Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 14:35:48 Player: agrue8u Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (570) 570 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1600 Bonus ------- None Cogmind --------- Core Integrity 211/400 Matter 211/300 Energy 406/450 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Medium Battery Signal Interpreter > --- WEAPON (2) ------- Light EM Pulse Cannon Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Ion Engine Medium Matter Pod (0) Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Battery Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Matter Pod Medium Laser Small Laser Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Battery Device Heat Sink Storage Medium Battery Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 34 | 7 15 12 Power 6 | 2 2 2 Engine 6 | 2 2 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 6 3 Treads . | . . . Leg 11 | 2 6 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 2 | 1 1 . Storage 4 | . 3 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 3 | 1 1 1 Energy Cannon 3 | . . 3 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 96 | . 97 93 Engine 13 | . 13 11 Leg 27 | . 27 28 Device 3 | . 4 . Storage 21 | . 21 21 Processor 3 | . . 11 Energy Gun 10 | . 13 2 Energy Cannon 2 | . . 8 Ballistic Gun 12 | . 13 9 Naked Turns . | . . . Heaviest Build 22 | 10 19 22 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 10 8 Average Capacity 5 | 4 6 8 Most Carried 8 | 4 8 8 Average Carried 4 | 2 4 6 Final Capacity 8 | 4 8 8 Final Carried 8 | 3 8 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 648 | 272 128 248 Remotely . | . . . Salvage Created 766 | 68 190 508 Parts 44 | 3 14 27 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | 1 6 11 Guns 10 | 1 6 3 Cannons 5 | . . 5 AOE 3 | . . 3 Classes Destroyed 7 | 2 2 3 Worker 2 | 1 . 1 Builder 2 | . . 2 Recycler 2 | . . 2 Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 9 | 1 3 5 Sentry 3 | . . 3 Best Kill Streak 7 | 1 3 7 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 998 | 32 217 749 Core 228 | . 39 189 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 55 | 4 20 31 Largest 2 | 2 2 2 Hottest 86 | 70 70 86 Shots Fired 101 | 8 40 53 Gun 80 | 8 40 32 Cannon 13 | . . 13 Launcher 8 | . . 8 Special . | . . . Kinetic 49 | 4 20 25 Thermal 31 | 4 20 7 Explosive 8 | . . 8 Electromagnetic 13 | . . 13 Robot Hit Streak 7 | 3 7 7 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | 5 23 32 Core Hits 44 | 3 12 29 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1376 | 76 305 995 Guns 613 | 76 305 232 Cannons 205 | . . 205 Explosions 558 | . . 558 Melee . | . . . Ramming . | . . . Kinetic 339 | 27 130 182 Thermal 274 | 49 175 50 Explosive 558 | . . 558 Electromagnetic 205 | . . 205 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 30 | . . 30 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 124 | . . 124 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | 39 39 78 Average Temperature 19 | 18 12 24 Received Heat Transfer 318 | 18 108 192 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 814 | 148 518 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 369 | 25 160 369 Average Influence 59 | 12 41 234 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 34 Level 1 9 | . . 65 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 10 18 Peak Tracking Total 7 | 1 5 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 12 1 Successful 10 | . 9 1 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 3 | . 3 . Alert Level 2 | . 2 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1690 | 651 787 252 Spaces Moved 872 | 229 535 108 Core 19 | 15 . 4 Treads . | . . . Legs 853 | 214 535 104 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 115 120 130 Slowest Speed 400 | 120 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 24 53 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 37 | . . 37 Melee . | . . . Projectile . | . . . AOE 37 | . . 37 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1407 | 607 634 166 Wait 418 | 359 56 3 Move 870 | 228 534 108 Hop . | . . . Pick Up 19 | 9 5 5 Fast Attach 15 | . 13 2 Attach 11 | 6 . 5 Detach 2 | . . 2 Swap 8 | 1 2 5 Drop 9 | . 4 5 Fire 55 | 4 20 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 652 | -11/Scrapyard | Entered Materials 653 | -10/Materials | Build established: Mutant 945 | -10/Materials | Discovered new exit (range 4) 956 | -10/Materials | Discovered new exit (range 15) 1410 | -10/Materials | Identified exit to Materials 1439 | -10/Materials | Entered another Materials area 1439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Discovered new exit (range 11) 1691 | -9/Materials | Self-destructed Last Messages --------------- 01672_ Y-45 Defender destroyed. 01672_ U-05 Engineer destroyed. 01672_ U-05 Engineer builds a Wall. 01676_ K-01 Serf collects debris. 01676_ U-05 Engineer builds a Wall. 01679_ The unstable cave ceiling collapses. 01679_ Acquired 24 matter. 01680_ K-01 Serf collects debris. 01682_ U-05 Engineer lays Concrete. 01682_ U-05 Engineer builds a Wall. 01683_ Acquired 7 matter. 01684_ K-01 Serf collects debris. 01685_ The unstable cave ceiling collapses. 01685_ U-05 Engineer lays Concrete. 01686_ U-05 Engineer builds a Wall. 01686_ U-05 Engineer lays Concrete. 01689_ K-01 Serf collects debris. 01690_ U-05 Engineer builds a Wall. 01690_ U-05 Engineer lays Concrete. 01691_ U-05 Engineer builds a Wall. 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"T ??????????????????? | | ??????????????????????# # "?????????????????? | | ??????????????????????## # ?????????????????? | | ???????????????????????### #? ?????????????????? | | ?????????????????????????? #?##????????????????? | | ?????????????????????????? k#???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher One Hack Too Far Challenges ------------ None Game ------ Seed BattleResetFacilitator Manual? 0 Play Time 00:43:30 Cumulative 7.2 hours Start 2019.11.28 @ 12:04:31 End 2019.11.28 @ 14:35:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 17708f1e-85fd-43f2-abb5-44dde9f40fe0