Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 21:52:16 Player: High Tyrol Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (647) 647 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 3211 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 533/550 Matter 212/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Medium Treads Medium Treads Medium Treads Medium Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Light Cannon > --- INVENTORY (15) --- Ion Engine Wheel Medium Storage Unit Large Storage Unit Improved Signal Interpreter Particle Charger Reactive Plating Hardlight Generator High-powered Shotgun Gauss Rifle Assault Cannon Rocket Launcher Heavy Hammer Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Wheel Medium Storage Unit Large Storage Unit Particle Charger Reactive Plating Hardlight Generator High-powered Shotgun Light Cannon Assault Cannon Rocket Launcher Heavy Hammer Deploy-a-Sentry Deploy-a-Sentry [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 36 | 7 11 3 . . 15 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 1 . . 9 Treads 4 | . . . . . 4 Leg 2 | 2 . . . . . Wheel 7 | . 2 1 . . 4 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 7 | 2 4 . . . 1 Device 2 | 1 1 . . . . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 5 1 . . 4 Energy Gun 7 | . 4 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 2 | . 1 . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . 1 3 . . 1 Power 1 | . . 1 . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . 1 . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . 1 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 99 Engine 10 | . 14 14 14 14 . Core 2 | . . . . . 8 Treads 5 | . . . . . 18 Leg 5 | . 12 . . . . Wheel 21 | . 15 28 28 28 25 Device 6 | . 1 14 14 14 9 Storage 12 | . 14 14 14 14 9 Processor 5 | . 11 . . . . Hackware 2 | . . . . . 9 Energy Gun 13 | . 18 13 14 14 5 Ballistic Gun 4 | . 7 . . . 3 Ballistic Cannon 7 | . 2 14 14 14 9 Naked Turns . | . . . . . . Heaviest Build 32 | 14 31 31 30 30 32 Greatest Support 118 | 20 26 26 26 26 118 Greatest Overweight (x) 1 | 1 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 15 Most Carried 15 | 8 11 10 10 11 15 Average Carried 10 | 5 9 8 8 10 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 10 7 10 11 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 801 | 207 299 99 . . 196 Remotely . | . . . . . . Salvage Created 827 | 113 517 16 . . 181 Parts 69 | 11 42 . . . 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 5 | . 2 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 14 1 . . 7 Guns 17 | . 14 . . . 3 Cannons 5 | . . 1 . . 4 Classes Destroyed 9 | 2 5 . . . 2 Worker 3 | 2 1 . . . . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 10 | . 6 . . . 4 Grunt 10 | . 8 1 . . 1 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 2 5 1 . . 3 Combat Bots Only 4 | . 4 1 . . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 978 | . 475 277 . . 226 Core 175 | . 84 74 . . 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 104 | 11 60 11 . . 22 Largest 2 | 2 2 2 . . 2 Hottest 115 | 40 115 100 . . 98 Shots Fired 203 | 22 117 20 . . 44 Gun 169 | 22 116 9 . . 22 Cannon 34 | . 1 11 . . 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 107 | 22 43 11 . . 31 Thermal 96 | . 74 9 . . 13 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 5 16 5 . . 6 Robot Miss Streak 7 | 4 7 3 . . 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 112 | 9 72 10 . . 21 Core Hits 47 | 5 30 2 . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 1 . . . Burn 4 | . 3 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1763 | 102 995 166 . . 500 Guns 1345 | 102 951 62 . . 230 Cannons 352 | . 16 104 . . 232 Explosions . | . . . . . . Melee . | . . . . . . Ramming 66 | . 28 . . . 38 Kinetic 796 | 102 263 104 . . 327 Thermal 901 | . 704 62 . . 135 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 3 | . 3 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 1 7 8 . . Message Errors 5 | . 1 1 3 . . Matter Fused 4 | . . 2 2 . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 3 | . . 2 1 . . Data Loss (minor) 3 | . . 1 2 . . Overload Shots . | . . . . . . Overflow Damage 23 | . . 6 . . 17 Projectiles 21 | . . 6 . . 15 Explosions . | . . . . . . Melee 2 | . . . . . 2 Knockbacks 5 | . 2 1 . . 2 Impact 1 | . 1 . . . . Kinetic 4 | . 1 1 . . 2 Secondary . | . . . . . . Self-Inflicted Damage 30 | . 13 . . . 17 Shots . | . . . . . . Rammed 9 | . 4 . . . 5 Targets Rammed 9 | . 4 . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 439 | . 439 318 . . 141 Average Temperature 117 | . 123 155 . . 45 Received Heat Transfer 402 | . 183 174 . . 45 Effects 6 | . 6 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 2630 | . 2075 259 . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 220 | 25 220 60 . . 191 Initial 33 | . 16 33 . . . Average 83 | 8 122 42 . . 56 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 90 | 100 79 100 . 100 100 Level 1 9 | . 20 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 28 2 . . 14 Peak Tracking Total 5 | . 5 2 . . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 7 . . . 9 Terminals 14 | . 7 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 52 | . 28 . . . 24 Successful 34 | . 15 . . . 19 Failed 17 | . 13 . . . 4 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual 44 | . 25 . 1 . 18 Terminals 50 | . 28 . . . 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 26 | . 11 . . . 15 Robot Analysis 8 | . 5 . . . 3 Prototype ID Bank 2 | . . . . . 2 Terminal Index 2 | . 1 . . . 1 Alert Level 4 | . 1 . . . 3 Locate Traps 1 | . . . . . 1 Dispatch Records 2 | . 1 . . . 1 Transport Status 1 | . . . . . 1 Reinforcement Status 2 | . 1 . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 3 | . 2 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 4 . . . 2 Terminals 6 | . 4 . . . 2 Assimilate 3 | . 3 . . . . Botnet 1 | . . . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 . . . 8 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . 2 2 . . . Largest Group 4 | . 2 4 4 2 2 Highest-Rated Group 65 | . 20 65 65 20 20 Highest-Rated Ally 31 | . 10 31 31 10 10 Total Orders . | . . . . . . Ally Attacks 21 | . . 17 . . 4 Total Damage 367 | . . 192 . . 175 Kills 4 | . . 1 . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 8 | . 5 . . . 3 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2860 | 151 1256 334 287 43 789 Spaces Moved 2308 | 77 1027 304 297 44 559 Core 6 | 6 . . . . . Treads 221 | . . . . . 221 Legs 425 | 71 354 . . . . Wheels 1656 | . 673 304 297 44 338 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 80 Average Speed 100 | 124 97 95 95 95 111 Slowest Speed 190 | 190 120 95 95 95 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 92 66 61 13 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2647 | 113 1177 329 302 45 681 Wait 103 | . 40 12 1 1 49 Move 2303 | 76 1026 303 296 43 559 Hop . | . . . . . . Pick Up 57 | 17 17 . 4 1 18 Fast Attach 6 | . 2 . . . 4 Attach 17 | 7 3 3 . . 4 Detach . | . . . . . . Swap 13 | . 6 . . . 7 Drop 35 | 2 19 . 1 . 13 Fire 104 | 11 60 11 . . 22 Melee . | . . . . . . Ram 9 | . 4 . . . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1091 | -10/Materials | Discovered new exit (range 9) 1299 | -10/Materials | Discovered new exit (range 10) 1362 | -10/Materials | Discovered new exit (range 12) 1408 | -10/Materials | Entered Mines 1408 | -10/Mines | Accompanied by 2 allies 1587 | -10/Mines | Core integrity fell below 50% 1627 | -10/Mines | Lost 3 parts (1p1n1w) 1732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1733 | -10/Mines | Discovered new exit (range 5) 1742 | -10/Mines | Entered Exiles 1742 | -10/Exiles | Accompanied by 4 allies 1772 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1776 | -10/Exiles | Met 8R-AWN 1798 | -10/Exiles | Met EX-HEX 1843 | -10/Exiles | Met EX-BIN 1864 | -10/Exiles | Aligned with FarCom system 1865 | -10/Exiles | Given EX-Vault access code 1899 | -10/Exiles | Opened EX-Vault 1905 | -10/Exiles | Found Prototype Device 1909 | -10/Exiles | Found Deploy-a-Sentry 1911 | -10/Exiles | Found Deploy-a-Sentry 1913 | -10/Exiles | Found Deploy-a-Sentry 1936 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1967 | -10/Exiles | Met EX-DEC 2010 | -10/Exiles | Discovered new exit (range 14) 2029 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2029 | -10/Exiles | Entered Mines 2029 | -9/Mines | Accompanied by 2 allies 2039 | -9/Mines | Discovered new exit (range 12) 2056 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2072 | -9/Mines | Entered Materials 2072 | -8/Materials | Accompanied by 2 allies 2072 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2192 | -8/Materials | Central database locked down 2362 | -8/Materials | Build established: Scavenger-Mutant 2670 | -8/Materials | DAS Turret deployed 2861 | -8/Materials | Self-destructed Last Messages --------------- 02735_ Dropped Hvy. Armor Plating. 02735_ Acquired Prototype Energy Gun. 02736_ Identified Prc. Beam Rifle. 02744_ R-06 Scavenger collects Hvy. Armor Plating. 02748_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 110 Inventory: Lgt. Ion Engine (92%) Field Laser (98%) Pulse Rifle (100%) Imp. Datajack (100%) Hover Unit (53%) Lgt. Ion Engine (97%) Lgt. Assault Rifle (90%) Flight Unit (75%) Lgt. Assault Rifle (91%) 02780_ Acquired Imp. Signal Interpreter. 02798_ R-06 Scavenger collects Flight Unit. 02815_ Technician 1a reveals location of Explosive Trap. 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"""######?????????????????# | | # ????# """#??????????????????????# | | #"""????# """#??????????????????????# | | #"""????# #??????????????????????# | | """ #""?????# """#??????????????????????# | | """ # ?????# ""????????????????????????# | | """ # ?????# "?????????????????????????## | | ##??????# ??????????????????????????? | | ########?????????#####???????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed easy2 Manual? 1 Play Time 01:27:32 Cumulative 18.6 hours Start 2023.01.20 @ 17:27:59 End 2023.01.22 @ 21:52:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 478a5266-42d8-4cca-b379-b5bd370449b4