Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 03:31:05 Player: Demo Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (35) 175 Value Destroyed (1119) 1119 Prototype IDs (278) 5560 Alien Tech Used (1) 200 Bonus (5134) 5134 TOTAL SCORE: 19488 Bonus ------- Pacifist 834 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 241/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Plexus Tether Advanced Visual Processing Unit Advanced Signal Interpreter Melee Analysis Suite Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Matter Drive Transdimensional Reconstructor Improved Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Plexus Tether Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Melee Analysis Suite Improved Target Analyzer Quantum Capacitor > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Matter Drive Impulse Thruster Q-thruster Transdimensional Reconstructor Shock Bomb Launcher Improved Plasma Cutter Force Lance Self-destruct Interrupter [Rating: 144] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Launcher Shock Bomb Launcher Special Weapon Flamer Impact Weapon Power Maul Slashing Weapon Blade Saw Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 2 2 1 . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . 2 . . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 2 . . 1 11 . . 3 . 23 3 . 3 1 3 1 10 7 4 13 Power 10 | . . . . 2 . . 1 . 2 1 . . . . . 1 . 1 2 Engine 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . Core 5 | . . . . 2 . . . . 1 1 . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 33 | 2 . . . 3 . . 1 . 11 1 . 2 . . 1 3 2 . 7 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . 1 . . . . 1 . . . . . . . . . 2 Flight 27 | . . . . 2 . . 1 . 10 1 . 2 . . 1 3 2 . 5 Utility 30 | . . . 1 4 . . . . 8 . . . 1 3 . 4 5 2 2 Device 14 | . . . . 1 . . . . 5 . . . . 1 . 2 4 1 . Storage 1 | . . . . . . . . . 1 . . . . . . . . . . Processor 11 | . . . . 2 . . . . 1 . . . 1 2 . 1 1 1 2 Hackware 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 12 | . . . . 2 . . 1 . 2 1 . 1 . . . 2 . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . 1 . . . 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . 3 . . . . . . . . 1 . Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . . . . 2 System Corruption 21 | . . . . . . . . . . 2 . . . . . . . . 19 Parts Lost 39 | . . . 1 . 1 . . 1 2 1 2 1 3 . 2 6 2 . 17 Power 5 | . . . . . . . . . . . . . 2 . . . 1 . 2 Propulsion 22 | . . . 1 . 1 . . 1 1 . 2 1 1 . 1 3 . . 10 Utility 9 | . . . . . . . . . 1 1 . . . . . 3 1 . 3 Weapon 3 | . . . . . . . . . . . . . . . 1 . . . 2 Highest Loss Streak 16 | . . . 1 . 1 . . 1 1 1 1 1 2 . 2 3 5 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . . . 2 3 4 5 3 3 4 6 6 5 5 3 4 4 6 7 6 Power . | . . . . . 1 1 . . . 1 1 1 . . . . . . . Propulsion 1 | . . . . . . . . . 1 3 3 2 . . . . 2 2 1 Utility . | . . . 2 3 1 1 1 2 . . . . . . 1 . . . . Weapon 1 | . . . . . 2 3 1 1 1 2 2 1 2 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . 2 . . 2 . 1 . . . . . . 1 . 1 3 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . 2 . . 2 . . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 70 | . 28 22 22 46 41 38 51 61 88 92 86 84 89 86 88 76 70 76 68 Engine 2 | . . . . . . . 4 7 6 1 . 2 5 . . . 1 4 . Core 3 | . . . . . . . . . 4 11 13 10 3 5 5 5 5 4 2 Treads 1 | . 28 22 17 4 . . . . . . . . . . . . . . . Hover 1 | . . . . 5 7 7 7 7 . . . . . . . . . . . Flight 25 | . . . . 13 10 7 12 15 40 44 39 37 40 35 35 27 19 19 17 Device 7 | . . . . . 7 7 7 7 9 7 6 6 6 5 5 5 15 19 10 Storage 3 | . . . . . . . . . 4 6 6 6 6 5 5 5 4 4 3 Processor 10 | . . . . 2 7 7 7 7 7 6 6 6 12 21 23 21 14 19 24 Hackware 1 | . . . 5 12 . . . . 2 . . . . . . . . . . Impact Weapon 4 | . . . . 6 7 7 7 7 6 6 6 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 5 6 8 13 11 11 5 4 4 2 Peak Build Rating 144 | 2 2 2 5 27 19 17 28 28 67 62 59 59 65 68 68 98 122 139 144 Average Rating 60 | 1 2 2 3 17 17 17 24 27 57 59 53 52 60 66 65 77 109 137 122 On Entrance 44 | . 2 2 2 4 19 17 17 28 24 62 59 49 57 60 68 65 93 121 139 Avg Prop Armor Cover (%) 11 | 41 41 41 40 21 17 15 10 7 4 9 3 5 1 . . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | . . . . 6 4 4 10 10 30 30 25 27 27 19 19 31 36 38 41 Greatest Support 56 | 3 3 3 3 8 4 4 12 12 42 34 34 38 40 35 35 48 56 56 56 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | . . 1 3 5 5 5 5 5 8 8 8 8 8 7 8 8 8 8 8 Average Carried 6 | . . . 2 3 4 5 4 5 6 7 8 7 7 6 7 7 7 7 7 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . . 1 3 4 5 5 5 5 8 8 8 6 8 7 8 8 8 8 5 Class Distribution -------------------- 39% | Sprinter 39% | Mutant 6% | Scout 4% | Derelict-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Scientist-Sprinter | -3/Research Sprinter | -3/Quarantine Scout | -3/Protoforge Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Matter Collected 1068 | 177 . . . 79 62 . 50 . 218 147 . . 41 . 18 101 26 29 120 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1514 | . . . . 79 . . . . 631 230 . . . . . 213 26 29 306 Parts 31 | . . . . . . . . . 7 2 . . . . . 1 1 4 16 Haulers Intercepted 4 | . . . . . . . . . 3 . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 1 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Combat Hostiles Destroyed 10 | . . . . . . . . . 1 3 . . . . . 1 . . 5 Melee 4 | . . . . . . . . . . . . . . . . 1 . . 3 AOE 5 | . . . . . . . . . . 3 . . . . . . . . 2 Classes Destroyed 15 | . . . . 4 . . . . 4 3 . . . . . 2 . . 2 Worker 3 | . . . . 2 . . . . . . . . . . . . . . 1 Builder 2 | . . . . 1 . . . . 1 . . . . . . . . . . Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . . . . Hauler 4 | . . . . . . . . . 3 . . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . Operator 6 | . . . . 1 . . . . 2 . . . . . . . 1 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . 2 Watcher 6 | . . . . . . . . . 3 . . . . . . . . . 3 Swarmer 3 | . . . . . . . . . . 3 . . . . . . . . . Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . 3 Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . . . . 2 . . . . 3 3 . . . . . 2 1 1 4 Combat Bots Only 3 | . . . . . . . . . 1 3 . . . . . 1 . . 3 Max Kills in Single Turn 2 | . . . . 1 . . . . 1 2 . . . . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Hostile Shots Fired 580 | . . 4 49 3 6 . . 13 42 16 24 3 22 2 11 99 37 11 238 Missed 260 | . . 1 20 2 2 . . 5 22 11 15 2 13 1 2 58 21 4 81 Hits 320 | . . 3 29 1 4 . . 8 20 5 9 1 9 1 9 41 16 7 157 Melee 11 | . . . . . . . . . . . . . . . . . . . 11 Projectile 309 | . . 3 29 1 4 . . 8 20 5 9 1 9 1 9 41 16 7 146 AOE 2 | . . . . . . . . . 1 . . . . . 1 . . . . Critical Strikes 17 | . . 1 3 . . . . . . . . . . . . . . 1 12 Damage Taken 6213 | . . 61 383 17 118 . . 143 314 65 135 48 174 21 222 708 315 186 3303 Core 2002 | . . 26 124 17 32 . . 110 70 38 45 . 18 . 111 102 93 . 1216 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 377 | . . . . . . . . . . . . . . . . . 39 94 244 Core Remaining (%) 88 | 100 100 93 77 . . . . 77 . . . . 79 . 88 91 . . . Volleys Fired 7 | . . . . . . . . . . 3 . . . . . . . . 4 Largest 1 | . . . . . . . . . . 1 . . . . . . . . 1 Hottest 36 | . . . . . . . . . . 36 . . . . . . . . 36 Shots Fired 7 | . . . . . . . . . . 3 . . . . . . . . 4 Gun . | . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . 3 . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 6 | . . . . . . . . . . 3 . . . . . . . . 3 Robot Hit Streak 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . . . 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 52 | . . . . 5 . . . . 17 7 . 1 . 2 . 6 4 1 9 Core Hits 22 | . . 2 . . . . . . 2 4 . . . . . 3 . . 11 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 4 1 . . . . . . . . . Critical Strikes 9 | . . . . . . . . . 5 1 . . . . . 2 . . 1 Smash 6 | . . . . . . . . . 5 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 129 | . . . . 8 1 4 . . 42 5 . 1 4 2 . 12 7 7 36 Impact 58 | . . . . 8 1 4 . . 41 4 . . . . . . . . . Slashing 56 | . . . . . . . . . 1 1 . 1 4 2 . 8 3 6 30 Piercing 15 | . . . . . . . . . . . . . . . . 4 4 1 6 Sneak Attacks 24 | . . . . 5 . . . . 8 4 . 1 . 1 . 2 . . 3 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Damage Inflicted 4523 | . . 37 . 473 . . . . 1220 493 . 76 . 71 . 428 184 128 1413 Guns . | . . . . . . . . . . . . . . . . . . . . Cannons 39 | . . . . . . . . . . . . . . . . . . . 39 Explosions 324 | . . . . . . . . . . 99 . . . . . . . . 225 Melee 4123 | . . . . 473 . . . . 1220 394 . 76 . 71 . 428 184 128 1149 Ramming 37 | . . 37 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 104 | . . . . . . . . . . . . . . . . . . . 104 Electromagnetic 220 | . . . . . . . . . . 99 . . . . . . . . 121 Impact 2094 | . . . . 473 . . . . 1220 362 . . . . . . . . 39 Slashing 1759 | . . . . . . . . . . 32 . 76 . 71 . 308 57 128 1087 Piercing 309 | . . . . . . . . . . . . . . . . 120 127 . 62 Highest Corruption 22 | . . 1 2 . . . . . 2 4 4 4 4 1 1 . . . 22 Average Corruption 5 | . . 1 2 . . . . . 1 3 4 4 4 1 1 . . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . 1 . . . . . 2 6 3 1 . . . . . . 10 Message Errors 10 | . . . 1 . . . . . 2 3 2 . . . . . . . 2 Matter Fused 5 | . . . . . . . . . . 2 . 1 . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1880 | . . . . 321 . . . . 575 373 . 16 . 9 . 100 51 93 342 Projectiles 19 | . . . . . . . . . . . . . . . . . . . 19 Explosions 10 | . . . . . . . . . . . . . . . . . . . 10 Melee 1851 | . . . . 321 . . . . 575 373 . 16 . 9 . 100 51 93 313 Knockbacks 8 | . . . . 2 . . . . 5 1 . . . . . . . . . Impact 8 | . . . . 2 . . . . 5 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . 16 . . . . . . . . . . . . . . . . 84 Shots 4 | . . . . . . . . . . . . . . . . . . . 4 Rammed 6 | . . 6 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 6 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 185 | . . . 23 . . . . . 10 78 170 22 15 . 2 6 . . 185 Average Temperature 51 | . . . 23 . . . . . 3 32 75 14 6 . 2 2 . . 108 Received Heat Transfer 606 | . . 36 162 9 24 . . 27 81 . 9 . 84 . 48 36 27 18 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 2 . . . . 9 3 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fried 23 | . . . . 4 . . . . 14 2 . . . . . . . . 3 Impact Corruptions 44 | . . . . 10 . . . . 18 15 . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Maximum Alert Level 3 | . . . . . . . . . 3 . . . . . . 1 1 1 2 Low Security (%) 66 | 100 100 100 100 100 . . . . 69 . . . . 100 100 56 26 16 64 Level 1 25 | . . . . . . . . . 13 . . . . . . 43 73 83 31 Level 2 7 | . . . . . . . . . 16 . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 706 | . . . 80 31 . . . . 706 . . . . 77 50 337 329 292 434 Initial 184 | . . . . 31 . . . . 2 . . . . 6 50 7 184 183 153 Average 152 | . . . 8 9 . . . . 168 . . . . 20 35 131 241 239 219 Influence Increases 3152 | . . . 90 33 . 15 . 15 1055 85 270 . 60 82 4 431 222 159 631 Destroy 0b10 Robot/C 160 | . . . . . . . . . 20 60 . . . . . 20 . . 60 Destroy 0b10 Robot/NC 135 | . . . . 25 . . . . 55 . . . . . . 10 5 5 35 Destroy Leader 40 | . . . . . . . . . 12 10 . . . . . 12 . . 6 Successful Hack 115 | . . . . 6 . . . . 59 . . . . 7 . 1 37 . 5 Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 . . . Disable Machine 210 | . . . . . . . . . 30 . . . . . . 15 15 60 90 Anti-Garrison Action 200 | . . . . . . . . . 200 . . . . . . . . . . Destroy Structure 127 | . . . . 2 . . . . 19 . . . . . 4 8 . 4 90 Partial Spotted 75 | . . . . . . . . . 60 . . . . . . 15 . . . Lose Combat Pursuer 2040 | . . . 90 . . 15 . 15 600 15 270 . 60 75 . 300 165 90 345 Influence Decreases 2728 | . . . 20 102 1 15 . 10 447 367 124 477 50 20 62 93 248 213 479 Entered New Map 1274 | . . . . 39 1 . . . 3 227 64 477 . 4 22 7 168 143 119 Time Decay 980 | . . . 10 63 . 15 . . 306 130 40 . 30 16 . 50 60 70 190 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . Lost Part 336 | . . . 10 . . . . 10 20 10 20 . 20 . 20 36 20 . 170 Lost Ally 38 | . . . . . . . . . 18 . . . . . 20 . . . . Squads Dispatched 40 | . . . 1 2 . . . . 21 . 1 . . 2 1 4 3 3 2 Investigation 23 | . . . . 2 . . . . 14 . . . . 2 . 2 2 1 . Extermination 8 | . . . . . . . . . 4 . . . . . . 1 1 1 1 Reinforcement 7 | . . . 1 . . . . . 3 . . . . . 1 1 . 1 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Distress Signals 5 | . . 3 . . . . . . 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . . 4 15 2 1 1 . 8 49 4 17 4 8 3 4 39 13 12 40 Peak Tracking Total 20 | . . 7 12 2 1 . . 7 10 4 13 4 4 7 5 20 11 7 20 Tactical Retreats 41 | . . . 1 . . 1 . 1 15 1 3 . 1 1 . 4 3 2 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Traps Triggered 8 | . . . 1 . . . . . 2 . . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 1 1 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Machines Disabled 15 | . . . . . . . . . 2 1 . . . . . 1 1 4 6 Max in Single Turn 1 | . . . . . . . . . 1 1 . . . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . 5 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Machines Accessed 53 | . . . . 2 . . . . 22 . . 4 . 5 . 3 5 1 11 Terminals 23 | . . . . 2 . . . . 12 . . . . 2 . 1 2 . 4 Fabricators 10 | . . . . . . . . . 5 . . . . 1 . 1 . . 3 Repair Stations 4 | . . . . . . . . . . . . . . 1 . . 2 1 . Recycling Units 4 | . . . . . . . . . 2 . . . . . . . . . 2 Scanalyzers 7 | . . . . . . . . . 2 . . . . 1 . 1 1 . 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Total Hacks 154 | . . . . 11 . . . . 70 . . 27 . 10 . 6 12 1 17 Successful 72 | . . . . 4 . . . . 25 . . 27 . 2 . 5 6 1 2 Failed 81 | . . . . 7 . . . . 45 . . . . 7 . 1 6 . 15 Catastrophic 14 | . . . . 2 . . . . 3 . . . . 4 . . 1 . 4 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . Manual 84 | . . . . 12 . . . . 49 . . . . 3 . 3 4 1 12 Terminals 73 | . . . . 11 . . . . 44 . . . . 4 . 2 4 . 8 Fabricators 21 | . . . . . . . . . 15 . . . . 2 . 1 . . 3 Repair Stations 6 | . . . . . . . . . . . . . . 2 . . 3 1 . Recycling Units 7 | . . . . . . . . . 4 . . . . . . . . . 3 Scanalyzers 18 | . . . . . . . . . 5 . . . . 2 . 3 5 . 3 Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 39 | . . . . 2 . . . . 8 . . 27 . 1 . . 1 . . Record 11 | . . . . . . . . . . . . 11 . . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . 2 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . . . . . . . . . . . . 1 . 3 3 . . Retrieve Study 7 | . . . . . . . . . . . . . . 1 . 3 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . . . . 2 . . . . 15 . . . . . . 2 1 1 1 Terminals 14 | . . . . 2 . . . . 10 . . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 13 | . . . . 2 . . . . 9 . . . . . . 1 . . 1 Fabricators 5 | . . . . . . . . . 4 . . . . . . 1 . . . Fabnet 4 | . . . . . . . . . 4 . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 42 | . . . . 2 . . . . 21 . . . . 3 . 2 3 . 11 Full Trace Events 19 | . . . . 2 . . . . 13 . . . . 2 . 1 1 . . Feedback Events 3 | . . . . . . . . . 2 . . . . 1 . . . . . Corruption 3 | . . . . . . . . . 2 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . 5 . . . . . . . Robots Built 4 | . . . . . . . . . 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 14 . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . . . . 1 . 3 3 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . . 12 12 12 4 . . . Autooverrided 3 | . . . . . . . . . . . . . 1 . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Total Allies 7 | . . . . . . . . . 4 . . . 1 . 2 . . . . Largest Group 4 | . . . . . . . . . 4 . . . 1 . 1 . . . . Highest-Rated Group 48 | . . . . . . . . . 48 . . . 29 . 37 . . . . Highest-Rated Ally 37 | . . . . . . . . . 12 . . . 29 . 37 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 9 . . . 2 . 3 . . . . Total Damage 185 | . . . . . . . . . 96 . . . 20 . 69 . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Active Infowar (turns) 2665 | . . . . . 105 114 310 84 692 270 83 83 112 38 10 104 112 149 399 Optics 355 | . . . . . . . . . . . . . . . . . . . 355 Sensors 2405 | . . . . . 105 114 310 84 677 270 83 83 112 38 10 104 19 112 284 Terrain 130 | . . . . . . . . . . . . . . . . . 93 37 . Traps 15 | . . . . . . . . . 15 . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . 154 . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 . 3 . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Turns Passed 3147 | 17 22 72 80 167 105 114 310 84 745 270 83 83 123 42 10 145 125 151 399 Spaces Moved 7328 | 28 44 128 152 284 287 214 753 200 2165 336 225 131 406 137 30 362 301 373 772 Core 456 | 28 44 128 152 38 . . . . . . . . . . . . . . 66 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 6871 | . . . . 246 287 214 753 200 2165 336 225 131 406 137 30 362 301 373 705 Fastest Speed 7 | 50 50 50 50 32 35 35 35 42 23 23 22 19 20 23 17 21 27 32 7 Average Speed 33 | 50 50 50 50 42 35 35 39 42 25 70 28 53 25 23 23 24 31 32 30 Slowest Speed 117 | 50 50 50 50 52 35 35 42 42 112 103 103 102 26 23 26 27 32 32 117 Overloaded Moves 36 | . . . . . . . . . . . . . . . 2 . . . 34 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 42 | . . . . . 1 . . . 8 . 3 4 2 . 1 7 7 1 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 16 21 34 11 48 33 79 50 58 52 47 77 60 6 43 11 10 49 41 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 33 | . . . . . . . 3 . . . . 30 . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . 1 2 4 1 . 2 . . 2 . . . . . . Spaces Dug 53 | . . . . 2 1 4 . . 19 . . . 3 . . 4 . 2 18 Terrain Destroyed 87 | . . . . 2 1 4 . . 19 . . . 3 . . 4 . 2 52 Melee 53 | . . . . 2 1 4 . . 19 . . . 3 . . 4 . 2 18 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 34 | . . . . . . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Qua Frg Total 7707 | 29 43 135 154 316 287 244 766 199 2266 356 240 137 414 142 30 392 317 390 850 Wait 80 | . . 1 . . . 27 . . 6 8 18 4 . . . . . . 16 Move 7231 | 27 43 127 151 283 284 213 752 199 2148 335 219 124 402 136 27 347 287 370 757 Hop 36 | . . . . . 1 . . . 8 . 2 2 1 . 1 7 6 1 7 Pick Up 43 | . . 1 2 4 1 . 5 . 10 1 . 1 4 1 1 6 4 2 . Fast Attach 68 | 2 . . 1 9 . . 2 . 23 1 1 . 1 . 1 9 6 2 10 Attach 23 | . . . . 3 . . 1 . 3 1 . 3 2 2 . 3 . . 5 Detach 7 | . . . . 2 . . . . 1 . . . . . . 1 . . 3 Swap 15 | . . . . . . . 2 . 5 2 . 1 . 1 . . 1 2 1 Drop 64 | . . . . 8 . . 4 . 22 1 . 1 . . . 8 8 6 6 Fire 7 | . . . . . . . . . . 3 . . . . . . . . 4 Melee 121 | . . . . 7 1 4 . . 40 4 . 1 4 2 . 11 4 7 36 Ram 6 | . . 6 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 1 . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 14) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Propulsion x2 110 | -9/Materials | Discovered new exit (range 3) 111 | -9/Materials | Discovered new exit (range 6) 112 | -9/Materials | Entered another Materials area 112 | -8/Materials | Evolved 2 slots: Propulsion x2 190 | -8/Materials | Discovered new exit (range 4) 192 | -8/Materials | Entered Factory 192 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 333 | -7/Factory | Identified exit to Lower Caves 359 | -7/Factory | Entered Lower Caves 368 | -7/Lower Caves | Learned Factory emergency access door positions 401 | -7/Lower Caves | Spotted B-75 Beast 460 | -7/Lower Caves | Discovered new exit (range 8) 463 | -7/Lower Caves | Identified exit to Lower Caves 464 | -7/Lower Caves | Entered another Lower Caves area 468 | -7/Lower Caves | Discovered new exit (range 13) 568 | -7/Lower Caves | Discovered new exit (range 8) 578 | -7/Lower Caves | Identified exit to Zion 578 | -7/Lower Caves | Entered Zion 594 | -7/Zion | Found GAL Module 615 | -7/Zion | Learned location of Quarantine (-3) 621 | -7/Zion | Learned location of Armory (-3) 633 | -7/Zion | Build established: Mutant 648 | -7/Zion | Given A8's code to call for help 880 | -7/Zion | Discovered new exit (range 13) 888 | -7/Zion | Identified exit to Proximity Caves 888 | -7/Zion | Entered Proximity Caves 910 | -6/Proximity Caves | Learned location of 1 exit from Factory 932 | -6/Proximity Caves | Learned Factory stockpile data 934 | -6/Proximity Caves | Learned 4 Factory zone layouts 969 | -6/Proximity Caves | Discovered new exit (range 9) 972 | -6/Proximity Caves | Identified exit to Factory 972 | -6/Proximity Caves | Entered Factory 972 | -6/Factory | Evolved 2 slots: Utility x2 973 | -6/Factory | Identified exit to Factory 1044 | -6/Factory | Identified exit to Lower Caves 1202 | -6/Factory | Fabricated S-27 Virus? 1498 | -6/Factory | Spotted B-75 Beast 1518 | -6/Factory | Build established: Sprinter 1672 | -6/Factory | Search patrols dispatched 1717 | -6/Factory | Entered Lower Caves 1729 | -6/Lower Caves | Learned Factory terminal intel 1743 | -6/Lower Caves | Spotted B-75 Beast 1887 | -6/Lower Caves | Encountered a Warlord checkpoint 1910 | -6/Lower Caves | Discovered new exit (range 11) 1920 | -6/Lower Caves | Identified exit to Lower Caves 1987 | -6/Lower Caves | Entered another Lower Caves area 2023 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2047 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2062 | -6/Lower Caves | Discovered new exit (range 6) 2065 | -6/Lower Caves | Identified exit to Data Miner 2070 | -6/Lower Caves | Entered Data Miner 2070 | -6/Data Miner | Discovered new exit (range 6) 2090 | -6/Data Miner | Met Data Miner 2111 | -6/Data Miner | Learned location of Section 7 (-3) 2111 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2133 | -6/Data Miner | Received God Mode back door access code from Data Miner 2144 | -6/Data Miner | Interfaced with the Data Conduit 2153 | -6/Data Miner | Identified exit to Proximity Caves 2153 | -6/Data Miner | Entered Proximity Caves 2218 | -5/Proximity Caves | Learned Factory emergency access door positions 2227 | -5/Proximity Caves | Learned Factory terminal intel 2274 | -5/Proximity Caves | Discovered exit to Factory (range 10) 2276 | -5/Proximity Caves | Entered Factory 2276 | -5/Factory | Evolved 2 slots: Utility x2 2277 | -5/Factory | Identified exit to Upper Caves 2279 | -5/Factory | Loaded intel: 249 machine locations 2280 | -5/Factory | Loaded intel: 26 terminal locations 2300 | -5/Factory | Central database locked down 2318 | -5/Factory | Identified exit to DSF 2318 | -5/Factory | Entered DSF 2319 | -5/DSF | Loaded intel: 3 machine locations 2323 | -5/DSF | Discovered new exit (range 16) 2328 | -5/DSF | Identified exit to Factory 2328 | -5/DSF | Entered Factory 2328 | -4/Factory | Evolved 2 slots: Utility x2 2329 | -4/Factory | Loaded intel: 307 machine locations 2330 | -4/Factory | Loaded intel: 28 terminal locations 2349 | -4/Factory | Spotted B-86 Titan 2380 | -4/Factory | Spotted B-86 Titan 2408 | -4/Factory | Lost 3 parts (2n1u) 2469 | -4/Factory | Discovered new exit (range 15) 2469 | -4/Factory | Discovered new exit (range 11) 2473 | -4/Factory | Identified exit to Research 2473 | -4/Factory | Entered Research 2473 | -3/Research | Evolved 2 slots: Utility x2 2474 | -3/Research | Loaded intel: 105 machine locations 2530 | -3/Research | Found Quantum Capacitor 2540 | -3/Research | Lost 5 parts (1p1n3u) 2596 | -3/Research | Discovered new exit (range 8) 2598 | -3/Research | Identified exit to Quarantine 2598 | -3/Research | Entered Quarantine 2599 | -3/Quarantine | Loaded intel: 70 machine locations 2605 | -3/Quarantine | Found Alien Slashing Weapon 2605 | -3/Quarantine | Identified Sigix Broadsword 2649 | -3/Quarantine | Found Alien Artifact 2690 | -3/Quarantine | Found Alien Reactor 2724 | -3/Quarantine | Spotted Fortress 2746 | -3/Quarantine | Discovered new exit (range 6) 2746 | -3/Quarantine | Discovered new exit (range 7) 2747 | -3/Quarantine | Identified exit to Protoforge 2748 | -3/Quarantine | Identified exit to Section 7 2749 | -3/Quarantine | Entered Protoforge 2750 | -3/Protoforge | Loaded intel: 377 machine locations 2775 | -3/Protoforge | Spotted B-86 Titan 2809 | -3/Protoforge | Superfortress began startup sequence 2821 | -3/Protoforge | Spotted Hotshot 2822 | -3/Protoforge | Spotted Hotshot 2865 | -3/Protoforge | Spotted Hotshot 2865 | -3/Protoforge | Spotted Hotshot 2913 | -3/Protoforge | Spotted Hotshot 2985 | -3/Protoforge | Identified Transdimensional Reconstructor 2985 | -3/Protoforge | Forge Plexus network access discovered 2990 | -3/Protoforge | Spotted Hotshot 3009 | -3/Protoforge | Spotted Decapitator 3010 | -3/Protoforge | Spotted Decapitator 3010 | -3/Protoforge | Spotted Decapitator 3019 | -3/Protoforge | Spotted AP7-3 3020 | -3/Protoforge | Spotted AP7-3 3023 | -3/Protoforge | Destroyed Decapitator 3030 | -3/Protoforge | Found Corrupted Cep. Concussive Dispersal Blaster 3031 | -3/Protoforge | System corruption reached 10% 3031 | -3/Protoforge | Destroyed Decapitator 3039 | -3/Protoforge | Destroyed Decapitator 3062 | -3/Protoforge | Spotted EXE-6 3063 | -3/Protoforge | Spotted EXE-6 3063 | -3/Protoforge | Spotted Decapitator 3064 | -3/Protoforge | Spotted Decapitator 3076 | -3/Protoforge | Enhanced Grunt threateningly warped into view 3077 | -3/Protoforge | Enhanced Grunt threateningly warped into view 3080 | -3/Protoforge | Enhanced Grunt threateningly warped into view 3081 | -3/Protoforge | Intercept squad dispatched 3082 | -3/Protoforge | Spotted EXE-6 3082 | -3/Protoforge | Spotted EXE-6 3104 | -3/Protoforge | Spotted Tracker 3104 | -3/Protoforge | Spotted Tracker 3131 | -3/Protoforge | Core integrity fell below 50% 3143 | -3/Protoforge | Core integrity fell below 20% 3145 | -3/Protoforge | Spotted V948-j 3145 | -3/Protoforge | Spotted V116-i 3148 | -3/Protoforge | Destroyed by Tracker with Linked Autogun Last Messages --------------- Railcannon. 03124_ Superfortress breaks down Cep. Heavy Railcannon. 03124_ Superfortress assembles Cep. Plasma Driver. 03124_ Superfortress assembles Prototype Energy Cannon. 03124_ Superfortress assembles Prototype Ballistic Cannon. 03124_ Plasma Slug penetrates Wall. 03124_ Machine disabled. 03124_ Gravjet Array destroyed. 03124_ Melee Analysis Suite destroyed. 03124_ Critical hit (Blast). 03124_ Knocked back. 03127_ Plasma Slug penetrates Machine. 03129_ K-01 Serf cleans the Machine. 03131_ Knocked back. 03139_ A=SGWD> 3Y43Y4BM ZUY9#F5 UL 03139_ Gravjet Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????""?????????? | | ???????????????????????????""??????????"?????????? | | ?????????????????????"""""?""??????????"?????????? | | ??????? ???????????????????""""""""""??????????? | | ??????? ??????????????????"?*??????*?"?????????? | | ??????# ??????????????????"????**???*"?????????? | | ??????# ??????????????????""""""""""""?????????? | | ??????# ???????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #????????????????"""""""""""""?????????? | | ??????# #????????????????"???????????"?????????? | | ??????# #????????????????"]??????????"?????????? | | ??????# #????????????????????""""""""??????????? | | ??????# #??????????????????""????????"?????????? | | ??????# #??????????????????""?? ??"?????????? | | ??????# ################### ""?????????? | | ??????# """"?????????? | | ??????# """"?????????? | | ??????# #########++########?? ""#????????? | | ??????# #?????#" s # "#????????? | | ??????# #?????#" s " #?????????? | | ??????# #?????#" " " @ " ""?????????? | | ??????# #?????#"""""""# " ""?????????? | | ??????# #?????######### VV####""""""#??????????? | | ??????# #?????????????#####????????????????????? | | ??????# #??????????????????????]]]?]???????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ########??????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #########??????????????????????????????????????? | | """"""#??????????????????????????????????????? | | " "" #??????????????????????????????????????? | | " #???######???######????????????????????? | | " #####""""#???#""""#????????????????????? | | """"" =###""!!!!#########????????????? | | % #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 67 Melee Accuracy 13 Target Analysis 6 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gravmag System | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Chainsword | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionAbsorptionWand Manual? 0 Play Time 00:54:51 Cumulative 362.8 hours Start 2025.11.04 @ 02:38:04 End 2025.11.04 @ 03:31:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28ac0e26-9218-4a96-93f1-1d2a1a08fe38