Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 19:00:40 Player: 5taquitos Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (491) 491 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1735 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Recoil Stabilizer ECM Suite Light Armor Plating EM Pulse Gun Beam Rifle Pulse Rifle Pulse Rifle Pulse Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Recoil Stabilizer Recoil Stabilizer ECM Suite Light Armor Plating EM Pulse Gun Beam Rifle Pulse Rifle Pulse Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 7 2 23 1 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads . | . . . . Leg 4 | . . 4 . Wheel 6 | 2 . 4 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 3 . Device 2 | . 1 1 . Storage 3 | 2 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 10 . Energy Gun 5 | . . 5 . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 5 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 8 4 Power 1 | . . . 1 Propulsion 7 | . . 6 1 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 96 95 Engine 7 | . 14 6 2 Core 4 | . . 4 6 Leg 8 | . . 7 33 Wheel 21 | . 28 22 . Device 8 | . 6 8 8 Storage 12 | . 22 11 11 Processor 10 | . . 13 11 Energy Gun 4 | . . 5 11 Ballistic Gun 17 | . 28 16 11 Peak Build Rating 19 | 7 7 19 18 Average Rating 13 | 5 7 14 16 On Entrance 8 | . 7 7 18 Naked Turns . | . . . . Heaviest Build 53 | 17 52 53 52 Greatest Support 42 | 26 26 42 30 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 8 9 20 16 Average Carried 14 | 3 8 16 15 Final Capacity 20 | 8 20 20 20 Final Carried 16 | 8 9 16 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 642 | 274 18 350 . Remotely . | . . . . Salvage Created 677 | 100 15 562 . Parts 43 | 4 2 37 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 18 | . 1 17 . Guns 18 | . 1 17 . Classes Destroyed 6 | 1 1 4 . Worker 1 | . . 1 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 8 | . 1 7 . Grunt 8 | . . 8 . Sentry 2 | . . 2 . Best Kill Streak 8 | 1 1 8 . Combat Bots Only 7 | . 1 7 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 122 | . 11 100 11 Missed 27 | . 6 21 . Damage Taken 1458 | . 38 925 495 Core 413 | . 7 224 182 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 97 . . Volleys Fired 73 | 2 9 61 1 Largest 2 | 2 2 2 2 Hottest 126 | 40 40 126 83 Shots Fired 140 | 4 18 116 2 Gun 140 | 4 18 116 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 113 | 4 18 90 1 Thermal 27 | . . 26 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 3 6 10 . Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 96 | 3 9 84 . Core Hits 43 | 2 6 35 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1018 | 27 90 894 7 Guns 1009 | 27 90 892 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | . . 2 7 Kinetic 687 | 27 90 570 . Thermal 322 | . . 322 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 1 2 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 393 | . . 393 26 Average Temperature 137 | . . 139 19 Received Heat Transfer 363 | . . 363 . Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 777 | . . 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 435 | 5 78 435 120 Initial 120 | . 3 32 120 Average 177 | 3 53 233 114 Maximum Alert Level 2 | . . 2 . Low Security (%) 55 | 100 100 34 100 Level 1 37 | . . 54 . Level 2 7 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 6 25 5 Peak Tracking Total 9 | . 3 9 8 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . . 5 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . . 18 . Successful 13 | . . 13 . Failed 5 | . . 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 13 | . . 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . . 2 . Reprogram Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 3 | . . 3 . Botnet 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 5 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 932 | 69 145 635 83 Spaces Moved 534 | 51 116 327 40 Core 1 | 1 . . . Treads . | . . . . Legs 97 | . . 57 40 Wheels 436 | 50 116 270 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 108 190 Average Speed 120 | 89 102 123 190 Slowest Speed 190 | 100 105 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 34 28 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 691 | 67 128 452 44 Wait 19 | . . 19 . Move 531 | 50 115 326 40 Hop . | . . . . Pick Up 26 | 8 1 17 . Fast Attach 10 | 7 . 3 . Attach 11 | . . 10 1 Detach 2 | . . 2 . Swap 12 | . 2 10 . Drop 4 | . 1 3 . Fire 73 | 2 9 61 1 Melee . | . . . . Ram . | . . . . Kick 3 | . . 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 7) 204 | -10/Materials | Discovered new exit (range 5) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 529 | -9/Materials | Destroyed 7 combat bots 538 | -9/Materials | Lost 3 parts (2n1w) 711 | -9/Materials | Core integrity fell below 50% 749 | -9/Materials | Lost 4 parts (3n1w) 789 | -9/Materials | Discovered new exit (range 8) 848 | -9/Materials | Identified exit to Mines 850 | -9/Materials | Entered Mines 882 | -9/Mines | Assembled infested the area 915 | -9/Mines | Core integrity fell below 20% 933 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00789_ EXIT=FOUND 00848_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00852_ K-01 Serf collects debris. 00856_ Kicked K-01 Serf out of the way. 00862_ K-01 Serf collects debris. 00873_ Kicked K-01 Serf out of the way. 00882_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00908_ C-30 ARC bursts open, deploying its payload. 00908_ D-53 Grenadier unfolds itself. 00908_ Lgt. Nuclear Core destroyed. 00912_ Recoil Stabilizer destroyed. 00921_ as-53684 destroyed. 00921_ as-75157 destroyed. 00932_ Pulse Rifle destroyed. 00933_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????## #????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ##??????????????????????????????? | | ????????????? ####???????????????????????????? | | ?????????????? 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicShadeReconstructor Manual? 0 Play Time 00:23:23 Cumulative 21.2 hours Start 2024.12.13 @ 18:35:57 End 2024.12.13 @ 19:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b84dc9d-5ff2-41a8-a111-4b2231fdf60d