Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 21:11:30 Player: UberDoot Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (133) 665 Value Destroyed (4179) 4179 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 15999 Bonus ------- High Alert Combat Kills 361 Follower Combat Kills 479 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -225 Cogmind --------- Core Integrity 0/1600 Matter 35/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Hardlight Generator Enhanced Quantum Rifle Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Compact Battery Triangulator Advanced Visual Processing Unit Advanced Sensor Array Cloaking Device Centrium Heavy Armor Plating Advanced Hardlight Generator Hacking Suite Improved Hacking Suite Improved Hacking Suite System Mapper > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Energy Well Improved Phase Shifter Fusion Bomb Launcher [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Slots Evolved 18 | . . . . 4 . . 2 2 2 . . 2 . 2 . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . . . 2 . . 1 . 1 . . . . 1 . 1 . . . Utility 10 | . . . . 2 . . 1 1 1 . . 2 . 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 266 | 7 15 3 14 28 39 31 28 3 13 6 1 7 7 21 10 4 2 19 8 Power 36 | 1 1 . 2 3 4 5 3 . 1 3 . 1 . 4 1 . . 6 1 Engine 10 | 1 1 . 2 2 1 2 . . . 1 . . . . . . . . . Core 15 | . . . . 1 3 3 3 . 1 2 . 1 . . 1 . . . . Reactor 11 | . . . . . . . . . . . . . . 4 . . . 6 1 Propulsion 79 | 2 . 2 6 10 13 9 7 1 4 2 . 2 3 8 4 . 1 1 4 Treads 13 | . . . . 9 4 . . . . . . . . . . . . . . Leg 10 | 2 . 2 1 . 5 . . . . . . . . . . . . . . Wheel 6 | . . . 5 1 . . . . . . . . . . . . . . . Hover 13 | . . . . . . 4 1 . 2 1 . 1 2 2 . . . . . Flight 37 | . . . . . 4 5 6 1 2 1 . 1 1 6 4 . 1 1 4 Utility 79 | 2 4 . . 4 10 5 12 . 5 . 1 4 3 8 4 4 1 10 2 Device 36 | 1 2 . . 2 3 3 4 . 1 . . 3 1 6 2 2 . 6 . Storage 5 | 1 1 . . . . . 1 . . . . . . 1 . . . 1 . Processor 9 | . 1 . . 1 . . 2 . 1 . . 1 1 . . . . 2 . Hackware 14 | . . . . . 4 1 3 . 1 . . . . . 1 2 1 . 1 Protection 15 | . . . . 1 3 1 2 . 2 . 1 . 1 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 10 1 6 11 12 12 6 2 3 1 . . 1 1 1 . . 2 1 Energy Gun 14 | 1 2 . . 1 2 6 . . 1 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 5 1 4 4 6 . 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 19 | . 3 . 2 6 2 1 1 1 . 1 . . . 1 . . . . 1 Special Weapon 4 | . . . . . . 3 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . . 1 . . . 1 . 1 . . 1 . Piercing Weapon 4 | . . . . . . . 2 1 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 2 2 . 1 . . . . . 3 . . 1 . Parts Lost 76 | . . . 2 5 14 3 5 1 . 8 1 . 5 8 1 . 3 6 14 Power 10 | . . . . 2 1 . 1 . . 2 . . 1 1 . . . 2 . Propulsion 32 | . . . 1 3 5 2 3 1 . 3 . . 2 3 . . 1 . 8 Utility 24 | . . . . . 3 1 . . . 2 1 . 2 4 1 . 2 3 5 Weapon 10 | . . . 1 . 5 . 1 . . 1 . . . . . . . 1 1 Highest Loss Streak 8 | . . . 2 2 7 1 4 1 . 8 1 . 5 3 1 . 3 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 99 99 90 96 95 89 50 77 80 47 57 66 39 64 63 71 68 41 Engine 4 | . 14 14 13 4 1 3 . . . 2 . . . . . . . . . Core 2 | . . . . 3 6 5 6 6 5 3 . . 3 . 3 4 4 1 . Treads 3 | . . . . 18 16 . . . . . . . . . . . . . . Leg 7 | . 28 28 3 . 17 . . . . . . . . . . . . . . Wheel 2 | . . . 24 11 . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 13 . 2 2 . . 6 4 . . . . . Flight 9 | . . . . . 1 30 18 10 21 22 11 10 12 12 20 17 17 18 10 Device 7 | . 11 . . 7 9 2 2 6 10 9 5 13 17 8 16 14 15 12 7 Storage 6 | . 14 14 14 9 8 . 6 . . . . . . 3 4 4 4 4 . Processor 8 | . 2 14 14 15 8 . 8 13 10 9 5 9 8 . . . . 2 4 Hackware 6 | . . . . . . 32 11 6 8 11 11 10 8 . 2 5 13 15 13 Protection 3 | . . . . 2 7 . 5 . 5 5 5 5 4 . 4 8 6 3 2 Energy Gun 2 | . 9 . . 3 5 7 1 . . . . . . . . . . . . Ballistic Gun 8 | . 18 27 27 14 7 . 3 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 5 . 1 3 . . . 4 4 4 4 3 1 Naked Turns 37 | . . . . . . . . . . . . . 37 . . . . . . Heaviest Build 71 | 14 29 29 31 36 40 13 22 13 19 24 6 16 16 39 50 53 53 61 71 Greatest Support 80 | 20 20 20 40 80 80 36 44 9 21 27 11 18 18 55 55 53 54 61 61 Greatest Overweight (x) 7 | 2 1 2 3 3 1 1 5 1 . . . . . 7 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 15 15 15 14 5 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 10 15 15 15 15 5 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 3 7 14 14 14 14 4 7 5 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 10 15 14 15 5 5 5 5 5 5 4 5 5 5 5 5 3 5 5 Class Distribution -------------------- 34% | Scavenger-Mutant 22% | Mutant 22% | Hacker-Sprinter 6% | Scavenger-Sprinter 4% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Assassin | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Matter Collected 4222 | 287 140 258 301 738 865 334 358 128 . 217 . . 76 152 6 18 . 223 121 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4069 | 186 280 99 197 1094 610 313 306 191 . 180 . . 71 180 . 18 . 223 121 Parts 265 | 14 34 5 16 74 28 15 20 10 . 11 . . 4 16 . 2 . 12 4 Haulers Intercepted 4 | . . . . 1 . 2 1 . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 7 . . . . . . 9 . . . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Combat Hostiles Destroyed 90 | . 10 2 8 22 16 5 11 4 . 4 . . . 7 . . . . 1 Melee 11 | . . . . . . 1 4 1 . 2 . . . 2 . . . . 1 Guns 38 | . 4 2 6 12 9 2 3 . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . AOE 39 | . 6 . 2 10 5 2 4 3 . 2 . . . 5 . . . . . Classes Destroyed 15 | 2 6 . 1 4 2 . . . . . . . . . . . . . . Worker 5 | . 1 . . 2 . . . . . . . . . . . . . 2 . Builder 7 | . 1 . . 4 . . . . . . . . . 1 . . . 1 . Tunneler 8 | 5 . . . 2 . . . . . . . . . . . 1 . . . Hauler 4 | . . . . 1 . 2 1 . . . . . . . . . . . . Recycler 7 | 1 . 1 . 3 . . . 1 . . . . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . 1 . . 1 . . 2 . . . . . 1 . . . . . 1 Watcher 5 | . 3 . . . . . . . . . . . 1 . . . . 1 . Swarmer 31 | . 5 2 . 3 . 1 11 4 . . . . . 5 . . . . . Grunt 25 | . 5 . . 11 7 2 . . . . . . . . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . Sentry 10 | . . . . 5 3 1 . . . . . . . . . . . . 1 Hunter 7 | . . . . 3 2 . . . . 2 . . . . . . . . . Programmer 6 | . . . . . 2 . . . . 2 . . . 2 . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | 4 4 1 2 13 4 2 4 5 . 2 . . 1 8 . 1 . 2 1 Combat Bots Only 8 | . 3 1 2 8 4 2 4 4 . 2 . . . 7 . . . . 1 Max Kills in Single Turn 5 | 1 3 1 1 5 1 2 2 3 . 1 . . 1 3 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 1 3 1 2 2 3 . 1 . . . 2 . . . . . Melee 1 | . . . . . . 1 1 1 . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Hostile Shots Fired 1333 | . 35 8 36 129 151 46 138 16 . 56 3 . 55 191 71 . 124 110 164 Missed 615 | . 17 3 11 45 38 22 70 5 . 28 1 . 28 105 38 . 81 62 61 Damage Taken 14943 | . 235 45 586 1314 1720 315 926 163 . 751 37 . 629 1468 581 51 819 1320 3983 Core 3376 | . 31 . 160 234 197 55 174 107 . 81 19 . 240 353 87 . 29 23 1586 Absorbed by Shields 348 | . . . . . 7 . . . . . . . 26 303 . . 12 . . Regen/Repaired (Parts) 1809 | . 14 . . . . . . . . . . . . . . . . 622 1173 Core Remaining (%) 69 | 100 . . 23 . . 11 75 87 . . 90 . 79 . 66 . 98 . . Volleys Fired 308 | 17 30 10 34 67 85 32 17 1 . 4 . . . 4 . . . . 7 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 . . . 1 . . . . 1 Hottest 95 | 70 80 47 57 89 95 50 39 39 . 39 . . . 49 . . . . 52 Shots Fired 494 | 34 53 13 54 111 163 32 19 1 . 3 . . . 4 . . . . 7 Gun 387 | 34 45 13 48 94 118 18 17 . . . . . . . . . . . . Cannon 39 | . . . . . 39 . . . . . . . . . . . . . . Launcher 56 | . 8 . 6 17 6 2 2 1 . 3 . . . 4 . . . . 7 Special 12 | . . . . . . 12 . . . . . . . . . . . . . Kinetic 320 | 17 23 13 48 84 118 . 17 . . . . . . . . . . . . Thermal 88 | 17 22 . . 10 39 . . . . . . . . . . . . . . Explosive 56 | . 8 . 6 17 6 2 2 1 . 3 . . . 4 . . . . 7 Electromagnetic 18 | . . . . . . 18 . . . . . . . . . . . . . Robot Hit Streak 13 | 7 5 3 7 6 13 4 4 . . 1 . . . . . . . . . Robot Miss Streak 6 | 2 3 3 4 6 3 3 4 . . 2 . . . 2 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 349 | 23 31 7 28 65 91 30 21 4 . 11 . . 5 8 . 1 4 7 13 Core Hits 251 | 9 25 3 16 74 43 11 13 7 . 9 . . 2 12 . 1 . 2 24 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 . . . 4 1 . 1 . 2 . . 1 4 . . 2 . 2 Burn 2 | . 1 . . . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . . Sever 11 | . . . . . . 1 . . . 2 . . . 4 . . 2 . 2 Impale 2 | . . . . . . . . 1 . . . . 1 . . . . . . Melee Attacks 245 | . . . . . . 18 49 7 7 36 . 4 20 25 14 9 4 33 19 Impact 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing 196 | . . . . . . 16 46 . 4 26 . . . 25 14 9 4 33 19 Piercing 47 | . . . . . . . 3 7 3 10 . 4 20 . . . . . . Sneak Attacks 16 | . . . . . . 7 3 1 . . . . . . . 1 . 4 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 14326 | 241 864 107 672 2972 1940 907 1179 328 . 541 . . 242 1290 . 160 319 902 1662 Guns 3648 | 241 309 103 359 1123 1143 176 194 . . . . . . . . . . . . Cannons 340 | . . . . . 340 . . . . . . . . . . . . . . Explosions 5784 | . 555 . 313 1844 457 228 369 196 . 162 . . . 958 . . . . 702 Melee 4535 | . . . . . . 503 616 132 . 379 . . 242 332 . 160 319 902 950 Ramming 19 | . . 4 . 5 . . . . . . . . . . . . . . 10 Kinetic 2981 | 79 96 103 359 1020 1130 . 194 . . . . . . . . . . . . Thermal 840 | 162 213 . . 103 353 . 9 . . . . . . . . . . . . Explosive 5775 | . 555 . 313 1844 457 228 360 196 . 162 . . . 958 . . . . 702 Electromagnetic 176 | . . . . . . 176 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4138 | . . . . . . 503 616 . . 356 . . . 332 . 160 319 902 950 Piercing 397 | . . . . . . . . 132 . 23 . . 242 . . . . . . Highest Corruption 32 | . 3 3 3 . 1 1 3 . . 18 18 1 1 3 3 . . 3 32 Average Corruption 3 | . 2 3 3 . 1 1 2 . . 7 18 1 1 1 3 . . 2 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 101 | . 5 26 11 . 2 2 15 . . 13 . 3 3 . 3 . . 2 16 Message Errors 23 | . 1 6 1 . 1 . 3 . . 3 . . 1 . 1 . . 2 4 Matter Fused 24 | . 2 7 4 . . 1 3 . . 3 . 1 1 . . . . . 2 Heat Flow Errors 13 | . . 4 3 . . 1 . . . 2 . 1 . . 1 . . . 1 Energy Discharges 15 | . 1 4 . . . . 5 . . 1 . . 1 . . . . . 3 Parts Rejected 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Parts Fused 2 | . 1 . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 9 | . . 3 . . 1 . 1 . . 1 . 1 . . . . . . 2 Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . 1 . . . 2 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . 1 . . . . . . . . 3 Weapon Failures 2 | . . . 1 . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1030 | . 10 . . 54 . 72 189 . . 33 . . 77 80 . . . 399 116 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 188 | . 10 . . 54 . 19 7 . . 18 . . . 80 . . . . . Melee 842 | . . . . . . 53 182 . . 15 . . 77 . . . . 399 116 Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . 45 . 18 68 . . 32 . . 21 . . . 63 . 51 . . 4 Shots 9 | . 2 . 1 1 . . 2 . . 1 . . . 1 . 1 . . . Rammed 4 | . . . . 2 . . . . . . . . . . . . . . 2 Targets Rammed 6 | . 1 1 . 2 . . . . . . . . . . . . . . 2 Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 130 174 257 237 51 282 134 116 . . 93 . 229 . 16 117 12 . 406 232 Average Temperature 43 | 46 52 100 103 11 82 47 31 . . 20 . 124 . 16 33 5 . 44 126 Received Heat Transfer 1568 | . 78 . 147 522 369 90 30 . . 9 18 . 13 85 45 . . 45 117 Effects 2 | . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 2302 | 481 703 . . 259 809 . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Peak Influence 984 | 30 242 165 . 581 984 524 747 457 317 . . 64 275 374 345 243 182 333 563 Initial 479 | . 19 72 . . 280 479 82 365 223 . . 12 . 133 210 193 182 91 212 Average 256 | 15 131 63 . 274 691 320 265 425 281 . . 22 144 224 274 225 177 140 366 Maximum Alert Level 3 | . 1 . . 2 3 2 3 2 1 . . . 1 1 1 1 . 1 2 Low Security (%) 52 | 100 84 100 . 38 . 25 55 . . . . 100 70 36 . 7 100 81 . Level 1 25 | . 15 . . 33 17 35 16 26 100 . . . 29 63 100 93 . 18 54 Level 2 12 | . . . . 28 19 39 23 73 . . . . . . . . . . 45 Level 3 9 | . . . . . 63 . 4 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . . 6 . 2 9 . 2 . . 2 1 4 1 . 2 2 5 Investigation 8 | . . . . 1 . . 3 . . . . 2 . . 1 . . . 1 Extermination 6 | . . . . . . . 3 . . . . . . 1 . . . 1 1 Reinforcement 22 | . 2 . . 3 . 2 3 . 2 . . . 1 3 . . 2 1 3 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . 2 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Distress Signals 9 | . . . . 4 . . . . 1 . . . . 3 . . . 1 . Communications Jammed 33 | . . . . . . . . . . . . . 33 . . . . . . Distress Signals 29 | . . . . . . . . . . . . . 29 . . . . . . Times Spotted 333 | . 17 5 8 39 26 24 37 4 3 16 4 2 16 49 19 . 8 24 32 Peak Tracking Total 12 | . 3 3 3 8 5 8 8 4 1 4 4 1 9 12 10 . 6 10 10 Tactical Retreats 49 | . . . . . 2 3 11 . . 7 . . 3 7 4 . 1 4 7 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Traps Triggered 11 | . 2 . . . 1 . 3 . . . . . . . . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Machines Disabled 18 | . . . . 3 . 1 6 . . . . . . 1 4 2 . 1 . Max in Single Turn 2 | . . . . 2 . 1 2 . . . . . . 1 1 1 . 1 . Garrison Access 7 | . . . . . . . . 1 1 . . 1 . 3 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Machines Accessed 68 | . 5 1 . 6 2 5 13 1 4 . . 10 3 4 4 1 . 5 4 Terminals 49 | . 4 . . 4 2 4 10 . 3 . . 7 3 1 3 1 . 4 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 . . . . 2 . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 1 . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . 1 1 . . 1 . 3 1 . . . . Total Hacks 171 | . 14 1 . 18 6 16 38 1 14 . . 27 3 4 9 1 . 8 11 Successful 94 | . 8 1 . 9 2 9 13 1 10 . . 17 3 3 4 1 . 7 6 Failed 76 | . 5 . . 9 4 7 25 . 4 . . 10 . 1 5 . . 1 5 Catastrophic 16 | . . . . 1 1 1 6 . 1 . . . . 1 2 . . 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 34 | . 5 . . 7 . 2 9 . 4 . . 2 . 1 . . . 1 3 Terminals 128 | . 11 . . 13 6 13 27 . 13 . . 21 3 1 8 1 . 4 7 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . Repair Stations 19 | . 3 . . . . . 3 . . . . 5 . . . . . 4 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . 4 . 3 5 . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . 1 1 . . 1 . 3 1 . . . . Terminal Hacks 61 | . 6 1 . 5 2 7 6 . 8 . . 14 3 . 3 1 . 3 2 Record 12 | . . . . . . . 1 . 4 . . 4 . . 2 . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . 1 . . 2 . . . . 3 . . 1 . . . . Open Door 9 | . . 1 . . 1 . . . . . . 1 3 . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . Emergency Access Points 5 | . . . . . 1 1 . . 2 . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . Locate Traps 6 | . 1 . . 1 . 1 1 . . . . 2 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . 1 . . . . 2 . . . . . 4 4 Scan Component 8 | . 1 . . . . . 1 . . . . 2 . . . . . 2 2 Repair 5 | . 1 . . . . . . . . . . . . . . . . 2 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 2 . 2 4 . . . . . . . . . . . . Insert Component 4 | . . . . 1 . 1 2 . . . . . . . . . . . . Analyze 4 | . . . . 1 . 1 2 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . . 1 1 . . 1 . 3 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . 1 1 . . 1 . 3 1 . . . . Unauthorized Hacks 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . Terminals 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . Assimilate 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . . 5 2 5 12 . 3 . . 7 2 1 3 . . 3 3 Full Trace Events 9 | . . . . 1 1 . 3 . . . . 2 . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 1 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . . . . . . . . . . 2 2 Time 175 | . 38 . . . . . . . . . . . . . . . . 79 58 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . 1 2 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 1 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Used RIF Installer 2 | . . . . . 2 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . 8 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . 8 . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . 9 . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 5 | . . . . . . 5 . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . . . formatsys_high 2 | . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . Attached 4 | . . . . . 3 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Total Allies 24 | . . 2 . 1 6 8 3 . 1 . . . 3 . . . . . . Largest Group 5 | . . 2 1 1 5 2 3 . 1 1 . . 2 . . . . . . Highest-Rated Group 205 | . . 40 31 10 101 21 93 . 10 10 . . 205 . . . . . . Highest-Rated Ally 159 | . . 31 31 10 39 16 31 . 10 10 . . 159 . . . . . . Total Orders 6 | . . . . . 2 2 2 . . . . . . . . . . . . EXPLORE 3 | . . . . . 1 1 1 . . . . . . . . . . . . RETURN 3 | . . . . . 1 1 1 . . . . . . . . . . . . Ally Attacks 148 | . . 26 . . 80 15 22 . . . . . 5 . . . . . . Total Damage 2015 | . . 338 . . 1114 135 277 . . . . . 151 . . . . . . Kills 23 | . . 5 . . 11 2 5 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 2 . . . . . . 2 1 . . . . . . . . Drone Launches 3 | . . . . . 1 1 1 . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 1 1 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Turns Passed 10156 | 210 734 1222 533 804 1271 475 1038 68 241 488 9 662 339 608 252 100 66 648 388 Spaces Moved 12281 | 118 422 606 373 427 733 684 2117 95 626 947 23 923 606 1119 588 208 92 990 584 Core 310 | 9 . . . . . . . . . . . . 75 1 . . . . 225 Treads 409 | . . . . 176 233 . . . . . . . . . . . . . . Legs 1541 | 109 422 606 10 . 394 . . . . . . . . . . . . . . Wheels 614 | . . . 363 251 . . . . . . . . . . . . . . . Hover 608 | . . . . . . 42 521 . . . . . 9 36 . . . . . Flight 8799 | . . . . . 106 642 1596 95 626 947 23 923 522 1082 588 208 92 990 359 Fastest Speed 24 | 50 120 190 95 95 29 28 24 32 27 25 32 30 30 32 26 32 32 30 30 Average Speed 55 | 118 128 190 106 129 121 30 31 38 27 27 32 31 33 38 29 32 32 30 42 Slowest Speed 435 | 150 190 260 190 240 240 120 435 107 32 32 32 32 70 400 34 32 33 33 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 7 11 . . . . . 2 1 2 . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 43 | 5 60 100 34 45 60 51 57 3 20 84 6 21 75 42 60 8 82 28 27 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 9 | . 1 . . 1 . . 1 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 . . 1 . . . . . . 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . . . . . 2 . . . . . . . . . Spaces Dug 116 | . . . . . . 6 21 . 4 18 . 4 6 15 9 5 . 24 4 Terrain Destroyed 466 | . 36 . 33 61 9 29 51 7 4 49 . 4 6 86 9 5 . 24 53 Melee 116 | . . . . . . 6 21 . 4 18 . 4 6 15 9 5 . 24 4 Projectile 5 | . . . 1 4 . . . . . . . . . . . . . . . AOE 345 | . 36 . 32 57 9 23 30 7 . 31 . . . 71 . . . . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res DSF Acc Com Total 14714 | 154 569 664 456 566 951 889 2393 111 682 1111 23 1286 707 1237 632 221 119 1261 682 Wait 1347 | 7 75 32 20 11 28 105 157 6 29 121 . 349 74 60 13 . 3 204 53 Move 12211 | 117 421 605 372 427 732 669 2094 94 625 946 22 922 601 1116 583 207 91 983 584 Hop 26 | . . . . . . 7 11 . . . . . 2 1 2 . . 3 . Pick Up 88 | 6 12 7 6 12 11 4 12 . 4 . . 3 1 3 2 . . 4 1 Fast Attach 158 | 7 5 2 4 13 18 14 17 1 9 5 . 6 5 15 10 3 1 17 6 Attach 42 | . . 1 5 2 12 2 3 . 2 . 1 1 2 5 . 1 1 2 2 Detach 38 | . . 3 1 2 7 3 6 . 1 2 . . 1 4 . 1 . 4 3 Swap 66 | . 10 . 5 13 9 15 8 2 2 1 . . . 1 . . . . . Drop 132 | . 15 3 9 17 15 18 19 . 5 3 . 1 1 3 8 . . 11 4 Fire 308 | 17 30 10 34 67 85 32 17 1 . 4 . . . 4 . . . . 7 Melee 236 | . . . . . . 18 49 7 5 29 . 4 20 25 14 9 4 33 19 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . 6 . . . . . . . . . . . 19 . . Rewire 30 | . . . . . 28 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Testing -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 211 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Imp. Heat Sink 481 | -10/Materials | Discovered new exit (range 15) 725 | -10/Materials | Discovered new exit (range 10) 774 | -10/Materials | Discovered new exit (range 14) 780 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Central database locked down 945 | -10/Materials | Entered Mines 963 | -10/Mines | Learned Materials security intel 1039 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1217 | -10/Mines | Found the Drone Emporium 1228 | -10/Mines | Found Prototype Device 1352 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1358 | -10/Mines | Discovered new exit (range 8) 1399 | -10/Mines | Build established: Scavenger-Mutant 1595 | -10/Mines | Discovered new exit (range 4) 2155 | -10/Mines | Discovered new exit (range 6) 2167 | -10/Mines | Entered Subcaves 2167 | -10/Subcaves | Accompanied by 1 ally 2172 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2172 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2202 | -10/Subcaves | Core integrity fell below 50% 2321 | -10/Subcaves | Learned location of Storage (-8) 2324 | -10/Subcaves | Learned Materials interactive machine intel 2443 | -10/Subcaves | Discovered new exit (range 15) 2546 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2700 | -10/Subcaves | Entered Materials 2700 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2702 | -8/Materials | Loaded intel: 19 interactive machine locations 2803 | -8/Materials | Identified Splice Drone Bay 3006 | -8/Materials | Discovered new exit (range 20) 3204 | -8/Materials | Destroyed 8 combat bots 3208 | -8/Materials | Discovered new exit (range 7) 3488 | -8/Materials | Garrison activated, responded to threat 3500 | -8/Materials | First assault squad dispatched 3504 | -8/Materials | Identified exit to Garrison 3504 | -8/Materials | Entered Garrison 3624 | -8/Garrison | Triggered checkpoint 3669 | -8/Garrison | Core integrity fell below 50% 3726 | -8/Garrison | Lost 3 parts (1n1u1w) 3940 | -8/Garrison | Triggered checkpoint 3963 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Discovered new exit (range 15) 4066 | -8/Garrison | Triggered checkpoint 4086 | -8/Garrison | Discovered new exit (range 5) 4160 | -8/Garrison | Triggered checkpoint 4199 | -8/Garrison | P-60 Hacker assimilated allied 4I-L46(g) 4392 | -8/Garrison | Triggered checkpoint 4478 | -8/Garrison | Installed Relay Interface Framework 4566 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4658 | -8/Garrison | Lost 7 parts (1p2n2u2w) 4775 | -8/Garrison | Entered Materials 4794 | -8/Materials | Core integrity fell below 20% 4937 | -8/Materials | Lost 5 allies 4955 | -8/Materials | Discovered new exit (range 11) 5025 | -8/Materials | Discovered new exit (range 4) 5208 | -8/Materials | Discovered new exit (range 16) 5250 | -8/Materials | Entered Factory 5250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5481 | -7/Factory | Build established: Mutant 5927 | -7/Factory | Discovered new exit (range 9) 5932 | -7/Factory | Identified exit to Lower Caves 5952 | -7/Factory | Build established: Scavenger-Sprinter 5962 | -7/Factory | Allied Derelicts emerged from ambush trap array 6031 | -7/Factory | Lost 3 allies 6040 | -7/Factory | Lost 4 parts (1p2n1w) 6273 | -7/Factory | Discovered new exit (range 11) 6288 | -7/Factory | Identified exit to Factory 6288 | -7/Factory | Entered another Factory area 6288 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6349 | -6/Factory | Discovered new exit (range 9) 6352 | -6/Factory | Identified exit to Factory 6356 | -6/Factory | Entered another Factory area 6356 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6469 | -5/Factory | Identified exit to Upper Caves 6597 | -5/Factory | Entered Upper Caves 6597 | -5/Upper Caves | Accompanied by 1 ally 6733 | -5/Upper Caves | Build established: Hacker-Ninja 6896 | -5/Upper Caves | Learned location of 1 exit from Factory 6900 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6929 | -5/Upper Caves | Crushed by falling debris 6929 | -5/Upper Caves | System corruption reached 10% 6971 | -5/Upper Caves | Lost 8 parts (2p3n2u1w) 6983 | -5/Upper Caves | Learned Factory security intel 7078 | -5/Upper Caves | Discovered new exit (range 13) 7082 | -5/Upper Caves | Identified exit to Upper Caves 7085 | -5/Upper Caves | Entered another Upper Caves area 7090 | -5/Upper Caves | Discovered new exit (range 8) 7093 | -5/Upper Caves | Identified exit to Factory 7094 | -5/Upper Caves | Entered Factory 7094 | -4/Factory | Evolved 2 slots: Utility x2 7095 | -4/Factory | Identified exit to Extension 7108 | -4/Factory | Identified exit to Upper Caves 7108 | -4/Factory | Identified exit to Armory 7222 | -4/Factory | Build established: Hacker-Sprinter 7756 | -4/Factory | Entered Extension 7854 | -4/Extension | Spotted B-86 Titan 7951 | -4/Extension | Rescued a captive Derelict 7955 | -4/Extension | Rescued A7 8015 | -4/Extension | Rescued a captive Derelict 8025 | -4/Extension | Spotted B-86 Titan 8037 | -4/Extension | Released all parts (11) 8068 | -4/Extension | Lost 5 parts (1p2n2u) 8069 | -4/Extension | Discovered new exit (range 16) 8070 | -4/Extension | Discovered new exit (range 15) 8095 | -4/Extension | Entered Research 8095 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8336 | -3/Research | Build established: Mutant 8420 | -3/Research | Spotted B-86 Titan 8571 | -3/Research | Lost 3 parts (1p1n1u) 8581 | -3/Research | Destroyed 7 combat bots 8611 | -3/Research | Found Fusion Bomb Launcher 8699 | -3/Research | Discovered new exit (range 10) 8703 | -3/Research | Entered Testing 8770 | -3/Testing | Found Prototype Hackware 8770 | -3/Testing | Identified System Mapper 8793 | -3/Testing | Found Prototype Slashing Weapon 8793 | -3/Testing | Identified Centrium Greatsword 8868 | -3/Testing | Spotted Striker 8868 | -3/Testing | Spotted Striker 8875 | -3/Testing | Spotted Alpha 7 8944 | -3/Testing | Discovered new exit (range 13) 8947 | -3/Testing | Found Prototype Protection 8947 | -3/Testing | Identified Centrium Heavy Armor Plating 8955 | -3/Testing | Entered Research 8955 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9018 | -2/Research | Spotted B-90 Cyclops 9055 | -2/Research | Identified exit to DSF 9055 | -2/Research | Entered DSF 9060 | -2/DSF | Build established: Hacker-Sprinter 9074 | -2/DSF | Additional patrols routed to DSF 9115 | -2/DSF | Discovered new exit (range 16) 9121 | -2/DSF | Entered Access 9121 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9149 | -1/Access | Lost 3 parts (1n2u) 9224 | -1/Access | Repaired Adv. Sensor Array 9280 | -1/Access | Repaired Centrium Heavy Armor Plating 9559 | -1/Access | Spotted B-99 Colossus 9633 | -1/Access | Found Prototype Processor 9633 | -1/Access | Identified Exp. Target Analyzer 9641 | -1/Access | Found Centrium Greatsword 9717 | -1/Access | Found Fusion Bomb Launcher 9757 | -1/Access | Lost 4 parts (2p2u) 9760 | -1/Access | Discovered new exit (range 7) 9769 | -1/Access | Entered Command 9876 | -1/Command | Lost 3 parts (2n1u) 9908 | -1/Command | Repaired Centrium Heavy Armor Plating 9932 | -1/Command | Repaired Impulse Thruster Array 9940 | -1/Command | System corruption reached 10% 9979 | -1/Command | Spotted M Guard 9979 | -1/Command | Spotted M Guard 9979 | -1/Command | Spotted Combat Programmer 9979 | -1/Command | Spotted Combat Programmer 10040 | -1/Command | Lost 6 parts (4n2u) 10040 | -1/Command | Found Fusion Bomb Launcher 10084 | -1/Command | Core integrity fell below 50% 10086 | -1/Command | System corruption reached 30% 10134 | -1/Command | Lost 3 parts (1n2u) 10147 | -1/Command | Core integrity fell below 20% 10157 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10082_ NW>SZ2%GXO%PH:MD47QL PGG#ZSAMG8 10083_ Hacking Suite destroyed. 10085_ Penetrated by EMDS Slug. 10086_ Slammed into R-10 Processor. 10086_ Adv. Visual Processing Unit broken. 10086_ Destabilizing: Short circuit. 10087_ Penetrated by EMDS Slug. 10100_ EMDS Slug penetrates Wall. 10103_ Penetrated by EMDS Slug. 10103_ System Mapper destroyed. 10105_ Penetrated by EMDS Slug. 10106_ EMDS Slug penetrates Wall. 10109_ Penetrated by EMDS Slug. 10132_ VNPSLRHJ%#YO2EY>S<0O5FV9%C 10141_ Penetrated by EMDS Slug. 10141_ Door malfunctions. 10147_ System corrupted: Component data lost. 10150_ Slammed into S-43 Plague. 10151_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ????? ????????# +????????????????????????????????? | | ???? ????????# #????????????????????????????????? | | ???? #???????# #????????????????????????????????? | | ???? #???????# #????????????????????????????????? | | ???? #???????# #????????????????????????????????? | | ???? #???????# #??????????????????##+##?????????? | | ???? #???????# #################### #### #????? | | ???? #???????# #????? | | ???? #???????# #### ############### ####+#????? | | ???? #???????# #??# # #?????## ##?????????? | | ???# #???????# #??# ppssp #??????# #??????????? | | ???# #???????# #??# #s @s #??????# #??????????? | | #### #???????# #??# #########??????# #??????????? | | #????####/####+#######????????# #??????????? | | #????# / #????????# #?????+####? | | #????# * # #?######?# #????? #? | | #????# # #?# !!! # #????# #? | | #????#* # ! #?# !!! # ##+### #? | | #????# # #?# !!! + #? | | #????#################?# # #? | | ""# #??????????????????????# # #? | | T""# #??????????????????????# ?# #? | | "" # #??????????????????????##+###?# #? | | #### #?????????????????????????????# #? | | ???# #?????????????????????????????# ### #? | | ???# #?????????????????????????????# #?# #? | | ???# #?????????????????????????????# #?# #? | | #### #?????????????????????????????# #?# #? | | #?????????????????????????????# #?# #? | | #?????????????????????????????# #?# #? | | #?????????????????????????????# #?# #? | | #?????????????????????????????# #?# # | | #?????????????????????????????# #?# # | | !! #?????????????????????????????? ??# + | | !! #?????????????????????????????? ??# # | | #### #?????????????????????????????? ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Armor Coverage 750 Phase Shifting 10 Evasion (%) 76 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 114 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Denied? Dodgeball, But With Guns GoHome() Prison Break Rockin' Loadout Challenges ------------ None Game ------ Seed LatentLightningField Manual? 0 Play Time 02:42:41 Cumulative 37.5 hours Start 2024.04.24 @ 18:22:30 End 2024.04.24 @ 21:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 649f3e01-500b-4481-ae45-030f6a0f773a