Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 00:36:29

Player: CONM

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (22)      110
Value Destroyed (446)      446
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1156

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     199/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (130) Ox2
Location                   -9/Recycling

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
       Improved Targeting Computer
>               --- WEAPON (2) -------
           Mini Grenade Launcher
>               --- INVENTORY (20) ---
     Subdweller Monowheel
                Disposable Heat Sink
                Sensor Array
                Signal Interpreter
                Seismic Detector
         Medium Armor Plating
                Scrap Shield Fragment (39)

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
     Subdweller Monowheel
     Subdweller Monowheel
>               --- UTILITY ----------
                Scrap Shield
>               --- WEAPON -----------
                Battle Rifle
     Subdweller Machine Gun
>               --- INVENTORY --------
          Light Ion Engine
  High-capacity Storage Unit
                Sensor Array
                Seismic Detector
                Scrap Shield Fragment
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Scrap Shield
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Improved Targeting Computer
  Protection               Scrap Shield
Weapon                     Battle Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Battle Rifle
  Launcher                 Mini Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             25   | 8   4   9   4   
  Power                    2    | 1   .   1   .   
    Engine                 2    | 1   .   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   1   3   1   
    Treads                 .    | .   .   .   .   
    Leg                    4    | 2   1   1   .   
    Wheel                  3    | .   .   2   1   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | 2   .   1   2   
    Device                 1    | 1   .   .   .   
    Storage                2    | 1   .   .   1   
    Processor              1    | .   .   .   1   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   1   .   
    Artifact               .    | .   .   .   .   
  Weapon                   11   | 3   3   4   1   
    Energy Gun             3    | 2   1   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          5    | 1   .   4   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        2    | .   2   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 5    | .   .   4   1   
  Power                    1    | .   .   1   .   
  Propulsion               1    | .   .   1   .   
  Utility                  1    | .   .   1   .   
  Weapon                   2    | .   .   1   1   
  Highest Loss Streak      2    | .   .   2   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     79   | .   99  76  67  
  Engine                   7    | .   14  4   14  
  Leg                      20   | .   28  23  .   
  Wheel                    3    | .   .   2   16  
  Device                   4    | .   14  3   .   
  Storage                  6    | .   14  3   11  
  Processor                1    | .   .   .   10  
  Protection               6    | .   .   10  .   
  Energy Gun               2    | .   12  .   .   
  Ballistic Gun            17   | .   4   22  13  
  Slashing Weapon          5    | .   11  5   .   
Peak Build Rating          13   | 7   8   13  11  
  Average Rating           8    | 5   7   9   8   
  On Entrance              5    | .   7   8   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             46   | 14  15  29  46  
  Greatest Support         40   | 20  20  40  40  
  Greatest Overweight (x)  2    | .   .   2   2   
  Average Overweight (x)   .    | .   .   .   1   
Largest Inventory Capacity 20   | 8   8   8   20  
  Average Capacity         8    | 7   8   5   17  
  Most Carried             8    | 5   8   8   8   
  Average Carried          5    | 3   6   5   7   
  Final Capacity           20   | 8   8   5   20  
  Final Carried            8    | 5   8   5   7   

 Class Distribution 
--------------------
 95% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -9/Recycling

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           574  | 296 47  158 73  
  Remotely                 .    | .   .   .   .   
Salvage Created            886  | 59  105 327 395 
  Parts                    49   | 4   5   26  14  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           4    | .   .   .   4   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      10   | .   .   10  .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  12   | .   1   10  1   
  Melee                    3    | .   1   2   .   
  Guns                     8    | .   .   8   .   
  AOE                      1    | .   .   .   1   
Classes Destroyed          7    | 1   2   3   1   
  Tunneler                 2    | 2   .   .   .   
  Recycler                 7    | .   1   .   6   
  Turret                   1    | .   .   1   .   
  Swarmer                  4    | .   .   4   .   
  Grunt                    3    | .   1   2   .   
  Sentry                   1    | .   .   .   1   
  Subdweller               4    | .   .   4   .   
Best Kill Streak           6    | 1   1   4   6   
  Combat Bots Only         4    | .   1   4   1   
Max Kills in Single Turn   2    | 1   1   2   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   .   1   
  Melee                    1    | .   1   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Sub Rec 
Hostile Shots Fired        145  | .   4   121 20  
  Missed                   54   | .   1   45  8   
Damage Taken               1088 | .   31  881 176 
  Core                     257  | .   .   183 74  
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              67   | 17  7   31  12  
  Largest                  2    | 2   1   2   2   
  Hottest                  80   | 80  20  55  55  
Shots Fired                82   | 18  7   43  14  
  Gun                      73   | 18  7   43  5   
  Cannon                   .    | .   .   .   .   
  Launcher                 9    | .   .   .   9   
  Special                  .    | .   .   .   .   
  Kinetic                  71   | 16  7   43  5   
  Thermal                  .    | .   .   .   .   
  Explosive                9    | .   .   .   9   
  Electromagnetic          2    | 2   .   .   .   
  Robot Hit Streak         9    | 5   3   9   7   
  Robot Miss Streak        5    | 5   1   4   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           63   | 9   8   39  7   
  Core Hits                39   | 5   2   16  16  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              26   | .   13  13  .   
  Impact                   .    | .   .   .   .   
  Slashing                 26   | .   13  13  .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            2    | .   1   1   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        2    | .   1   1   .   
Damage Inflicted           1529 | 68  137 797 527 
  Guns                     671  | 68  36  506 61  
  Cannons                  .    | .   .   .   .   
  Explosions               466  | .   .   .   466 
  Melee                    392  | .   101 291 .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  659  | 56  36  506 61  
  Thermal                  .    | .   .   .   .   
  Explosive                466  | .   .   .   466 
  Electromagnetic          12   | 12  .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 392  | .   101 291 .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            11   | .   .   11  .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    11   | .   .   11  .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      7    | .   .   .   7   
  Shots                    1    | .   .   .   1   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        18   | 18  .   3   17  
  Average Temperature      7    | 12  .   3   6   
  Received Heat Transfer   441  | .   18  360 63  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Peak Influence             93   | 10  43  .   93  
  Initial                  74   | .   6   .   74  
  Average                  31   | 4   11  .   69  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              20   | .   4   14  2   
  Peak Tracking Total      6    | .   2   6   2   
  Tactical Retreats        4    | .   .   4   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          1    | .   .   1   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          7    | .   1   1   5   
  Terminals                2    | .   .   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          4    | .   1   .   3   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                19   | .   1   4   14  
  Successful               14   | .   1   4   9   
  Failed                   5    | .   .   .   5   
    Catastrophic           1    | .   .   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   6    | .   .   .   6   
  Terminals                6    | .   .   .   6   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          9    | .   1   .   8   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             5    | .   .   4   1   
  Record                   4    | .   .   4   .   
  Branch Access Points     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       5    | .   1   .   4   
  Report Inventory         4    | .   1   .   3   
  Retrieve Components      1    | .   .   .   1   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         4    | .   .   .   4   
  Terminals                3    | .   .   .   3   
    Track                  1    | .   .   .   1   
    Botnet                 2    | .   .   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   .   .   1   
    Reject                 1    | .   .   .   1   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   .   .   3   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     3    | .   .   .   3   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   2   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Sub  Rec  
Turns Passed               3177 | 280  540  1878 479  
Spaces Moved               1878 | 184  337  1006 351  
  Core                     7    | 7    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     1435 | 177  337  921  .    
  Wheels                   436  | .    .    85   351  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  110  110  
  Average Speed            149  | 117  120  173  126  
  Slowest Speed            260  | 120  120  260  130  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       41   | 7    51   57   52   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        1    | .    .    1    .    
  Unknown Exits Taken      2    | 1    1    .    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 3    | .    3    .    .    
Terrain Destroyed          33   | .    3    .    30   
  Melee                    3    | .    3    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      30   | .    .    .    30   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -9   
---------                  Run  | Yrd  Mat  Sub  Rec  
Total                      2121 | 229  443  1074 375  
  Wait                     100  | 16   76   8    .    
  Move                     1875 | 183  336  1005 351  
  Hop                      .    | .    .    .    .    
  Pick Up                  16   | 5    4    2    5    
  Fast Attach              13   | 7    2    4    .    
  Attach                   5    | .    .    1    4    
  Detach                   3    | .    .    1    2    
  Swap                     7    | 1    2    4    .    
  Drop                     11   | .    4    6    1    
  Fire                     67   | 17   7    31   12   
  Melee                    24   | .    12   12   .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-9/Recycling

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 14)
  281 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  505 | -10/Materials | Discovered new exit (range 8)
  575 | -10/Materials | Discovered new exit (range 11)
  817 | -10/Materials | Discovered new exit (range 3)
  821 | -10/Materials | Entered Subcaves
 1013 | -10/Subcaves  | Discovered new exit (range 16)
 1252 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 1258 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 1369 | -10/Subcaves  | Core integrity fell below 50%
 1875 | -10/Subcaves  | Learned location of Zion (-6)
 1875 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1934 | -10/Subcaves  | Visited Clippyterm
 1939 | -10/Subcaves  | Identified exit to Recycling
 1939 | -10/Subcaves  | Learned Factory garrison access intel
 1974 | -10/Subcaves  | Discovered new exit (range 11)
 2380 | -10/Subcaves  | Learned Materials interactive machine intel
 2477 | -10/Subcaves  | Learned Materials trap positions
 2699 | -10/Subcaves  | Entered Recycling
 3162 | -9/Recycling  | Core integrity fell below 20%
 3178 | -9/Recycling  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
>>Trojan(Track)
Trojan loaded successfully.
  Testing...
  Tracking enabled and active.
03023_ Connecting with Terminal...
>>Trojan(Botnet)
Trojan loaded successfully.
  Testing...
  Terminal linked with 1 system.
  Awaiting botnet instructions.
>>Access(Branch)
No branch access points found.
03144_ Y-45 Defender springs to life. <x2>
03159_ R-06 Scavenger destroyed. <x2>
03164_ Battle Rifle destroyed.
03165_ Y-45 Defender destroyed.
03167_ R-06 Scavenger collects Lgt. Ion Engine.
03167_ R-06 Scavenger destroyed.
03171_ R-06 Scavenger collects Sml. Storage Unit.
03171_ R-06 Scavenger destroyed. <x2>

 Map 
-----
+----------------------------------------------------+
|                                                    |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ???????????????#################????????????????? |
|  ???????????????#               #????????????????? |
|  ???????????????#               #????????????????? |
|  ???????????????#               #????????????????? |
|  ???????????????#               #????????????????? |
|  ???????????????#               #????????????????? |
|  ???????????????#               ##???????????????? |
|  ???????????????#                #??????????#????? |
|  ???????????????#               #???"?????? #????? |
|  ???????????????#               ###?Y ????? #????? |
|  ???????????????#                 #"" #???? #????? |
|  ???????????????########+##           ##### #????? |
|  ?????????????????????#  @                  #????? |
|  ?????????????????????#                     #????? |
|  ?????????????????????#       ! = Y         ##???? |
|  ?????????????????????#         %              +?? |
|  ?????????????????????#   #|| =             ###??? |
|  ?????????????????????#   #|| #              #???? |
|  ?????????????????????#   #####?      r     ##???? |
|  ?????????????????????#   # #########        #???? |
|  ?????????????????????#   #         #       ##???? |
|  ?????????????????????#   #         #       #????? |
|  ?????????????????????#   #         #### ####????? |
|  ?????????????????????#   #         ##?# #???????? |
|  ?????????????????????#   #        = ??# #?####### |
|  ?????????????????????#   #        ????# #?#       |
|  ????????##############   +  !   ??????# #?# !     |
|  ????????#            #   #    ????????# #?#       |
|  ????????#            #   ##+#?????????# #?#       |
|  ????????#            #      #???????###%#?#       |
|  ????????#            #      #???????#""=### !     |
|  ????????# """ """    #      #???????#"Y   #       |
|  ????????# """ """    #      + ??????#""   +       |
|  ????????# """ """    /      #  ?????###   #     = |
|  ????????# """ """    #      #    ???#""   #       |
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|  ????????#            #      #??    ?#""*  #       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55
Targeting Accuracy         6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LargeImprovedPerforator
  Manual?         0
Play Time         00:23:44
  Cumulative      100.1 hours
  Start           2024.10.26 @ 00:20:49
  End             2024.10.27 @ 00:36:29
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          126
  Rogue           126
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             45
Gallery%          43
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          66x50
Zoom Use          17%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 931ea758-037d-4bec-ade2-6e87ee21037e