Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 20:26:12 Player: Zailor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (227) 1135 Value Destroyed (10565) 10565 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1983) 1983 TOTAL SCORE: 22443 Bonus ------- High Alert Combat Kills 1373 Follower Combat Kills 113 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 66/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Heavy Siege Treads Plasma Sword Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Improved System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Cooled Phase Gun Railgun Railgun Hypervelocity Mass Driver Plasma Sword > --- INVENTORY -------- Improved Ion Engine Reinforced Antimatter Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink Advanced Target Analyzer Advanced Thermal Shield Drone Bay Cooled Phase Gun Cooled Phase Gun Heavy Gauss Cannon [Rating: 173] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon XL Autogun Array Energy Gun EM Shotgun Ballistic Gun XL Autogun Array Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . . . . 1 . . . . . . . 1 1 2 Utility 8 | . . 1 . . . . 1 . . . . 2 1 1 1 1 . Weapon 3 | . . . . . . 2 . . . . . . 1 . . . . Parts Attached 188 | 7 . 22 5 . 3 6 7 1 2 . 1 8 4 3 29 41 49 Power 31 | 1 . 3 . . . 1 1 . 1 . 1 . . 1 2 12 8 Engine 8 | 1 . 3 . . . . 1 . 1 . 1 . . . . . 1 Core 3 | . . . . . . 1 . . . . . . . 1 . 1 . Reactor 20 | . . . . . . . . . . . . . . . 2 11 7 Propulsion 52 | 2 . 5 2 . 3 4 3 . 1 . . 4 . . 5 4 19 Treads 28 | 2 . . . . . 3 3 . 1 . . 4 . . 5 4 6 Leg 14 | . . 5 2 . 3 1 . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 6 Flight 4 | . . . . . . . . . . . . . . . . . 4 Utility 47 | 2 . 5 2 . . . 3 1 . . . 4 2 1 7 8 12 Device 16 | 1 . 1 . . . . 1 . . . . 2 1 . 4 2 4 Storage 5 | 1 . . 1 . . . . . . . . . . 1 . . 2 Processor 10 | . . 1 1 . . . 1 . . . . 1 . . 1 1 4 Hackware 3 | . . . . . . . . . . . . . . . . 1 2 Protection 13 | . . 3 . . . . 1 1 . . . 1 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . 9 1 . . 1 . . . . . . 2 1 15 17 10 Energy Gun 14 | 1 . 5 1 . . . . . . . . . . . 3 1 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 . 2 . . . 1 . . . . . . . . 7 6 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 . Launcher 6 | . . . . . . . . . . . . . 1 . . 4 1 Special Weapon 2 | . . 2 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . 1 1 5 4 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . . 2 . 6 Parts Lost 54 | . . 6 . . . . . . . . . . . . 1 15 32 Power 9 | . . . . . . . . . . . . . . . . 4 5 Propulsion 12 | . . . . . . . . . . . . . . . . 1 11 Utility 17 | . . 2 . . . . . . . . . . . . 1 4 10 Weapon 16 | . . 4 . . . . . . . . . . . . . 6 6 Highest Loss Streak 12 | . . 2 . . . . . . . . . . . . 1 3 12 Average Slot Usage (%) 77 | . 100 90 100 100 99 72 75 76 76 76 76 80 77 80 75 76 57 Engine 4 | . 14 10 11 11 11 1 4 7 7 7 7 6 5 5 1 . . Core 1 | . . . . . . 7 2 . . . . . . 5 4 1 . Reactor 1 | . . . . . . . . . . . . . . . 2 6 5 Treads 16 | . 28 5 . . . 8 29 30 30 30 30 26 23 21 14 12 6 Leg 5 | . . 24 33 33 32 18 . . . . . . . . . . . Device 9 | . 14 5 . . . . 7 7 7 7 7 13 17 15 18 14 3 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 5 9 9 8 6 Processor 10 | . . 7 11 11 11 9 7 7 7 7 7 13 11 10 9 8 17 Protection 5 | . . 3 11 11 11 9 7 7 7 7 7 5 5 5 4 5 2 Energy Gun 3 | . 14 5 19 22 22 1 . . . . . . . . 1 . 2 Ballistic Gun 6 | . 14 15 2 . . 8 7 7 7 7 7 6 5 5 6 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 12 12 16 46 46 46 57 61 76 81 81 81 81 75 95 107 125 121 Greatest Support 300 | 40 40 40 30 30 45 60 88 88 91 91 91 108 108 108 175 210 300 Greatest Overweight (x) 9 | . . 1 1 1 2 2 1 . . . . . . . 3 . 9 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 6 6 8 12 12 12 12 12 12 12 12 12 12 12 12 12 7 Most Carried 12 | 5 6 6 12 12 12 12 12 12 12 12 12 12 12 11 12 12 12 Average Carried 10 | 3 5 5 7 11 11 11 11 11 11 12 11 11 11 10 11 10 7 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 5 6 6 12 12 12 12 12 12 12 12 12 12 12 11 12 12 4 Class Distribution -------------------- 25% | Scavenger-Skirmisher 19% | Scavenger-Tank 18% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Gunner 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 7355 | 270 21 416 60 . 30 162 306 362 80 . 370 470 145 . 1868 2057 738 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11444 | 92 128 758 261 . 284 300 383 395 60 . 704 698 139 . 2530 3303 1409 Parts 646 | 5 8 35 13 . 10 24 20 16 6 . 31 47 8 . 159 195 69 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 9 | . . 3 1 . . . . . . . . . . . 2 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 13 7 . 33 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 181 | . 3 15 4 . 5 8 6 9 1 . 17 10 5 . 28 48 22 Melee 11 | . . . . . . . . . . . . . . . . 7 4 Guns 152 | . 3 15 4 . 4 8 6 9 1 . 17 10 5 . 27 28 15 Cannons 7 | . . . . . . . . . . . . . . . . 4 3 AOE 10 | . . . . . 1 . . . . . . . . . 1 8 . Classes Destroyed 19 | 2 1 4 1 . . 2 2 1 1 . . 1 . . . 3 1 Worker 9 | . . . . . . . . . . . . 2 . . 2 3 2 Builder 9 | . . 1 . . . . . . . . . . . . 1 6 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . . . 1 Recycler 10 | 1 . 2 1 . . 1 1 . . . . . . . 2 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . 1 1 . . . . . . . . . . Watcher 11 | . . . . . . . 1 . . . . 5 . . 5 . . Swarmer 50 | . . 3 . . . 6 2 3 . . 10 1 5 . . 9 11 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 53 | . 3 10 3 . 5 . . 4 . . 6 3 . . 7 10 2 Brawler 2 | . . . 1 . . . . . . . 1 . . . . . . Duelist 3 | . . 1 . . . . . . . . . 1 . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 13 | . . 1 . . . 1 . 1 . . . 1 . . 3 6 . Hunter 8 | . . . . . . 1 1 . . . . . . . 2 4 . Programmer 49 | . . . . . . . 3 . 1 . . 4 . . 16 16 9 Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 2 3 5 3 . 2 3 3 4 1 . 14 4 5 . 7 9 10 Combat Bots Only 14 | . 3 3 2 . 2 3 3 4 1 . 14 3 5 . 6 5 9 Max Kills in Single Turn 3 | 2 1 2 2 . 1 2 2 2 1 . 2 2 1 . 2 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . 1 Exploded 2 | . . . . . 1 . . . . . . . . . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Damage Taken 17397 | 6 82 932 33 . 243 72 104 126 43 . 337 49 52 . 1229 7188 6901 Core 2386 | 3 24 97 . . 47 9 . . . . . . 9 . 66 522 1609 Absorbed by Shields 812 | . . . . . . . . . . . . . 21 . 261 530 . Reduced by Siege Mode 296 | . . . . . . . . . . . . . . . 24 139 133 Core Remaining (%) 90 | 98 89 . . . 64 98 . . . . 100 100 99 100 94 64 . Volleys Fired 472 | 5 7 62 11 . 9 13 17 17 4 . 24 28 5 . 88 126 56 Largest 4 | 1 2 2 2 . 2 2 1 1 1 . 1 1 1 . 2 4 4 Hottest 169 | 40 60 100 90 . 90 90 60 60 60 . 60 60 60 . 125 169 162 Shots Fired 858 | 5 14 111 21 . 18 14 17 17 4 . 24 28 5 . 140 277 163 Gun 765 | 5 14 109 21 . 18 14 17 17 4 . 24 28 5 . 140 215 134 Cannon 65 | . . . . . . . . . . . . . . . . 39 26 Launcher 26 | . . . . . . . . . . . . . . . . 23 3 Special 2 | . . 2 . . . . . . . . . . . . . . . Kinetic 643 | . 7 72 10 . . 12 17 17 4 . 24 28 5 . 123 236 88 Thermal 92 | . . 20 . . . . . . . . . . . . . . 72 Explosive 8 | . . . . . . . . . . . . . . . . 8 . Electromagnetic 115 | 5 7 19 11 . 18 2 . . . . . . . . 17 33 3 Robot Hit Streak 38 | 5 8 27 9 . 14 8 13 16 28 . 30 23 4 . 38 34 13 Robot Miss Streak 6 | . 1 2 1 . 2 3 3 3 . . 5 6 3 . 4 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 1 Secondary Targets 6 | . . 2 1 . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . 1 Shots Hit Robots 746 | 5 9 85 18 . 16 14 17 16 3 . 23 25 5 . 127 249 134 Core Hits 441 | 2 5 35 10 . 15 13 10 16 3 . 25 23 5 . 92 139 48 Critical Hits 54 | . . 1 . . . . . . . . . . . . 1 27 25 Critical Kills 11 | . . . . . . . . . . . . . . . . 6 5 Critical Parts Destroyed 38 | . . 1 . . . . . . . . . . . . 1 17 19 Melee Attacks 130 | . . . . . . . . . . . . . 1 1 11 38 79 Impact . | . . . . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . . . . . . . 1 1 11 38 79 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31081 | 178 110 1318 189 . 505 374 1068 1216 282 . 1591 1599 164 . 7729 10249 4509 Guns 23602 | 71 110 1078 189 . 262 374 1068 1216 282 . 1591 1599 164 . 7549 5646 2403 Cannons 845 | . . . . . . . . . . . . . . . . 581 264 Explosions 3516 | 106 . 240 . . 243 . . . . . . . . . 180 2692 55 Melee 3111 | . . . . . . . . . . . . . . . . 1330 1781 Ramming 7 | 1 . . . . . . . . . . . . . . . . 6 Kinetic 21456 | . 28 692 34 . . 340 1068 1216 282 . 1591 1599 164 . 7344 5935 1163 Thermal 3017 | 106 . 484 . . 243 . . . . . . . . . 180 500 1504 Explosive 1463 | . . . . . . . . . . . . . . . . 1463 . Electromagnetic 2027 | 71 82 142 155 . 262 34 . . . . . . . . 205 1021 55 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3111 | . . . . . . . . . . . . . . . . 1330 1781 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . . . 1 . 16 2 25 Average Corruption 9 | . . . . . . . . . . . . . 1 . 9 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 180 | . . . . . . . . . . . . . 3 . 79 3 95 Message Errors 37 | . . . . . . . . . . . . . 2 . 17 . 18 Matter Fused 35 | . . . . . . . . . . . . . . . 16 . 19 Heat Flow Errors 12 | . . . . . . . . . . . . . . . 7 1 4 Energy Discharges 14 | . . . . . . . . . . . . . . . 7 . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . . . . . 1 . 6 2 6 Data Loss (major) 6 | . . . . . . . . . . . . . . . 5 . 1 Misfires 2 | . . . . . . . . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . . . . . . . . 1 . 2 Misdirections 23 | . . . . . . . . . . . . . . . 3 . 20 Targeting Errors 25 | . . . . . . . . . . . . . . . 11 . 14 Weapon Failures 7 | . . . . . . . . . . . . . . . 4 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 274 | . . 31 . . 5 . . . . . . . . . . 233 5 Projectiles 17 | . . . . . . . . . . . . . . . . 17 . Explosions 97 | . . 31 . . 5 . . . . . . . . . . 61 . Melee 160 | . . . . . . . . . . . . . . . . 155 5 Knockbacks 8 | . . . . . . . . . . . . . . . . 4 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . 4 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 514 | 6 . 66 . . 98 . . . . . . . . . 90 246 8 Shots 20 | 1 . 1 . . 2 . . . . . . . . . 1 14 1 Rammed 2 | 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | 1 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 482 | 12 18 78 132 . 321 208 148 327 78 . 319 60 60 . 482 306 187 Average Temperature 78 | 12 12 26 59 . 121 67 56 112 31 . 134 23 33 . 91 68 59 Received Heat Transfer 1522 | . 45 288 6 . 81 . . 65 . . 93 . . . 62 630 252 Effects 7 | . . . . . 1 . . . . . 1 . . . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . Interference 4 | . . . . . 1 . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . 2 4 2 Total Turns 205 | . . . . . . . . . . . . . . . 81 76 48 Longest Duration 57 | . . . . . . . . . . . . . . . 57 36 31 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 9 | . . 1 . . . 1 . . . . . . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . . 1 . . . . . . . . . . . 6 Heat Transferred 3516 | 100 . 829 . . 350 . . . . . . . . . 50 300 1887 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 1 . 1 . . 2 . . . . . . . . . 1 7 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Peak Influence 1001 | 10 110 225 182 . 99 162 105 . . . . 214 129 65 454 1001 605 Average Influence 240 | 3 67 117 69 . 53 73 36 . . . . 87 77 63 235 591 467 Maximum Alert Level 3 | . . 1 . . . . . . . . . 1 . . 2 3 2 Low Security (%) 58 | 100 100 90 100 . 100 100 100 . . . . 98 100 100 41 . . Level 1 16 | . . 9 . . . . . . . . . 1 . . 56 24 11 Level 2 20 | . . . . . . . . . . . . . . . 2 40 88 Level 3 4 | . . . . . . . . . . . . . . . . 34 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 1 . . . 1 2 . . . . 6 . . 11 14 12 Investigation 3 | . . 1 . . . . . . . . . . . . 2 . . Extermination 24 | . . . . . . . 2 . . . . 4 . . 5 7 6 Reinforcement 9 | . 1 . . . . 1 . . . . . 2 . . 1 2 2 Assault 6 | . . . . . . . . . . . . . . . . 5 1 Garrison 6 | . . . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 8 | . . 2 . . . . . . . . . 2 . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 7 23 5 . 9 9 9 9 1 . 18 20 5 . 42 55 75 Peak Tracking Total 17 | . 3 5 3 . 3 3 4 4 1 . 8 3 5 . 4 9 17 Tactical Retreats 26 | . . 1 . . 3 . 1 . . . . . . . 1 1 19 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 6 | . . 1 . . . . . . . . . . 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . 3 . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 10 | . . 1 1 . . 2 . 1 1 . . 2 1 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 . 1 1 . . 1 1 . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 52 | . 2 3 . 5 . 7 7 1 . 4 . 11 . . 4 3 5 Terminals 36 | . 2 3 . . . 6 5 . . . . 11 . . 3 3 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . 1 . 2 Total Hacks 181 | . 4 11 . 49 . 17 22 1 . 28 . 27 . . 5 9 8 Successful 118 | . 2 5 . 49 . 6 9 1 . 28 . 12 . . 2 3 1 Failed 63 | . 2 6 . . . 11 13 . . . . 15 . . 3 6 7 Catastrophic 14 | . 1 1 . . . . 3 . . . . 3 . . 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 67 | . 4 11 . 1 . 12 14 . 1 . . 18 . . 2 3 1 Terminals 93 | . 4 11 . . . 16 18 . . . . 27 . . 4 9 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . 1 . 4 Terminal Hacks 94 | . . 2 . 49 . 2 2 1 . 28 . 9 . . . 1 . Record 59 | . . . . 48 . . . . . 11 . . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . 1 . . . . . . . . . 2 . . . 1 . Locate Traps 3 | . . . . . . . . . . . . 3 . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . 1 . 1 Seal Access 3 | . . . . . . 1 . . . . . . . . 1 . 1 Unauthorized Hacks 52 | . 4 6 . . . 13 12 . . . . 10 . . 3 4 . Terminals 18 | . 2 3 . . . 3 4 . . . . 3 . . 1 2 . Assimilate 3 | . . . . . . 1 1 . . . . . . . 1 . . Botnet 15 | . 2 3 . . . 2 3 . . . . 3 . . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 38 | . 2 3 . . . 6 5 . . . . 11 . . 3 3 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 6 | . . . 3 . . 1 . . . . 1 . . . 1 . . Largest Group 3 | . . . 3 2 2 1 . . . . 1 . . . 1 . . Highest-Rated Group 94 | . . . 40 21 21 10 . . . . 94 . . . 26 . . Highest-Rated Ally 94 | . . . 16 13 13 10 . . . . 94 . . . 26 . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 52 | . . . 33 . 15 . . . . . 4 . . . . . . Total Damage 722 | . . . 336 . 197 . . . . . 189 . . . . . . Kills 6 | . . . 4 . 1 . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 16871 | 101 222 689 624 659 495 694 1445 562 669 128 672 2149 716 146 2548 2007 2345 Spaces Moved 9571 | 47 108 307 401 438 276 370 846 323 410 81 393 1177 410 87 1186 781 1930 Core 348 | 2 . . . . . . . . . . . . . . . . 346 Treads 6526 | 45 108 56 . . . 118 846 323 410 81 393 1177 410 87 1186 781 505 Legs 1639 | . . 251 401 438 276 252 . . . . . . . . . . 21 Wheels . | . . . . . . . . . . . . . . . . . . Hover 719 | . . . . . . . . . . . . . . . . . 719 Flight 339 | . . . . . . . . . . . . . . . . . 339 Fastest Speed 32 | 50 160 120 120 150 150 150 160 160 160 160 160 160 160 160 153 163 32 Average Speed 141 | 155 160 127 133 150 151 153 160 160 160 160 160 160 160 160 155 166 85 Slowest Speed 500 | 160 160 160 150 150 180 180 180 160 160 160 160 160 160 160 220 170 500 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 28 21 69 91 61 46 23 52 65 70 62 41 9 5 35 22 40 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . 1 . 1 . . . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . 1 . 1 . . 2 14 . 1 . . . . . . Spaces Dug 53 | . . 2 . . . . . . . . . 1 1 1 10 6 32 Terrain Destroyed 272 | 5 . 20 . . 16 12 7 8 4 . 9 18 2 1 22 97 51 Melee 50 | . . . . . . . . . . . . . 1 1 10 6 32 Projectile 67 | . . 2 . . . 12 7 8 4 . 9 18 1 . . 5 1 AOE 155 | 5 . 18 . . 16 . . . . . . . . . 12 86 18 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 12118 | 66 143 487 475 442 336 495 941 369 425 80 438 1446 470 92 1820 1206 2387 Wait 1519 | 2 28 77 44 . 44 88 49 26 6 . 16 218 47 . 472 180 222 Move 9547 | 47 107 306 400 437 275 369 845 322 409 80 392 1176 409 86 1185 780 1922 Hop 4 | . . . . . . . . . . . . . . . . . 4 Pick Up 101 | 5 1 8 9 1 1 10 11 1 1 . 2 5 1 2 8 21 14 Fast Attach 93 | 7 . 11 . . 3 1 3 1 . . . 4 1 . 14 14 34 Attach 50 | . . 4 1 . . 1 3 . . . . 2 3 3 1 17 15 Detach 25 | . . . . . . . . . . . . 2 2 . 5 3 13 Swap 45 | . . 7 4 . . 4 1 . 2 . 1 2 . . 14 10 . Drop 131 | . . 12 6 4 4 9 12 2 3 . 3 9 1 . 22 17 27 Fire 472 | 5 7 62 11 . 9 13 17 17 4 . 24 28 5 . 88 126 56 Melee 130 | . . . . . . . . . . . . . 1 1 11 38 79 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 102 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Discovered new exit (range 7) 622 | -9/Materials | Identified exit to Storage 913 | -9/Materials | Discovered new exit (range 15) 1011 | -9/Materials | Identified exit to Mines 1013 | -9/Materials | Entered Mines 1019 | -9/Mines | Discovered new exit (range 9) 1028 | -9/Mines | Identified exit to Materials 1208 | -9/Mines | Learned location of Storage (-9) 1282 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1627 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1628 | -9/Mines | Discovered new exit (range 5) 1633 | -9/Mines | Identified exit to Exiles 1637 | -9/Mines | Entered Exiles 1637 | -9/Exiles | Accompanied by 2 allies 1673 | -9/Exiles | Met 8R-AWN 1699 | -9/Exiles | Met EX-HEX 1774 | -9/Exiles | Met EX-DEC 1802 | -9/Exiles | Visited The Gauntlet 2012 | -9/Exiles | Learned location of Zion (-6) 2045 | -9/Exiles | Met EX-BIN 2069 | -9/Exiles | Aligned with FarCom system 2071 | -9/Exiles | Given EX-Vault access code 2135 | -9/Exiles | Opened EX-Vault 2152 | -9/Exiles | Found XL Autogun Array 2186 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2199 | -9/Exiles | Exiles lab attacked by MAIN.C 2278 | -9/Exiles | Discovered new exit (range 14) 2294 | -9/Exiles | Identified exit to Mines 2296 | -9/Exiles | Left Exiles lab with XL Autogun Array 2296 | -9/Exiles | Entered Mines 2296 | -8/Mines | Accompanied by 2 allies 2779 | -8/Mines | Discovered exit to Materials (range 9) 2791 | -8/Mines | Entered Materials 2791 | -8/Materials | Evolved 2 slots: Weapon x2 3137 | -8/Materials | Build established: Skirmisher 3469 | -8/Materials | Discovered new exit (range 11) 3484 | -8/Materials | Identified exit to Factory 3485 | -8/Materials | Entered Factory 3485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3545 | -7/Factory | Build established: Scavenger-Skirmisher 4137 | -7/Factory | Identified exit to Lower Caves 4930 | -7/Factory | Entered Lower Caves 5221 | -7/Lower Caves | Build established: Scavenger-Gunner 5238 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5435 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5471 | -7/Lower Caves | Learned location of 1 exit from Factory 5481 | -7/Lower Caves | Discovered new exit (range 7) 5491 | -7/Lower Caves | Identified exit to Lower Caves 5492 | -7/Lower Caves | Entered another Lower Caves area 5648 | -7/Lower Caves | Spotted B-75 Beast 5860 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6006 | -7/Lower Caves | Learned Factory interactive machine intel 6121 | -7/Lower Caves | Discovered new exit (range 15) 6160 | -7/Lower Caves | Identified exit to Data Miner 6161 | -7/Lower Caves | Entered Data Miner 6161 | -7/Data Miner | Discovered new exit (range 6) 6192 | -7/Data Miner | Met Data Miner 6227 | -7/Data Miner | Learned location of Section 7 (-2) 6227 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6254 | -7/Data Miner | Received God Mode back door access code from Data Miner 6288 | -7/Data Miner | Identified exit to Proximity Caves 6289 | -7/Data Miner | Entered Proximity Caves 6312 | -6/Proximity Caves | Learned Factory garrison access intel 6329 | -6/Proximity Caves | Build established: Derelict-Gunner 6683 | -6/Proximity Caves | Escorted by Enhanced Grunt 6767 | -6/Proximity Caves | Destroyed 14 combat bots 6944 | -6/Proximity Caves | Discovered new exit (range 12) 6960 | -6/Proximity Caves | Identified exit to Factory 6961 | -6/Proximity Caves | Entered Factory 6961 | -6/Factory | Evolved 2 slots: Utility x2 6962 | -6/Factory | Identified exit to Lower Caves 6963 | -6/Factory | Loaded intel: 46 interactive machine locations 6964 | -6/Factory | Loaded intel: 4 garrison access locations 7279 | -6/Factory | Build established: Scavenger-Skirmisher 9086 | -6/Factory | Discovered new exit (range 7) 9108 | -6/Factory | Identified exit to Factory 9110 | -6/Factory | Entered another Factory area 9110 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9111 | -5/Factory | Identified exit to Extension 9416 | -5/Factory | Build established: Scavenger-Tank 9749 | -5/Factory | Discovered new exit (range 22) 9825 | -5/Factory | Identified exit to Factory 9826 | -5/Factory | Entered another Factory area 9826 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9849 | -4/Factory | Spotted B-86 Titan 9951 | -4/Factory | Discovered new exit (range 10) 9970 | -4/Factory | Identified exit to Research 9972 | -4/Factory | Entered Research 9972 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10258 | -3/Research | Incoming investigation squad redirected 11133 | -3/Research | Garrison activated, responded to threat 11415 | -3/Research | Spotted B-86 Titan 11613 | -3/Research | System corruption reached 10% 11859 | -3/Research | Found Unknown Device 11859 | -3/Research | Identified Antimissile System 12413 | -3/Research | Discovered new exit (range 20) 12519 | -3/Research | Identified exit to Research 12520 | -3/Research | Entered another Research area 12520 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13191 | -2/Research | Lost 3 parts (2u1w) 13277 | -2/Research | Lost 3 parts (2p1w) 13312 | -2/Research | First assault squad dispatched 13430 | -2/Research | Build established: Scavenger-Mutant 13614 | -2/Research | Spotted B-90 Cyclops 14079 | -2/Research | Incoming assault squad redirected 14332 | -2/Research | Incoming assault squad redirected 14496 | -2/Research | Discovered new exit (range 8) 14516 | -2/Research | Identified exit to Access 14516 | -2/Research | Spotted B-90 Cyclops 14527 | -2/Research | Entered Access 14527 | -1/Access | Evolved 2 slots: Propulsion x2 15178 | -1/Access | Garrison activated, responded to threat 15225 | -1/Access | Lost 5 parts (1n2u2w) 15466 | -1/Access | Build established: Scavenger-Gunner 15598 | -1/Access | Destroyed 9 combat bots 15598 | -1/Access | Lost 8 parts (1p1n3u3w) 15779 | -1/Access | System corruption reached 10% 16027 | -1/Access | First assault squad dispatched 16079 | -1/Access | Build established: Scavenger-Sprinter 16317 | -1/Access | Lost 12 parts (1p6n5u) 16336 | -1/Access | Core integrity fell below 50% 16512 | -1/Access | Found Launcher Loader 16581 | -1/Access | Build established: Mutant 16855 | -1/Access | Core integrity fell below 20% 16872 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16826_ System corrupted: Plasma Sword targeting data glitched. 16831_ System corrupted: Heat flow error (+209). 16846_ System corrupted: Matter fused (-9). 16847_ Acquired Hacking Suite. 16847_ Slug penetrates Wall. 16853_ U-05 Engineer destroyed. 16855_ Slug penetrates Wall. 16855_ T-07 Excavator destroyed. 16857_ Penetrated by Slug. 16857_ P-80 Master suffers critical hit. 16859_ Critical hit. 16859_ Imp. Ion Engine destroyed. 16860_ Door malfunctions. 16860_ P-80 Master resets P-80 Master, system corruption cleaned. 16863_ &HQBHTK/KDT %RP9,0MF0&U 16863_ Slug penetrates Wall. 16865_ System corrupted: Plasma Sword targeting data glitched. 16867_ Slug penetrates Wall. 16871_ Field Propulsion Array destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????# "????????????????????? | | ???????????????????# "????????????????????? | | ???????????????????# "????????????????????? | | ???????????????????R ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ""???????????????????? | | ???????????????????# ""???????????????????? | | ???????????????????# "????????????????????? | | ???????????????????# = "????????????????????? | | ???????????????????# "????????????????????? | | ???????????????????# ?????????????????????? | | ??????????????????s# ?????????????????????? | | ???????????????????# ?????????????????????? | | ??????????????????s# #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????s# #?????????????????????? | | ?????????????????s?+ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# @k#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# s#?????????????????????? | | ???????????????????# k#?????????????????????? | | ???????????????????# s################??????? | | ???????????????????# ; #??????? | | ???????????????????# #p= #??????? | | ???????????????????# #ss #??????? | | ???????????????????+ s#p #??????? | | ???????????????????# s# p] #??????? | | ???????????????????# s s# ! #??????? | | ???????????????????# s ###/######/#####??????? | | ???????????????????# s #??###### | | ???????????????????# s #??# | | ???????????????????# wh #??# | | ???????????????????# #??# | | ???????????????????# #??# | | ???????????????????# #??# "" | | ???????????????????# #??#! "" | | ???????????????????## ######## #??# "" | | ????????????????????# # # #??# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 49 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 62 Target Analysis 8 Recoil Reduction 8 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Prolific Hacker Turtlemind Challenges ------------ None Game ------ Seed GhostHackingRedirector Manual? 0 Play Time 02:59:57 Cumulative 82.9 hours Start 2020.02.08 @ 12:16:50 End 2020.02.08 @ 20:26:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f932ba86-3346-4e6a-ab36-49945417efef