Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 15:37:24 Player: skye Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (914) 914 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 6549 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coil Gun Datajack Improved Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Datajack Axe > --- INVENTORY -------- Nuclear Pulse Thruster Improved Sensor Array Shock Rifle EM Pulse Cannon Improved Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon Makeshift Shrapnel Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 . 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . Utility 5 | . . . 1 1 1 . 1 . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 65 | . 4 6 11 23 3 2 11 2 . 1 2 . Power 10 | . . 1 2 6 . . . 1 . . . . Engine 8 | . . 1 2 4 . . . 1 . . . . Core 2 | . . . . 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | . . 1 5 6 . . 4 . . 1 1 . Treads . | . . . . . . . . . . . . . Leg 7 | . . 1 1 5 . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . Flight 5 | . . . 2 1 . . . . . 1 1 . Utility 17 | . 1 1 1 5 2 . 5 1 . . 1 . Device 10 | . 1 1 1 2 1 . 3 . . . 1 . Storage . | . . . . . . . . . . . . . Processor 5 | . . . . 3 . . 2 . . . . . Hackware 2 | . . . . . 1 . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | . 3 3 3 6 1 2 2 . . . . . Energy Gun 4 | . . . 1 1 1 . 1 . . . . . Energy Cannon 3 | . 1 1 . . . 1 . . . . . . Ballistic Gun 7 | . . 2 2 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 2 | . 1 . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 34 | . . 1 11 10 . . . 1 . 1 7 3 Power 4 | . . . 1 2 . . . . . . . 1 Propulsion 15 | . . . 4 5 . . . 1 . . 4 1 Utility 7 | . . . 2 1 . . . . . 1 2 1 Weapon 8 | . . 1 4 2 . . . . . . 1 . Highest Loss Streak 6 | . . 1 5 6 . . . 1 . 1 3 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Backups 5 | 6 7 7 6 4 4 5 3 5 4 5 5 4 Power 1 | 1 1 1 1 1 1 1 . . . 1 1 . Propulsion 1 | 4 3 1 . 1 . . . 1 . . . . Utility . | . . . 3 1 1 1 . 1 . . . . Weapon 1 | 1 3 4 2 . 1 2 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . 6 . 2 . . . . . 1 . 3 Power 2 | . . 2 . . . . . . . . . . Propulsion 3 | . . 3 . . . . . . . . . . Utility 2 | . . . . 2 . . . . . . . . Weapon 4 | . . 1 . . . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 98 99 86 86 8 12 55 89 80 65 36 24 Engine 8 | . 14 14 10 6 . . 5 10 6 4 . 3 Core 2 | . . . . 7 . . . . . . . . Leg 14 | . 28 28 15 20 . . . . . . . . Wheel 1 | . . . 10 1 . . . . . . . . Hover 4 | . . . . . . . 24 26 20 17 7 . Flight 1 | . . . . 2 . . . . . . 3 4 Device 12 | . 12 14 18 14 5 4 6 13 13 8 3 3 Storage 5 | . 14 14 10 . . . . . . . . . Processor 7 | . . . . 17 . . 3 13 13 11 11 11 Hackware 1 | . . . . . 2 5 . 5 6 5 3 . Energy Gun 2 | . . . . 4 . . 5 6 6 4 . . Energy Cannon 3 | . 11 9 4 . . 1 . . . . . . Ballistic Gun 6 | . 10 15 10 5 . . . . . . . . Slashing Weapon 1 | . 4 2 . . . . 2 6 6 5 3 . Special Melee Weapon 1 | . . . . 2 . . 5 6 6 4 . . Peak Build Rating 54 | 6 7 13 15 33 7 11 44 54 52 46 37 21 Average Rating 22 | 6 6 10 13 26 5 5 29 51 45 43 25 17 On Entrance 18 | 6 6 7 13 7 1 7 1 44 50 46 37 18 Naked Turns 22 | . . . . 2 4 8 8 . . . . . Heaviest Build 28 | 13 16 16 17 26 1 1 15 28 15 15 4 5 Greatest Support 39 | 20 20 20 20 39 3 3 36 36 27 27 27 16 Greatest Overweight (x) 5 | . . . 5 3 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 5 5 5 5 5 4 Average Carried 5 | 6 7 7 7 4 4 5 3 5 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Matter Collected 1195 | 175 . 297 171 274 . 2 . 225 . . 51 . Remotely . | . . . . . . . . . . . . . Salvage Created 1087 | . 25 214 369 479 . . . . . . . . Parts 69 | . 3 12 27 27 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 31 | . . 11 13 7 . . . . . . . . Guns 25 | . . 9 10 6 . . . . . . . . Cannons 4 | . . 2 2 . . . . . . . . . AOE 2 | . . . 1 1 . . . . . . . . Classes Destroyed 8 | . 1 2 3 2 . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . Swarmer 16 | . . 8 8 . . . . . . . . . Grunt 11 | . . 3 3 5 . . . . . . . . Sentry 4 | . . . 2 2 . . . . . . . . Best Kill Streak 5 | . 1 5 5 2 . . . . . . . . Combat Bots Only 5 | . . 5 5 2 . . . . . . . . Max Kills in Single Turn 2 | . 1 1 2 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Hostile Shots Fired 540 | . . 94 102 144 . 20 . 26 . 10 98 46 Missed 212 | . . 25 34 58 . 10 . 13 . 5 49 18 Hits 328 | . . 69 68 86 . 10 . 13 . 5 49 28 Melee 13 | . . . . 4 . 9 . . . . . . Projectile 315 | . . 69 68 82 . 1 . 13 . 5 49 28 AOE 3 | . . . . 2 . 1 . . . . . . Critical Strikes 14 | . . . 2 7 . 3 . . . . 1 1 Damage Taken 4832 | . . 620 816 1606 . 209 36 179 . 105 805 456 Core 2066 | . . 153 165 528 . 190 . 26 . . 611 393 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 38 58 4 . 72 . . 96 . . . Volleys Fired 129 | . 2 40 52 34 . 1 . . . . . . Largest 2 | . 2 2 2 2 . 1 . . . . . . Hottest 100 | . 100 84 100 79 . 63 . . . . . . Shots Fired 175 | . 3 55 61 55 . 1 . . . . . . Gun 133 | . 1 40 40 52 . . . . . . . . Cannon 36 | . 1 15 19 . . 1 . . . . . . Launcher 3 | . . . . 3 . . . . . . . . Special 3 | . 1 . 2 . . . . . . . . . Kinetic 107 | . 1 40 38 28 . . . . . . . . Thermal 62 | . 2 15 21 24 . . . . . . . . Explosive 3 | . . . . 3 . . . . . . . . Electromagnetic 3 | . . . 2 . . 1 . . . . . . Robot Hit Streak 15 | . 2 7 12 15 . . . . . . . . Robot Miss Streak 8 | . . 7 8 3 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 130 | . 2 40 40 43 . . 4 1 . . . . Core Hits 70 | . 1 15 24 29 . . . 1 . . . . Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . 2 . . . . . . . . Burn 2 | . . . . 2 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Melee Attacks 24 | . 1 . . 5 . . 7 6 . 5 . . Impact 2 | . . . . 2 . . . . . . . . Slashing 15 | . 1 . . . . . 3 6 . 5 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2304 | . 29 599 742 874 . 26 . 34 . . . . Guns 1349 | . 12 372 366 599 . . . . . . . . Cannons 529 | . 17 227 263 . . 22 . . . . . . Explosions 282 | . . . 95 187 . . . . . . . . Melee 96 | . . . . 62 . . . 34 . . . . Ramming 48 | . . . 18 26 . 4 . . . . . . Kinetic 1082 | . 12 372 345 353 . . . . . . . . Thermal 848 | . 17 227 358 246 . . . . . . . . Explosive 187 | . . . . 187 . . . . . . . . Electromagnetic 43 | . . . 21 . . 22 . . . . . . Impact 62 | . . . . 62 . . . . . . . . Slashing 34 | . . . . . . . . 34 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 . . 1 . . . . . . Average Corruption 1 | . . . 1 . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 30 | . . . 18 12 . . . . . . . . Projectiles 5 | . . . 5 . . . . . . . . . Explosions 25 | . . . 13 12 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . 32 67 . 2 . . . . . . Shots 4 | . . . 1 3 . . . . . . . . Rammed 2 | . . . 1 . . 1 . . . . . . Targets Rammed 11 | . . . 1 9 . 1 . . . . . . Kicked 9 | . . . . 9 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 291 | . . 6 26 291 . . . 7 . . . . Average Temperature 91 | . . 2 9 103 . . . 7 . . . . Received Heat Transfer 1026 | . . 114 192 540 . . . 54 . 45 18 63 Effects 2 | . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 3 1 . . . . . . . . Heat Transferred 2000 | . 37 481 705 777 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 96 . . 100 . . Level 1 . | . . . . . . . 3 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 200 | . 12 110 145 61 . 17 200 . . 60 . . Initial 61 | . . . 9 61 . 2 8 . . . . . Average 30 | . . 30 55 14 . 7 108 . . 5 . . Influence Increases 1452 | . 20 308 388 250 4 15 266 30 . 81 75 15 Destroy 0b10 Robot/C 640 | . . 240 260 140 . . . . . . . . Destroy 0b10 Robot/NC 35 | . 5 . 15 15 . . . . . . . . Destroy Leader 134 | . 2 50 52 30 . . . . . . . . Allied During Kill 3 | . . 3 . . . . . . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . Successful Hack 65 | . 12 . 5 40 4 . 4 . . . . . Disable Machine 60 | . . . 45 . . . 15 . . . . . Anti-Garrison Action 200 | . . . . . . . 200 . . . . . Destroy Structure 35 | . 1 . 1 25 . . 2 . . 6 . . Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 255 | . . 15 . . . 15 45 30 . 60 75 15 Influence Decreases 1437 | . 20 283 268 395 . 2 87 183 43 21 125 10 Entered New Map 218 | . . . 16 84 . 2 9 73 9 . 23 2 Time Decay 988 | . 20 233 152 250 . . 78 100 34 11 102 8 Lost Part 177 | . . 10 100 47 . . . 10 . 10 . . Lost Ally 40 | . . 40 . . . . . . . . . . Purge Threat 14 | . . . . 14 . . . . . . . . Squads Dispatched 8 | . . . 1 3 . 1 2 . . 1 . . Investigation 2 | . . . . . . . 1 . . 1 . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 5 | . . . 1 3 . 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Distress Signals 5 | . . . 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 2 14 20 36 . 5 2 9 . 5 11 9 Peak Tracking Total 8 | . 1 5 6 8 . 5 3 7 . 8 5 8 Tactical Retreats 17 | . . 1 . 6 . 1 2 2 . 1 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Traps Triggered 3 | . . . 1 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Machines Disabled 4 | . . . 3 . . . 1 . . . . . Max in Single Turn 2 | . . . 2 . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Machines Accessed 21 | . 3 . 2 8 2 . 3 . 1 1 1 . Terminals 15 | . 3 . 2 7 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 57 | . 8 . 4 30 4 . 5 . 1 4 1 . Successful 34 | . 3 . 1 20 2 . 4 . 1 2 1 . Failed 23 | . 5 . 3 10 2 . 1 . . 2 . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 7 . 4 29 . . 5 . . . . . Terminals 46 | . 8 . 4 28 2 . 4 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers 6 | . . . . 2 . . . . . 4 . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 16 | . . . . 12 1 . 1 . 1 . 1 . Record 3 | . . . . 3 . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . Open DSF 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . 1 . . . . . 2 . . Insert Component 2 | . . . . 1 . . . . . 1 . . Analyze 1 | . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 1 7 . . 3 . . . . . Terminals 13 | . 3 . 1 7 . . 2 . . . . . Botnet 13 | . 3 . 1 7 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Jam 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 7 2 . 2 . . 1 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 . . 3 . . . . . Non-combat 4 | . . . . 1 . . 3 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 . . 4 . . . . . parse_system 1 | . . . . 1 . . . . . . . . no_distress 3 | . . . . . . . 3 . . . . . find_chute 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . Highest-Rated Group 42 | . . 42 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . Total Damage 61 | . . 61 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Active Infowar (turns) 2408 | . . . 389 943 86 26 210 218 110 135 291 . Sensors 2311 | . . . 389 846 86 26 210 218 110 135 291 . Cloaking 428 | . . . . . . . 32 218 110 68 . . ECM 924 | . . . . 924 . . . . . . . . Robot Analysis Total 2 | . . . . 2 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 3 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Turns Passed 3872 | 8 230 771 519 1069 90 43 230 218 110 135 379 70 Spaces Moved 4051 | 7 173 538 226 741 131 72 375 394 202 202 840 150 Core 472 | . . . 1 12 131 72 14 . . . 219 23 Treads . | . . . . . . . . . . . . . Legs 1462 | 7 173 538 174 570 . . . . . . . . Wheels 108 | . . . 30 78 . . . . . . . . Hover 1116 | . . . . . . . 361 394 202 157 2 . Flight 893 | . . . 21 81 . . . . . 45 619 127 Fastest Speed 35 | 120 120 120 42 35 50 50 48 48 52 40 40 45 Average Speed 75 | 120 120 120 127 107 50 50 48 49 52 49 42 45 Slowest Speed 300 | 120 120 120 300 200 50 50 60 112 52 52 52 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . 2 . . . . . 2 3 2 Potential Cave-ins 2 | . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 35 73 28 54 3 68 9 58 22 5 94 20 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . 4 . . 1 . Spaces Dug 23 | . 1 . . 10 . . 2 5 . 5 . . Terrain Destroyed 42 | . 1 . . 29 . . 2 5 . 5 . . Melee 13 | . . . . 1 . . 2 5 . 5 . . Projectile 1 | . 1 . . . . . . . . . . . AOE 28 | . . . . 28 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Upp Upp Total 4635 | 6 188 610 393 953 154 76 410 403 209 228 856 149 Wait 282 | . 1 14 90 112 19 1 13 2 . 17 13 . Move 4021 | 6 172 537 225 736 130 71 374 393 201 197 833 146 Hop 9 | . . . . 2 . . . . . 2 3 2 Pick Up 33 | . 4 4 6 12 1 . 2 . 2 1 1 . Fast Attach 35 | . 2 1 5 10 2 1 10 2 . . 2 . Attach 22 | . . 1 6 8 1 . 3 . 1 1 . 1 Detach 9 | . 1 . . 2 1 . 1 . 2 2 . . Swap 18 | . 2 6 2 7 . 1 . . . . . . Drop 38 | . 3 7 5 16 . . . . 3 3 1 . Fire 129 | . 2 40 52 34 . 1 . . . . . . Melee 24 | . 1 . . 5 . . 7 6 . 5 . . Ram 2 | . . . 1 . . 1 . . . . . . Kick 9 | . . . . 9 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . Trap 1 | . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 350 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 363 | -10/Mines | Learned Materials interactive machine intel 514 | -10/Mines | Core integrity fell below 50% 675 | -10/Mines | Found a hidden stash of uninstalled traps 901 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 903 | -10/Mines | Found Prototype Device 922 | -10/Mines | Discovered new exit (range 6) 994 | -10/Mines | Discovered new exit (range 8) 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -9/Materials | Loaded intel: 18 interactive machine locations 1454 | -9/Materials | Lost 4 parts (2n1u1w) 1522 | -9/Materials | Discovered new exit (range 15) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1531 | -8/Materials | Lost 5 parts (1p1n1u2w) 1740 | -8/Materials | Identified Exp. Sensor Array 2282 | -8/Materials | Lost 6 parts (1p3n2w) 2388 | -8/Materials | Identified exit to Factory 2576 | -8/Materials | Core integrity fell below 50% 2598 | -8/Materials | Entered Factory 2598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2617 | -7/Factory | Lost 3 parts (2n1u) 2688 | -7/Factory | Identified exit to DSF 2688 | -7/Factory | Entered DSF 2714 | -7/DSF | Additional patrols routed to DSF 2724 | -7/DSF | Discovered new exit (range 16) 2731 | -7/DSF | Entered Factory 2731 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2758 | -6/Factory | Discovered new exit (range 13) 2960 | -6/Factory | Identified exit to Lower Caves 2961 | -6/Factory | Entered Lower Caves 2986 | -6/Lower Caves | Identified exit to Lower Caves 3117 | -6/Lower Caves | Learned Factory stockpile data 3161 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3179 | -6/Lower Caves | Entered another Lower Caves area 3189 | -6/Lower Caves | Encountered a Warlord checkpoint 3191 | -6/Lower Caves | Discovered new exit (range 10) 3195 | -6/Lower Caves | Identified exit to Factory 3230 | -6/Lower Caves | Identified exit to Zion 3289 | -6/Lower Caves | Entered Factory 3289 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -5/Factory | Discovered new exit (range 16) 3423 | -5/Factory | Identified exit to Upper Caves 3424 | -5/Factory | Entered Upper Caves 3439 | -5/Upper Caves | Learned Factory emergency access door positions 3481 | -5/Upper Caves | Learned Factory emergency access door positions 3713 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3760 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3781 | -5/Upper Caves | Core integrity fell below 50% 3788 | -5/Upper Caves | Discovered new exit (range 3) 3789 | -5/Upper Caves | Identified exit to Upper Caves 3803 | -5/Upper Caves | Entered another Upper Caves area 3859 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3863 | -5/Upper Caves | Core integrity fell below 20% 3873 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03794_ Searching scrap... 03794_ Found Field Propulsion Drive. 03794_ Found Adv. Weight Redist. System. 03794_ Found 44 Matter. 03795_ Acquired Field Propulsion Drive. 03797_ Acquired Adv. Weight Redist. System. 03798_ Acquired 20 matter. 03802_ Slug penetrates Wall. LOCATION=UPPER CAVES GOAL=ESCAPE 03819_ UR-9J6(k) breaks down the debris. 03828_ Z5-4JJ(k) breaks down the debris. 03846_ Lgt. Deuterium Engine destroyed. 03851_ Adv. Weight Redist. System destroyed. 03859_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03859_ Slug penetrates Wall. 03861_ Field Propulsion Drive destroyed. 03862_ Penetrated by Slug. 03872_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????# ?#????????????????? | | ?????????????????????????????# #????##????????### | | ?????????????????????????????# ##??## #??##### # | | ?????????????????????????????# ##?# ### | | ???????????????????????####### #?# | | ???????????????????????# ## #?? | | ????????????????????????# #????# ? | | ????????????????####?????# #??????# #??? | | ????????????????# ????# ##?##### ##?? | | ???????????????## ??## ###;# #### | | ?????????????### ### | | ?????????? m g | | ?????????? g @ ## #### | | ????????????????# #### ## ##??# | | ???????????????????????# ss #???##### | | ???????????????????????## s s#???????# | | ????????????????????????# ## #???????# | | ????????????????????????#### ## #?????# # | | ???????????????????????????# #### #????# # | | ???????????????????????????###??# ?? # | | ????????????????????????????????# # ## | | ????????????????????????????????# ##### ###? | | ????????????????????????????????###???# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????## #???? | | ???????????????????????????????????????## #????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????# ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 12 Item Schematics ----------------- Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonExplosiveCyclogen Manual? 0 Play Time 00:51:23 Cumulative 88.2 hours Start 2025.08.23 @ 14:44:06 End 2025.08.23 @ 15:37:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 66 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86852114-337b-48ec-911c-cc99824ad1e3