Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.03 @ 01:13:35 Player: whisper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (169) 845 Value Destroyed (9421) 9421 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (8249) 8249 TOTAL SCORE: 29335 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4554 Follower Combat Kills 161 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 644 Scanned by Researcher 500 Friendly Fire -210 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Advanced Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Medium Treads Centrium Leg Compact Wheel Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Hardened Heavy Armor Plating Centrium Light Armor Plating Powered Armor Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Micro Fission Core Medium Treads Spiked Medium Treads Armored Medium Treads Superbattery Long-range Terrain Scanner Advanced Kinecellerator Heavy Armor Plating Powered Armor Improved Energy Mantle System Purifier Vortex Rail Vortex Rail Long-range Proton Cannon Long-range Proton Cannon Heavy Disruptor Cannon Heavy Phase Cannon Heavy Phase Cannon KE Penetrator Helical Railgun Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 161] Favorites ----------- Power Fission Core Engine Heavy Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Long-range Proton Cannon Energy Gun Precision Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher EMP Blaster Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 2 2 . . . . 2 . . . . 1 2 . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 293 | 6 5 . 4 2 19 38 15 21 . 10 7 5 . 10 16 16 5 5 2 14 21 14 22 16 20 Power 13 | 1 . . . . 1 1 . . . 1 . . . . . 2 . . . 1 . . . 2 4 Engine 3 | 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Core 5 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Propulsion 57 | 2 . . 4 . 10 7 1 6 . 1 2 3 . . . . . . . 2 6 2 2 . 9 Treads 33 | . . . . . 6 6 1 1 . . 1 3 . . . . . . . 2 6 2 2 . 3 Leg 14 | 2 . . 4 . 2 . . 4 . . . . . . . . . . . . . . . . 2 Wheel 7 | . . . . . 2 1 . 1 . 1 1 . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | 1 2 . . 1 4 13 2 7 . 2 4 . . 6 8 7 3 1 . 8 6 8 9 5 5 Device 50 | . 1 . . . . 3 1 2 . . 3 . . 3 7 2 . 1 . 5 4 6 5 3 4 Storage 8 | 1 1 . . 1 . 2 . . . . . . . . . 1 . . . 1 . . 1 . . Processor 10 | . . . . . . 2 . 1 . . . . . 1 . . 2 . . . . 1 2 . 1 Hackware 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Protection 31 | . . . . . 4 5 1 4 . 2 1 . . 2 1 2 1 . . 2 2 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 3 . . 1 4 17 12 8 . 6 1 2 . 4 8 7 2 4 2 3 9 4 11 9 2 Energy Gun 22 | 2 . . . . . 1 . 2 . 1 1 1 . 1 2 . . . . 3 . 1 4 3 . Energy Cannon 39 | . . . . . . 3 1 3 . 2 . . . 1 3 2 1 3 2 . 6 2 5 4 1 Ballistic Gun 29 | . 3 . . . 4 6 7 2 . . . . . . . 3 . . . . 1 . 2 . 1 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . Launcher 17 | . . . . 1 . 1 4 1 . 1 . 1 . 1 3 . . . . . 2 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 16 | . . . . . . 2 . . . . 1 . . 1 . . . . . 7 1 1 1 1 1 Parts Lost 34 | . . . . . . 1 . 2 . . . . . . . 1 2 . . 1 2 1 2 12 10 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 6 Utility 13 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 6 3 Weapon 10 | . . . . . . . . 2 . . . . . . . 1 1 . . . . 1 1 3 1 Highest Loss Streak 9 | . . . . . . 1 . 1 . . . . . . . 1 2 . . 1 2 1 2 9 4 Average Slot Usage (%) 89 | . 92 100 100 100 97 99 100 99 100 93 90 93 93 91 92 93 93 94 94 90 87 83 82 75 18 Engine 3 | . 14 14 14 14 4 2 7 7 7 1 . . . . . 5 5 5 5 2 . . . . . Core 2 | . . . . . 4 4 . . . 5 6 6 6 6 6 4 5 5 5 2 . . . . . Treads 9 | . . . . . 10 14 15 6 7 7 6 9 13 13 13 11 10 10 10 9 17 14 9 7 2 Leg 5 | . 28 28 28 28 15 . . 8 7 7 6 3 . . . . . . . . . . . . 1 Wheel 5 | . . . . . 8 15 15 15 15 8 6 6 6 6 6 5 5 5 5 5 1 . . . 2 Device 7 | . 7 14 14 4 . 5 6 5 7 6 10 13 13 11 11 5 4 5 5 5 5 9 7 6 5 Storage 14 | . 14 14 14 23 18 15 15 15 15 15 13 13 13 13 13 15 15 15 15 16 15 14 13 12 . Processor 7 | . . . . . . 7 7 7 7 7 6 6 6 5 6 5 15 15 15 15 14 14 18 16 3 Hackware 6 | . . . . . . 3 7 7 7 7 6 6 6 6 6 15 14 10 10 10 10 9 8 7 . Protection 8 | . . . . . 16 12 7 9 7 7 13 13 13 14 13 6 5 10 10 7 4 7 10 10 . Energy Gun 1 | . 5 . . . . 1 . 4 . 1 1 6 6 2 5 . . . . 3 . . 3 1 . Energy Cannon 3 | . . . . . . 1 . 3 7 4 6 6 6 2 5 3 6 10 10 6 9 7 4 3 . Ballistic Gun 6 | . 22 28 28 21 17 8 14 4 7 7 4 . . . . 3 . . . . . . . 2 . Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . 14 5 Heaviest Build 169 | 13 26 26 26 42 48 58 58 59 57 62 72 72 72 90 76 109 113 120 121 152 152 168 169 164 31 Greatest Support 120 | 20 20 20 40 20 30 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 111 115 120 120 34 Greatest Overweight (x) 5 | . 1 1 1 2 4 2 2 2 2 2 2 2 2 3 2 3 4 4 4 5 5 1 1 1 1 Average Overweight (x) 1 | . . 1 . 1 2 1 2 1 2 1 2 2 2 2 2 2 3 3 4 4 1 1 1 . . Largest Inventory Capacity 24 | 6 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 24 24 24 24 24 24 24 24 24 4 Average Capacity 17 | 5 6 10 10 13 16 16 16 16 16 16 16 16 16 16 16 21 24 24 24 24 24 24 24 23 4 Most Carried 24 | 4 9 9 10 13 16 16 16 16 16 16 16 16 16 16 16 24 23 22 21 24 24 24 24 24 4 Average Carried 16 | 2 6 9 9 11 15 15 15 15 16 15 15 15 15 15 15 19 22 20 21 22 23 23 23 20 3 Final Capacity 24 | 6 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 24 24 24 24 24 24 24 24 4 4 Final Carried 24 | 4 9 9 10 13 16 16 16 16 16 16 16 16 16 16 16 24 22 21 21 24 21 24 24 4 4 Class Distribution -------------------- 26% | Mutant 25% | Derelict-Mutant 16% | Scavenger-Mutant 8% | Hauler-Mutant 6% | Hauler-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Assassin | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Skirmisher | -2/Research Hauler-Skirmisher | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 4799 | 198 332 21 23 60 498 532 253 444 . 154 . 82 52 100 233 212 . 156 6 160 245 183 219 324 312 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7000 | . 109 . . . 541 419 235 289 . 102 . 54 . . 705 102 45 . . 200 252 580 708 2157 502 Parts 281 | . 3 . . . 45 18 15 11 . 2 . 4 . . 31 4 . . . 4 15 29 18 51 31 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . 8 . . 4 . 4 . . 11 . . . . 66 7 . . . . Prevented 48 | . . . . . . . 5 7 . . . . . . 19 . . . . 12 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 151 | . 1 . . . 8 6 10 5 . 1 . 4 . . 13 2 . . . 4 9 9 11 62 6 Guns 33 | . 1 . . . 8 1 3 . . 1 . . . . 1 1 . . . 4 . 4 5 1 3 Cannons 21 | . . . . . . 1 . 2 . . . . . . 1 1 . . . . 4 3 5 3 1 AOE 83 | . . . . . . 3 7 2 . . . 4 . . 6 . . . . . 4 1 . 55 1 Classes Destroyed 21 | . 2 . . . 5 4 1 1 . . . . . . . . . . . 2 . . 2 4 . Worker 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Recycler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . 3 . . . . . . . . . . . 1 . . . . . 1 . . Swarmer 29 | . . . . . . . 9 . . . . 4 . . 4 . . . . . 8 4 . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Grunt 58 | . 1 . . . 4 . . 2 . . . . . . 7 . . . . 1 . . 5 38 . Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Duelist 12 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . 8 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . . . 3 3 1 1 . . . . . . . . . . . . 1 2 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 9 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . 3 2 . Programmer 11 | . . . . . . 1 . . . . . . . . . 2 . . . . . 3 . 2 3 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 34 | . 1 . . . 3 2 4 3 . 1 . 4 . . 5 1 1 . . 3 5 4 7 34 2 Combat Bots Only 31 | . 1 . . . 3 2 4 3 . 1 . 4 . . 5 1 . . . 3 5 4 7 31 2 Max Kills in Single Turn 11 | . 1 . . . 1 2 3 2 . 1 . 4 . . 4 1 1 . . 1 1 2 2 11 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 10 | . . . . . . 2 3 2 . . . 4 . . 4 . . . . . 1 1 . 10 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Damage Taken 14282 | . 21 . . . 652 559 601 570 . 19 . 36 . . 543 615 748 . . 192 622 362 792 3891 4059 Core 2678 | . 11 . . . 60 75 83 52 . . . . . . . 19 34 . . 22 25 22 40 631 1604 Absorbed by Shields 1057 | . . . . . . . . . . . . . . . . . . . . 88 38 347 242 342 . Reduced by Siege Mode 34 | . . . . . . . . . . . . . . . . . . . . . . . . 19 15 Core Remaining (%) 88 | 100 . . . 95 89 . . . . 70 . . . . 100 98 . . . . 92 98 . 53 . Volleys Fired 416 | . 16 . . . 57 37 18 25 . 35 10 1 10 . 21 16 1 . 2 8 27 21 28 42 41 Largest 2 | . 2 . . . 2 2 2 2 . 2 1 1 1 . 2 2 2 . 1 2 2 2 2 2 1 Hottest 179 | . 40 . . . 43 109 65 119 . 90 65 39 65 . 118 95 162 . 98 120 162 162 179 162 110 Shots Fired 638 | . 32 . . . 113 70 23 37 . 37 10 1 10 . 26 32 2 . 2 16 38 37 46 65 41 Gun 343 | . 32 . . . 112 55 10 16 . 2 . . . . 5 22 . . . 16 1 6 16 13 37 Cannon 235 | . . . . . . 14 3 15 . 33 10 . 10 . 5 10 2 . 2 . 31 31 30 35 4 Launcher 60 | . . . . . 1 1 10 6 . 2 . 1 . . 16 . . . . . 6 . . 17 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 263 | . 32 . . . 112 46 10 . . 2 . . . . . 22 . . . . . . 2 . 37 Thermal 105 | . . . . . . . 3 6 . 33 10 . 10 . . 10 . . 2 . 10 11 9 1 . Explosive 32 | . . . . . 1 1 3 . . 2 . 1 . . 1 . . . . . 6 . . 17 . Electromagnetic 197 | . . . . . . 23 7 31 . . . . . . 25 . 2 . . . 21 20 21 43 4 Entropic 41 | . . . . . . . . . . . . . . . . . . . . 16 1 6 14 4 . Robot Hit Streak 24 | . 4 . . . 10 10 5 9 . 7 . . . . 10 17 7 . . 12 8 16 21 24 13 Robot Miss Streak 5 | . 5 . . . 4 3 2 1 . 4 . 1 . . 1 2 . . . 1 2 2 1 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . Secondary Targets 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Shots Hit Robots 409 | . 18 . . . 80 49 9 24 . 4 . . . . 19 23 3 . . 16 22 24 36 50 32 Core Hits 408 | . 5 . . . 28 22 12 12 . 3 . 5 . . 21 4 . . . 12 16 18 33 201 16 Critical Hits 10 | . . . . . 1 1 . . . . . . . . . . . . . . . 3 4 . 1 Critical Kills 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Melee Attacks 17 | . . . . . . 8 . . . . . . . . . 5 4 . . . . . . . . Impact 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . 5 4 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28529 | . 180 . . . 1086 1193 689 611 . 189 . 211 . . 1093 800 251 . . 1083 1243 1434 1535 16006 925 Guns 6140 | . 180 . . . 1038 583 114 174 . 18 . . . . 102 491 . . . 1083 53 373 856 284 791 Cannons 3846 | . . . . . . 285 . 186 . 80 . . . . 104 264 124 . . . 472 623 679 912 117 Explosions 18436 | . . . . . 48 325 575 251 . 91 . 211 . . 887 . 92 . . . 718 438 . 14800 . Melee 35 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . Ramming 72 | . . . . . . . . . . . . . . . . 45 . . . . . . . 10 17 Kinetic 3188 | . 180 . . . 1038 508 114 . . 18 . . . . . 491 . . . . . . 48 . 791 Thermal 1915 | . . . . . . 94 152 66 . 80 . . . . . 264 92 . . . . 608 210 349 . Explosive 16102 | . . . . . 48 156 220 . . 91 . 211 . . 207 . . . . . 718 . . 14451 . Electromagnetic 4724 | . . . . . . 435 203 545 . . . . . . 886 . 124 . . . 472 453 469 1020 117 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . Entropic 2493 | . . . . . . . . . . . . . . . . . . . . 1083 53 373 808 176 . Highest Corruption 11 | . . . . . . 2 2 2 2 2 . . . . 1 7 . . . . . 2 . . 11 Average Corruption 2 | . . . . . . 1 2 2 2 2 . . . . 1 6 . . . . . 1 . . 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Effects 43 | . . . . . . 1 6 6 1 7 . . . . 1 14 . . . . . . . . 7 Message Errors 11 | . . . . . . . 2 . 1 4 . . . . . 1 . . . . . . . . 3 Matter Fused 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Heat Flow Errors 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 3 1 . . . . . . . 2 . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 892 | . . . . . . . . . . 18 . . . . 2 5 . . . . 115 99 . 653 . Projectiles 63 | . . . . . . . . . . 18 . . . . . . . . . . . 43 . 2 . Explosions 824 | . . . . . . . . . . . . . . . 2 . . . . . 115 56 . 651 . Melee 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 347 | . . . . . . 8 69 9 . . . . . . 19 22 84 . . . . . . 129 7 Shots 10 | . . . . . . 1 3 2 . . . . . . 1 . 1 . . . . . . 2 . Rammed 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 Targets Rammed 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 6 . . . 15 219 158 214 . 152 . . . . 197 327 105 . 112 228 305 196 292 227 75 Average Temperature 89 | . 6 . . . 7 77 41 77 . 58 . . . . 72 150 58 . 58 95 105 85 93 110 33 Received Heat Transfer 1313 | . 12 . . . 261 88 48 174 . 9 . . . . 84 . 54 . . 22 8 4 67 311 171 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . 8 9 Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . . . . . 8 9 Robots Corrupted 16 | . . . . . . 1 . 1 . . . . . . 5 . 1 . . . 1 1 1 4 1 Combat Hostiles 14 | . . . . . . 1 . 1 . . . . . . 5 . . . . . 1 1 1 3 1 Parts Fried 41 | . . . . . . 4 . 3 . . . . . . 10 . 3 . . . 4 4 . 9 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Heat Transferred 1714 | . . . . . . 100 200 50 . 111 . . . . . 296 50 . . . . 485 222 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 2 1 . . . . . . . . 1 . . . . 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 3266 | . 67 . . 81 154 164 . . . . 59 . . . . 172 81 . . . . 211 264 3266 2163 Initial 1947 | . . . . . 31 . . . . . 54 . . . . 65 10 . . . . 87 21 58 1947 Average 278 | . 22 . . 37 43 66 . . . . 55 . . . . 69 32 . . . . 74 78 2254 1967 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 5 5 Low Security (%) 87 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 100 . . . . 94 95 . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . 5 4 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 34 | . 1 . . . 5 2 . . . . . . . . . 1 2 . . . . 1 . 16 6 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . 1 Reinforcement 9 | . 1 . . . 2 1 . . . . . . . . . . 1 . . . . . . 3 1 Assault 16 | . . . . . . . . . . . . . . . . . . . . . . . . 13 3 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 11 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 2 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 288 | . 10 . . 5 19 11 12 6 . 3 . 4 . . 14 3 4 . . 25 12 10 17 90 43 Peak Tracking Total 26 | . 2 . . 3 6 6 4 4 . 3 . 4 . . 5 2 3 . . 13 5 4 4 26 21 Tactical Retreats 13 | . . . . . 1 1 1 . . . . . . . 1 . . . . . 1 . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . 12 . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 17 | . . . . . . 4 . . . . . . . . . 2 . . . . . 1 . 10 . Max in Single Turn 3 | . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 41 | . 1 . 5 1 4 5 . . 4 . . 1 1 1 . 5 . 1 . 8 . 1 . . 3 Terminals 17 | . 1 . . 1 4 5 . . . . . . . . . 2 . . . . . 1 . . 3 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 107 | . 3 . 9 4 8 10 . . 27 . . 1 1 2 . 19 . 1 . 14 . 2 . . 6 Successful 86 | . 3 . 9 2 5 5 . . 27 . . 1 1 2 . 13 . 1 . 14 . . . . 3 Failed 21 | . . . . 2 3 5 . . . . . . . . . 6 . . . . . 2 . . 3 Catastrophic 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 1 . 1 4 2 5 . . . . . . . 1 . 8 . . . 3 . . . . . Terminals 40 | . 3 . . 4 8 10 . . . . . . . . . 7 . . . . . 2 . . 6 Fabricators 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 2 . 9 2 4 4 . . 27 . . 1 1 2 . 3 . 1 . 14 . . . . 3 Record 28 | . . . 8 . . . . . 11 . . . . . . . . . . 9 . . . . . Part Schematic 10 | . . . . . . 1 . . 7 . . . . 2 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . 3 . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 1 . . . . . . . . . 2 . . . . . . . . . Terminals 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 1 4 5 . . . . . . . . . 4 . . . . . 1 . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 7 . . . . 2 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter 498 | . . . . . . . . . . . . . . . . 498 . . . . . . . . . Time 228 | . . . . . . . . . . . . . . . . 228 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 7 | . . 5 . . . . . . . 1 . . . . . 1 . . . . . . . . . Largest Group 5 | . . 5 5 3 3 . . . . 1 1 1 . . . 1 . . . . . . . . . Highest-Rated Group 94 | . . 93 93 40 38 . . . . 94 94 94 . . . 10 . . . . . . . . . Highest-Rated Ally 94 | . . 31 31 16 16 . . . . 94 94 94 . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . 8 11 . . . . 7 . 4 . . . . . . . . . . . . . Total Damage 568 | . . . . 80 88 . . . . 243 . 157 . . . . . . . . . . . . . Kills 9 | . . . . 6 . . . . . 2 . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 1 . . . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 14516 | 66 504 73 437 908 1225 975 416 483 89 491 302 322 431 1624 442 712 503 280 182 949 641 800 797 281 583 Spaces Moved 9231 | 46 338 45 286 535 767 727 305 323 78 299 196 212 276 1172 297 430 214 186 126 611 312 341 341 98 670 Core 420 | 3 . . . . . . . . . . . . . . . . . . . . . . . 28 389 Treads 963 | . . . . . . . . . . . . . . . . . . . . . 211 341 341 70 . Legs 1463 | 43 338 45 286 535 216 . . . . . . . . . . . . . . . . . . . . Wheels 6322 | . . . . . 551 727 305 323 78 299 196 212 276 1172 297 430 214 186 126 611 101 . . . 218 Hover 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 63 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 105 150 100 100 110 105 115 105 120 120 120 120 120 120 130 130 140 130 140 182 181 50 50 Average Speed 128 | 115 126 150 149 168 124 102 110 111 115 109 120 120 120 122 120 126 132 139 140 142 171 185 186 149 67 Slowest Speed 190 | 120 150 150 150 180 180 110 110 115 115 120 120 120 120 130 120 130 140 140 140 150 187 186 190 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 47 18 66 95 44 19 60 58 68 55 5 37 47 79 43 11 4 41 30 81 59 10 13 27 24 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . . . 1 . . 1 . . 1 . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 21 | . . 1 . 4 . . 2 3 . 3 . . 2 2 2 . . . . . 2 . . . . Spaces Dug 58 | . . . . . . 5 8 2 . 8 7 . 2 . . 5 2 . 2 . 10 5 2 . . Terrain Destroyed 337 | . . . . . 5 21 29 8 . 37 7 16 2 . 11 5 25 . 2 3 60 24 4 77 1 Melee 12 | . . . . . . 5 . . . . . . . . . 5 2 . . . . . . . . Projectile 52 | . . . . . . . 2 2 . 9 7 . 2 . . . . . 2 3 10 9 4 1 1 AOE 273 | . . . . . 5 16 27 6 . 28 . 16 . . 11 . 23 . . . 50 15 . 76 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Total 11239 | 56 385 51 295 543 928 875 360 408 77 426 255 281 367 1370 354 556 423 205 129 682 374 471 449 163 756 Wait 975 | . 21 7 . 4 51 20 16 25 . 73 28 57 78 154 9 60 200 12 . 19 5 77 46 4 9 Move 9207 | 45 337 44 285 534 766 726 304 322 77 298 195 211 275 1171 296 429 213 185 125 610 311 340 340 98 670 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 5 4 . 2 3 14 16 2 3 . 2 7 2 2 15 2 19 . 1 . 10 1 5 5 1 1 Fast Attach 94 | 5 2 . 1 . 9 7 . 8 . 4 3 2 . 4 7 2 . 1 . 7 6 4 3 2 17 Attach 45 | 1 . . . . 2 4 1 2 . 2 3 . . 1 . 6 2 2 . 2 2 3 3 6 3 Detach 30 | . . . . . 1 2 . 2 . 1 . . . 2 . 2 . 1 . 5 2 4 2 1 5 Swap 155 | . 3 . 3 2 8 27 14 11 . 4 1 3 . 5 9 8 3 2 2 5 13 8 16 8 . Drop 170 | . 2 . 4 . 20 28 5 10 . 7 8 5 2 18 10 8 . 1 . 16 7 7 6 1 5 Fire 416 | . 16 . . . 57 37 18 25 . 35 10 1 10 . 21 16 1 . 2 8 27 21 28 42 41 Melee 17 | . . . . . . 8 . . . . . . . . . 5 4 . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Met 8R-AWN 239 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 571 | -10/Materials | Entered Mines 573 | -10/Mines | Followed 8R-AWN into the Mines 574 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 630 | -10/Mines | Discovered new exit (range 5) 644 | -10/Mines | Entered Exiles 644 | -10/Exiles | Accompanied by 5 allies 674 | -10/Exiles | Led the pair of lost Derelicts to a safe place 680 | -10/Exiles | Welcomed by 8R-AWN 706 | -10/Exiles | Met EX-HEX 809 | -10/Exiles | Met EX-BIN 826 | -10/Exiles | Aligned with FarCom system 827 | -10/Exiles | Given EX-Vault access code 863 | -10/Exiles | Opened EX-Vault 874 | -10/Exiles | Found Potential Leg 877 | -10/Exiles | Found Potential Leg 887 | -10/Exiles | Found Superbattery 942 | -10/Exiles | Warned to stay clear of 0b10 Research branches 985 | -10/Exiles | Met EX-DEC 993 | -10/Exiles | Learned location of Zion (-6) 1069 | -10/Exiles | Discovered new exit (range 10) 1081 | -10/Exiles | Left Exiles lab with Superbattery 1081 | -10/Exiles | Entered Mines 1081 | -9/Mines | Accompanied by 3 allies 1182 | -9/Mines | Learned location of Storage (-7) 1753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1975 | -9/Mines | Discovered new exit (range 5) 1989 | -9/Mines | Entered Materials 1989 | -8/Materials | Accompanied by 3 allies 1989 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2283 | -8/Materials | Garrison activated, responded to threat 2892 | -8/Materials | Build established: Scavenger-Mutant 2922 | -8/Materials | Discovered new exit (range 9) 3214 | -8/Materials | Entered Factory 3214 | -7/Factory | Evolved 2 slots: Utility x2 3727 | -7/Factory | Assembled infested ambush trap array 3936 | -7/Factory | Identified exit to Storage 3936 | -7/Factory | Identified exit to Lower Caves 4189 | -7/Factory | Entered Lower Caves 4255 | -7/Lower Caves | Spotted B-75 Beast 4386 | -7/Lower Caves | Identified exit to Lower Caves 4424 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4570 | -7/Lower Caves | Encountered a Warlord checkpoint 4605 | -7/Lower Caves | Entered another Lower Caves area 4633 | -7/Lower Caves | Discovered new exit (range 23) 4841 | -7/Lower Caves | Learned Factory emergency access door positions 4972 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5013 | -7/Lower Caves | Discovered new exit (range 18) 5088 | -7/Lower Caves | Entered Data Miner 5088 | -7/Data Miner | Discovered new exit (range 6) 5111 | -7/Data Miner | Met Data Miner 5134 | -7/Data Miner | Learned location of Section 7 (-3) 5134 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5149 | -7/Data Miner | Received God Mode back door access code from Data Miner 5177 | -7/Data Miner | Entered Proximity Caves 5429 | -6/Proximity Caves | Escorted by Enhanced Grunt 5618 | -6/Proximity Caves | Discovered new exit (range 22) 5619 | -6/Proximity Caves | Build established: Mutant 5668 | -6/Proximity Caves | Entered Factory 5668 | -6/Factory | Accompanied by 1 ally 5668 | -6/Factory | Evolved 2 slots: Utility x2 5862 | -6/Factory | Discovered new exit (range 19) 5882 | -6/Factory | Found Powered Armor 5884 | -6/Factory | Found Powered Armor 5970 | -6/Factory | Entered Lower Caves 5970 | -6/Lower Caves | Accompanied by 1 ally 6197 | -6/Lower Caves | Spotted B-75 Beast 6236 | -6/Lower Caves | Discovered new exit (range 15) 6292 | -6/Lower Caves | Entered another Lower Caves area 6390 | -6/Lower Caves | Identified exit to Zion 6452 | -6/Lower Caves | Build established: Derelict-Mutant 6723 | -6/Lower Caves | Entered Zion 6768 | -6/Zion | Discovered new exit (range 16) 6812 | -6/Zion | Received a visual enhancement algorithm 6982 | -6/Zion | Found Prototype Device 7039 | -6/Zion | Found Prototype Device 7040 | -6/Zion | Identified Phasing AFG 7168 | -6/Zion | Discovered new exit (range 22) 7216 | -6/Zion | Visited the Megawrench Repair Shop 7248 | -6/Zion | Learned Factory emergency access door positions 7557 | -6/Zion | Found Prototype Processor 7561 | -6/Zion | Found Prototype Processor 7563 | -6/Zion | Found Prototype Processor 7567 | -6/Zion | Found Prototype Processor 7608 | -6/Zion | Identified Exp. Signal Interpreter 7627 | -6/Zion | Identified Spectral Analyzer 7650 | -6/Zion | Identified Exp. Core Analyzer 7738 | -6/Zion | Identified Exp. Target Analyzer 7777 | -6/Zion | Found Exp. Terrain Scan Processor 7900 | -6/Zion | Found CR-A16's Pointy Stick 8004 | -6/Zion | Given the Hacking Drone Bay 8004 | -6/Zion | Found Prototype Device 8070 | -6/Zion | Megawrench repaired 7 parts 8347 | -6/Zion | Entered Proximity Caves 8758 | -5/Proximity Caves | Discovered new exit (range 21) 8789 | -5/Proximity Caves | Entered Factory 8789 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8816 | -5/Factory | Discovered new exit (range 22) 8947 | -5/Factory | Identified exit to Factory 9320 | -5/Factory | Repaired Hrd. Medium Armor Plating 9347 | -5/Factory | Repaired Fission Core 9354 | -5/Factory | Fabricated Exp. Targeting Computer? 9381 | -5/Factory | Build established: Hacker-Mutant 9389 | -5/Factory | Fabricated Exp. Targeting Computer? 9501 | -5/Factory | Entered another Factory area 9501 | -4/Factory | Evolved 2 slots: Utility x2 9565 | -4/Factory | Discovered new exit (range 19) 9770 | -4/Factory | Build established: Hacker-Assassin 9980 | -4/Factory | Spotted B-86 Titan 10004 | -4/Factory | Entered Upper Caves 10265 | -4/Upper Caves | Discovered new exit (range 14) 10271 | -4/Upper Caves | Build established: Derelict-Mutant 10284 | -4/Upper Caves | Entered another Upper Caves area 10285 | -4/Upper Caves | Identified exit to Warlord 10466 | -4/Upper Caves | Entered Warlord 10511 | -4/Warlord | Discovered new exit (range 16) 10643 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10714 | -4/Warlord | Found Signal Generator 10827 | -4/Warlord | Found Prototype Device 10828 | -4/Warlord | Identified Minesniffer Drone Bay 10903 | -4/Warlord | Met Warlord 10919 | -4/Warlord | Opened Warlord's prototype stash 10925 | -4/Warlord | Found Prototype Reactor 10925 | -4/Warlord | Identified Vortex Chain Reactor 10928 | -4/Warlord | Warlord's base attacked by MAIN.C 10937 | -4/Warlord | Found Prototype Device 10937 | -4/Warlord | Identified System Purifier 10950 | -4/Warlord | Found Exp. Targeting Computer 10957 | -4/Warlord | Found Exp. Core Analyzer 11111 | -4/Warlord | Found Prototype Energy Gun 11111 | -4/Warlord | Identified Vortex Shotgun 11118 | -4/Warlord | Found Prototype Energy Gun 11118 | -4/Warlord | Identified Vortex Rail 11122 | -4/Warlord | Found Vortex Rail 11140 | -4/Warlord | Found Vortex Shotgun 11278 | -4/Warlord | Warlord forces counterattacked 11328 | -4/Warlord | Spotted Executioner 11328 | -4/Warlord | Spotted Executioner 11330 | -4/Warlord | Spotted Executioner 11363 | -4/Warlord | Destroyed Executioner 11415 | -4/Warlord | Entered Proximity Caves 11559 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11864 | -3/Proximity Caves | Build established: Scavenger-Mutant 11983 | -3/Proximity Caves | Discovered new exit (range 8) 12056 | -3/Proximity Caves | Entered Research 12056 | -3/Research | Evolved 2 slots: Utility x2 12204 | -3/Research | Found Adv. Kinecellerator 12436 | -3/Research | Build established: Hauler-Skirmisher 12572 | -3/Research | Discovered new exit (range 24) 12856 | -3/Research | Entered another Research area 12856 | -2/Research | Warlord forces began assault on 0b10 12856 | -2/Research | Evolved 2 slots: Utility x2 12966 | -2/Research | Research machine network offline 13105 | -2/Research | Spotted B-90 Cyclops 13205 | -2/Research | Spotted Striker 13214 | -2/Research | Destroyed Striker 13253 | -2/Research | Destroyed 7 combat bots 13343 | -2/Research | Borebot progress halted 13464 | -2/Research | Borebot progress halted 13522 | -2/Research | Discovered new exit (range 21) 13638 | -2/Research | Borebot progress halted 13653 | -2/Research | Entered Testing 13654 | -2/Testing | Maximum security lockdown engaged 13717 | -2/Testing | Found Prototype Energy Gun 13717 | -2/Testing | Identified Tachyon Dispersion Ray 13821 | -2/Testing | Destroyed 31 combat bots 13865 | -2/Testing | Spotted Investigator 13867 | -2/Testing | Spotted Striker 13869 | -2/Testing | Destroyed Investigator 13880 | -2/Testing | Scanned by Researcher 13908 | -2/Testing | Destroyed 31 combat bots 13920 | -2/Testing | Released all parts (13) 13933 | -2/Testing | Discovered new exit (range 3) 13934 | -2/Testing | Entered Access 13934 | -1/Access | Evolved 2 slots: Utility x2 13951 | -1/Access | Lost 9 parts (1p2n3u3w) 13974 | -1/Access | Found Prototype Device 13974 | -1/Access | Identified Thermal Barrier 13983 | -1/Access | Found Quantum Capacitor 14184 | -1/Access | Build established: Mutant 14211 | -1/Access | First assault squad dispatched 14302 | -1/Access | Incoming assault squad redirected 14336 | -1/Access | Lost 4 parts (1n2u1w) 14396 | -1/Access | Core integrity fell below 50% 14435 | -1/Access | Identified exit to Surface 14442 | -1/Access | System corruption reached 10% 14450 | -1/Access | Incoming assault squad redirected 14452 | -1/Access | Incoming investigation squad redirected 14477 | -1/Access | Core integrity fell below 20% 14517 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14500_ C-30 ARC bursts open, deploying its payload. 14500_ H-88 Terminator unfolds itself. 14500_ Penetrated by Slug. 14500_ Biometal Heavy Treads destroyed. 14500_ Slug penetrates Sealed Freight Elevator. 14502_ K-01 Serf cleans the Sealed Freight Elevator. 14503_ Slug penetrates Wall. 14505_ L&TQ#PFDQZGZ1JINYXGEDJ 14505_ Penetrated by Slug. 14507_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14509_ Penetrated by Slug. 14509_ A-15 Conveyor suffers critical hit. 14509_ Slug penetrates Wall. 14509_ Slug penetrates G-73 Enforcer. 14509_ A-15 Conveyor suffers critical hit. 14510_ K-01 Serf collects debris. 14510_ K-01 Serf cleans the Sealed Freight Elevator. 14514_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 14516_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ""???? #????????????????????????????????????? | | ""??? #????????????????????????????????????? | | ""??? #????????????????????????????????????? | | """"" ###??????????????????????????????????? | | """"" ???????????????????????????????????? | | """"" #???????????????????????????????????? | | #???????????????????????????????????? | | " #????????????????Y??????????????????? | | %" #???????????????????????????????????? | | " #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | h #?????????????????g?????????????????? | | ###+## #?????????????????g?????????????????? | | ! # p #???????????????????????????????????? | | # ########+##+#???????????????????????? | | ! # !!! #???????????????????????? | | # ! !! #???????????????????????? | | # !! * #???????????????????????? | | # #?###+#####?????????????? | | # # #?????????????? | | ###### g # #?????????????? | | ???? @ " #?????????????? | | ?? #### """ #?????????????? | | ? #??? """ ???????????????? | | ##### w #???? " ??????????????? | | ?????# #???? ??????????????? | | ?????##### #????? #?????????????? | | ?????????# """"" ?????#/######?????????????? | | ?????????# """"" ??????t#??????????????????? | | ?????????# "?""" ???????#??????????????????? | | ?????????## "???" w ??????????????????????????? | | ??????????? ????" ??????????????????????????? | | ??????????????????" ??????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????w??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 1150 Resistance: TH 50 Evasion (%) 53 Targeting Accuracy 24 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Tesla Rifle | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Beamcaster | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerShockEdition Manual? 0 Play Time 04:38:08 Cumulative 126.9 hours Start 2021.05.19 @ 22:32:41 End 2021.06.03 @ 01:13:35 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/CogTall Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1026afc1-2d1d-4ce8-914f-13478c903559