Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 12:20:22 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (1948) 1948 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 7216 Bonus ------- Follower Combat Kills 178 Aligned with FarCom 300 Cogmind --------- Core Integrity 794/850 Matter 63/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Flying (109) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (6) --- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Cooling System Improved Cooling System Structural Scanner Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Precision Assault Rifle Katana > --- INVENTORY (5) ---- Micro Nuclear Core Advanced ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Improved Cooling System Structural Scanner Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Remote Datajack Katana > --- INVENTORY -------- Advanced ECM Suite Precision Assault Rifle [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 2 . Utility 3 | . . . 1 . . . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 82 | 8 13 1 21 2 . . 26 10 1 Power 7 | 1 1 . 2 . . . 1 2 . Engine 5 | 1 1 . 2 . . . . 1 . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 30 | 2 5 . 8 . . . 13 2 . Treads 9 | 2 1 . 5 . . . 1 . . Leg 11 | . 4 . 3 . . . 4 . . Wheel 4 | . . . . . . . 4 . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . 4 2 . Utility 21 | 2 5 . 3 . . . 7 3 1 Device 8 | 1 1 . 1 . . . 2 2 1 Storage 5 | 1 2 . 1 . . . 1 . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 1 1 . Protection 6 | . 2 . 1 . . . 3 . . Artifact . | . . . . . . . . . . Weapon 24 | 3 2 1 8 2 . . 5 3 . Energy Gun 3 | 1 . . 2 . . . . . . Energy Cannon 4 | . 1 1 . . . . 2 . . Ballistic Gun 8 | 2 . . 2 . . . 2 2 . Ballistic Cannon 3 | . . . 2 . . . 1 . . Launcher 2 | . . . . 2 . . . . . Special Weapon 2 | . . . 1 . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 . Parts Lost 11 | . 2 3 1 . . . 3 . 2 Power 1 | . 1 . . . . . . . . Propulsion 7 | . . 2 . . . . 3 . 2 Utility . | . . . . . . . . . . Weapon 3 | . 1 1 1 . . . . . . Highest Loss Streak 3 | . 2 3 1 . . . 1 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 4 10 13 14 14 14 13 16 4 2 Power 1 | . . 1 1 1 1 1 1 . . Propulsion 2 | 2 3 2 2 2 2 2 2 . . Utility 3 | . 3 6 5 4 2 2 3 1 1 Weapon 6 | . 3 3 5 7 8 8 10 1 . Tool/Special . | . . . . . . . . . . Unused Backups 26 | . . . 6 2 3 . 10 4 1 Power 3 | . . . 1 . 1 . . 1 . Propulsion 5 | . . . 2 . 1 . 2 . . Utility 7 | . . . 2 2 . . 1 1 1 Weapon 10 | . . . 1 . 1 . 7 1 . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 94 | . 98 97 99 100 76 82 92 99 94 Engine 10 | . 13 14 11 11 11 11 8 . 6 Treads 21 | . 26 18 10 33 33 33 24 . . Leg 5 | . 1 8 22 . . . 1 . . Flight 4 | . . . . . . . . 45 37 Device 10 | . 10 9 4 11 10 11 12 14 19 Storage 10 | . 14 14 11 11 11 11 8 . . Protection 11 | . 2 4 17 11 11 11 13 11 6 Energy Gun 3 | . 4 . 5 5 . . 5 . . Energy Cannon 2 | . 7 4 4 . . . . . . Ballistic Gun 6 | . 14 14 7 5 . . 5 . 1 Ballistic Cannon 1 | . . . 1 7 . . 2 4 . Slashing Weapon 2 | . . . 2 . . 5 5 7 6 Peak Build Rating 50 | 9 10 10 18 18 17 16 42 44 50 Average Rating 18 | 7 8 8 14 16 12 14 25 40 48 On Entrance 17 | . 9 10 10 17 17 13 16 36 43 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 13 43 35 80 41 34 36 63 22 29 Greatest Support 80 | 40 40 40 60 60 60 60 80 32 32 Greatest Overweight (x) 9 | . 2 1 2 . . . 9 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 20 5 5 Average Capacity 14 | 7 13 15 15 15 15 15 17 5 5 Most Carried 20 | 6 15 14 15 15 15 15 20 5 3 Average Carried 13 | 4 10 13 14 14 14 13 16 4 2 Final Capacity 20 | 8 15 15 20 15 15 15 5 5 5 Final Carried 15 | 6 14 13 15 15 14 15 5 4 3 Class Distribution -------------------- 70% | Mutant 10% | Scavenger-Mutant 9% | Infiltrator-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2032 | 312 301 100 475 136 . 52 497 159 . Remotely . | . . . . . . . . . . Salvage Created 2958 | 88 616 154 801 101 . 18 974 206 . Parts 181 | 11 43 6 47 11 . 3 42 18 . Haulers Intercepted 7 | . 2 . 1 . . . 3 1 . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 51 | . 15 5 17 1 . . 12 1 . Guns 26 | . 11 1 5 . . . 9 . . Cannons 20 | . 4 2 11 . . . 2 1 . AOE 4 | . . 2 . 1 . . 1 . . Classes Destroyed 13 | 1 4 . 3 1 . . 3 1 . Worker 5 | . . . . 1 . . 2 2 . Builder 5 | . 1 . 1 1 . . 1 1 . Tunneler 12 | 5 2 2 . 2 . 1 . . . Hauler 7 | . 2 . 1 . . . 3 1 . Recycler 3 | . . . . . . . 2 1 . Watcher 3 | . . . 2 . . . 1 . . Swarmer 13 | . 6 3 4 . . . . . . Grunt 28 | . 9 2 6 1 . . 10 . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Sentry 6 | . . . 6 . . . . . . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 5 | 1 3 3 5 3 . 1 4 2 . Combat Bots Only 4 | . 3 3 4 1 . . 4 1 . Max Kills in Single Turn 3 | 1 1 1 1 3 . 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . 1 . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 347 | . 81 48 100 3 . . 62 6 47 Missed 90 | . 19 13 22 1 . . 14 2 19 Hits 257 | . 62 35 78 2 . . 48 4 28 Melee 1 | . . . . . . . 1 . . Projectile 256 | . 62 35 78 2 . . 47 4 28 Critical Strikes 4 | . . . 2 . . . 1 . 1 Damage Taken 3337 | . 739 322 983 20 . . 770 58 445 Core 479 | . 143 46 119 . . . 99 16 56 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 88 | . . . . . . . 88 . . Regen/Repaired (Parts) 31 | . . . 17 . . . . 14 . Core Remaining (%) 74 | 100 . 24 . . . 70 82 97 . Volleys Fired 237 | 31 64 19 51 6 . . 44 17 5 Largest 2 | 2 2 2 2 2 . . 2 1 1 Hottest 100 | 40 76 76 100 78 . . 85 37 28 Shots Fired 390 | 53 109 28 87 9 . . 82 17 5 Gun 284 | 53 93 19 46 4 . . 65 . 4 Cannon 84 | . 16 9 36 3 . . 14 6 . Launcher 5 | . . . . 2 . . 3 . . Special 17 | . . . 5 . . . . 11 1 Kinetic 232 | 53 62 19 41 6 . . 41 6 4 Thermal 7 | . . . 5 . . . 2 . . Explosive 5 | . . . . 2 . . 3 . . Electromagnetic 134 | . 47 9 41 1 . . 36 . . Robot Hit Streak 13 | 10 10 10 13 7 . . 10 6 2 Robot Miss Streak 7 | 4 5 2 6 3 . . 5 7 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 289 | 36 74 23 63 7 . 2 61 20 3 Core Hits 148 | 15 33 8 29 7 . . 45 11 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | 2 . 1 . . . . . . . Critical Strikes 4 | 2 . 1 1 . . . . . . Destroy 2 | 2 . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . Smash 1 | . . 1 . . . . . . . Melee Attacks 67 | . . 2 10 2 . 2 17 32 2 Impact 2 | . . 2 . . . . . . . Slashing 65 | . . . 10 2 . 2 17 32 2 Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . 2 3 2 . 2 5 6 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5852 | 323 889 476 1301 440 . 126 1636 585 76 Guns 2508 | 317 670 94 494 28 . . 865 . 40 Cannons 1124 | . 206 179 480 24 . . 134 101 . Explosions 697 | . . 90 67 253 . . 287 . . Melee 1461 | . . 113 237 120 . 126 345 484 36 Ramming 62 | 6 13 . 23 15 . . 5 . . Kinetic 1818 | 317 362 94 391 52 . . 461 101 40 Thermal 157 | . . 90 67 . . . . . . Explosive 540 | . . . . 253 . . 287 . . Electromagnetic 1814 | . 514 179 583 . . . 538 . . Impact 113 | . . 113 . . . . . . . Slashing 1348 | . . . 237 120 . 126 345 484 36 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 1 2 2 2 2 2 . . Average Corruption 1 | . 1 1 2 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . 3 2 9 8 6 3 2 . . Message Errors 6 | . . . 2 2 1 1 . . . Matter Fused 8 | . . 1 . 1 4 1 1 . . Heat Flow Errors 7 | . 2 1 1 2 1 . . . . Energy Discharges 3 | . 1 . 1 . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . . . 2 1 . 1 . . . Data Loss (major) 2 | . . . 1 1 . . . . . Misfires 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 355 | . 5 93 44 58 . 46 62 47 . Projectiles 13 | . 5 8 . . . . . . . Explosions 12 | . . 12 . . . . . . . Melee 330 | . . 73 44 58 . 46 62 47 . Knockbacks 8 | . . 2 1 . . . 1 4 . Impact 3 | . . 2 1 . . . . . . Kinetic 4 | . . . . . . . 1 3 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 38 | . . 31 . . . . 7 . . Shots 2 | . . 1 . . . . 1 . . Rammed 8 | 5 2 . . 1 . . . . . Targets Rammed 14 | 5 3 . 4 1 . . 1 . . Kicked 5 | . . . 4 . . . 1 . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 300 | . 248 203 300 227 273 . 171 42 . Average Temperature 80 | . 74 96 100 82 145 . 46 8 . Received Heat Transfer 1200 | . 348 24 411 12 . . 360 . 45 Effects 2 | . 2 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 2 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 4 | . 1 1 2 . . . . . . Impact Corruptions 5 | . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . . 100 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 164 | 5 110 56 164 97 . 34 107 32 30 Initial 21 | . . . 21 7 . . . 20 8 Average 20 | . 29 11 27 37 . 4 16 6 5 Influence Increases 1951 | 25 419 146 504 216 . 39 453 118 31 Destroy 0b10 Robot/C 1140 | . 300 100 340 120 . 20 240 20 . Destroy 0b10 Robot/NC 175 | 25 25 10 20 20 . 5 45 25 . Destroy Leader 300 | . 74 20 96 30 . 10 58 12 . Allied During Kill 27 | . . . . 23 . 4 . . . Successful Hack 98 | . 5 8 23 . . . 22 40 . Disable Machine 30 | . . . . . . . 30 . . Destroy Structure 91 | . . 8 10 23 . . 28 21 1 Lose Combat Pursuer 90 | . 15 . 15 . . . 30 . 30 Influence Decreases 1941 | 25 419 90 539 227 10 39 408 145 39 Entered New Map 94 | . . . 35 14 10 . . 25 10 Time Decay 1450 | 25 324 60 344 193 . 39 327 120 18 Lost Part 85 | . 20 30 10 . . . 14 . 11 Lost Ally 20 | . . . . 20 . . . . . Purge Threat 292 | . 75 . 150 . . . 67 . . Squads Dispatched 13 | . 5 1 . . . . 2 5 . Investigation 5 | . 2 1 . . . . 1 1 . Extermination 2 | . . . . . . . . 2 . Reinforcement 6 | . 3 . . . . . 1 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 1 . 2 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 25 5 20 6 . . 22 5 8 Peak Tracking Total 7 | . 4 3 4 2 . . 4 1 7 Tactical Retreats 8 | . 1 . 1 . . . 5 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 2 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 10 | . 4 . . . . . . 6 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 24 | . 6 1 5 . 2 . 6 4 . Terminals 19 | . 6 1 4 . . . 6 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 68 | . 18 2 14 . 2 . 21 11 . Successful 28 | . 5 1 7 . 2 . 6 7 . Failed 39 | . 12 1 7 . . . 15 4 . Catastrophic 7 | . 1 1 . . . . 3 2 . Database Lockouts 1 | . 1 . . . . . . . . Manual 27 | . 6 2 5 . 1 . 9 4 . Terminals 58 | . 18 2 11 . . . 21 6 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 3 . . . . 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 5 1 4 . 2 . 6 4 . Record 2 | . . . . . 1 . . 1 . Robot Analysis 2 | . 1 . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 2 | . . 1 1 . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . Unreport Threat 3 | . 1 . 1 . . . 1 . . Locate Traps 3 | . 1 . . . . . 1 1 . Disarm Traps 2 | . 1 . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . 3 . Scan Component 3 | . . . 1 . . . . 2 . Repair 2 | . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 1 4 . . . 6 4 . Full Trace Events 5 | . 3 1 . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . Time 48 | . . . 26 . . . . 22 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . Non-combat 3 | . . . . . . . . 3 . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 . parse_system 3 | . . . . . . . . 3 . find_fabricator 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 2 2 . . Highest-Rated Group 40 | . . . . 40 32 32 32 . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . Total Orders 10 | . . . . 4 . 4 2 . . STAY 5 | . . . . 2 . 2 1 . . FOLLOW 5 | . . . . 2 . 2 1 . . Ally Attacks 33 | . . . . 26 . 4 3 . . Total Damage 361 | . . . . 273 . 46 42 . . Kills 6 | . . . . 5 . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 6854 | 133 1023 208 589 627 615 300 2662 611 86 Terrain 345 | 133 211 . . . . . . 1 . Structural 3851 | . . . 26 . 166 300 2662 611 86 Seismic 2659 | . 812 208 563 627 449 . . . . ECM 860 | . . . . . . . 860 . . Robot Analysis Total 2 | . 1 . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 8450 | 320 1364 299 1505 627 676 300 2662 611 86 Spaces Moved 4387 | 141 683 134 640 355 420 177 957 738 142 Core 4 | 4 . . . . . . . . . Treads 2799 | 137 674 99 218 355 420 177 719 . . Legs 514 | . 9 35 422 . . . 48 . . Wheels 90 | . . . . . . . 90 . . Hover . | . . . . . . . . . . Flight 980 | . . . . . . . 100 738 142 Fastest Speed 23 | 50 160 160 160 160 160 160 31 23 23 Average Speed 136 | 156 161 167 182 160 160 160 159 23 25 Slowest Speed 770 | 160 260 190 320 160 160 160 770 26 109 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 7 91 23 47 80 78 34 39 22 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . 3 . . . Spaces Dug 40 | . . . 8 . . . 10 21 1 Terrain Destroyed 91 | . . 8 9 26 . . 26 21 1 Melee 35 | . . . 3 . . . 10 21 1 Projectile 8 | . . . 5 1 . . 2 . . AOE 48 | . . 8 1 25 . . 14 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 6380 | 191 840 178 862 402 427 191 1992 1114 183 Wait 1375 | 1 47 13 85 22 . 10 878 289 30 Move 4368 | 140 682 133 639 354 419 176 956 727 142 Hop 5 | . . . . . . . . 5 . Pick Up 74 | 6 13 2 15 4 1 2 19 12 . Fast Attach 30 | 7 . . 7 . . . 14 2 . Attach 25 | . 3 3 4 . 1 1 6 5 2 Detach 7 | . . . 3 . 2 . . 1 1 Swap 93 | 1 21 6 24 9 . . 20 11 1 Drop 85 | . 7 . 20 4 4 . 37 13 . Fire 237 | 31 64 19 51 6 . . 44 17 5 Melee 67 | . . 2 10 2 . 2 17 32 2 Ram . | . . . . . . . . . . Kick 5 | . . . 4 . . . 1 . . Crush 9 | 5 3 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 321 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 328 | -10/Materials | Central database locked down 450 | -10/Materials | Discovered new exit (range 7) 548 | -10/Materials | Discovered new exit (range 8) 1068 | -10/Materials | Discovered new exit (range 3) 1131 | -10/Materials | Core integrity fell below 50% 1162 | -10/Materials | Discovered new exit (range 12) 1685 | -10/Materials | Entered Mines 1838 | -10/Mines | Discovered new exit (range 9) 1920 | -10/Mines | Lost 3 parts (2n1w) 1934 | -10/Mines | Discovered new exit (range 12) 1984 | -10/Mines | Entered Materials 1984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -9/Materials | Identified exit to Mines 2015 | -9/Materials | Identified exit to Storage 2176 | -9/Materials | Repaired Seismic Detector 2833 | -9/Materials | Build established: Scavenger-Mutant 3489 | -9/Materials | Entered Mines 3555 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3570 | -9/Mines | Learned location of Storage (-9) 3591 | -9/Mines | Build established: Mutant 3719 | -9/Mines | Discovered new exit (range 9) 4068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4068 | -9/Mines | Discovered new exit (range 5) 4116 | -9/Mines | Entered Exiles 4116 | -9/Exiles | Accompanied by 2 allies 4157 | -9/Exiles | Met 8R-AWN 4181 | -9/Exiles | Met EX-HEX 4253 | -9/Exiles | Met EX-DEC 4399 | -9/Exiles | Visited The Gauntlet 4485 | -9/Exiles | Learned location of Zion (-6) 4526 | -9/Exiles | Met EX-BIN 4554 | -9/Exiles | Aligned with FarCom system 4555 | -9/Exiles | Given EX-Vault access code 4597 | -9/Exiles | Opened EX-Vault 4617 | -9/Exiles | Found Latent Energy Streamer 4649 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4774 | -9/Exiles | Discovered new exit (range 14) 4792 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4792 | -9/Exiles | Entered Mines 4792 | -8/Mines | Accompanied by 2 allies 5064 | -8/Mines | Discovered new exit (range 7) 5092 | -8/Mines | Entered Materials 5092 | -8/Materials | Accompanied by 2 allies 5092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6329 | -8/Materials | Discovered new exit (range 5) 6936 | -8/Materials | Build established: Infiltrator-Mutant 7754 | -8/Materials | Entered Factory 7754 | -7/Factory | Evolved 2 slots: Propulsion x2 7952 | -7/Factory | Build established: Sprinter 8138 | -7/Factory | Identified exit to Factory 8335 | -7/Factory | Repaired Xenon Bombardment Thruster 8365 | -7/Factory | Entered another Factory area 8365 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8451 | -6/Factory | Self-destructed Last Messages --------------- 6H. 08335_ Repair station completes Xenon Bombardment Thruster repairs. 08335_ Acquired Xenon Bombardment Thruster. 08339_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 08365_ Receiving FarCom transmissions... 08407_ Triggered Ambush Trap. 08407_ L-41 Fighter emerges from a hatch in the floor. 08407_ G-50 Soldier emerges from a hatch in the floor. 08407_ ALERT: All DSF locations entering lockdown mode. 08423_ VTOL Module destroyed. 08439_ Critical hit (Burn: +37). 08447_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ## ########## ########?????????? | | #####/##### ???????? | | ##### ??????? | | ???## ???????? | | ???## ???????? | | ???## ???????? | | ???## ##+####/#### ##########???????? | | ???## ## # ##########???????? | | ???## ## # ##???????????????? | | ???## ## + ##???????????????? | | ???## ## !!! # ##???????????????? | | ???## ## !!! # ##???????????????? | | ???## ## !! # ##???????????????? | | ???## ## # ##???????????????? | | ???## ## # ##???????????????? | | ???##/#####+###### ???????????????? | | ???##s s + ????????????????????? | | ???## s # ?????????????????????? | | ???## # ??????g??????????????? | | ???## # ??????l?g????????????? | | ???## ##?????????????????????? | | ???## ##?????????????????????? | | ???## ##?????????????????????? | | ???## ##?????????????????????? | | ???## ##?????????????????????? | | ???## @##?????????????????????? | | ???## " F" ##?????????????????????? | | ???## """" ##?????????????????????? | | ???################?????????????????????? | | ???################?????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Xenon Bombardment Thruster | 53% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Watch This! root@ Challenges ------------ None Game ------ Seed BombardmentHelicalPendant Manual? 0 Play Time 02:22:31 Cumulative 19.6 hours Start 2025.05.23 @ 08:40:09 End 2025.05.31 @ 12:20:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e2a1461-0a56-4357-bebc-525e4f670d3d