Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 02:32:07 Player: Nell Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (138) 690 Value Destroyed (3052) 3052 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3377) 3377 TOTAL SCORE: 15679 Bonus ------- Follower Combat Kills 77 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1581/1600 Matter 290/300 Energy 217/220 System Corruption 0% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Fission Core > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array > --- UTILITY (14) ----- Structural Scanner Improved Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Longsword +1 > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Surge Thruster Field Propulsion Array Faulty Improved Diametric Drive Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Advanced Surge Thruster Improved Diametric Drive > --- UTILITY ---------- Structural Scanner Improved Transmission Jammer Improved Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Mini Grenade Launcher [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . . 1 1 . Utility 12 | . . . 1 . . . 1 2 1 1 . . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 82 | 7 6 3 23 3 1 1 9 11 5 3 1 1 2 2 2 2 Power 14 | 1 1 1 5 . . 1 2 . 2 . . . . . 1 . Engine 8 | 1 1 1 4 . . . 1 . . . . . . . . . Core 6 | . . . 1 . . 1 1 . 2 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 1 8 . . . 4 4 . 2 . . . 1 1 1 Treads 14 | 2 . 1 8 . . . 3 . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 4 . 2 . . . 1 1 1 Utility 31 | 2 3 1 5 3 1 . 1 5 3 1 1 1 2 1 . 1 Device 7 | 1 1 1 . 2 . . . . . . . 1 1 . . . Storage 5 | 1 2 . 1 . 1 . . . . . . . . . . . Processor 3 | . . . 1 1 . . 1 . . . . . . . . . Hackware 9 | . . . . . . . . 3 2 1 . . 1 1 . 1 Protection 7 | . . . 3 . . . . 2 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 13 | 2 2 . 5 . . . 2 2 . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 2 . 3 . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . . . . . 1 . Parts Lost 22 | . 1 . 3 1 . 1 11 . 1 . . . . 1 2 1 Power 3 | . . . 1 . . . . . 1 . . . . . 1 . Propulsion 6 | . . . . . . 1 5 . . . . . . . . . Utility 8 | . 1 . 2 1 . . 1 . . . . . . 1 1 1 Weapon 5 | . . . . . . . 5 . . . . . . . . . Highest Loss Streak 4 | . 1 . 1 1 . 1 4 . 1 . . . . 1 2 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Backups 11 | 2 8 10 13 15 15 19 18 5 4 4 5 5 4 4 3 2 Power 1 | . 1 2 1 2 2 2 2 2 1 1 1 1 1 2 2 1 Propulsion 2 | 1 2 1 1 2 2 5 6 1 1 . 1 1 1 . . 1 Utility 4 | . 2 4 5 6 6 6 6 1 1 2 2 2 . . . . Weapon 3 | . 1 1 4 5 5 5 3 1 . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 3 6 1 2 . 3 7 . . . 1 2 2 . 2 Power 8 | . . 1 1 1 . . 1 2 . . . 1 . . . 1 Propulsion 13 | . 1 1 1 . . . 1 4 . . . . 2 2 . 1 Utility 1 | . . . . . 1 . . . . . . . . . . . Weapon 8 | . 1 1 3 . 1 . 1 1 . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 96 99 99 100 100 86 88 92 91 94 93 93 95 88 79 Engine 7 | . 14 14 10 11 11 2 2 . . . . . . . . . Core 3 | . . . . . . 8 6 7 13 11 11 11 10 9 8 7 Treads 22 | . 28 28 33 33 33 33 24 . . . . . . . . . Flight 6 | . . . . . . . . 29 26 28 29 29 26 28 25 24 Device 7 | . 10 10 2 4 11 11 9 7 6 5 5 5 9 10 12 8 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . . . Processor 5 | . . . 8 16 11 11 11 . . . . . . . . . Hackware 8 | . . . . . . . . 21 26 33 35 35 36 36 30 27 Protection 4 | . . . 10 . . . . 12 12 5 5 4 5 4 4 4 Ballistic Gun 9 | . 26 28 12 . . . 13 . . . . . . . . . Ballistic Cannon 7 | . . . 9 22 22 22 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 5 5 5 5 5 4 4 4 Peak Build Rating 93 | 9 9 12 20 18 17 18 26 45 52 57 59 64 70 85 93 89 Average Rating 27 | 5 7 8 17 17 17 17 21 41 48 55 58 59 68 82 85 82 On Entrance 36 | . 9 7 12 17 17 17 17 17 43 48 57 59 60 69 85 82 Avg Prop Armor Cover (%) 8 | . . . . . . . 5 . . . . . 12 10 9 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 15 20 19 40 38 56 56 54 15 21 15 16 16 17 18 21 20 Greatest Support 80 | 40 40 40 60 60 60 60 80 20 20 25 25 25 29 35 35 40 Greatest Overweight (x) 5 | 1 . . . . . . 2 . 1 . . 5 5 5 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 9 10 14 15 15 20 20 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 10 10 15 15 15 20 20 20 5 5 5 5 5 5 4 5 Average Carried 11 | 2 8 9 13 14 15 19 18 5 4 4 5 4 4 4 3 2 Final Capacity 20 | 8 10 10 15 15 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 10 10 15 15 15 20 20 5 5 5 5 5 5 4 2 5 Class Distribution -------------------- 60% | Mutant 16% | Wizard-Sprinter 13% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 3173 | 245 354 30 846 146 . 158 522 . 36 93 243 30 50 67 169 184 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4236 | 17 497 . 1473 32 . 136 794 . 60 93 . 42 499 139 171 283 Parts 279 | 2 39 . 99 7 . 14 47 . 3 8 . 7 18 11 8 16 Haulers Intercepted 9 | . 2 . 5 . . . 2 . . . . . . . . . Recyclers Shooed 4 | . 2 . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 74 | . 14 . 30 7 . 6 17 . . . . . . . . . Guns 49 | . 14 . 21 . . . 14 . . . . . . . . . Cannons 23 | . . . 9 7 . 6 1 . . . . . . . . . AOE 2 | . . . . . . . 2 . . . . . . . . . Classes Destroyed 12 | 1 5 . 4 1 . . 1 . . . . . . . . . Worker 11 | . . . 2 . . . 2 . 1 2 . 1 . . 2 1 Builder 5 | . . . . 1 . . . . . 2 . . . . . 2 Tunneler 3 | 1 . . 1 . . . . . . 1 . . . . . . Hauler 9 | . 2 . 5 . . . 2 . . . . . . . . . Recycler 7 | . . . 1 . . 1 1 . . . . . 2 . 1 1 Operator 9 | . 2 . 3 . . . 1 . . . . 1 . 2 . . Watcher 20 | . 1 . 4 . . . 2 . 1 . . . 7 2 . 3 Swarmer 33 | . 9 . 7 7 . 3 7 . . . . . . . . . Grunt 25 | . 5 . 13 . . 3 4 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . 9 . . . 4 . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . Best Kill Streak 7 | 1 4 . 4 3 . 3 7 . 1 2 . 1 2 2 2 5 Combat Bots Only 4 | . 3 . 4 3 . 3 3 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 2 . 1 1 . 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 435 | . 71 . 132 61 . 23 100 4 4 . . 1 5 21 10 3 Missed 126 | . 19 . 39 16 . 4 23 2 2 . . 1 4 9 5 2 Hits 309 | . 52 . 93 45 . 19 77 2 2 . . . 1 12 5 1 Melee 4 | . . . 4 . . . . . . . . . . . . . Projectile 305 | . 52 . 89 45 . 19 77 2 2 . . . 1 12 5 1 Critical Strikes 9 | . 2 . 4 . . 1 1 . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 3927 | . 477 . 1225 383 . 267 1050 29 80 . . . 22 183 129 82 Core 689 | . 92 . 133 77 . 74 175 . 29 . . . . 69 21 19 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 80 | . . . 11 . . . . 4 . . . . . 13 34 18 Regen/Repaired (Parts) 130 | . . . . . . . . . . . . 29 9 . 43 49 Core Remaining (%) 86 | 100 . 63 . . . 29 68 100 96 . . 100 100 94 98 98 Volleys Fired 298 | 1 63 . 92 16 . 16 70 6 4 . . . . 18 11 1 Largest 2 | 2 2 . 2 2 . 2 2 1 1 . . . . 1 1 1 Hottest 70 | 70 40 . 66 66 . 66 66 30 30 . . . . 30 30 30 Shots Fired 550 | 2 126 . 184 32 . 32 134 6 4 . . . . 18 11 1 Gun 374 | 2 126 . 128 . . . 118 . . . . . . . . . Cannon 130 | . . . 56 32 . 32 10 . . . . . . . . . Launcher 46 | . . . . . . . 6 6 4 . . . . 18 11 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 503 | 1 126 . 184 32 . 32 128 . . . . . . . . . Thermal 1 | 1 . . . . . . . . . . . . . . . . Explosive 46 | . . . . . . . 6 6 4 . . . . 18 11 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 1 17 . 23 5 . 19 22 . . . . . . . . . Robot Miss Streak 4 | . 4 . 3 2 . 1 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 3 . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . Shots Hit Robots 404 | 1 76 . 136 17 . 25 104 1 3 5 . 3 15 5 3 10 Core Hits 173 | 1 32 . 59 8 . 11 43 . . 1 . . 8 4 2 4 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | 1 . . 4 2 . . 1 . . . . . 1 . 1 . Burn 1 | 1 . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 6 | . . . 3 2 . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 1 . 1 . Melee Attacks 184 | . . . . . . . . 13 20 9 . 26 54 36 11 15 Impact . | . . . . . . . . . . . . . . . . . Slashing 184 | . . . . . . . . 13 20 9 . 26 54 36 11 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . 2 5 . 3 2 1 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9780 | 13 904 . 2453 423 . 559 1881 48 270 526 . 340 943 400 253 767 Guns 3776 | 12 852 . 1530 . . . 1382 . . . . . . . . . Cannons 1937 | . . . 831 382 . 529 195 . . . . . . . . . Explosions 294 | . . . . . . . 270 . . . . . . . 24 . Melee 3523 | . . . . . . . . 48 270 526 . 340 943 400 229 767 Ramming 250 | 1 52 . 92 41 . 30 34 . . . . . . . . . Kinetic 5701 | . 852 . 2361 382 . 529 1577 . . . . . . . . . Thermal 12 | 12 . . . . . . . . . . . . . . . . Explosive 294 | . . . . . . . 270 . . . . . . . 24 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3523 | . . . . . . . . 48 270 526 . 340 943 400 229 767 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1242 | . . . 1 11 . 27 28 8 106 279 . 215 151 2 115 299 Projectiles 39 | . . . 1 11 . 27 . . . . . . . . . . Explosions 48 | . . . . . . . 28 . 1 . . . . . . 19 Melee 1155 | . . . . . . . . 8 105 279 . 215 151 2 115 280 Knockbacks 12 | . . . 4 6 . 1 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 11 | . . . 4 5 . 1 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . . 41 . 51 . . . . . . 54 Shots 3 | . . . . . . . 1 . 1 . . . . . . 1 Rammed 37 | 1 12 . 13 4 . 5 2 . . . . . . . . . Targets Rammed 40 | 1 12 . 14 5 . 5 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . . 1 . . . . . . . . . Highest Temperature 390 | 9 12 . 63 72 . 90 9 2 . 4 2 12 131 390 262 143 Average Temperature 43 | 6 6 . 18 43 . 55 7 2 . 2 2 2 54 84 106 24 Received Heat Transfer 978 | . 132 . 369 . . 135 315 . . . . . . . 18 9 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 111 | 111 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . 1 1 Low Security (%) 88 | 100 100 100 59 100 . 100 100 100 100 100 100 100 100 100 95 56 Level 1 11 | . . . 40 . . . . . . . . . . . 4 43 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 355 | 5 103 14 355 178 . 140 197 63 28 10 3 154 100 108 251 251 Initial 144 | . . 14 . 134 . . . 63 . . 3 . 12 10 60 144 Average 68 | . 44 . 140 46 . 36 81 21 8 1 . 46 35 24 85 189 Influence Increases 4215 | 5 456 . 976 184 . 301 526 78 110 37 . 409 289 347 321 176 Destroy 0b10 Robot/C 1680 | . 280 . 600 140 . 200 340 . . . . 120 . . . . Destroy 0b10 Robot/NC 325 | 5 25 . 80 5 . 5 40 . 10 25 . 15 45 20 15 35 Destroy Leader 438 | . 66 . 178 20 . 30 88 . 2 . . 30 14 4 . 6 Allied During Kill 90 | . . . . . . 19 . . . . . 71 . . . . Successful Hack 218 | . 38 . 48 . . . 6 17 18 4 . 22 14 6 9 36 Disable Machine 15 | . . . . . . . . 15 . . . . . . . . Destroy Structure 609 | . 2 . 10 4 . 2 37 46 35 8 . 46 66 152 177 24 Partial Spotted 195 | . . . . . . . . . 15 . . 15 45 75 45 . Lose Combat Pursuer 645 | . 45 . 60 15 . 45 15 . 30 . . 90 105 90 75 75 Influence Decreases 3985 | 5 419 37 630 530 . 301 385 219 110 27 10 383 295 259 188 187 Entered New Map 489 | . . 23 . 212 . . . 78 . . 7 . 14 10 48 97 Time Decay 2766 | 5 409 14 452 308 . 251 295 141 100 27 3 194 189 178 120 80 Lost Part 198 | . 10 . 28 10 . 10 90 . 10 . . . . 10 20 10 Lost Ally 229 | . . . . . . 40 . . . . . 189 . . . . Purge Threat 303 | . . . 150 . . . . . . . . . 92 61 . . Squads Dispatched 38 | . 3 1 3 . . . 4 3 3 2 . 6 6 1 3 3 Investigation 10 | . 1 1 1 . . . . 2 . 1 . 3 1 . . . Extermination 10 | . . . . . . . . 1 1 1 . 1 2 1 1 2 Reinforcement 17 | . 2 . 2 . . . 3 . 2 . . 2 3 . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 12 | . 2 . 4 . . . 4 . . . . 1 . . 1 . Communications Jammed 25 | . . . . . . . . . . . . 7 3 . 15 . Distress Signals 22 | . . . . . . . . . . . . 7 3 . 12 . Times Spotted 188 | . 25 . 47 10 . 10 30 1 5 . . 6 18 16 9 11 Peak Tracking Total 10 | . 4 . 5 4 . 3 6 1 2 . . 10 6 10 5 5 Tactical Retreats 22 | . 3 . 3 2 . 1 1 . 2 . . 2 2 2 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 5 | . 1 . 1 . . . . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . . . 1 2 . . 1 2 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 80 | . 7 1 10 . 1 . 2 7 10 5 . 10 10 10 3 4 Terminals 51 | . 7 . 8 . . . 1 4 6 3 . 5 6 7 1 3 Fabricators 7 | . . . . . . . . 2 1 1 . 2 1 . . . Repair Stations 4 | . . . . . . . . . . . . 1 1 . 1 1 Recycling Units 2 | . . . . . . . . . . 1 . 1 . . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . . . . 1 . . Garrison Access 9 | . . . . . . . . 1 2 . . 1 2 2 1 . Total Hacks 192 | . 22 1 36 . 1 . 4 18 19 17 . 22 21 19 6 6 Successful 140 | . 11 1 23 . 1 . 2 11 15 15 . 17 17 18 4 5 Failed 52 | . 11 . 13 . . . 2 7 4 2 . 5 4 1 2 1 Catastrophic 4 | . 2 . . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 56 | . 15 . 6 . 1 . 2 6 4 7 . 4 4 4 1 2 Terminals 136 | . 22 . 24 . . . 2 12 14 13 . 12 15 16 2 4 Fabricators 14 | . . . . . . . . 4 1 2 . 5 2 . . . Repair Stations 8 | . . . . . . . . . . . . 2 2 . 2 2 Recycling Units 4 | . . . . . . . . . . 2 . 2 . . . . Scanalyzers 17 | . . . 12 . . . 2 . 2 . . . . 1 . . Garrison Access 11 | . . . . . . . . 2 2 . . 1 2 2 2 . Terminal Hacks 93 | . 10 1 12 . 1 . 1 6 11 12 . 8 11 15 2 3 Record 9 | . . . . . . . . . 2 . . 4 1 2 . . Robot Analysis 8 | . 3 . 1 . . . . 1 . 1 . . 1 1 . . Prototype ID Bank 7 | . 3 . 1 . . . . 1 1 . . . . 1 . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . . 1 1 . 1 . 1 . . Level Access Points 7 | . . . . . . . . 1 1 1 . . 1 1 1 1 Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . . . 1 1 . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . . . . . . 1 1 . . Locate Traps 12 | . . . 1 . . . . 1 1 1 . 2 3 2 1 . Dispatch Records 6 | . 1 . 3 . . . . . . 1 . . . 1 . . Maintenance Status 4 | . 1 . . . . . . . 1 1 . . . 1 . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 . 1 . 1 . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . . . . . Registered Components 3 | . 1 . . . . . . . 1 1 . . . . . . Zone Layout 9 | . . . 1 . . . . 1 1 1 . . 2 2 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 3 . 2 . 4 2 . . . Load Schematic 6 | . . . . . . . . 2 . 1 . 2 1 . . . Build 5 | . . . . . . . . 1 . 1 . 2 1 . . . Repair Station Hacks 8 | . . . . . . . . . . . . 2 2 . 2 2 Scan Component 4 | . . . . . . . . . . . . 1 1 . 1 1 Repair 4 | . . . . . . . . . . . . 1 1 . 1 1 Recycling Unit Hacks 3 | . . . . . . . . . . 1 . 2 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 14 | . . . 11 . . . . . 2 . . . . 1 . . Insert Component 8 | . . . 6 . . . . . 1 . . . . 1 . . Analyze 6 | . . . 5 . . . . . 1 . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 2 . . 1 2 2 . . Seal Access 8 | . . . . . . . . 1 2 . . 1 2 2 . . Unauthorized Hacks 3 | . 1 . . . . . 1 1 . . . . . . . . Terminals 3 | . 1 . . . . . 1 1 . . . . . . . . Operators 3 | . 1 . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . . . 2 . 2 . . Used 2 | . . . . . . . . . . . . . . 2 . . Hacking Detections 58 | . 7 . 8 . . . 2 6 6 3 . 7 6 6 3 4 Full Trace Events 7 | . 1 . . . . . . 2 . 1 . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . 1 . 1 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 371 | . . . . . . . . 36 . 67 . 134 134 . . . Total Part Build Rating 11 | . . . . . . . . 3 . 4 . . 4 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . 1 1 . 1 1 Time 115 | . . . . . . . . . . . . 12 56 . 35 12 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 6 | . . . 5 . . . . . 1 . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 24 | . . 1 . 3 . . . . . . 20 . . . . . Largest Group 20 | . . 1 . 3 3 2 . . . . 20 20 . . . . Highest-Rated Group 651 | . . 31 . 40 40 32 . . . . 651 651 . . . . Highest-Rated Ally 50 | . . 31 . 16 16 16 . . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . 5 . 24 . . . . . 87 . . . . Total Damage 1861 | . . . . 40 . 355 . . . . . 1466 . . . . Kills 15 | . . . . 1 . 5 . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 8411 | 11 1120 561 811 477 402 1162 862 373 304 178 101 440 728 459 253 169 Sensors 2409 | . 1037 561 811 . . . . . . . . . . . . . Terrain 94 | 11 83 . . . . . . . . . . . . . . . Structural 5899 | . . . . 477 402 1162 862 373 304 178 101 431 728 459 253 169 Jamming 1031 | . . . . . . . . . . . . 9 651 119 252 . Robot Analysis Total 8 | . 3 . 1 . . . . 1 . 1 . . 1 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 11988 | 85 1548 725 3099 1100 402 1162 862 373 304 178 101 440 728 459 253 169 Spaces Moved 12691 | 45 780 442 1652 605 246 681 313 1103 933 415 151 1427 1782 1057 486 573 Core 60 | 5 . . . . . . . . . . . 4 6 45 . . Treads 4759 | 40 780 442 1652 605 246 681 313 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7872 | . . . . . . . . 1103 933 415 151 1423 1776 1012 486 573 Fastest Speed 7 | 50 160 160 163 163 163 160 160 26 26 23 23 23 17 7 7 7 Average Speed 77 | 148 160 161 163 163 163 160 192 26 26 23 23 23 23 30 27 18 Slowest Speed 320 | 160 160 165 163 163 163 163 320 26 96 26 23 300 300 300 230 20 Overloaded Moves 341 | . . . . . . . . . . . . . 153 96 80 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 8 5 1 . 4 4 6 . 1 Potential Cave-ins 9 | . . . . . . . . . 3 . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 96 87 95 91 61 97 15 20 29 7 76 30 43 37 14 21 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . Spaces Dug 125 | . . . . . . . . 11 16 4 . 23 33 27 7 4 Terrain Destroyed 559 | . . . 4 4 . 2 49 63 49 4 . 23 33 229 91 8 Melee 125 | . . . . . . . . 11 16 4 . 23 33 27 7 4 Projectile 10 | . . . 4 4 . 2 . . . . . . . . . . AOE 424 | . . . . . . . 49 52 33 . . . . 202 84 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 14138 | 57 958 455 1873 684 249 714 446 1169 964 485 217 1500 2035 1131 583 618 Wait 695 | . 82 . 52 53 . 5 38 22 . 58 63 37 179 9 71 26 Move 12620 | 44 779 441 1651 604 245 680 312 1086 922 413 150 1419 1773 1046 485 570 Hop 26 | . . . . . . . . 8 5 1 . 3 4 4 . 1 Pick Up 70 | 4 9 4 17 1 1 5 7 5 1 1 1 6 4 3 . 1 Fast Attach 28 | 7 1 1 3 1 . . 5 1 1 1 . 1 1 1 1 3 Attach 38 | . . . 5 . . 1 4 10 5 1 . . 2 7 3 . Detach 13 | . . . 1 . . . . 2 3 . . . . 5 1 1 Swap 42 | . 5 3 18 2 1 2 2 1 2 1 1 2 2 . . . Drop 70 | . 7 6 20 2 2 . 5 15 1 . 2 6 2 2 . . Fire 298 | 1 63 . 92 16 . 16 70 6 4 . . . . 18 11 1 Melee 184 | . . . . . . . . 13 20 9 . 26 54 36 11 15 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 40 | 1 12 . 14 5 . 5 3 . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 14 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 7 exits: *Fac x4 / Upp x2 / DSF) -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 14) 788 | -10/Materials | Discovered new exit (range 12) 995 | -10/Materials | Identified exit to Mines 1438 | -10/Materials | Discovered new exit (range 15) 1530 | -10/Materials | Discovered new exit (range 6) 1634 | -10/Materials | Entered Mines 1670 | -10/Mines | Learned location of Zion (-7) 1696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1869 | -10/Mines | Received a Mining Laser from a helpful Derelict 1995 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2132 | -10/Mines | Met a Derelict shopkeep closing up shop 2314 | -10/Mines | Identified exit to Materials 2359 | -10/Mines | Entered Materials 2359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -9/Materials | Discovered new exit (range 16) 3993 | -9/Materials | Discovered new exit (range 2) 4208 | -9/Materials | Discovered new exit (range 12) 4415 | -9/Materials | Discovered new exit (range 7) 4791 | -9/Materials | Discovered new exit (range 14) 4816 | -9/Materials | Discovered new exit (range 13) 5458 | -9/Materials | Entered Mines 5571 | -9/Mines | Assembled infested the area 5783 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5785 | -9/Mines | Discovered new exit (range 5) 5883 | -9/Mines | Discovered new exit (range 15) 6052 | -9/Mines | Discovered new exit (range 8) 6094 | -9/Mines | Core integrity fell below 50% 6179 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6327 | -9/Mines | Learned Materials trap positions 6390 | -9/Mines | Found a hidden stash of uninstalled traps 6558 | -9/Mines | Entered Exiles 6558 | -9/Exiles | Accompanied by 3 allies 6603 | -9/Exiles | Met 8R-AWN 6625 | -9/Exiles | Met EX-HEX 6673 | -9/Exiles | Met EX-BIN 6692 | -9/Exiles | Aligned with FarCom system 6694 | -9/Exiles | Given EX-Vault access code 6761 | -9/Exiles | Opened EX-Vault 6770 | -9/Exiles | Found Longsword +1 6803 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6852 | -9/Exiles | Met EX-DEC 6945 | -9/Exiles | Discovered new exit (range 11) 6960 | -9/Exiles | Left Exiles lab with Longsword +1 6960 | -9/Exiles | Entered Mines 6960 | -8/Mines | Accompanied by 3 allies 7476 | -8/Mines | Build established: Scavenger-Mutant 7525 | -8/Mines | Discovered new exit (range 5) 7645 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7664 | -8/Mines | Discovered new exit (range 9) 8122 | -8/Mines | Entered Materials 8122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8123 | -8/Materials | Loaded intel: 19 trap records 8840 | -8/Materials | Garrison activated, responded to threat 8960 | -8/Materials | Discovered new exit (range 8) 8984 | -8/Materials | Entered Factory 8984 | -7/Factory | Evolved 2 slots: Utility x2 9013 | -7/Factory | Lost 4 parts (2n1u1w) 9147 | -7/Factory | Fabricated Hacking Suite? 9182 | -7/Factory | Identified exit to Factory 9278 | -7/Factory | Build established: Hacker-Sprinter 9357 | -7/Factory | Entered another Factory area 9357 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9561 | -6/Factory | Identified exit to Factory 9602 | -6/Factory | Spotted B-75 Beast 9627 | -6/Factory | Discovered new exit (range 5) 9661 | -6/Factory | Entered another Factory area 9661 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9674 | -5/Factory | Discovered new exit (range 15) 9680 | -5/Factory | Identified exit to Upper Caves 9680 | -5/Factory | Identified exit to Factory 9728 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9791 | -5/Factory | Fabricated Cld. VTOL Module (x1) 9823 | -5/Factory | Identified exit to DSF 9839 | -5/Factory | Sucked down chute 9839 | -5/Factory | Entered Waste 9840 | -5/Waste | Joined by Warlord forces that had cleared the area 9871 | -5/Waste | Discovered new exit (range 16) 9940 | -5/Waste | Entered Factory 9940 | -5/Factory | Accompanied by 20 allies 9955 | -5/Factory | Repaired Imp. Propulsion Shielding 10019 | -5/Factory | Build established: Wizard-Sprinter 10099 | -5/Factory | Lost 7 allies 10374 | -5/Factory | Discovered exit to Factory (range 12) 10380 | -5/Factory | Entered another Factory area 10380 | -4/Factory | Evolved 2 slots: Utility x2 10455 | -4/Factory | Repaired Imp. Transmission Jammer 10741 | -4/Factory | Fabricated Cld. VTOL Module? 10784 | -4/Factory | Discovered new exit (range 7) 11060 | -4/Factory | Identified exit to Research 11108 | -4/Factory | Entered Research 11108 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11114 | -3/Research | Identified exit to Research 11164 | -3/Research | Identified exit to DSF 11567 | -3/Research | Entered another Research area 11567 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11716 | -2/Research | Discovered new exit (range 5) 11759 | -2/Research | Repaired Cld. VTOL Module 11782 | -2/Research | Identified exit to Access 11820 | -2/Research | Entered Access 11820 | -1/Access | Evolved 2 slots: Utility x2 11887 | -1/Access | Repaired Lgt. Nuclear Core 11917 | -1/Access | Identified exit to Surface 11989 | *** | Escaped! Last Messages --------------- Found 1 level access point to Surface: (238,84) Map updated. >>Layout(Zone) Retrieving Zone 7Y layout... Downloaded map data. 11917_ Connecting with Terminal... 11928_ Sneak attack on U-05 Engineer. 11928_ Destroyed Welding Torch. 11928_ U-05 Engineer destroyed. 11939_ K-01 Serf cleans the Recycling Unit. 11942_ Acquired Field Propulsion Array. 11963_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8F. 11986_ K-01 Serf cleans the Terminal. 11987_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11988_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ## ""##?????????????????????????????????? | | ## ""##?????????????????????????????????? | | ## """""" ""##?????????????????????????????????? | | ## """""" S##?????????????????????????????????? | | ## """""" ""##?????????????????????????????????? | | ## """""" ""##?????????????????????????????????? | | ## """""" ""##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ###????????????????????????????????? | | ## #################### ???????????? | | ######+#+#####"#####################+#???????????? | | ???????????? | | A A k ????????????? | | #####+######## ###### ""##????????????????? | | # ##### ###### ""##????????????????? | | ????????????## ##??## ""##????????????????? | | ????????????## ##??## T##????????????????? | | ????????????## ##??## ""##????????????????? | | ????????????## ##?### ""###???????????????? | | ????????????## ##?### ""###???????????????? | | ????????????## ##?## ##???????????????? | | ????????????## ##?### ###???????????????? | | ????????????## ##?### ###???????????????? | | ????????????## ##??## ##????????????????? | | ????????????## ##??## ##????????????????? | | ????????????## ##??## @" ##????????????????? | | ????????????## ##??## "" ##????????????????? | | ????????????## ##??## ##????????????????? | | ????????????## ##??## ##????????????????? | | ????????????## ##??## ##????????????????? | | ???????????? ##??##""""""""""##????????????????? | | ????????????? ##??##"????????"##????????????????? | | ????????????? ##????????????????????????????????? | | ????????????? ##????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ???????BB????BB???????????????????? | | ????????????? ???????BB????BB???????????????????? | | ?????????????! ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 66 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Repaired ---------- Imp. Propulsion Shielding | 71% | -5/Factory Imp. Transmission Jammer | 64% | -4/Factory Cld. VTOL Module | 28% | -2/Research Lgt. Nuclear Core | 2% | -1/Access Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Epsilon Run I Laugh At Your Crits Prolific Hacker Resistances Are Futile Speed Demon Challenges ------------ None Game ------ Seed ChainInsulatedMantle Manual? 0 Play Time 04:00:23 Cumulative 44.8 hours Start 2026.08.03 @ 02:27:44 End 2026.08.11 @ 02:32:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40f2c91d-4222-47a1-8198-d81a92d5ff29