Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 19:00:41 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2287) 2287 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 6735 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 700/700 Matter 260/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Flying (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Arc Projector Arc Projector Shock Bomb Launcher > --- INVENTORY (20) --- Deuterium Engine Nuclear Core Nuclear Core Machine Analyzer Machine Analyzer Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Light Armor Plating Improved Light Armor Plating EM Disruption Field Firepult Shock Bomb Launcher Rocket Launcher Missile Launcher Missile Launcher Missile Launcher Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Arc Projector Shock Bomb Launcher Shock Bomb Launcher Katana > --- INVENTORY -------- Nuclear Core Nuclear Core Machine Analyzer Machine Analyzer Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Light Armor Plating Improved Light Armor Plating EM Shotgun Firepult Rocket Launcher Mini Grenade Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 2 | . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . Parts Attached 63 | 8 10 4 9 4 1 5 18 4 Power 8 | 1 1 1 . 1 1 . 2 1 Engine 7 | 1 1 . . 1 1 . 2 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . 3 1 . 1 2 1 Treads 1 | . . . 1 . . . . . Leg . | . . . . . . . . . Wheel 10 | 2 2 . 2 1 . 1 2 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 16 | 2 3 2 1 . . 1 7 . Device 5 | 1 1 1 1 . . . 1 . Storage 3 | 1 1 . . . . . 1 . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 7 | . 1 1 . . . 1 4 . Artifact . | . . . . . . . . . Weapon 27 | 3 4 1 5 2 . 3 7 2 Energy Gun 9 | 2 2 1 . 1 . . 1 2 Energy Cannon 3 | . . . 2 . . . 1 . Ballistic Gun 6 | 1 1 . 2 1 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . . . 2 4 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 17 | . . . . . . . 17 . Parts Lost 16 | . 3 1 1 2 . 2 6 1 Power . | . . . . . . . . . Propulsion 4 | . . . 1 1 . . 2 . Utility 4 | . . . . . . 1 3 . Weapon 8 | . 3 1 . 1 . 1 1 1 Highest Loss Streak 3 | . 2 1 1 2 . 1 3 1 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 2 17 24 23 24 23 20 16 18 Power 3 | 1 2 4 5 5 4 3 2 2 Propulsion 2 | . 3 5 4 2 2 1 1 . Utility 9 | . 6 11 11 11 10 9 7 8 Weapon 4 | . 4 2 2 4 5 4 4 8 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 1 1 1 1 3 2 9 15 Power 7 | . 1 . 1 . 1 . 2 2 Propulsion 2 | . . . . . 2 . . . Utility 15 | . . 1 . . . 1 4 9 Weapon 8 | . . . . 1 . 1 2 4 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 95 | . 99 100 99 99 100 98 89 67 Engine 7 | . 14 4 . 3 11 11 9 7 Core 3 | . . 9 11 7 . . . . Wheel 21 | . 28 28 21 21 22 22 12 . Device 6 | . 4 5 11 11 11 4 1 7 Storage 11 | . 14 14 11 11 11 11 9 7 Hackware 1 | . . . . . . . 6 7 Protection 6 | . 9 8 . . . 6 15 7 Energy Gun 13 | . 8 28 22 10 11 8 7 16 Energy Cannon 5 | . . . 6 11 11 11 8 . Ballistic Gun 12 | . 18 . 11 22 22 17 1 . Launcher 4 | . . . . . . 5 17 3 Peak Build Rating 66 | 7 10 12 20 22 25 24 36 66 Average Rating 20 | 5 8 11 17 21 22 23 28 60 On Entrance 17 | . 7 10 12 20 22 24 23 36 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 109 | 11 92 92 98 99 99 105 109 73 Greatest Support 50 | 20 26 26 26 20 20 26 26 50 Greatest Overweight (x) 26 | . 4 3 9 4 4 5 26 2 Average Overweight (x) 3 | . 3 3 3 4 4 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 Average Capacity 23 | 7 24 25 25 25 25 25 21 20 Most Carried 25 | 7 25 25 25 25 25 25 25 20 Average Carried 21 | 2 17 24 23 24 24 24 20 19 Final Capacity 25 | 8 25 25 25 25 25 25 20 20 Final Carried 25 | 7 25 24 25 25 25 25 19 20 Class Distribution -------------------- 36% | Mutant 28% | Gunner 17% | Skirmisher 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1760 | 290 237 122 261 152 . 160 335 203 Remotely . | . . . . . . . . . Salvage Created 2967 | 101 447 319 416 147 . 254 1167 116 Parts 178 | 11 29 18 20 18 . 10 63 9 Haulers Intercepted 6 | . 2 . 1 . . . 3 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 7 9 13 8 . 10 16 3 Guns 32 | . 6 8 9 5 . 1 1 2 Cannons 12 | . . . 3 3 . 2 4 . AOE 19 | . 1 . . . . 7 10 1 Classes Destroyed 14 | 2 4 1 1 1 . 2 3 . Worker 6 | . 1 . . . . 1 4 . Builder 6 | . . . . . . . 5 1 Tunneler 5 | 3 . 1 . . . 1 . . Hauler 6 | . 2 . 1 . . . 3 . Recycler 5 | 1 . . . . . 1 3 . Operator 2 | . 1 . 1 . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 27 | . . 3 7 8 . 4 2 3 Grunt 32 | . 7 6 4 . . 4 11 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . . 2 . . . 1 . Hunter 2 | . . . . . . . 2 . Zionite 1 | . . . . 1 . . . . Best Kill Streak 8 | 3 3 3 8 3 . 5 8 4 Combat Bots Only 8 | . 3 3 8 3 . 4 4 3 Max Kills in Single Turn 4 | 1 2 1 2 2 . 2 4 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . . 2 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 243 | . 34 37 47 23 . 18 56 28 Missed 86 | . 14 12 19 8 . 7 17 9 Hits 157 | . 20 25 28 15 . 11 39 19 Melee 1 | . . . . . . 1 . . Projectile 156 | . 20 25 28 15 . 10 39 19 Critical Strikes 3 | . . . 1 . . . 2 . Damage Taken 2711 | . 618 322 307 147 . 308 727 282 Core 350 | . 149 36 89 . . 9 67 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 26 . . . 75 87 . Volleys Fired 166 | 13 39 27 25 14 . 12 31 5 Largest 4 | 2 2 2 4 4 . 4 4 3 Hottest 181 | 60 100 100 181 164 . 176 180 146 Shots Fired 422 | 26 72 52 99 42 . 45 72 14 Gun 299 | 26 68 52 80 28 . 21 14 10 Cannon 71 | . . . 19 14 . 12 26 . Launcher 48 | . . . . . . 12 32 4 Special 4 | . 4 . . . . . . . Kinetic 130 | 13 50 . 35 18 . 14 . . Thermal 167 | 13 8 52 64 18 . 12 . . Explosive 29 | . . . . . . 12 17 . Electromagnetic 96 | . 14 . . 6 . 7 55 14 Robot Hit Streak 12 | 4 10 12 11 6 . 4 7 4 Robot Miss Streak 7 | 3 3 6 7 4 . 5 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 222 | 14 46 36 56 15 . 18 32 5 Core Hits 157 | 7 20 18 23 9 . 21 52 7 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 7 | . . 3 3 . . 1 . . Burn 5 | . . 3 2 . . . . . Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . . . . . 1 . . Melee Attacks 9 | . . . 1 . . . 8 . Impact . | . . . . . . . . . Slashing 8 | . . . . . . . 8 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6119 | 130 634 460 863 295 . 1130 2381 226 Guns 2160 | 130 559 460 604 130 . 111 127 39 Cannons 912 | . . . 253 125 . 104 430 . Explosions 3007 | . 75 . 6 . . 915 1824 187 Melee . | . . . . . . . . . Ramming 40 | . . . . 40 . . . . Kinetic 838 | 67 344 . 300 56 . 71 . . Thermal 2139 | 63 113 460 557 150 . 261 470 65 Explosive 1425 | . . . . . . 758 667 . Electromagnetic 1677 | . 177 . 6 49 . 40 1244 161 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . 7 7 . . . . 17 . Average Corruption 8 | . 7 7 . . . . 16 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . 5 27 . . . . 9 . Message Errors 9 | . . 6 . . . . 3 . Matter Fused 10 | . 1 9 . . . . . . Heat Flow Errors 5 | . 2 2 . . . . 1 . Energy Discharges 4 | . 2 1 . . . . 1 . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 6 | . . 5 . . . . 1 . Misfires 5 | . . 2 . . . . 3 . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 256 | . . . 5 11 . 56 173 11 Projectiles 21 | . . . 5 1 . 15 . . Explosions 225 | . . . . . . 41 173 11 Melee 10 | . . . . 10 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 428 | . 40 . . 20 . 176 192 . Shots 10 | . 1 . . . . 4 5 . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 561 | 40 183 394 456 127 . 287 561 30 Average Temperature 112 | 21 51 156 117 41 . 145 143 20 Received Heat Transfer 678 | . 129 165 132 . . 18 225 9 Effects 13 | . . 4 4 . . . 5 . Shutdowns 4 | . . 1 2 . . . 1 . Energy Bleed 2 | . . 1 . . . . 1 . Interference 2 | . . 2 . . . . . . Matter Decay 2 | . . . 1 . . . 1 . Short Circuit 2 | . . . 1 . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . 1 . . . . . 2 . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 2 | . . 1 1 . . . . . Combat Hostiles 2 | . . 1 1 . . . . . Parts Melted 8 | . . 3 3 1 . 1 . . Heat Transferred 4445 | 150 161 1518 1385 296 . 385 500 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . 1 . . . . 1 9 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . 1 . . . 2 1 Low Security (%) 86 | 100 100 100 87 100 . 100 39 75 Level 1 8 | . . . 12 . . . 31 24 Level 2 5 | . . . . . . . 28 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 568 | 10 83 100 247 126 . 174 568 235 Initial 235 | . . . 1 86 . . 67 235 Average 75 | 1 15 21 54 41 . 38 241 169 Influence Increases 2557 | 20 310 225 453 244 . 393 836 76 Destroy 0b10 Robot/C 1340 | . 140 180 260 180 . 200 320 60 Destroy 0b10 Robot/NC 155 | 20 20 5 10 . . 15 80 5 Destroy Leader 284 | . 44 40 52 30 . 30 78 10 Allied During Kill 4 | . . . . 4 . . . . Successful Hack 52 | . 26 . 26 . . . . . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 195 | . . . 60 . . 30 105 . Destroy Structure 212 | . 5 . . . . 88 118 1 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 240 | . 15 . 45 30 . 30 120 . Influence Decreases 2416 | 20 310 221 234 467 . 219 493 452 Entered New Map 529 | . . . 3 137 . . 107 282 Time Decay 1734 | 20 287 211 221 310 . 199 326 160 Lost Part 153 | . 23 10 10 20 . 20 60 10 Squads Dispatched 10 | . 4 . 2 . . . 2 2 Investigation 6 | . 3 . 1 . . . . 2 Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 3 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 15 9 30 11 . 9 35 4 Peak Tracking Total 8 | . 3 3 8 3 . 4 5 3 Tactical Retreats 10 | . 1 . 1 2 . 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 13 | . . . 4 . . 2 7 . Max in Single Turn 2 | . . . 2 . . 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 9 1 3 . 1 . 1 1 Terminals 12 | . 7 1 3 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 23 1 4 . 1 . 2 4 Successful 21 | . 13 1 4 . 1 . 2 . Failed 13 | . 9 . . . . . . 4 Catastrophic . | . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 30 | . 21 1 3 . 1 . . 4 Terminals 30 | . 21 1 4 . . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 3 . 1 . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Retrieve Study 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 9 1 3 . . . . . Terminals 11 | . 7 1 3 . . . . . Botnet 11 | . 7 1 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 5 . 2 . . . 1 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . Non-combat 1 | . . . 1 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . find_recycling 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 50 | . . . . 50 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . Total Damage 22 | . . . . 22 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 1008 | 48 342 312 306 . . . . . Sensors 2 | . 2 . . . . . . . Seismic 1006 | 48 340 312 306 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6334 | 123 1182 803 662 959 308 916 1049 332 Spaces Moved 3743 | 89 679 518 350 628 215 520 544 200 Core 21 | 11 . . . . . . 10 . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3532 | 78 679 518 350 628 215 520 534 10 Hover . | . . . . . . . . . Flight 190 | . . . . . . . . 190 Fastest Speed 50 | 50 80 135 135 140 140 135 110 110 Average Speed 140 | 76 138 135 139 140 140 142 152 148 Slowest Speed 1350 | 80 140 135 215 140 140 155 1350 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . Exploration Rate (%) 52 | 5 90 79 33 99 41 81 39 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 2 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 3 . 2 . . Spaces Dug 22 | . 3 . . . . . 19 . Terrain Destroyed 274 | . 5 . . . . 129 139 1 Melee 8 | . . . . . . . 8 . Projectile 4 | . 3 . . . . 1 . . AOE 262 | . 2 . . . . 128 131 1 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4495 | 116 840 574 460 682 225 664 709 225 Wait 381 | . 83 16 62 25 . 123 66 6 Move 3735 | 88 678 517 349 627 214 519 543 200 Hop . | . . . . . . . . . Pick Up 71 | 7 21 3 6 6 3 3 19 3 Fast Attach 16 | 7 . 1 1 . . . 6 1 Attach 19 | . 3 2 3 2 1 2 4 2 Detach 4 | . . . 1 . . . 1 2 Swap 42 | 1 12 3 8 2 . 3 10 3 Drop 51 | . 4 5 4 5 7 2 21 3 Fire 166 | 13 39 27 25 14 . 12 31 5 Melee 9 | . . . 1 . . . 8 . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 242 | -10/Materials | Discovered new exit (range 12) 253 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Discovered new exit (range 7) 1119 | -10/Materials | Crushed by falling debris 1119 | -10/Materials | Core integrity fell below 50% 1306 | -10/Materials | Entered Mines 1346 | -10/Mines | Discovered new exit (range 5) 1387 | -10/Mines | Learned location of Zion (-6) 1449 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1507 | -10/Mines | Learned location of Storage (-8) 1553 | -10/Mines | Learned location of 1 exit from Materials 1676 | -10/Mines | Discovered new exit (range 7) 2109 | -10/Mines | Entered Materials 2109 | -9/Materials | Evolved 2 slots: Weapon x2 2110 | -9/Materials | Identified exit to Materials 2410 | -9/Materials | Build established: Gunner 2733 | -9/Materials | Destroyed 8 combat bots 2750 | -9/Materials | Discovered new exit (range 16) 2771 | -9/Materials | Entered Mines 2778 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2817 | -9/Mines | Discovered exit to Materials (range 7) 2887 | -9/Mines | Discovered exit to Materials (range 12) 3107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3107 | -9/Mines | Discovered new exit (range 5) 3661 | -9/Mines | Learned location of 1 exit from Materials 3730 | -9/Mines | Entered Exiles 3730 | -9/Exiles | Accompanied by 1 ally 3760 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3764 | -9/Exiles | Met 8R-AWN 3785 | -9/Exiles | Met EX-HEX 3827 | -9/Exiles | Met EX-BIN 3842 | -9/Exiles | Aligned with FarCom system 3844 | -9/Exiles | Given EX-Vault access code 3876 | -9/Exiles | Opened EX-Vault 3891 | -9/Exiles | Found Flying Fortress v7 3897 | -9/Exiles | Found Firepult 3904 | -9/Exiles | Found Skeleton Box 3931 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4021 | -9/Exiles | Discovered new exit (range 14) 4038 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Skeleton Box, Firepult 4038 | -9/Exiles | Entered Mines 4353 | -8/Mines | Build established: Skirmisher 4539 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4920 | -8/Mines | Discovered exit to Materials (range 13) 4954 | -8/Mines | Entered Materials 4954 | -8/Materials | Evolved 2 slots: Utility x2 4955 | -8/Materials | Identified exit to Factory 5426 | -8/Materials | Build established: Tank 5725 | -8/Materials | Lost 3 parts (1n2u) 5844 | -8/Materials | System corruption reached 10% 6003 | -8/Materials | Entered Factory 6003 | -7/Factory | Evolved 2 slots: Propulsion x2 6005 | -7/Factory | FarCom data flow suspended 6335 | -7/Factory | Self-destructed Last Messages --------------- 06156_ Acquired Arc Projector. 06171_ Acquired 203 matter. 06223_ Dropped Mni. Grenade Launcher. 06224_ Acquired EM Disruption Field. 06250_ ALERT: All DSF locations entering lockdown mode. 06250_ EM Shotgun destroyed. 06259_ S-27 Virus destroyed. 06259_ U-05 Engineer destroyed. 06265_ S-27 Virus destroyed. 06265_ Switching to secondary target: S-27 Virus. 06275_ Destroyed VTOL Module. 06275_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 06275_ Destroyed Imp. Terrain Scanner. 06275_ S-27 Virus destroyed. 06315_ Triggered Alarm Trap. 06315_ An alarm sounds. 06315_ ALERT: Alarm triggered, dispatching investigation squad. 06329_ Connecting with Terminal... 06329_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ??????????? ???????????? | | ?????????????????????? ?????????? ??????????? | | ?????????????????????? ??????????! ? ##### | | ?????????????????????? !?????????? # # | | ????????????????????? g ?????????? # # | | ?????????????????/??? ?????????? ?# #% | | ?????????????????? #????????? ?# # | | ?????????????????# """ #????????? ?# # | | ?????????????????# """ #?????####+### # | | ?????????????????? """ #?????# # | | ?????????????????? #?????# # | | ?????????????????# """ #?###?# # | | ?????????????????#* """ ###T### * # | | ?????????????????# """ + !%| # | | ?????????????????# @# ! # | | ?????????????????########## / #### | | ???????????????? /= %*% | | ??????????????? /= | | ???????????????? | | ???????????????? """ | | ????????????????? """ | | ?????????????????######### """ ###########" | | ?????????????????????????# #????# | | ?????????????????????????# #????# | | ?????????????????????????# #????# " " " | | ?????????????????????????# #????# " " " | | ?????????????????????????# #????# " " " | | ?????????????????????????# #????# " " " | | ?????????????????????????####+#########????# " " " | | ???????????????????????????????????????????# " " " | | ???????????????????????????????????????????# " " " | | ???????????????????????????????????????????# " " " | | ???????????????????????????????????????????# " " " | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfirePartitionArticulator Manual? 0 Play Time 00:42:16 Cumulative 78.6 hours Start 2026.02.16 @ 18:04:57 End 2026.02.16 @ 19:00:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 46% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bc67548-7cff-4e8d-8a56-08d3b00daecb