Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:13:59
Player: Gold Spoon
Result: Destroyed by Y-54 Guardian with Flak Gun
Performance
-------------
Evolutions (3) 1500
Regions Visited (8) 1600
Robots Destroyed (122) 610
Value Destroyed (4477) 4477
Prototype IDs (11) 220
Alien Tech Used (0) 0
Bonus (766) 766
TOTAL SCORE: 9173
Bonus
-------
High Alert Combat Kills 323
Follower Combat Kills 143
Aligned with FarCom 300
Cogmind
---------
Core Integrity 0/700
Matter 300/300
Energy 310/310
System Corruption 14%
Temperature Cool (18)
Movement Core (650) Ox12
Location -7/Factory
Parts
-------
> --- POWER (1) --------
Heavy Deuterium Engine
> --- PROPULSION (3) ---
(None)
> --- UTILITY (7) ------
Large Storage Unit
Improved Signal Interpreter
Improved Melee Analysis Suite
Actuator Array (fused)
Hacking Suite
> --- WEAPON (2) -------
Power Maul
> --- INVENTORY (15) ---
Heavy Deuterium Engine
High-capacity Storage Unit
Target Analyzer
Target Analyzer
Skeleton Box
Missile Launcher
Peak State
------------
> --- POWER ------------
Improved Deuterium Engine
> --- PROPULSION -------
Light Treads
Armored Treads
Medium Treads
> --- UTILITY ----------
Large Storage Unit
Improved Signal Interpreter
Force Booster
Transmission Jammer
Hardened Medium Armor Plating
Improved Light Armor Plating
Improved Shield Generator
> --- WEAPON -----------
Powered Hammer
Power Maul
> --- INVENTORY --------
Deuterium Engine
Deuterium Engine
High-capacity Storage Unit
Target Analyzer
Target Analyzer
Transmission Jammer
Improved Medium Armor Plating
Improved Medium Armor Plating
Hacking Suite
Skeleton Box
Missile Launcher
Power Maul
[Rating: 46]
Favorites
-----------
Power Deuterium Engine
Engine Deuterium Engine
Propulsion Light Treads
Treads Light Treads
Wheel Armored Huge Wheel
Utility Large Storage Unit
Device Transmission Jammer
Storage Large Storage Unit
Processor Improved Signal Interpreter
Hackware Hacking Suite
Protection Light Armor Plating
Weapon Katana
Energy Gun Small Laser
Ballistic Gun Light Assault Rifle
Impact Weapon Power Maul
Slashing Weapon Katana
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Slots Evolved 6 | . . . 2 . . . 2 2
Power . | . . . . . . . . .
Propulsion 1 | . . . . . . . 1 .
Utility 5 | . . . 2 . . . 1 2
Weapon . | . . . . . . . . .
Parts Attached 97 | 6 5 . 20 4 5 6 17 34
Power 13 | 1 1 . 3 . . 1 1 6
Engine 13 | 1 1 . 3 . . 1 1 6
Core . | . . . . . . . . .
Reactor . | . . . . . . . . .
Propulsion 20 | 2 . . 5 . . 4 4 5
Treads 19 | 2 . . 5 . . 4 4 4
Leg . | . . . . . . . . .
Wheel 1 | . . . . . . . . 1
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 52 | 1 3 . 11 2 5 . 11 19
Device 12 | . . . . 1 3 . 3 5
Storage 7 | 1 1 . . . . . 3 2
Processor 5 | . . . 2 . . . 1 2
Hackware 1 | . . . . . . . . 1
Protection 27 | . 2 . 9 1 2 . 4 9
Artifact . | . . . . . . . . .
Weapon 12 | 2 1 . 1 2 . 1 1 4
Energy Gun 1 | 1 . . . . . . . .
Energy Cannon . | . . . . . . . . .
Ballistic Gun 1 | 1 . . . . . . . .
Ballistic Cannon . | . . . . . . . . .
Launcher . | . . . . . . . . .
Special Weapon . | . . . . . . . . .
Impact Weapon 3 | . . . . . . . . 3
Slashing Weapon 7 | . 1 . 1 2 . 1 1 1
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 3 | . . . . 1 2 . . .
Parts Lost 47 | . 2 . 11 2 . 6 6 20
Power 6 | . 1 . . . . 1 1 3
Propulsion 14 | . . . 3 1 . 2 2 6
Utility 22 | . 1 . 6 1 . 2 3 9
Weapon 5 | . . . 2 . . 1 . 2
Highest Loss Streak 6 | . 1 . 6 1 . 3 2 4
To Critical Strikes . | . . . . . . . . .
Average Slot Usage (%) 85 | . 96 100 81 74 76 74 88 87
Engine 9 | . 12 14 10 11 11 10 8 6
Treads 19 | . 28 28 18 18 11 16 26 17
Device 8 | . . . . . . . 13 15
Storage 9 | . 14 14 11 11 11 11 9 7
Processor 4 | . . . 6 . . . 2 8
Hackware 1 | . . . . . . . . 3
Protection 15 | . 12 14 20 23 32 24 11 10
Ballistic Gun 2 | . 14 14 3 . . . . .
Impact Weapon 4 | . . . . . . . . 10
Slashing Weapon 8 | . 3 14 11 11 11 11 15 3
Naked Turns . | . . . . . . . . .
Heaviest Build 57 | 12 25 25 41 32 31 30 48 57
Greatest Support 68 | 40 40 40 40 40 20 40 60 68
Greatest Overweight (x) 9 | . . . 1 1 1 9 1 2
Average Overweight (x) . | . . . . . 1 . . .
Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20
Average Capacity 12 | 6 8 10 10 10 10 10 13 15
Most Carried 15 | 4 5 5 10 10 10 10 15 15
Average Carried 8 | . 3 3 5 8 9 8 11 10
Final Capacity 15 | 8 10 10 10 10 10 10 15 15
Final Carried 15 | . 3 5 8 10 10 6 15 6
Class Distribution
--------------------
44% | Scavenger-Mutant
31% | Mutant
16% | Gladiator
6% | Scavenger-Gladiator
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -9/Exiles
Scavenger-Mutant | -8/Mines
Scavenger-Mutant | -8/Materials
Gladiator | -7/Factory
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7
----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Matter Collected 1410 | 213 122 . 224 88 . 178 179 406
Remotely . | . . . . . . . . .
Salvage Created 5016 | . 303 . 914 214 . 366 1351 1868
Parts 241 | . 20 . 63 17 . 25 71 45
Haulers Intercepted 2 | . . . . . . . 1 1
Recyclers Shooed 2 | . 1 . . . . . 1 .
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . .
Prevented . | . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Combat Hostiles Destroyed 110 | . 9 . 19 10 . 9 22 41
Melee 79 | . 2 . 19 10 . 9 22 17
Guns 6 | . 6 . . . . . . .
AOE 2 | . 1 . . . . . . 1
Classes Destroyed 13 | . 3 . 4 . . 2 3 1
Builder 2 | . . . 2 . . . . .
Tunneler 1 | . . . . . . 1 . .
Hauler 2 | . . . . . . . 1 1
Recycler 3 | . . . . . . . 1 2
Operator 1 | . . . . . . . 1 .
Watcher 5 | . 1 . 1 . . . 2 1
Swarmer 22 | . 3 . . 7 . 5 . 7
Grunt 58 | . 6 . 12 2 . 3 12 23
Brawler 4 | . . . 1 1 . . 1 1
Duelist 3 | . . . 2 . . . . 1
Sentry 15 | . . . 4 . . . 7 4
Hunter 3 | . . . . . . 1 2 .
Programmer 5 | . . . . . . . . 5
Best Kill Streak 4 | . 3 . 4 4 . 2 4 4
Combat Bots Only 4 | . 2 . 4 4 . 2 4 4
Max Kills in Single Turn 2 | . 2 . 1 1 . 1 1 1
Gunslinging . | . . . . . . . . .
Exploded 1 | . 1 . . . . . . 1
Melee 1 | . 1 . 1 1 . 1 1 1
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Hostile Shots Fired 910 | . 70 . 148 45 . 107 113 427
Missed 261 | . 28 . 33 12 . 31 39 118
Damage Taken 8162 | . 632 . 1565 266 . 720 925 4054
Core 1268 | . 87 . 204 29 . 122 126 700
Absorbed by Shields 383 | . . . . . . . 176 207
Redirected to Shielding 62 | . . . 9 4 . 22 27 .
Regen/Repaired (Parts) 410 | . . . 119 . . . 155 136
Core Remaining (%) 63 | 100 . 65 . . . 11 77 .
Volleys Fired 35 | . 35 . . . . . . .
Largest 2 | . 2 . . . . . . .
Hottest 60 | . 60 . . . . . . .
Shots Fired 69 | . 69 . . . . . . .
Gun 69 | . 69 . . . . . . .
Cannon . | . . . . . . . . .
Launcher . | . . . . . . . . .
Special . | . . . . . . . . .
Kinetic 35 | . 35 . . . . . . .
Thermal 34 | . 34 . . . . . . .
Explosive . | . . . . . . . . .
Electromagnetic . | . . . . . . . . .
Robot Hit Streak 7 | . 7 . . . . . . .
Robot Miss Streak 3 | . 3 . . . . . . .
Penetration Max . | . . . . . . . . .
Secondary Targets 1 | . 1 . . . . . . .
Max Gunslinging Chain 1 | . 1 . . . . . . .
Shots Hit Robots 334 | . 43 . 52 11 . 28 78 122
Core Hits 111 | . 19 . 25 9 . 10 30 18
Critical Kills 1 | . . . . . . . . 1
Critical Parts Destroyed 16 | . . . . . . . . 16
Critical Strikes 32 | . . . 1 . . 5 6 20
Smash 17 | . . . . . . . . 17
Sever 15 | . . . 1 . . 5 6 3
Melee Attacks 412 | . 7 . 79 17 . 47 99 163
Impact 150 | . . . . . . . . 150
Slashing 262 | . 7 . 79 17 . 47 99 13
Piercing . | . . . . . . . . .
Sneak Attacks 20 | . . . 2 . . 1 7 10
Combat Hostiles 8 | . . . . . . . 2 6
Follow-up Attacks 22 | . . . . . . . 8 14
Damage Inflicted 11922 | . 496 . 1362 318 . 947 2659 6140
Guns 397 | . 397 . . . . . . .
Cannons . | . . . . . . . . .
Explosions 213 | . . . . . . . . 213
Melee 11309 | . 96 . 1362 318 . 947 2659 5927
Ramming 3 | . 3 . . . . . . .
Kinetic 160 | . 160 . . . . . . .
Thermal 450 | . 237 . . . . . . 213
Explosive . | . . . . . . . . .
Electromagnetic . | . . . . . . . . .
Impact 5601 | . . . . . . . . 5601
Slashing 5708 | . 96 . 1362 318 . 947 2659 326
Piercing . | . . . . . . . . .
Highest Corruption 14 | . . . 5 5 5 5 . 14
Average Corruption 5 | . . . 5 5 5 5 . 5
Corruption Purged . | . . . . . . . . .
Corruption Blocked . | . . . . . . . . .
Effects 221 | . . . 40 29 14 36 . 102
Message Errors 62 | . . . 9 7 5 9 . 32
Matter Fused 44 | . . . 9 8 4 9 . 14
Heat Flow Errors 40 | . . . 6 6 3 5 . 20
Energy Discharges 31 | . . . 7 4 1 4 . 15
Parts Rejected 3 | . . . 1 . . 1 . 1
Parts Fused 6 | . . . 2 1 . 1 . 2
Data Loss (minor) 18 | . . . 1 2 . 4 . 11
Data Loss (major) 9 | . . . 3 . 1 1 . 4
Alerts 8 | . . . 2 1 . 2 . 3
Overload Shots . | . . . . . . . . .
Overflow Damage 1866 | . . . 4 17 . 85 109 1651
Projectiles . | . . . . . . . . .
Explosions 16 | . . . . . . . . 16
Melee 1850 | . . . 4 17 . 85 109 1635
Knockbacks 20 | . . . . . . . . 20
Impact 20 | . . . . . . . . 20
Kinetic . | . . . . . . . . .
Secondary . | . . . . . . . . .
Self-Inflicted Damage 171 | . . . . . . . . 171
Shots 2 | . . . . . . . . 2
Rammed 1 | . 1 . . . . . . .
Targets Rammed 1 | . 1 . . . . . . .
Kicked . | . . . . . . . . .
Crushed . | . . . . . . . . .
Highest Temperature 279 | . 184 . 269 267 279 213 7 279
Average Temperature 91 | . 46 . 75 111 128 77 5 107
Received Heat Transfer 2536 | . 159 . 690 . . 81 357 1249
Effects 1 | . . . . . . . . 1
Energy Bleed 1 | . . . . . . . . 1
Siege Activations . | . . . . . . . . .
Robots Corrupted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Fried 26 | . . . . . . . . 26
Impact Corruptions 61 | . . . . . . . . 61
Robots Melted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Melted . | . . . . . . . . .
Heat Transferred 675 | . 525 . . . . . . 150
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions . | . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Peak Influence 1061 | . 157 39 260 159 . 120 329 1061
Initial 89 | . . 39 . 79 . . . 89
Average 168 | . 71 14 132 78 . 38 169 272
Maximum Alert Level 3 | . . . 1 . . . 1 3
Low Security (%) 72 | 100 100 100 77 100 . 100 66 52
Level 1 16 | . . . 22 . . . 33 20
Level 2 7 | . . . . . . . . 19
Level 3 3 | . . . . . . . . 7
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 27 | . 3 . 5 . . . 2 17
Investigation 7 | . . . 2 . . . 1 4
Extermination 6 | . . . . . . . . 6
Reinforcement 10 | . 3 . 3 . . . 1 3
Assault 1 | . . . . . . . . 1
Garrison 3 | . . . . . . . . 3
Intercept . | . . . . . . . . .
Searches Triggered . | . . . . . . . . .
Construction Impeded . | . . . . . . . . .
Haulers Reinforced . | . . . . . . . . .
Active Scanning Responses . | . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Distress Signals 6 | . 1 . 5 . . . . .
Communications Jammed 30 | . . . . . . . 12 18
Distress Signals 30 | . . . . . . . 12 18
Times Spotted 196 | . 17 2 48 10 . 14 42 63
Peak Tracking Total 7 | . 3 2 7 4 . 4 4 5
Tactical Retreats 31 | . . . 11 . . 3 5 12
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Traps Triggered 10 | . 2 . 1 . . . 1 6
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed 1 | . . . . . . . 1 .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered 1 | . . . . . . . . 1
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7
---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Machines Disabled 7 | . . . . . . . . 7
Max in Single Turn 4 | . . . . . . . . 4
Garrison Access 4 | . . . . . . . 1 3
Machines Repaired . | . . . . . . . . .
Machines Dismantled . | . . . . . . . . .
Machines Sabotaged . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Machines Accessed 34 | . 2 . 6 2 . . 10 14
Terminals 22 | . 2 . 5 . . . 8 7
Fabricators 1 | . . . . . . . . 1
Repair Stations 4 | . . . 1 . . . 1 2
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access 5 | . . . . . . . 1 4
Total Hacks 72 | . 5 . 11 2 . . 21 33
Successful 35 | . 3 . 7 2 . . 12 11
Failed 37 | . 2 . 4 . . . 9 22
Catastrophic 6 | . . . . . . . 1 5
Database Lockouts . | . . . . . . . . .
Manual 1 | . . . . . 1 . . .
Terminals 42 | . 5 . 8 . . . 14 15
Fabricators 1 | . . . . . . . . 1
Repair Stations 15 | . . . 3 . . . 6 6
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access 12 | . . . . . . . 1 11
Terminal Hacks 18 | . 3 . 5 2 . . 7 1
Prototype ID Bank 4 | . 1 . 1 . . . 2 .
Open Door 2 | . . . . 2 . . . .
Open DSF 1 | . . . . . . . . 1
Branch Access Points 1 | . 1 . . . . . . .
Alert Level 4 | . . . 2 . . . 2 .
Unreport Threat 2 | . . . 1 . . . 1 .
Locate Traps 2 | . . . 1 . . . 1 .
Reprogram Traps 1 | . . . . . . . 1 .
Zone Layout 1 | . 1 . . . . . . .
Fabricator Hacks 1 | . . . . . . . . 1
Build 1 | . . . . . . . . 1
Repair Station Hacks 12 | . . . 2 . . . 4 6
Scan Component 6 | . . . 1 . . . 2 3
Repair 6 | . . . 1 . . . 2 3
Recycling Unit Hacks . | . . . . . . . . .
Scanalyzer . | . . . . . . . . .
Garrison Access Hacks 4 | . . . . . . . 1 3
Seal Access 4 | . . . . . . . 1 3
Unauthorized Hacks . | . . . . . . . . .
Terminals . | . . . . . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered . | . . . . . . . . .
Used . | . . . . . . . . .
Hacking Detections 27 | . 1 . 5 . . . 8 13
Full Trace Events 9 | . 1 . 2 . . . 2 4
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built 3 | . . . . . . . . 3
Authchips . | . . . . . . . . .
Time 116 | . . . . . . . . 116
Total Robot Build Rating 9 | . . . . . . . . 9
Part Schematics Acquired . | . . . . . . . . .
Parts Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired 6 | . . . 1 . . . 2 3
Time 210 | . . . 26 . . . 70 114
Parts Recycled . | . . . . . . . . .
Recycled Matter . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Retrieved Components . | . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . .
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7
------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Used RIF Installer . | . . . . . . . . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released . | . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Total Allies 8 | . . 5 . . . . . 3
Largest Group 5 | . . 5 5 . . . . 3
Highest-Rated Group 91 | . . 91 91 . . . . 48
Highest-Rated Ally 31 | . . 31 31 . . . . 16
Total Orders . | . . . . . . . . .
Ally Attacks 35 | . . . 21 . . . . 14
Total Damage 731 | . . . 254 . . . . 477
Kills 9 | . . . 4 . . . . 5
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Robot Analysis Total . | . . . . . . . . .
Derelict Logs Recovered 3 | . . 1 . 2 . . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7
------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Turns Passed 14236 | 68 641 1096 1669 1097 581 1334 2289 5461
Spaces Moved 6715 | 37 310 658 741 572 236 624 1115 2422
Core 7 | 2 . . . . . 5 . .
Treads 6383 | 35 310 658 741 572 236 619 1115 2097
Legs . | . . . . . . . . .
Wheels 325 | . . . . . . . . 325
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 50 | 50 160 160 160 160 240 160 160 100
Average Speed 172 | 154 160 160 170 178 240 188 160 173
Slowest Speed 500 | 160 160 160 240 240 240 500 240 330
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 65 | 4 61 98 64 96 60 87 72 48
Regions Visited 8
Branch Regions 4
Pre-discovered Areas 2 | . . 2 . . . . . .
Known Exits Taken 2 | . 1 . . . . . 1 .
Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . .
Scrap Searched 8 | . . 2 . 4 . 2 . .
Spaces Dug . | . . . . . . . . .
Terrain Destroyed 36 | . . . . . . . . 36
Melee . | . . . . . . . . .
Projectile . | . . . . . . . . .
AOE 36 | . . . . . . . . 36
Terrain Rammed . | . . . . . . . . .
Walls Destroyed . | . . . . . . . . .
Machines Disabled . | . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac
Total 8632 | 48 378 701 1003 628 256 709 1482 3427
Wait 1257 | . 13 42 136 26 . 31 233 776
Move 6707 | 36 309 657 740 571 235 623 1114 2422
Hop . | . . . . . . . . .
Pick Up 109 | 6 7 2 23 5 8 2 26 30
Fast Attach . | . . . . . . . . .
Attach 84 | 6 3 . 18 4 5 6 14 28
Detach 4 | . . . . 2 1 . . 1
Swap 13 | . 2 . 2 . . . 3 6
Drop 36 | . 1 . 5 3 7 . 4 16
Fire 35 | . 35 . . . . . . .
Melee 386 | . 7 . 79 17 . 47 88 148
Ram . | . . . . . . . . .
Kick . | . . . . . . . . .
Crush 1 | . 1 . . . . . . .
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory (discovered 3 exits: *Sto / *Low x2)
History
---------
Turn | Location | Event
14 | -11/Scrapyard | Discovered new exit (range 16)
69 | -11/Scrapyard | Entered Materials
278 | -10/Materials | Discovered new exit (range 16)
315 | -10/Materials | Build established: Mutant
500 | -10/Materials | Identified exit to Mines
710 | -10/Materials | Entered Mines
946 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
1164 | -10/Mines | Discovered new exit (range 8)
1284 | -10/Mines | Learned location of Storage (-7)
1290 | -10/Mines | Discovered new exit (range 9)
1318 | -10/Mines | Found a hidden stash of uninstalled traps
1632 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost
1806 | -10/Mines | Entered Materials
1806 | -9/Materials | Accompanied by 5 allies
1806 | -9/Materials | Evolved 2 slots: Utility x2
1811 | -9/Materials | Led the pair of lost Derelicts to an unsafe place
2153 | -9/Materials | Lost 4 allies
2269 | -9/Materials | Discovered new exit (range 16)
2373 | -9/Materials | Lost 6 parts (2n3u1w)
2680 | -9/Materials | Repaired Lgt. Treads
2831 | -9/Materials | Build established: Scavenger-Mutant
3115 | -9/Materials | Discovered new exit (range 11)
3236 | -9/Materials | Core integrity fell below 50%
3443 | -9/Materials | Discovered new exit (range 16)
3475 | -9/Materials | Entered Mines
3600 | -9/Mines | Discovered new exit (range 13)
3630 | -9/Mines | Found the Drone Emporium
3640 | -9/Mines | Found Prototype Device
3642 | -9/Mines | Identified Splice Drone Bay
3997 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
4291 | -9/Mines | Discovered new exit (range 7)
4399 | -9/Mines | Learned Materials interactive machine intel
4411 | -9/Mines | Learned Materials stockpile data
4534 | -9/Mines | Build established: Mutant
4563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
4563 | -9/Mines | Discovered new exit (range 5)
4572 | -9/Mines | Entered Exiles
4636 | -9/Exiles | Met 8R-AWN
4679 | -9/Exiles | Met EX-HEX
4751 | -9/Exiles | Met EX-BIN
4780 | -9/Exiles | Aligned with FarCom system
4782 | -9/Exiles | Given EX-Vault access code
4837 | -9/Exiles | Opened EX-Vault
4848 | -9/Exiles | Found Prototype Device
4849 | -9/Exiles | Identified Skeleton Box
4857 | -9/Exiles | Found Prototype Device
4858 | -9/Exiles | Identified Supersonic Drone Bay
4877 | -9/Exiles | Found Prototype Ballistic Cannon
4916 | -9/Exiles | Build established: Scavenger-Mutant
4947 | -9/Exiles | Warned to stay clear of 0b10 Research branches
5036 | -9/Exiles | Met EX-DEC
5125 | -9/Exiles | Discovered new exit (range 14)
5153 | -9/Exiles | Left Exiles lab with Skeleton Box
5153 | -9/Exiles | Entered Mines
5787 | -8/Mines | Discovered new exit (range 7)
6327 | -8/Mines | Core integrity fell below 20%
6353 | -8/Mines | Lost 3 parts (1p1u1w)
6394 | -8/Mines | Discovered new exit (range 3)
6487 | -8/Mines | Entered Materials
6487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
6489 | -8/Materials | Loaded intel: 19 interactive machine locations
7009 | -8/Materials | Build established: Mutant
7411 | -8/Materials | Build established: Scavenger-Mutant
7731 | -8/Materials | Repaired Imp. Shield Generator
7759 | -8/Materials | Repaired Lgt. Treads
8542 | -8/Materials | Discovered new exit (range 3)
8545 | -8/Materials | Identified exit to Factory
8776 | -8/Materials | Entered Factory
8776 | -7/Factory | Evolved 2 slots: Utility x2
8903 | -7/Factory | Repaired Lgt. Armor Plating
9719 | -7/Factory | Fabricated G-47 Trooper?
10191 | -7/Factory | Discovered new exit (range 7)
10237 | -7/Factory | Discovered new exit (range 4)
10241 | -7/Factory | Identified exit to Lower Caves
10499 | -7/Factory | Build established: Scavenger-Gladiator
10565 | -7/Factory | Discovered new exit (range 7)
10573 | -7/Factory | Identified exit to Storage
10956 | -7/Factory | Repaired Transmission Jammer
11001 | -7/Factory | Repaired Imp. Deuterium Engine
11488 | -7/Factory | Build established: Gladiator
12570 | -7/Factory | Lost 4 parts (1p1n2u)
12645 | -7/Factory | System corruption reached 10%
13617 | -7/Factory | Core integrity fell below 50%
13647 | -7/Factory | Lost 3 parts (1n2w)
13905 | -7/Factory | Build established: Mutant
13976 | -7/Factory | First assault squad dispatched
14007 | -7/Factory | Garrison activated, responded to threat
14112 | -7/Factory | Core integrity fell below 20%
14237 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun
Last Messages
---------------
G-47 Trooper system corrupted by crushing
effect.
G-47 Trooper knocked back.
G-47 Trooper destroyed.
Critical hit (Burn: +37).
Destroyed Imp. Heat Sink.
G-47 Trooper system corrupted by crushing
effect.
G-47 Trooper system terminally corrupted.
Aluminum Leg fried.
Lgt. Nuclear Core fried.
Aluminum Leg fried.
System corrupted: Matter fused (-9).
Acquired 9 matter.
Sneak attack on Y-54 Guardian.
Arm. Huge Wheel destroyed.
Destroyed Imp. Heat Sink.
Y-54 Guardian system corrupted by crushing
effect.
System corrupted: Component data lost.
Map
-----
+----------------------------------------------------+
| |
| |
| |
| |
| |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 34
Energy Generation 18
Energy Capacity 310
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Jamming Range 12
Armor Coverage 675
Core Shielding 20
Propulsion Shielding 33
Evasion (%) 40
Melee Accuracy 6
Core Analysis 6
Recoil Reduction 3
Force Boost 20
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
G-47 Trooper | x3 | -7/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Batter Up
Melee Specialist
My Command Is Your Wish
No Signal
Total Silence
Challenges
------------
None
Game
------
Seed ScrapScatterEdition
Manual? 0
Play Time 01:23:38
Cumulative 14.1 hours
Start 2024.04.18 @ 21:51:53
End 2024.04.18 @ 23:13:59
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 21
Rogue 19
Adventurer 2
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 19
Gallery% 16
Achievement% 17
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x40
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 4357bbd0-a3f8-4949-a421-66e924f6aa33