96 1234 Spaces Moved 3762 | 37 294 202 590 560 100 370 270 92 628 48 571 Core 24 | 11 . . 4 . . . . . . . 9 Treads 1138 | 26 294 202 331 285 . . . . . . . Legs 2600 | . . . 255 275 100 370 270 92 628 48 562 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 113 110 113 113 113 113 196 50 Average Speed 143 | 138 160 160 160 135 118 113 113 113 118 196 184 Slowest Speed 550 | 160 160 160 550 225 190 113 113 113 200 196 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 44 19 56 13 3 64 52 76 68 2 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . . . . . 1 5 . 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 238 | . . . 34 2 37 . . . 21 . 144 Melee . | . . . . . . . . . . . . Projectile 3 | . . . 2 1 . . . . . . . AOE 235 | . . . 32 1 37 . . . 21 . 144 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total 4673 | 52 342 230 874 770 115 434 271 91 731 50 713 Wait 478 | . 22 3 171 90 4 42 . . 45 . 101 Move 3751 | 36 293 201 589 559 99 369 269 91 627 47 571 Hop . | . . . . . . . . . . . . Pick Up 74 | 10 7 5 17 14 2 3 2 . 6 1 7 Fast Attach 6 | . 1 . 4 . . . . . 1 . . Attach 66 | 6 . 3 15 12 2 6 . . 6 2 14 Detach 4 | . . . 1 3 . . . . . . . Swap 9 | . 1 . 5 2 . 1 . . . . . Drop 10 | . 1 . 5 1 . . . . . . 3 Fire 248 | . 17 18 67 88 7 7 . . 27 . 17 Melee 20 | . . . . . . 3 . . 17 . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . 1 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . 3 . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 6) 372 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Discovered new exit (range 13) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x2 982 | -9/Materials | Discovered new exit (range 8) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Lost 3 parts (2n1w) 1610 | -8/Materials | Garrison activated, responded to threat 2320 | -8/Materials | Core integrity fell below 50% 2346 | -8/Materials | Core integrity fell below 20% 2346 | -8/Materials | Discovered new exit (range 14) 2368 | -8/Materials | Entered Factory 2368 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2391 | -7/Factory | Lost 7 parts (2p3n2w) 3119 | -7/Factory | Build established: Infiltrator-Mutant 3484 | -7/Factory | Discovered new exit (range 9) 3492 | -7/Factory | Identified exit to Factory 3493 | -7/Factory | Entered another Factory area 3493 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3628 | -6/Factory | Discovered new exit (range 7) 3637 | -6/Factory | Identified exit to Lower Caves 3642 | -6/Factory | Entered Lower Caves 3662 | -6/Lower Caves | Learned Factory interactive machine intel 3673 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 3881 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3944 | -6/Lower Caves | Build established: Mutant 3974 | -6/Lower Caves | Learned Factory stockpile data 4101 | -6/Lower Caves | Discovered new exit (range 15) 4130 | -6/Lower Caves | Identified exit to Lower Caves 4131 | -6/Lower Caves | Entered another Lower Caves area 4430 | -6/Lower Caves | Discovered new exit (range 8) 4436 | -6/Lower Caves | Identified exit to Data Miner 4437 | -6/Lower Caves | Entered Data Miner 4437 | -6/Data Miner | Discovered new exit (range 6) 4442 | -6/Data Miner | Identified exit to Proximity Caves 4454 | -6/Data Miner | Met Data Miner 4487 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4487 | -6/Data Miner | Learned location of Section 7 (-3) 4510 | -6/Data Miner | Received God Mode back door access code from Data Miner 4540 | -6/Data Miner | Entered Proximity Caves 4778 | -5/Proximity Caves | Escorted by Enhanced Grunt 5036 | -5/Proximity Caves | Identified exit to Factory 5158 | -5/Proximity Caves | Lost 3 parts (2n1w) 5257 | -5/Proximity Caves | Learned Factory security intel 5419 | -5/Proximity Caves | Entered Factory 5419 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5420 | -5/Factory | Identified exit to Upper Caves 5423 | -5/Factory | Loaded intel: 52 interactive machine locations 5461 | -5/Factory | Discovered new exit (range 17) 5513 | -5/Factory | Identified exit to Factory 5515 | -5/Factory | Entered another Factory area 5515 | -4/Factory | Evolved 2 slots: Utility x2 5675 | -4/Factory | Build established: Scavenger-Tank 5688 | -4/Factory | Incoming investigation squad redirected 5837 | -4/Factory | Fabricated Enh. Flexi-carbon Leg? 6199 | -4/Factory | Lost 3 parts (1p1u1w) 6684 | -4/Factory | Spotted Striker 6685 | -4/Factory | Cargo convoy interrupted 6718 | -4/Factory | Core integrity fell below 50% 6730 | -4/Factory | Lost 16 parts (4p4n4u4w) 6746 | -4/Factory | Core integrity fell below 20% 6749 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06698_ The unstable cave ceiling collapses. 06698_ Fusion Compressor destroyed. 06698_ Slug penetrates Wall. 06698_ Critical hit (Destroy). 06698_ Flexi-carbon Leg destroyed. 06699_ Lgt. Deuterium Engine destroyed. 06699_ K-01 Serf collects debris. 06700_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 06709_ Critical hit (Impale). 06712_ System corrupted: Energy discharge (-21). 06717_ Critical hit (Impale). 06730_ Adv. Heat Sink destroyed. 06741_ Myomer Leg destroyed. 06744_ Lrg. Storage Unit destroyed. 06745_ Adv. Weight Redist. System destroyed. 06745_ Critical hit (Burn: +50). 06748_ Triangulator destroyed. 06749_ Slug penetrates G-73 Enforcer. 06749_ G-73 Enforcer destroyed. 06749_ Slug penetrates Wall. 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""" """ ????????# #? ?????????? | | # """ """ #?????# # """"""""" #???? | | # #?????# s #???? | | " ]#?????# p # === #???? | | #########????###???# # === * #???? | | #???# x[g #? == #???? | | #########????# #???# gg g #?? ????? | | #????????????# #??###/#####/#####???#########????? | | ######??????## ##?# gh ###g##???????????????????? | | ########! ### "" #???????????????????? | | / T" #???????????????????? | | ######## ### #???????????????????? | | #??????##+##?# ## #???????????????????? | | #????????????#######? #???????????????????? | | [ #????????????????????? +???????????????????? | | #?????????????????????? #???????????????????? | | """ #?????????????????????? #???????????????????? | | #??????????????????????##???????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 515 Matter Stores 446 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Enh. Flexi-carbon Leg | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed The Oracle Challenges ------------ None Game ------ Seed PropulsionSuperchargedWheel Manual? 0 Play Time 01:00:46 Cumulative 10.4 hours Start 2023.11.10 @ 17:23:13 End 2023.11.14 @ 14:33:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed4ca148-4f3b-4681-a761-f31d3a5d9f7e