Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.02 @ 03:14:32 Player: LU-1G1 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (106) 530 Value Destroyed (2490) 2490 Prototype IDs (58) 1160 Alien Tech Used (4) 800 Bonus (5143) 5143 TOTAL SCORE: 19123 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 43 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 100/100 System Corruption 6% Temperature Cool (1) Movement Flying (40) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Energy Well (500) Core Stripper Phasing Sabre Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster Diametric Drive Q-thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Energy Well Structural Scanner Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Armor Integrity Analyzer Phase Redirector > --- WEAPON ----------- Phasing Sabre Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Medium Treads Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Power Amplifier Experimental Power Amplifier Advanced Force Booster Experimental Phase Shifter Improved Shield Generator Trap Reconfigurator Transdimensional Reconstructor Vortex Rail Core Stripper Phasing Sabre [Rating: 169] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Vortex Rail Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 1 . . . 1 1 . . . . . . . . . 1 . 2 . . Utility 8 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 6 15 2 1 2 52 22 2 2 3 5 8 3 4 9 . 6 3 6 13 5 1 1 7 13 6 Power 25 | 1 1 1 . . 7 1 . . 1 . 3 1 . 1 . 2 . . 2 3 . . . 1 . Engine 10 | 1 1 1 . . 3 . . . . . 1 . . . . . . . 1 2 . . . . . Core 11 | . . . . . 4 1 . . 1 . 2 1 . 1 . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . Propulsion 61 | 2 3 1 . . 16 8 2 . . 1 . 1 . 4 . . 2 2 1 . 1 . 4 9 4 Treads 13 | 2 . . . . 11 . . . . . . . . . . . . . . . . . . . . Leg 8 | . 3 1 . . 4 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 1 8 2 . . 1 . 1 . 1 . . . . . . . . . 1 . Flight 25 | . . . . . . . . . . . . . . 3 . . 2 2 1 . 1 . 4 8 4 Utility 65 | 1 4 . 1 . 14 8 . 2 2 2 4 1 4 3 . 1 1 2 7 1 . 1 2 3 1 Device 19 | . 1 . . . 6 2 . . . . 1 1 2 . . . . 1 4 . . . 1 . . Storage 9 | 1 1 . 1 . . 1 . . . . 1 . . 1 . . . 1 1 . . 1 . . . Processor 15 | . 1 . . . 3 1 . . 1 1 1 . 1 . . 1 . . 2 1 . . 1 1 . Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 . . . 5 2 . 2 1 1 1 . 1 2 . . 1 . . . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 46 | 2 7 . . 2 15 5 . . . 2 1 . . 1 . 3 . 2 3 1 . . 1 . 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 5 . . . 12 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 2 . . 2 3 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 3 . . . 2 1 . . 1 . 2 . 2 1 1 . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 2 . . . . . . . 3 . . . . 6 . . . 2 4 1 Parts Lost 41 | . . 2 . . 6 . 2 . 2 . 1 . 4 . 2 1 2 . . 1 . . 1 12 5 Power 7 | . . 1 . . 3 . . . 1 . . . . . . . 1 . . . . . . 1 . Propulsion 19 | . . 1 . . . . 1 . . . . . 2 . . . 1 . . . . . 1 9 4 Utility 10 | . . . . . 2 . 1 . . . 1 . 1 . 1 1 . . . 1 . . . 2 . Weapon 5 | . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . 1 Highest Loss Streak 12 | . . 2 . . 2 . 2 . 2 . 1 . 4 . 2 1 2 . . 1 . . 1 12 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 100 100 100 94 97 81 80 84 97 92 99 96 81 84 76 70 82 92 99 95 95 97 74 35 Engine 5 | . 14 14 14 14 2 . . . . 4 5 . . . . . . . 4 5 4 4 4 2 . Core 3 | . . . . . 6 7 7 7 7 6 5 10 10 6 5 3 . . . . . . . . . Treads 9 | . 10 . . . 22 1 . . . . . . . . . . . . . . . . . . . Leg 7 | . 16 28 28 28 4 . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 27 29 30 30 33 29 34 33 18 17 15 8 . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 12 17 15 20 30 31 31 33 33 36 26 6 Device 8 | . 5 . . . 10 12 7 7 7 6 8 16 18 11 9 5 5 10 10 15 14 14 13 6 . Storage 8 | . 14 14 14 14 9 7 4 . . . 2 5 5 2 . . . 4 4 5 4 4 8 6 3 Processor 13 | . 8 14 14 14 13 7 7 7 9 10 14 17 12 17 17 21 21 21 24 24 23 23 21 21 18 Protection 4 | . . . . . 7 7 4 11 15 20 12 . 1 4 10 4 . 5 5 . . . . . . Ballistic Gun 14 | . 27 28 28 20 17 13 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 7 4 12 11 11 10 5 4 5 5 8 8 8 9 9 8 5 2 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 74 | 11 27 28 48 50 74 55 24 17 24 31 42 45 47 26 24 19 18 19 30 33 28 48 49 62 30 Greatest Support 64 | 40 40 26 26 26 63 63 32 32 32 40 40 51 51 35 24 24 33 41 41 40 40 48 56 64 12 Greatest Overweight (x) 12 | . 1 1 1 1 2 8 . . . . 12 . . 8 . . . . . . . . . 1 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 5 5 5 10 10 10 10 5 5 5 5 5 5 5 15 15 15 15 Average Capacity 14 | 7 14 15 18 20 20 11 8 5 5 5 7 10 10 7 5 5 5 5 5 5 5 9 15 15 13 Most Carried 20 | 7 15 15 16 18 20 20 10 4 5 5 10 10 10 10 5 5 5 5 5 5 4 4 12 15 15 Average Carried 13 | 4 13 14 15 17 19 10 7 3 3 4 6 10 9 7 5 4 4 4 4 4 4 4 10 13 12 Final Capacity 20 | 8 15 15 20 20 20 10 5 5 5 5 10 10 10 5 5 5 5 5 5 5 5 15 15 15 5 Final Carried 20 | 7 15 15 16 18 20 10 4 3 5 5 10 10 10 5 5 5 5 5 5 5 4 4 12 15 5 Class Distribution -------------------- 65% | Mutant 6% | Scavenger-Mutant 4% | Derelict-Sprinter 4% | Derelict-Scout 3% | Sprinter 3% | Scavenger-Skirmisher 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Derelict-Sprinter | -3/DSF Derelict-Scout | -2/Research Scout | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Matter Collected 3700 | 304 624 79 . 42 1260 392 . . 41 30 94 81 61 171 28 50 5 12 . 243 . . 50 96 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4227 | 134 714 80 . 106 1583 450 . . . 63 116 . . 356 30 109 . 35 . 286 . . 119 11 35 Parts 244 | 11 57 3 . 13 88 29 . . . 10 11 . . 3 2 5 . 1 . 6 . . . 1 4 Haulers Intercepted 11 | . 2 . . . 6 1 . . . . . . . . . 1 . . . . . . 1 . . Recyclers Shooed 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . Prevented 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Combat Hostiles Destroyed 56 | . 19 2 . 3 24 5 . . . . 1 . . . . . . . . 1 . . . . 1 Melee 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Guns 29 | . 8 2 . . 18 1 . . . . . . . . . . . . . . . . . . . AOE 24 | . 11 . . 3 6 4 . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 6 . . 1 4 1 . . . . . . . . 1 . . . . . . . . . . Worker 14 | . . . . 1 2 5 . . . 2 2 . . . . 1 . . . . . . . 1 . Builder 7 | . 2 . . 1 3 1 . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 6 1 . . . . . . . . . 1 . . . . . . 1 . . Recycler 6 | 1 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . 2 1 . . . 1 1 . . . . . . . . . . . . . . Swarmer 17 | . 6 . . 3 3 4 . . . . . . . . . . . . . . . . . . 1 Grunt 27 | . 13 2 . . 12 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 2 11 2 . 6 7 7 . . . 1 1 . . . . 2 . . . 1 . . 1 1 1 Combat Bots Only 8 | . 8 2 . 3 4 4 . . . . 1 . . . . . . . . 1 . . . . 1 Max Kills in Single Turn 6 | 1 3 1 . 6 2 2 . . . 1 1 . . . 1 1 . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 3 2 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Damage Taken 8738 | . 455 210 . . 2423 275 74 . 535 46 484 . 443 . 390 77 292 . . 215 . . 25 1322 1472 Core 2215 | . 90 45 . . 392 64 40 . 57 . 22 . . . 52 . 62 . . 16 . . . 384 991 Absorbed by Shields 78 | . . . . . . . . . . . . . . . . . . . . 78 . . . . . Redirected to Core 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . Redirected to Shielding 327 | . . . . . . 69 . . 71 . 32 . . . 98 57 . . . . . . . . . Regen/Repaired (Parts) 238 | . 111 . . . 123 . . . . . . . . . . . . . 4 . . . . . . Core Remaining (%) 79 | 100 . . . 46 28 . . . 77 100 . . . . 92 . . . . 93 . 100 . . . Volleys Fired 251 | 11 69 10 . 1 131 26 . . . . . . . . . . . . 2 1 . . . . . Largest 2 | 2 2 2 . 2 2 2 . . . . . . . . . . . . 1 1 . . . . . Hottest 53 | 40 40 40 . 53 50 50 . . . . . . . . . . . . 45 45 . . . . . Shots Fired 458 | 22 129 20 . 2 236 46 . . . . . . . . . . . . 2 1 . . . . . Gun 433 | 22 120 20 . 1 226 41 . . . . . . . . . . . . 2 1 . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . 9 . . 1 10 5 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 430 | 22 120 20 . 1 226 41 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 25 | . 9 . . 1 10 5 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Robot Hit Streak 22 | 8 17 16 . . 22 5 . . . . . . . . . . . . . 6 . . . . . Robot Miss Streak 5 | 3 5 1 . . 4 4 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 370 | 16 89 18 . . 177 23 . . 5 5 10 . . 4 1 3 . 2 . 9 . . 2 5 1 Core Hits 183 | 7 45 6 . 6 77 16 . . 2 3 5 . . 3 1 2 . 1 . 5 . . 1 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . 2 . . . . 1 3 . . . . . . . . . . . 1 2 . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 1 3 . . . . . . . . . . . 1 2 . Melee Attacks 136 | . . . . . . 2 . 1 7 9 18 8 7 4 24 5 6 4 2 8 2 . 11 16 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 128 | . . . . . . 2 . 1 7 9 18 8 7 4 24 2 1 4 2 8 2 . 11 16 2 Piercing 8 | . . . . . . . . . . . . . . . . 3 5 . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 2 2 . . . 1 2 . 2 . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 1 . Damage Inflicted 9260 | 177 1806 191 . 413 3339 818 . . 129 144 321 . . 364 105 210 . 200 . 488 . . 174 321 60 Guns 4241 | 177 876 191 . 11 2578 376 . . . . . . . . . . . . . 32 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2492 | . 910 . . 402 738 442 . . . . . . . . . . . . . . . . . . . Melee 2484 | . . . . . . . . . 129 144 321 . . 364 105 210 . 200 . 456 . . 174 321 60 Ramming 43 | . 20 . . . 23 . . . . . . . . . . . . . . . . . . . . Kinetic 4209 | 177 876 191 . 11 2578 376 . . . . . . . . . . . . . . . . . . . Thermal 91 | . . . . 91 . . . . . . . . . . . . . . . . . . . . . Explosive 2401 | . 910 . . 311 738 442 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2274 | . . . . . . . . . 129 144 321 . . 364 105 . . 200 . 456 . . 174 321 60 Piercing 210 | . . . . . . . . . . . . . . . . 210 . . . . . . . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . 32 . . . . . Highest Corruption 12 | . . . . . . 4 12 12 12 . . . 10 10 10 . . . . 2 . . . 6 6 Average Corruption 7 | . . . . . . 3 10 12 12 . . . 10 10 10 . . . . 2 . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . Effects 31 | . . . . . . 5 2 3 3 . . . . 5 6 . . . . 1 . . . 3 3 Message Errors 10 | . . . . . . . . 2 1 . . . . 2 2 . . . . 1 . . . 1 1 Matter Fused 7 | . . . . . . . 2 1 1 . . . . 2 1 . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 Data Loss (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 401 | . 23 . . 17 91 67 . . . . 27 . . 61 . . . 79 . 23 . . . 13 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 198 | . 23 . . 17 91 67 . . . . . . . . . . . . . . . . . . . Melee 203 | . . . . . . . . . . . 27 . . 61 . . . 79 . 23 . . . 13 . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . 71 . . . 83 47 . . . . . . . . . . . . . . . . . . . Shots 9 | . 4 . . . 4 1 . . . . . . . . . . . . . . . . . . . Rammed 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 8 . . . 4 . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 493 | . 6 10 . 12 493 20 . . . 7 . 6 18 . . . . . . 12 . . 117 6 . Average Temperature 94 | . 5 6 . 9 180 7 . . . 6 . 6 12 . . . . . . 8 . . 19 3 . Received Heat Transfer 1778 | . 201 123 . . 1161 . . . . 9 . . 36 . 54 . . . . 14 . . . 117 63 Effects 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . 200 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Peak Influence 1860 | 20 336 116 . 145 378 332 131 75 55 86 187 . . . . 43 . . . . 29 25 109 1860 1675 Initial 1100 | . 13 86 . . 56 85 116 74 55 18 42 . . . . 31 . . . . 27 25 13 . 1100 Average 239 | 5 165 111 . 76 211 169 114 74 47 52 125 . . . . 35 . . . . 28 25 83 1745 1622 Maximum Alert Level 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 5 5 Low Security (%) 61 | 100 55 100 . 100 47 76 100 100 100 100 100 . . . . 100 . . . . 100 100 100 . . Level 1 33 | . 44 . . . 52 23 . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . 99 98 Squads Dispatched 34 | . 5 . . . 3 1 . 1 1 2 4 . . . . 1 . . . . . . 2 14 . Investigation 11 | . 4 . . . 3 . . 1 . 1 1 . . . . . . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . . . . . 1 1 . . . . . 1 . . . . . . 1 1 . Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Distress Signals 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 26 2 . . 32 7 6 . 4 9 6 . 5 . 14 2 10 . . 11 . . 4 66 11 Peak Tracking Total 35 | . 3 2 . . 5 4 6 . 4 7 5 . 4 . 13 3 7 . . 10 . . 2 35 10 Tactical Retreats 15 | . . . . . 2 . . . . . 2 . 1 . 2 . 2 . . . . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Traps Triggered 6 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 2 3 . . . . 3 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Machines Disabled 17 | . 5 . . 1 4 1 . . . . . . . . . . . . 2 . . . . 3 1 Max in Single Turn 2 | . 2 . . 1 2 1 . . . . . . . . . . . . 2 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Machines Accessed 42 | . 7 . 2 1 7 . . 3 . 2 4 . . 4 . 1 . 1 3 . 1 . 6 . . Terminals 26 | . 6 . . . 6 . . 1 . 1 4 . . . . 1 . . . . 1 . 6 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 105 | . 33 . 2 1 17 . . 6 . 4 6 . . 17 . 2 . 1 6 . 1 . 9 . . Successful 59 | . 14 . 2 1 9 . . 2 . 2 2 . . 17 . . . 1 6 . 1 . 2 . . Failed 46 | . 19 . . . 8 . . 4 . 2 4 . . . . 2 . . . . . . 7 . . Catastrophic 12 | . 2 . . . 1 . . 1 . 1 2 . . . . 1 . . . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 20 . 1 . 9 . . 3 . . 2 . . . . . . . . . . . 7 . . Terminals 58 | . 24 . . . 13 . . 1 . 2 6 . . . . 2 . . . . 1 . 9 . . Fabricators 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Repair Stations 15 | . 9 . . . 4 . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 8 . 2 1 5 . . 1 . 1 2 . . 17 . . . 1 6 . 1 . 1 . . Record 6 | . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 10 | . 5 . . . . . . . . . 1 . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 6 . . . 4 . . . . 1 . . . . . . . . . . . . . . . Scan Component 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . Repair 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . . . 6 . . 2 . 2 3 . . . . 1 . . . . . . 5 . . Full Trace Events 11 | . 6 . . . 1 . . 1 . 1 1 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Time 110 | . 58 . . . 52 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Total Allies 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 45 | . . . . . . . 31 . . . . . . . . . . . . . . . 45 . . Highest-Rated Ally 45 | . . . . . . . 31 . . . . . . . . . . . . . . . 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . Total Damage 125 | . . . . . . . 125 . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Robot Analysis Total 10 | . 5 . . . . . . . . . 1 . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 2 . . 1 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Turns Passed 8428 | 150 1587 188 667 87 2636 391 63 48 57 142 371 260 165 134 153 56 106 84 259 81 13 10 402 239 79 Spaces Moved 8283 | 68 758 83 350 43 1128 593 130 111 75 273 710 391 253 163 221 113 236 225 785 201 34 32 541 643 123 Core 18 | 4 . . . . . . . . . . . . . 1 . . . . . . . . . . 13 Treads 1318 | 64 304 . . . 933 17 . . . . . . . . . . . . . . . . . . . Legs 1125 | . 454 83 350 43 195 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2854 | . . . . . . 576 130 111 75 273 710 391 253 131 168 36 . . . . . . . . . Flight 2895 | . . . . . . . . . . . . . . 31 53 77 236 225 785 201 34 32 541 643 37 Fastest Speed 15 | 50 120 190 190 190 130 38 38 38 38 34 34 31 31 29 29 29 28 28 25 25 25 24 20 15 40 Average Speed 76 | 153 168 190 190 190 184 41 38 38 38 34 38 31 32 45 38 33 28 28 27 25 25 24 22 26 118 Slowest Speed 450 | 160 190 190 190 190 320 166 42 38 38 34 94 34 40 450 42 42 29 29 28 25 25 25 24 103 172 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . . . . . . . . 68 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . 4 . 3 . 2 1 . . 1 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 40 | 6 97 18 69 10 61 17 94 6 73 8 20 59 48 60 36 6 45 41 86 31 2 41 20 83 10 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 1 . . . . . . . . . 3 . . . 1 . . . . . . . Known Exits Taken 16 | . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . . . 3 3 . . . 2 . . 1 . . . . . Spaces Dug 75 | . . . . . . 13 . 1 . . 2 7 5 . 23 . 5 2 2 . 1 . 9 5 . Terrain Destroyed 224 | . 31 . . 15 59 55 . 1 . . 2 7 5 . 23 . 5 2 2 2 1 . 9 5 . Melee 64 | . . . . . . 2 . 1 . . 2 7 5 . 23 . 5 2 2 . 1 . 9 5 . Projectile 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . AOE 158 | . 31 . . 15 59 53 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Qua Sec Total 9753 | 91 943 96 354 46 1512 708 142 113 87 304 779 515 325 215 241 124 262 239 821 217 35 32 800 688 64 Wait 738 | . 72 . . . 118 26 9 . . 15 21 114 61 28 . . 18 . 10 . . . 236 9 1 Move 8161 | 67 757 82 349 42 1127 593 129 110 74 272 709 390 251 162 213 112 230 224 780 198 33 31 539 632 55 Hop 12 | . . . . . . . . . . . . . . . 3 . 2 . 2 1 . . . 4 . Pick Up 87 | 7 13 2 2 1 30 3 1 . 2 1 8 . . 2 . . 1 2 . 1 . . 6 5 . Fast Attach 96 | 6 4 . . . 18 7 . 1 3 3 2 2 1 8 . 5 3 2 11 4 . 1 4 6 5 Attach 33 | . 1 2 . . 6 8 1 1 . 1 1 . 1 2 . 1 . 2 . . 1 . . 4 1 Detach 28 | . 1 . . . 5 3 . . 1 1 1 . 2 3 . 1 . . 3 . . . 2 5 . Swap 70 | . 10 . 1 2 28 7 1 . . 1 5 1 2 . . . . 2 2 1 . . 3 4 . Drop 116 | . 8 . 2 . 45 19 1 . . 1 4 1 1 6 1 2 3 3 9 4 . . . 6 . Fire 251 | 11 69 10 . 1 131 26 . . . . . . . . . . . . 2 1 . . . . . Melee 119 | . . . . . . 2 . 1 7 8 14 7 5 4 24 3 5 4 2 7 1 . 10 13 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 14 . . . . 14 . 1 . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 584 | -10/Materials | Discovered new exit (range 9) 876 | -10/Materials | Destroyed 8 combat bots 877 | -10/Materials | Discovered new exit (range 8) 948 | -10/Materials | Repaired Lgt. Treads 981 | -10/Materials | Repaired Imp. Aluminum Leg 1018 | -10/Materials | Discovered new exit (range 16) 1738 | -10/Materials | Entered Mines 1757 | -10/Mines | Core integrity fell below 50% 1826 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1858 | -10/Mines | Discovered new exit (range 6) 1902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1902 | -10/Mines | Discovered new exit (range 5) 1926 | -10/Mines | Entered Exiles 1927 | -10/Exiles | Identified exit to Mines 1978 | -10/Exiles | Met 8R-AWN 2006 | -10/Exiles | Met EX-HEX 2117 | -10/Exiles | Met EX-DEC 2153 | -10/Exiles | Learned location of Zion (-7) 2326 | -10/Exiles | Met EX-BIN 2353 | -10/Exiles | Aligned with FarCom system 2355 | -10/Exiles | Given EX-Vault access code 2398 | -10/Exiles | Opened EX-Vault 2412 | -10/Exiles | Found Trap Reconfigurator 2452 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2593 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2593 | -10/Exiles | Entered Mines 2598 | -9/Mines | Met a Derelict bent on vengeance 2602 | -9/Mines | Found the Drone Emporium 2609 | -9/Mines | Found Prototype Device 2648 | -9/Mines | Discovered new exit (range 16) 2680 | -9/Mines | Entered Materials 2680 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2681 | -8/Materials | Identified Bomb Drone Bay 2946 | -8/Materials | Repaired Assault Rifle 2984 | -8/Materials | Repaired Ion Engine 3635 | -8/Materials | Core integrity fell below 50% 4334 | -8/Materials | Discovered new exit (range 4) 5316 | -8/Materials | Entered Factory 5316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5443 | -7/Factory | Discovered new exit (range 15) 5500 | -7/Factory | Identified exit to Factory 5530 | -7/Factory | Discovered exit to Factory (range 15) 5707 | -7/Factory | Sucked down chute 5707 | -7/Factory | Entered Waste 5708 | -7/Waste | Met a frightened Derelict 5717 | -7/Waste | Spotted C-40 Crusher 5722 | -7/Waste | EMP discharged 5722 | -7/Waste | System corruption reached 10% 5722 | -7/Waste | Spotted C-40 Crusher 5722 | -7/Waste | Spotted C-40 Crusher 5738 | -7/Waste | Spotted C-40 Crusher 5739 | -7/Waste | Spotted C-40 Crusher 5746 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5749 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5752 | -7/Waste | Spotted C-40 Crusher 5766 | -7/Waste | Discovered new exit (range 11) 5769 | -7/Waste | Identified exit to Factory 5770 | -7/Waste | Entered Factory 5818 | -7/Factory | Identified exit to DSF 5818 | -7/Factory | Entered DSF 5844 | -7/DSF | Additional patrols routed to DSF 5861 | -7/DSF | Discovered exit to Factory (range 15) 5875 | -7/DSF | Entered Factory 5875 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5934 | -6/Factory | Identified exit to Lower Caves 5934 | -6/Factory | Identified exit to Extension 6007 | -6/Factory | Discovered new exit (range 4) 6008 | -6/Factory | Identified exit to Factory 6017 | -6/Factory | Entered another Factory area 6017 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6097 | -5/Factory | Garrison activated, responded to threat 6182 | -5/Factory | Identified exit to Upper Caves 6272 | -5/Factory | Discovered new exit (range 7) 6274 | -5/Factory | Identified exit to Factory 6388 | -5/Factory | Entered Upper Caves 6567 | -5/Upper Caves | Learned Factory stockpile data 6647 | -5/Upper Caves | Discovered new exit (range 5) 6648 | -5/Upper Caves | Identified exit to Upper Caves 6648 | -5/Upper Caves | Entered another Upper Caves area 6791 | -5/Upper Caves | Crushed by falling debris 6792 | -5/Upper Caves | System corruption reached 10% 6810 | -5/Upper Caves | Discovered new exit (range 9) 6813 | -5/Upper Caves | Identified exit to Zhirov 6813 | -5/Upper Caves | Entered Zhirov 6813 | -5/Zhirov | Discovered new exit (range 3) 6821 | -5/Zhirov | Met Zhirov 6830 | -5/Zhirov | Learned location of Quarantine (-2) 6830 | -5/Zhirov | Learned location of Testing (-3) 6830 | -5/Zhirov | Learned location of Command (-1) 6832 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6835 | -5/Zhirov | Lost 4 parts (2n1u1w) 6838 | -5/Zhirov | Found Alien Artifact 6838 | -5/Zhirov | Identified Integrated Reactor 6838 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6928 | -5/Zhirov | Found Alien Artifact 6946 | -5/Zhirov | Identified exit to Proximity Caves 6947 | -5/Zhirov | Entered Proximity Caves 7051 | -4/Proximity Caves | Learned Research stockpile data 7094 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7100 | -4/Proximity Caves | Entered Factory 7100 | -4/Factory | Evolved 2 slots: Utility x2 7101 | -4/Factory | Identified exit to Armory 7153 | -4/Factory | Discovered new exit (range 8) 7155 | -4/Factory | Identified exit to Upper Caves 7156 | -4/Factory | Entered Upper Caves 7158 | -4/Upper Caves | Learned 4 Research zone layouts 7250 | -4/Upper Caves | Discovered new exit (range 14) 7262 | -4/Upper Caves | Identified exit to Upper Caves 7262 | -4/Upper Caves | Entered another Upper Caves area 7266 | -4/Upper Caves | Learned Research stockpile data 7342 | -4/Upper Caves | Discovered new exit (range 15) 7345 | -4/Upper Caves | Identified exit to Warlord 7346 | -4/Upper Caves | Entered Warlord 7381 | -4/Warlord | Met Warlord 7406 | -4/Warlord | Warlord's base attacked by MAIN.C 7504 | -4/Warlord | Found Prototype Energy Gun 7504 | -4/Warlord | Identified Vortex Rail 7545 | -4/Warlord | Found Prototype Reactor 7545 | -4/Warlord | Identified Vortex Chain Reactor 7550 | -4/Warlord | Found Prototype Device 7550 | -4/Warlord | Identified Exp. Phase Shifter 7561 | -4/Warlord | Found Prototype Processor 7561 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 7598 | -4/Warlord | Opened side exit 7603 | -4/Warlord | Discovered new exit (range 9) 7605 | -4/Warlord | Identified exit to Proximity Caves 7605 | -4/Warlord | Entered Proximity Caves 7661 | -3/Proximity Caves | Spotted B-86 Titan 7672 | -3/Proximity Caves | Spotted B-86 Titan 7673 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 7682 | -3/Proximity Caves | Discovered new exit (range 16) 7686 | -3/Proximity Caves | Identified exit to Research 7686 | -3/Proximity Caves | Entered Research 7686 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7699 | -3/Research | Identified exit to DSF 7699 | -3/Research | Entered DSF 7703 | -3/DSF | Discovered new exit (range 15) 7708 | -3/DSF | Identified exit to Research 7709 | -3/DSF | Entered Research 7709 | -2/Research | Warlord forces began assault on 0b10 7709 | -2/Research | Evolved 2 slots: Propulsion x2 7782 | -2/Research | Identified exit to Quarantine 7819 | -2/Research | Research machine network offline 7848 | -2/Research | Found Prototype Slashing Weapon 7848 | -2/Research | Identified Molecular Scythe 8063 | -2/Research | Build established: Derelict-Scout 8111 | -2/Research | Entered Quarantine 8112 | -2/Quarantine | Maximum security lockdown engaged 8121 | -2/Quarantine | Found Alien Artifact 8121 | -2/Quarantine | Identified Phase Redirector 8156 | -2/Quarantine | Found Adv. Force Booster 8209 | -2/Quarantine | Found Alien Impact Weapon 8220 | -2/Quarantine | Scanned by Researcher 8229 | -2/Quarantine | Spotted Striker 8263 | -2/Quarantine | Identified Transdimensional Reconstructor 8263 | -2/Quarantine | Warped through subspace 8275 | -2/Quarantine | Discovered new exit (range 6) 8295 | -2/Quarantine | Spotted Fortress 8336 | -2/Quarantine | Lost 12 parts (1p9n2u) 8346 | -2/Quarantine | Discovered new exit (range 5) 8349 | -2/Quarantine | Identified exit to Section 7 8350 | -2/Quarantine | Entered Section 7 8351 | -2/Section 7 | Maximum security lockdown engaged 8368 | -2/Section 7 | Found Alien Artifact 8368 | -2/Section 7 | Identified Microwarp Drive 8398 | -2/Section 7 | Spotted S7 Guard 8414 | -2/Section 7 | Core integrity fell below 50% 8416 | -2/Section 7 | Spotted S7 Guard 8418 | -2/Section 7 | Released all parts (8) 8422 | -2/Section 7 | Core integrity fell below 20% 8429 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08418_ Released Adv. Melee Analysis Suite. 08418_ Released Exp. Armor Integrity Analyzer. 08418_ Released Lrg. Storage Unit. 08418_ Released Microwarp Drive. 08418_ Acquired Xenon Bombardment Thruster. 08418_ Penetrated by Slug. 08418_ Xenon Bombardment Thruster destroyed. 08419_ ,2X/%AEKCECN&B DHOMV 08419_ S-43 Plague destroyed. 08420_ Acquired 3 matter. 08421_ Penetrated by Slug. 08421_ Slug penetrates H-88 Terminator. 08422_ Acquired Xenon Bombardment Thruster. 08422_ Penetrated by Slug. 08422_ Xenon Bombardment Thruster destroyed. 08424_ Slug penetrates Wall. 08424_ Penetrated by Slug. 08427_ Slug penetrates Wall. 08427_ Acquired Q-thruster. 08428_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????#???????????????????? | | ???????????????#########???? #####???????????????? | | ???????????????# #???? #???????????????? | | ???????????????# #??? ! #???????????????? | | ???????????????# #??? =#???????????????? | | ???????????????# %#?? #???????????????? | | ???????????????#### #??" """ #???????????????? | | ??????????????????# % #?"" """ #???????????????? | | ??????????????????# #? """ #???????????????? | | ??????????????????# % # #???????????????? | | ??????????????????# % #=""" """ #???????????????? | | ??????????????????# % %+=""" """ #???????????????? | | ??????????????????# #[""" """ #???????????????? | | ??????????????????#!!! # #???????????????? | | ???????????########! *Y#?""" """ #???????????????? | | ???????????#" #[!! #?""" """ #???????????????? | | ???????????#"" "/! #??"" """ #???????????????? | | ???????????#" # #?? #???????????????? | | ???????????#"""" # Y #####;####????????????????? | | ???????????#""!" ?# # ] #????????????????? | | ???????????#""""??# s# """ #????????????????? | | ???????????#"""???# =%[; """ #????????????????? | | ???????????####???# # """ #????????????????? | | ??????????????????# Y #????????????????? | | ??????????????????# #s """ #????????????????? | | ??????????????????# h ; @ """ #????????????????? | | ??????????????????# h # """ #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# ##########????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????#Y #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# +?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????+ #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ?????????########## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 43 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 40 Armor Coverage 825 Propulsion Shielding 90 Evasion (%) 67 Targeting Accuracy 14 Melee Accuracy 13 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Transdimensional Reconstructor Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialFortressRefractor Manual? 0 Play Time 01:29:45 Cumulative 519.0 hours Start 2022.06.29 @ 17:59:55 End 2022.07.02 @ 03:14:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 297 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cf2984d-b149-4e3d-bbae-ef3149a1268c