Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 16:05:16 Player: urinsekt Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (3870) 3870 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 10623 Bonus ------- Pacifist 200 High Alert Combat Kills 18 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Advanced Transmission Jammer Improved Cloaking Device Component Analysis Suite Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Transmission Jammer > --- WEAPON ----------- (None) > --- INVENTORY -------- Armored Treads Armored Treads Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Reaction Control System Component Analysis Suite Heavy Rocket Launcher [Rating: 73] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Large Storage Unit Device System Restoration Module Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 7 | . . 1 1 . 1 2 1 . 1 . . Weapon 2 | . . 1 . . . . 1 . . . . Parts Attached 105 | 6 3 23 6 23 8 8 . 9 9 5 5 Power 13 | 1 . 4 1 1 . . . 3 . 2 1 Engine 7 | 1 . 4 1 1 . . . . . . . Core 3 | . . . . . . . . 3 . . . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 28 | 2 . 4 1 8 1 . . 5 5 1 1 Treads 12 | 2 . 2 1 5 1 . . 1 . . . Leg 2 | . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . 4 1 . . Flight 9 | . . . . 3 . . . . 4 1 1 Utility 32 | 1 3 7 2 3 4 6 . 1 4 . 1 Device 10 | . . 2 . 2 1 3 . . 2 . . Storage 4 | 1 1 1 . 1 . . . . . . . Processor 8 | . . . 1 . 3 1 . 1 2 . . Hackware 1 | . . . . . . . . . . . 1 Protection 9 | . 2 4 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 . 8 2 11 3 2 . . . 2 2 Energy Gun 9 | 2 . 2 . 3 . . . . . 2 . Energy Cannon 2 | . . 1 . 1 . . . . . . . Ballistic Gun 11 | . . 4 2 3 1 1 . . . . . Ballistic Cannon 7 | . . 1 . 1 2 1 . . . . 2 Launcher 2 | . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 8 . . . . 1 . . Parts Lost 39 | . . 11 . 1 1 4 . 11 6 . 5 Power 7 | . . 2 . . 1 . . 3 1 . . Propulsion 11 | . . 2 . 1 . . . 3 2 . 3 Utility 13 | . . 4 . . . 3 . 1 3 . 2 Weapon 8 | . . 3 . . . 1 . 4 . . . Highest Loss Streak 10 | . . 5 . 1 1 2 . 10 6 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | . 2 8 11 14 13 12 12 10 8 4 4 Power 1 | . . . 1 2 1 1 1 . . . 1 Propulsion 2 | . . . . 2 2 5 6 4 6 1 . Utility 3 | . 1 4 4 2 2 3 4 3 1 3 2 Weapon 4 | . . 3 5 6 7 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . . 5 4 5 6 3 . 4 2 . 5 Power 5 | . . . . 2 1 . . . . . 2 Propulsion 13 | . . 3 1 2 . 2 . 4 1 . . Utility 5 | . . . 2 . 1 . . . . . 2 Weapon 10 | . . 2 1 1 4 . . . 1 . 1 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 95 97 97 98 99 96 94 79 62 51 50 Engine 8 | . 14 10 9 9 6 6 5 2 . . . Treads 24 | . 28 21 24 25 30 26 23 13 . . . Device 4 | . . 6 . 4 3 6 11 8 8 . 4 Storage 9 | . 13 11 9 10 8 6 5 5 5 . . Processor 13 | . . . 9 9 21 22 23 24 26 26 22 Protection 8 | . 9 13 18 11 3 7 . . . . . Energy Gun 2 | . 28 6 . . . . . . . 3 . Ballistic Gun 14 | . . 15 26 21 16 8 11 6 . . . Ballistic Cannon 5 | . . 8 . 3 5 10 11 5 . . . Peak Build Rating 73 | 6 7 16 25 37 50 60 63 63 73 69 69 Average Rating 34 | 4 6 12 21 30 47 56 63 58 60 62 55 On Entrance 36 | . 6 7 12 25 34 50 60 63 60 55 65 Avg Prop Armor Cover (%) 8 | . . 7 . 2 . . . 2 4 16 . Naked Turns 23 | . . . . . . . . . . . 23 Heaviest Build 78 | 14 32 41 51 53 51 78 57 57 28 20 17 Greatest Support 80 | 40 40 40 60 60 80 80 80 80 44 28 28 Greatest Overweight (x) 3 | . . 3 . 2 . . . 1 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 5 5 Most Carried 15 | 2 4 14 15 15 15 15 12 12 11 5 5 Average Carried 11 | . 2 8 11 14 14 12 12 10 8 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 4 9 15 15 14 13 12 11 4 4 4 Class Distribution -------------------- 51% | Gunner 25% | Scavenger-Tank 12% | Mutant 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Sprinter | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Matter Collected 3951 | 231 29 981 284 863 520 584 . 67 24 338 30 Remotely . | . . . . . . . . . . . . Salvage Created 3706 | . . 1226 415 603 682 700 . 56 24 . . Parts 245 | . . 88 20 38 44 50 . 5 . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 88 | . . 34 8 14 12 19 . 1 . . . Guns 51 | . . 17 8 11 8 7 . . . . . Cannons 33 | . . 14 . 2 4 12 . 1 . . . AOE 4 | . . 3 . 1 . . . . . . . Classes Destroyed 13 | . . 9 . 1 1 1 . 1 . . . Worker 6 | . . 3 . . 2 1 . . . . . Builder 5 | . . 1 . . . 3 . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 11 | . . 4 . 1 4 2 . . . . . Swarmer 28 | . . 12 . 5 . 11 . . . . . Grunt 32 | . . 14 4 4 5 5 . . . . . Sentry 18 | . . 8 4 5 1 . . . . . . Specialist 1 | . . . . . . . . 1 . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 7 | . . . . . 6 1 . . . . . Best Kill Streak 10 | . . 10 3 4 3 9 . 1 1 . . Combat Bots Only 10 | . . 10 3 3 3 6 . 1 . . . Max Kills in Single Turn 2 | . . 2 1 2 2 2 . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Hostile Shots Fired 720 | . . 153 20 50 57 94 . 203 56 . 87 Missed 217 | . . 48 6 7 11 18 . 65 24 . 38 Hits 503 | . . 105 14 43 46 76 . 138 32 . 49 Melee 41 | . . . . . . . . . . . 41 Projectile 462 | . . 105 14 43 46 76 . 138 32 . 8 AOE 4 | . . . . . . 1 . . . . 3 Critical Strikes 31 | . . 2 1 1 1 4 . 2 1 . 19 Damage Taken 8536 | . . 1610 215 633 701 1377 . 2187 491 . 1322 Core 2047 | . . 157 . 89 70 102 . 468 220 . 941 Absorbed by Shields 29 | . . . . . . . . 29 . . . Redirected to Shielding 53 | . . 53 . . . . . . . . . Ignored by Resistances 210 | . . . . . . 210 . . . . . Regen/Repaired (Parts) 330 | . . . 82 248 . . . . . . . Core Remaining (%) 82 | 100 100 60 . 83 90 88 . 53 . . . Volleys Fired 205 | . . 62 15 42 37 44 . 3 . . 2 Largest 4 | . . 3 3 3 3 3 . 4 . . 1 Hottest 137 | . . 133 73 85 93 112 . 137 . . 44 Shots Fired 613 | . . 185 45 125 111 133 . 12 . . 2 Gun 434 | . . 123 45 112 87 61 . 6 . . . Cannon 173 | . . 62 . 7 24 72 . 6 . . 2 Launcher 6 | . . . . 6 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 555 | . . 133 45 119 111 133 . 12 . . 2 Thermal 34 | . . 34 . . . . . . . . . Explosive 6 | . . . . 6 . . . . . . . Electromagnetic 18 | . . 18 . . . . . . . . . Robot Hit Streak 40 | . . 15 30 40 13 8 . 10 . . 2 Robot Miss Streak 7 | . . 7 3 6 3 5 . 1 . . 7 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 347 | . . 112 36 46 68 74 . 10 . . 1 Core Hits 187 | . . 63 17 26 33 40 . 5 . . 3 Critical Kills 6 | . . 1 . . 3 2 . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 . . . . . Critical Strikes 23 | . . 2 . . 10 11 . . . . . Destroy 10 | . . 1 . . 6 3 . . . . . Blast 13 | . . 1 . . 4 8 . . . . . Melee Attacks 7 | . . . . 7 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . 7 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8270 | . . 2744 581 1212 1511 1884 . 256 20 . 62 Guns 4597 | . . 1251 581 774 1068 822 . 101 . . . Cannons 2549 | . . 810 . 96 443 983 . 155 . . 62 Explosions 1012 | . . 661 . 272 . 79 . . . . . Melee 70 | . . . . 70 . . . . . . . Ramming 42 | . . 22 . . . . . . 20 . . Kinetic 6636 | . . 1551 581 870 1511 1805 . 256 . . 62 Thermal 1087 | . . 1008 . . . 79 . . . . . Explosive 272 | . . . . 272 . . . . . . . Electromagnetic 163 | . . 163 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 70 | . . . . 70 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 2 . . 1 1 . . 3 3 12 Average Corruption 2 | . . 2 . . 1 1 . . 3 3 5 Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . 4 . . 3 4 . . 5 1 9 Message Errors 6 | . . . . . 1 1 . . 1 . 3 Matter Fused 8 | . . 1 . . 2 . . . 3 . 2 Heat Flow Errors 4 | . . 1 . . . 1 . . 1 . 1 Energy Discharges 3 | . . 1 . . . 1 . . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . 1 . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 179 | . . 163 . . . 16 . . . . . Projectiles 10 | . . 4 . . . 6 . . . . . Explosions 169 | . . 159 . . . 10 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 23 | . . 3 . . 4 12 . . 1 . 3 Impact 1 | . . . . . . . . . 1 . . Kinetic 19 | . . 2 . . 3 11 . . . . 3 Secondary 3 | . . 1 . . 1 1 . . . . . Self-Inflicted Damage 585 | . . 323 . 23 83 146 . . 10 . . Shots 11 | . . 5 . 1 3 2 . . . . . Rammed 7 | . . 6 . . . . . . 1 . . Targets Rammed 7 | . . 6 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 338 | . . 338 68 90 51 314 . 32 131 . 177 Average Temperature 67 | . . 107 22 31 17 83 . 19 86 . 96 Received Heat Transfer 1856 | . . 441 117 198 144 114 . 773 21 . 48 Effects 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 1392 | . . 1292 . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Maximum Alert Level 2 | . . 1 . . . 2 . . . . . Low Security (%) 89 | 100 100 68 100 100 100 71 100 100 100 100 100 Level 1 10 | . . 31 . . . 24 . . . . . Level 2 . | . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 404 | . 4 356 137 156 115 404 172 112 20 3 60 Initial 172 | . . . 127 8 64 51 172 92 8 3 . Average 85 | . . 160 51 86 35 162 156 68 2 . 1 Influence Increases 3339 | . 8 1048 252 620 488 778 . 35 35 . 75 Destroy 0b10 Robot/C 1760 | . . 680 160 280 240 380 . 20 . . . Destroy 0b10 Robot/NC 135 | . . 55 . 15 30 30 . . 5 . . Destroy Leader 464 | . . 180 50 82 88 64 . . . . . Successful Hack 92 | . 8 8 10 49 17 . . . . . . Disable Machine 390 | . . 75 . 90 105 120 . . . . . Destroy Structure 213 | . . 50 2 44 8 109 . . . . . Lose Combat Pursuer 285 | . . . 30 60 . 75 . 15 30 . 75 Influence Decreases 3279 | . 8 746 534 498 524 530 222 150 42 10 15 Entered New Map 558 | . . . 175 12 78 55 182 40 9 7 . Time Decay 2376 | . 8 636 359 466 371 455 40 . 33 3 5 Lost Part 270 | . . 110 . 10 10 20 . 110 . . 10 Lost Ally 10 | . . . . 10 . . . . . . . Purge Threat 65 | . . . . . 65 . . . . . . Squads Dispatched 31 | . 1 3 4 3 9 5 . 2 1 . 3 Investigation 7 | . . . 1 2 1 2 . . 1 . . Extermination 9 | . . . . . 7 2 . . . . . Reinforcement 14 | . 1 3 2 1 1 1 . 2 . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Distress Signals 14 | . . 5 3 3 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . . 50 12 25 20 29 . 11 4 1 18 Peak Tracking Total 11 | . . 11 3 5 2 5 . 9 4 1 9 Tactical Retreats 14 | . . 2 2 3 . 3 . 1 1 . 2 ECM-based Alert Blocks 3 | . . 3 . . . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Traps Triggered 11 | . . 2 . 4 . 2 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Machines Disabled 26 | . . 5 . 6 7 8 . . . . . Max in Single Turn 4 | . . 2 . 1 4 4 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Machines Accessed 42 | . 3 7 4 10 9 5 1 . 2 . 1 Terminals 26 | . 3 4 2 7 5 4 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 6 | . . 1 1 2 1 . . . . . 1 Recycling Units 6 | . . 1 . 1 2 . . . 2 . . Scanalyzers 3 | . . 1 1 . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 90 | . 5 18 13 22 15 9 1 . 5 . 2 Successful 43 | . 3 9 7 13 5 2 1 . 3 . . Failed 46 | . 2 9 5 9 10 7 . . 2 . 2 Catastrophic 10 | . . . . 3 6 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 2 | . . . . . 2 . . . . . . Terminals 54 | . 5 11 4 16 9 8 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 15 | . . 1 5 5 2 . . . . . 2 Recycling Units 10 | . . 1 . 1 3 . . . 5 . . Scanalyzers 10 | . . 5 4 . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 3 4 1 8 2 2 1 . . . . Record 2 | . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . Open DSF 4 | . . . . . 1 2 1 . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . 3 4 1 . . . . . . Scan Component 5 | . . . 2 2 1 . . . . . . Repair 3 | . . . 1 2 . . . . . . . Recycling Unit Hacks 6 | . . 1 . 1 1 . . . 3 . . Recycle Component 1 | . . . . . . . . . 1 . . Process 2 | . . . . . . . . . 2 . . Report Inventory 2 | . . 1 . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 7 | . . 4 3 . . . . . . . . Insert Component 3 | . . 2 1 . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . Retrieve Study 2 | . . 1 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 3 6 4 8 8 4 . . 2 . 1 Full Trace Events 5 | . . . 1 . 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . Time 108 | . . . 32 76 . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . Recycled Matter 6 | . . . . . . . . . 6 . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Active Infowar (turns) 1505 | . . 105 . . . 646 81 97 293 102 181 Optics 566 | . . . . . . . . . 283 102 181 Sensors 19 | . . . . . . . . . 19 . . Jamming 824 | . . . . . . 646 81 97 . . . ECM 105 | . . 105 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Turns Passed 11257 | 77 619 2449 933 1604 3220 1466 81 163 294 102 249 Spaces Moved 5480 | 44 379 1000 384 692 1441 687 18 102 215 197 321 Core 66 | 4 . . . . . . . . . . 62 Treads 4678 | 40 379 993 384 692 1441 687 18 44 . . . Legs 7 | . . 7 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 272 | . . . . . . . . 58 214 . . Flight 457 | . . . . . . . . . 1 197 259 Fastest Speed 31 | 50 160 160 160 160 170 170 170 58 34 31 31 Average Speed 158 | 150 160 205 160 173 170 170 170 112 98 35 36 Slowest Speed 330 | 160 160 330 160 320 170 170 170 170 150 40 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 61 64 35 96 38 23 . 88 8 90 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . 3 . 2 . . . . . Terrain Destroyed 231 | . . 59 . 52 4 116 . . . . . Melee 3 | . . . . 3 . . . . . . . Projectile 31 | . . . . 1 4 26 . . . . . AOE 197 | . . 59 . 48 . 90 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Total 7580 | 55 391 1251 668 994 2143 890 69 145 299 229 446 Wait 1516 | . . 113 238 166 615 135 51 5 62 16 115 Move 5461 | 43 378 999 383 691 1440 686 17 101 215 196 312 Hop 4 | . . . . . . . . . . . 4 Pick Up 139 | 6 6 31 15 24 21 10 . 11 5 5 5 Fast Attach 8 | . . . 1 1 3 . . . . 2 1 Attach 72 | 6 2 12 4 10 3 8 1 8 9 5 4 Detach 3 | . 1 . . . . 1 . . . . 1 Swap 55 | . 3 14 6 27 3 1 . 1 . . . Drop 91 | . 1 14 6 26 21 5 . 4 7 5 2 Fire 205 | . . 62 15 42 37 44 . 3 . . 2 Melee 7 | . . . . 7 . . . . . . . Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush 6 | . . 6 . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . . Rewire 3 | . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 273 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1018 | -9/Materials | Build established: Tank 1222 | -9/Materials | Discovered new exit (range 8) 1385 | -9/Materials | Destroyed 8 combat bots 1637 | -9/Materials | Discovered new exit (range 8) 1746 | -9/Materials | Build established: Scavenger-Tank 2618 | -9/Materials | Destroyed 10 combat bots 2622 | -9/Materials | Lost 5 parts (2n2u1w) 2726 | -9/Materials | Discovered new exit (range 15) 3146 | -9/Materials | Entered another Materials area 3146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -8/Materials | Met 7R-MNS 3505 | -8/Materials | Repaired Hvy. Assault Rifle 3605 | -8/Materials | Central database locked down 3949 | -8/Materials | Discovered new exit (range 5) 3992 | -8/Materials | Discovered new exit (range 13) 4066 | -8/Materials | Garrison activated, responded to threat 4079 | -8/Materials | Entered Storage 4583 | -8/Storage | Discovered new exit (range 19) 4848 | -8/Storage | Allied Derelicts emerged from ambush trap array 4898 | -8/Storage | Build established: Scavenger-Gunner 4903 | -8/Storage | Repaired Minigun 5136 | -8/Storage | Repaired Hrd. Medium Armor Plating 5296 | -8/Storage | Build established: Gunner 5662 | -8/Storage | Lost 3 allies 5683 | -8/Storage | Entered Factory 5683 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8240 | -7/Factory | Discovered new exit (range 8) 8850 | -7/Factory | Discovered new exit (range 8) 8903 | -7/Factory | Entered another Factory area 8903 | -6/Factory | Evolved 2 slots: Utility x2 8986 | -6/Factory | Discovered new exit (range 8) 9075 | -6/Factory | Identified exit to DSF 9592 | -6/Factory | Spotted B-75 Beast 10288 | -6/Factory | Discovered new exit (range 7) 10369 | -6/Factory | Entered another Factory area 10369 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10449 | -5/Factory | Identified exit to DSF 10450 | -5/Factory | Entered DSF 10507 | -5/DSF | Additional patrols routed to DSF 10584 | -5/DSF | Lost 10 parts (2p3n1u4w) 10605 | -5/DSF | Discovered new exit (range 14) 10612 | -5/DSF | Identified exit to Factory 10613 | -5/DSF | Entered Factory 10613 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10815 | -4/Factory | Build established: Mutant 10830 | -4/Factory | Lost 6 parts (1p2n3u) 10907 | -4/Factory | Manually triggered Chute Trap 10907 | -4/Factory | Sucked down chute 10907 | -4/Factory | Entered Waste 10907 | -4/Waste | The area was eerily silent 10987 | -4/Waste | A Compactor rumbled back to life 10987 | -4/Waste | Spotted C-40 Crusher 10995 | -4/Waste | Discovered new exit (range 14) 11005 | -4/Waste | Found Prototype Reactor 11007 | -4/Waste | Identified exit to Factory 11009 | -4/Waste | Entered Factory 11043 | -4/Factory | Identified Zero-point Reactor 11183 | -4/Factory | Spotted B-86 Titan 11191 | -4/Factory | System corruption reached 10% 11226 | -4/Factory | Core integrity fell below 50% 11246 | -4/Factory | Lost 5 parts (3n2u) 11246 | -4/Factory | Core integrity fell below 20% 11258 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- K-01 Serf cleans the Matter Pump. Adv. Signal Interpreter severed. C-35 Carver knocked back. T-07 Excavator destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Hvy. Flak Cannon severed. U-05 Engineer builds a Wall. M-28 Smith repairs C-35 Carver Imp. Surge Thruster. K-01 Serf collects debris. P8ZTYK53BMQDKMA0B9Z&D