Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 16:11:50 Player: Raikiriu Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2702) 2702 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5912 Bonus ------- Entered Garrisons 200 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 125/160 System Corruption 0% Temperature Hot (205) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Coolant Injector Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Gatling Laser Beamcaster Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Light Deuterium Engine Airjet Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Gatling Laser Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Airjet Reaction Control System High-powered Field Laser Flak Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon 2 | . . . 1 1 . Parts Attached 77 | 6 3 18 23 26 1 Power 14 | 1 1 3 4 5 . Engine 6 | 1 1 3 1 . . Core 8 | . . . 3 5 . Reactor . | . . . . . . Propulsion 15 | 2 . 4 4 5 . Treads 12 | 2 . 4 4 2 . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 23 | 1 2 6 8 6 . Device 10 | . 2 1 3 4 . Storage 2 | 1 . 1 . . . Processor 4 | . . 1 2 1 . Hackware 2 | . . . 1 1 . Protection 5 | . . 3 2 . . Artifact . | . . . . . . Weapon 25 | 2 . 5 7 10 1 Energy Gun 12 | 2 . 1 1 7 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | . . 4 3 . . Ballistic Cannon 5 | . . . 2 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 27 | . 2 7 8 6 4 Power 9 | . 1 2 3 1 2 Propulsion 9 | . 1 2 3 2 1 Utility 5 | . . 2 1 2 . Weapon 4 | . . 1 1 1 1 Highest Loss Streak 3 | . 1 2 2 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 96 96 96 88 Engine 7 | . 13 21 6 . . Core 11 | . . . 11 22 21 Treads 15 | . 27 20 15 8 . Wheel 1 | . . . . 4 7 Device 13 | . 22 6 9 18 15 Storage 1 | . 3 3 . . . Processor 9 | . . 7 14 7 7 Hackware 4 | . . . 7 3 7 Protection 3 | . . 13 3 . . Energy Gun 11 | . 28 10 3 15 13 Ballistic Gun 8 | . . 11 15 . . Ballistic Cannon 6 | . . . 5 13 15 Naked Turns . | . . . . . . Heaviest Build 40 | 13 14 28 38 40 37 Greatest Support 40 | 40 40 40 40 40 16 Greatest Overweight (x) 6 | . . 1 1 6 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 5 6 5 5 5 Most Carried 5 | 1 5 5 5 5 4 Average Carried 3 | . 3 4 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 4 4 3 Class Distribution -------------------- 56% | Scavenger-Gunner 26% | Mutant 9% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2348 | 223 67 310 1024 683 41 Remotely 101 | . . 101 . . . Salvage Created 2807 | . 290 645 1303 515 54 Parts 177 | . 15 57 77 27 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 78 | . 10 22 28 17 1 Guns 59 | . 10 22 22 5 . Cannons 18 | . . . 5 12 1 Classes Destroyed 13 | . 3 2 6 1 1 Worker 2 | . 1 . 1 . . Builder 4 | . . 1 3 . . Tunneler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Swarmer 30 | . 6 12 6 6 . Grunt 35 | . 4 6 16 9 . Sentry 9 | . . 4 4 1 . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 5 | . 5 4 5 4 1 Combat Bots Only 4 | . 4 4 4 4 1 Max Kills in Single Turn 3 | . 1 1 3 2 1 Gunslinging 2 | . . . 2 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 529 | . 80 116 161 120 52 Missed 151 | . 25 31 50 28 17 Damage Taken 5089 | . 570 848 1898 1476 297 Core 1218 | . 122 139 247 657 53 Absorbed by Shields 220 | . . . 24 196 . Regen/Repaired (Parts) 260 | . . . . 260 . Core Remaining (%) 67 | 100 51 65 55 . . Volleys Fired 207 | . 37 47 78 40 5 Largest 4 | . 2 2 3 4 4 Hottest 251 | . 90 90 141 227 251 Shots Fired 519 | . 60 89 217 134 19 Gun 412 | . 60 89 178 76 9 Cannon 107 | . . . 39 58 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 308 | . . 51 189 58 10 Thermal 172 | . 60 26 17 61 8 Explosive . | . . . . . . Electromagnetic 39 | . . 12 11 15 1 Robot Hit Streak 15 | . 7 9 13 12 15 Robot Miss Streak 7 | . 4 7 7 7 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 4 2 . . Max Gunslinging Chain 2 | . 1 1 2 . . Shots Hit Robots 315 | . 37 49 134 80 15 Core Hits 191 | . 16 33 84 53 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 4 . . 4 1 Burn 7 | . 4 . . 2 1 Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5714 | . 482 719 2472 1640 401 Guns 4073 | . 482 719 1826 825 221 Cannons 1641 | . . . 646 815 180 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3538 | . . 475 2068 815 180 Thermal 1740 | . 482 185 152 714 207 Explosive . | . . . . . . Electromagnetic 436 | . . 59 252 111 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . . . 11 14 1 Impact . | . . . . . . Kinetic 26 | . . . 11 14 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 956 | . 295 192 619 956 194 Average Temperature 179 | . 128 61 217 261 122 Received Heat Transfer 1297 | . 141 105 533 437 81 Effects 77 | . 2 . 30 45 . Shutdowns 17 | . . . 2 15 . Energy Bleed 9 | . . . 4 5 . Interference 16 | . 2 . 10 4 . Matter Decay 6 | . . . 2 4 . Short Circuit 5 | . . . 1 4 . Damage (minor) 6 | . . . 5 1 . Damage (major) 11 | . . . 4 7 . Damage (core) 7 | . . . 2 5 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 5 . . 5 . Heat Transferred 4456 | . 1620 448 296 1582 510 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 358 | . 160 248 358 197 86 Initial 107 | . . 63 72 107 40 Average 117 | . 82 113 157 94 48 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 88 | 100 100 88 73 100 100 Level 1 11 | . . 11 26 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 4 5 . Investigation 4 | . . . 1 3 . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 8 | . 3 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 14 34 48 28 3 Peak Tracking Total 7 | . 5 7 7 4 2 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . 2 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . . . 3 1 1 Max in Single Turn 2 | . . . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 14 | . 3 2 4 4 1 Terminals 9 | . 3 2 3 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 33 | . 7 4 8 12 2 Successful 20 | . 4 3 4 8 1 Failed 13 | . 3 1 4 4 1 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 7 | . 1 3 3 . . Terminals 19 | . 7 4 6 . 2 Fabricators . | . . . . . . Repair Stations 8 | . . . . 8 . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 2 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 4 3 2 . 1 Record 2 | . 2 . . . . Open Door 1 | . . . . . 1 Alert Level 4 | . 1 2 1 . . Unreport Threat 2 | . . 1 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 2 1 . Insert Component 2 | . . . 1 1 . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 1 3 3 1 Full Trace Events 5 | . 1 . 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 56 | . . . . . 56 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5601 | 109 646 991 2103 1662 90 Spaces Moved 2891 | 63 338 500 1010 932 48 Core 2 | 2 . . . . . Treads 2356 | 61 338 500 1010 447 . Legs . | . . . . . . Wheels 500 | . . . . 452 48 Hover 33 | . . . . 33 . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 115 115 Average Speed 163 | 156 160 160 176 153 127 Slowest Speed 580 | 160 160 240 250 580 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 50 37 51 18 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . 31 6 . Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 31 | . . . 31 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3374 | 71 382 607 1175 1073 66 Wait 79 | 1 . 19 22 33 4 Move 2886 | 62 337 499 1009 931 48 Hop . | . . . . . . Pick Up 71 | 2 5 15 25 24 . Fast Attach 18 | 5 1 4 4 4 . Attach 19 | 1 1 6 6 4 1 Detach . | . . . . . . Swap 40 | . 1 8 13 18 . Drop 46 | . . 9 18 19 . Fire 207 | . 37 47 78 40 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Discovered new exit (range 15) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1700 | -9/Materials | Discovered new exit (range 3) 1747 | -9/Materials | Entered another Materials area 1747 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2602 | -8/Materials | Build established: Scavenger-Gunner 3832 | -8/Materials | Discovered new exit (range 11) 3850 | -8/Materials | Entered Factory 3850 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3978 | -7/Factory | Repaired Lgt. Treads 4391 | -7/Factory | Core integrity fell below 50% 4413 | -7/Factory | Core integrity fell below 20% 4683 | -7/Factory | Repaired Lgt. Treads 5505 | -7/Factory | Identified exit to Garrison 5512 | -7/Factory | Entered Garrison 5540 | -7/Garrison | Triggered checkpoint 5602 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Field strength at 90. Field strength at 80. Field strength at 70. Field strength at 60. Field strength at 50. Field strength at 40. Field strength at 30. Field strength at 20. Field strength at 10. Stasis field depleted. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Move into an ally to swap places with them. Y-54 Guardian suffers critical hit (Burn). Door Terminal disabled. Enh. Nuclear Core destroyed. Lgt. Nuclear Core destroyed. Com. Wheel destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????#^ #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????######### #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# ####### ############?????????????? | | ?????????????# #?????# #?????????????? | | ?????????????#!###???# #?????????????? | | ?????????????#%%%#???########### #?????????????? | | ?????????????# #?????????????# #?????????????? | | ?????????????# #?????????????#####?????????????? | | ?????????????# ###???????????????????????????????? | | ?????????????# #????????####?????????????????????? | | ?????????????# #????????#lg#?????????????????????? | | ?????????????# ##########@##?????????????????????? | | ?????????????# %YY #?????????????????????? | | ?????????????#### #####%##?????????????????????? | | ???????????????#"""""#??# ??????????????????????? | | ???????????????#######??###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 35 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 525 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Gunslinger Made in Tau Ceti IV Power Corrupts Safety First Use The Force Challenges ------------ None Game ------ Seed DisruptionPointyRay Manual? 0 Play Time 00:43:34 Cumulative 2.5 hours Start 2024.07.09 @ 15:28:54 End 2024.07.09 @ 16:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c98d3fa-c311-4941-b091-8e0b6bd035a7