Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:13:59 Player: Gold Spoon Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (4477) 4477 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 9173 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 143 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 310/310 System Corruption 14% Temperature Cool (18) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Actuator Array (fused) Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Heavy Deuterium Engine High-capacity Storage Unit Target Analyzer Target Analyzer Skeleton Box Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Force Booster Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Powered Hammer Power Maul > --- INVENTORY -------- Deuterium Engine Deuterium Engine High-capacity Storage Unit Target Analyzer Target Analyzer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Skeleton Box Missile Launcher Power Maul [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 97 | 6 5 . 20 4 5 6 17 34 Power 13 | 1 1 . 3 . . 1 1 6 Engine 13 | 1 1 . 3 . . 1 1 6 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . . 5 . . 4 4 5 Treads 19 | 2 . . 5 . . 4 4 4 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 52 | 1 3 . 11 2 5 . 11 19 Device 12 | . . . . 1 3 . 3 5 Storage 7 | 1 1 . . . . . 3 2 Processor 5 | . . . 2 . . . 1 2 Hackware 1 | . . . . . . . . 1 Protection 27 | . 2 . 9 1 2 . 4 9 Artifact . | . . . . . . . . . Weapon 12 | 2 1 . 1 2 . 1 1 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon 7 | . 1 . 1 2 . 1 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . Parts Lost 47 | . 2 . 11 2 . 6 6 20 Power 6 | . 1 . . . . 1 1 3 Propulsion 14 | . . . 3 1 . 2 2 6 Utility 22 | . 1 . 6 1 . 2 3 9 Weapon 5 | . . . 2 . . 1 . 2 Highest Loss Streak 6 | . 1 . 6 1 . 3 2 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 96 100 81 74 76 74 88 87 Engine 9 | . 12 14 10 11 11 10 8 6 Treads 19 | . 28 28 18 18 11 16 26 17 Device 8 | . . . . . . . 13 15 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 4 | . . . 6 . . . 2 8 Hackware 1 | . . . . . . . . 3 Protection 15 | . 12 14 20 23 32 24 11 10 Ballistic Gun 2 | . 14 14 3 . . . . . Impact Weapon 4 | . . . . . . . . 10 Slashing Weapon 8 | . 3 14 11 11 11 11 15 3 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 25 25 41 32 31 30 48 57 Greatest Support 68 | 40 40 40 40 40 20 40 60 68 Greatest Overweight (x) 9 | . . . 1 1 1 9 1 2 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 Average Capacity 12 | 6 8 10 10 10 10 10 13 15 Most Carried 15 | 4 5 5 10 10 10 10 15 15 Average Carried 8 | . 3 3 5 8 9 8 11 10 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 Final Carried 15 | . 3 5 8 10 10 6 15 6 Class Distribution -------------------- 44% | Scavenger-Mutant 31% | Mutant 16% | Gladiator 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1410 | 213 122 . 224 88 . 178 179 406 Remotely . | . . . . . . . . . Salvage Created 5016 | . 303 . 914 214 . 366 1351 1868 Parts 241 | . 20 . 63 17 . 25 71 45 Haulers Intercepted 2 | . . . . . . . 1 1 Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 110 | . 9 . 19 10 . 9 22 41 Melee 79 | . 2 . 19 10 . 9 22 17 Guns 6 | . 6 . . . . . . . AOE 2 | . 1 . . . . . . 1 Classes Destroyed 13 | . 3 . 4 . . 2 3 1 Builder 2 | . . . 2 . . . . . Tunneler 1 | . . . . . . 1 . . Hauler 2 | . . . . . . . 1 1 Recycler 3 | . . . . . . . 1 2 Operator 1 | . . . . . . . 1 . Watcher 5 | . 1 . 1 . . . 2 1 Swarmer 22 | . 3 . . 7 . 5 . 7 Grunt 58 | . 6 . 12 2 . 3 12 23 Brawler 4 | . . . 1 1 . . 1 1 Duelist 3 | . . . 2 . . . . 1 Sentry 15 | . . . 4 . . . 7 4 Hunter 3 | . . . . . . 1 2 . Programmer 5 | . . . . . . . . 5 Best Kill Streak 4 | . 3 . 4 4 . 2 4 4 Combat Bots Only 4 | . 2 . 4 4 . 2 4 4 Max Kills in Single Turn 2 | . 2 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . 1 Melee 1 | . 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 910 | . 70 . 148 45 . 107 113 427 Missed 261 | . 28 . 33 12 . 31 39 118 Damage Taken 8162 | . 632 . 1565 266 . 720 925 4054 Core 1268 | . 87 . 204 29 . 122 126 700 Absorbed by Shields 383 | . . . . . . . 176 207 Redirected to Shielding 62 | . . . 9 4 . 22 27 . Regen/Repaired (Parts) 410 | . . . 119 . . . 155 136 Core Remaining (%) 63 | 100 . 65 . . . 11 77 . Volleys Fired 35 | . 35 . . . . . . . Largest 2 | . 2 . . . . . . . Hottest 60 | . 60 . . . . . . . Shots Fired 69 | . 69 . . . . . . . Gun 69 | . 69 . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 35 | . 35 . . . . . . . Thermal 34 | . 34 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . 7 . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 334 | . 43 . 52 11 . 28 78 122 Core Hits 111 | . 19 . 25 9 . 10 30 18 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 16 | . . . . . . . . 16 Critical Strikes 32 | . . . 1 . . 5 6 20 Smash 17 | . . . . . . . . 17 Sever 15 | . . . 1 . . 5 6 3 Melee Attacks 412 | . 7 . 79 17 . 47 99 163 Impact 150 | . . . . . . . . 150 Slashing 262 | . 7 . 79 17 . 47 99 13 Piercing . | . . . . . . . . . Sneak Attacks 20 | . . . 2 . . 1 7 10 Combat Hostiles 8 | . . . . . . . 2 6 Follow-up Attacks 22 | . . . . . . . 8 14 Damage Inflicted 11922 | . 496 . 1362 318 . 947 2659 6140 Guns 397 | . 397 . . . . . . . Cannons . | . . . . . . . . . Explosions 213 | . . . . . . . . 213 Melee 11309 | . 96 . 1362 318 . 947 2659 5927 Ramming 3 | . 3 . . . . . . . Kinetic 160 | . 160 . . . . . . . Thermal 450 | . 237 . . . . . . 213 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 5601 | . . . . . . . . 5601 Slashing 5708 | . 96 . 1362 318 . 947 2659 326 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 5 5 5 5 . 14 Average Corruption 5 | . . . 5 5 5 5 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 221 | . . . 40 29 14 36 . 102 Message Errors 62 | . . . 9 7 5 9 . 32 Matter Fused 44 | . . . 9 8 4 9 . 14 Heat Flow Errors 40 | . . . 6 6 3 5 . 20 Energy Discharges 31 | . . . 7 4 1 4 . 15 Parts Rejected 3 | . . . 1 . . 1 . 1 Parts Fused 6 | . . . 2 1 . 1 . 2 Data Loss (minor) 18 | . . . 1 2 . 4 . 11 Data Loss (major) 9 | . . . 3 . 1 1 . 4 Alerts 8 | . . . 2 1 . 2 . 3 Overload Shots . | . . . . . . . . . Overflow Damage 1866 | . . . 4 17 . 85 109 1651 Projectiles . | . . . . . . . . . Explosions 16 | . . . . . . . . 16 Melee 1850 | . . . 4 17 . 85 109 1635 Knockbacks 20 | . . . . . . . . 20 Impact 20 | . . . . . . . . 20 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . 171 Shots 2 | . . . . . . . . 2 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 279 | . 184 . 269 267 279 213 7 279 Average Temperature 91 | . 46 . 75 111 128 77 5 107 Received Heat Transfer 2536 | . 159 . 690 . . 81 357 1249 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 26 | . . . . . . . . 26 Impact Corruptions 61 | . . . . . . . . 61 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 675 | . 525 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 1061 | . 157 39 260 159 . 120 329 1061 Initial 89 | . . 39 . 79 . . . 89 Average 168 | . 71 14 132 78 . 38 169 272 Maximum Alert Level 3 | . . . 1 . . . 1 3 Low Security (%) 72 | 100 100 100 77 100 . 100 66 52 Level 1 16 | . . . 22 . . . 33 20 Level 2 7 | . . . . . . . . 19 Level 3 3 | . . . . . . . . 7 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 3 . 5 . . . 2 17 Investigation 7 | . . . 2 . . . 1 4 Extermination 6 | . . . . . . . . 6 Reinforcement 10 | . 3 . 3 . . . 1 3 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . 5 . . . . . Communications Jammed 30 | . . . . . . . 12 18 Distress Signals 30 | . . . . . . . 12 18 Times Spotted 196 | . 17 2 48 10 . 14 42 63 Peak Tracking Total 7 | . 3 2 7 4 . 4 4 5 Tactical Retreats 31 | . . . 11 . . 3 5 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 10 | . 2 . 1 . . . 1 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . . . . 7 Max in Single Turn 4 | . . . . . . . . 4 Garrison Access 4 | . . . . . . . 1 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 34 | . 2 . 6 2 . . 10 14 Terminals 22 | . 2 . 5 . . . 8 7 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . 1 . . . 1 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . . 1 4 Total Hacks 72 | . 5 . 11 2 . . 21 33 Successful 35 | . 3 . 7 2 . . 12 11 Failed 37 | . 2 . 4 . . . 9 22 Catastrophic 6 | . . . . . . . 1 5 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 42 | . 5 . 8 . . . 14 15 Fabricators 1 | . . . . . . . . 1 Repair Stations 15 | . . . 3 . . . 6 6 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 12 | . . . . . . . 1 11 Terminal Hacks 18 | . 3 . 5 2 . . 7 1 Prototype ID Bank 4 | . 1 . 1 . . . 2 . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Alert Level 4 | . . . 2 . . . 2 . Unreport Threat 2 | . . . 1 . . . 1 . Locate Traps 2 | . . . 1 . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 12 | . . . 2 . . . 4 6 Scan Component 6 | . . . 1 . . . 2 3 Repair 6 | . . . 1 . . . 2 3 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 3 Seal Access 4 | . . . . . . . 1 3 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 1 . 5 . . . 8 13 Full Trace Events 9 | . 1 . 2 . . . 2 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 116 | . . . . . . . . 116 Total Robot Build Rating 9 | . . . . . . . . 9 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . 1 . . . 2 3 Time 210 | . . . 26 . . . 70 114 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 8 | . . 5 . . . . . 3 Largest Group 5 | . . 5 5 . . . . 3 Highest-Rated Group 91 | . . 91 91 . . . . 48 Highest-Rated Ally 31 | . . 31 31 . . . . 16 Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . 21 . . . . 14 Total Damage 731 | . . . 254 . . . . 477 Kills 9 | . . . 4 . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 14236 | 68 641 1096 1669 1097 581 1334 2289 5461 Spaces Moved 6715 | 37 310 658 741 572 236 624 1115 2422 Core 7 | 2 . . . . . 5 . . Treads 6383 | 35 310 658 741 572 236 619 1115 2097 Legs . | . . . . . . . . . Wheels 325 | . . . . . . . . 325 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 160 100 Average Speed 172 | 154 160 160 170 178 240 188 160 173 Slowest Speed 500 | 160 160 160 240 240 240 500 240 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 61 98 64 96 60 87 72 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 8 | . . 2 . 4 . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . . . . . . . . 36 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 36 | . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 8632 | 48 378 701 1003 628 256 709 1482 3427 Wait 1257 | . 13 42 136 26 . 31 233 776 Move 6707 | 36 309 657 740 571 235 623 1114 2422 Hop . | . . . . . . . . . Pick Up 109 | 6 7 2 23 5 8 2 26 30 Fast Attach . | . . . . . . . . . Attach 84 | 6 3 . 18 4 5 6 14 28 Detach 4 | . . . . 2 1 . . 1 Swap 13 | . 2 . 2 . . . 3 6 Drop 36 | . 1 . 5 3 7 . 4 16 Fire 35 | . 35 . . . . . . . Melee 386 | . 7 . 79 17 . 47 88 148 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 500 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Entered Mines 946 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1164 | -10/Mines | Discovered new exit (range 8) 1284 | -10/Mines | Learned location of Storage (-7) 1290 | -10/Mines | Discovered new exit (range 9) 1318 | -10/Mines | Found a hidden stash of uninstalled traps 1632 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1806 | -10/Mines | Entered Materials 1806 | -9/Materials | Accompanied by 5 allies 1806 | -9/Materials | Evolved 2 slots: Utility x2 1811 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2153 | -9/Materials | Lost 4 allies 2269 | -9/Materials | Discovered new exit (range 16) 2373 | -9/Materials | Lost 6 parts (2n3u1w) 2680 | -9/Materials | Repaired Lgt. Treads 2831 | -9/Materials | Build established: Scavenger-Mutant 3115 | -9/Materials | Discovered new exit (range 11) 3236 | -9/Materials | Core integrity fell below 50% 3443 | -9/Materials | Discovered new exit (range 16) 3475 | -9/Materials | Entered Mines 3600 | -9/Mines | Discovered new exit (range 13) 3630 | -9/Mines | Found the Drone Emporium 3640 | -9/Mines | Found Prototype Device 3642 | -9/Mines | Identified Splice Drone Bay 3997 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4291 | -9/Mines | Discovered new exit (range 7) 4399 | -9/Mines | Learned Materials interactive machine intel 4411 | -9/Mines | Learned Materials stockpile data 4534 | -9/Mines | Build established: Mutant 4563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4563 | -9/Mines | Discovered new exit (range 5) 4572 | -9/Mines | Entered Exiles 4636 | -9/Exiles | Met 8R-AWN 4679 | -9/Exiles | Met EX-HEX 4751 | -9/Exiles | Met EX-BIN 4780 | -9/Exiles | Aligned with FarCom system 4782 | -9/Exiles | Given EX-Vault access code 4837 | -9/Exiles | Opened EX-Vault 4848 | -9/Exiles | Found Prototype Device 4849 | -9/Exiles | Identified Skeleton Box 4857 | -9/Exiles | Found Prototype Device 4858 | -9/Exiles | Identified Supersonic Drone Bay 4877 | -9/Exiles | Found Prototype Ballistic Cannon 4916 | -9/Exiles | Build established: Scavenger-Mutant 4947 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5036 | -9/Exiles | Met EX-DEC 5125 | -9/Exiles | Discovered new exit (range 14) 5153 | -9/Exiles | Left Exiles lab with Skeleton Box 5153 | -9/Exiles | Entered Mines 5787 | -8/Mines | Discovered new exit (range 7) 6327 | -8/Mines | Core integrity fell below 20% 6353 | -8/Mines | Lost 3 parts (1p1u1w) 6394 | -8/Mines | Discovered new exit (range 3) 6487 | -8/Mines | Entered Materials 6487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6489 | -8/Materials | Loaded intel: 19 interactive machine locations 7009 | -8/Materials | Build established: Mutant 7411 | -8/Materials | Build established: Scavenger-Mutant 7731 | -8/Materials | Repaired Imp. Shield Generator 7759 | -8/Materials | Repaired Lgt. Treads 8542 | -8/Materials | Discovered new exit (range 3) 8545 | -8/Materials | Identified exit to Factory 8776 | -8/Materials | Entered Factory 8776 | -7/Factory | Evolved 2 slots: Utility x2 8903 | -7/Factory | Repaired Lgt. Armor Plating 9719 | -7/Factory | Fabricated G-47 Trooper? 10191 | -7/Factory | Discovered new exit (range 7) 10237 | -7/Factory | Discovered new exit (range 4) 10241 | -7/Factory | Identified exit to Lower Caves 10499 | -7/Factory | Build established: Scavenger-Gladiator 10565 | -7/Factory | Discovered new exit (range 7) 10573 | -7/Factory | Identified exit to Storage 10956 | -7/Factory | Repaired Transmission Jammer 11001 | -7/Factory | Repaired Imp. Deuterium Engine 11488 | -7/Factory | Build established: Gladiator 12570 | -7/Factory | Lost 4 parts (1p1n2u) 12645 | -7/Factory | System corruption reached 10% 13617 | -7/Factory | Core integrity fell below 50% 13647 | -7/Factory | Lost 3 parts (1n2w) 13905 | -7/Factory | Build established: Mutant 13976 | -7/Factory | First assault squad dispatched 14007 | -7/Factory | Garrison activated, responded to threat 14112 | -7/Factory | Core integrity fell below 20% 14237 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper destroyed. Critical hit (Burn: +37). Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Lgt. Nuclear Core fried. Aluminum Leg fried. System corrupted: Matter fused (-9). Acquired 9 matter. Sneak attack on Y-54 Guardian. Arm. Huge Wheel destroyed. Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????#################### | | ?????????????????????????????? ## | | ?????????????????????????????# ## | | ?????????????????????????????# ## """""" | | ???????????????????########### *!! ## | | ???????????????????# # *!! ## """""" | | ???????????????????# """ # *!! ## | | ???????????????????# """ # ## """""" | | ?????????####??????# """ # ## | | ?????????# ??????# "" # """ ## """""" | | ????????## ??????# G" # """ ## | | ??????? + ???w??# "" # """ #########+### | | ????????# ??????#[ # #???# | | ????????# ###########+######+########## | | ????????# | | ????????# | | ????????# | | ????????+ % | | ????????# *%% g gg | | ????????#^ ##########Y################# | | ????????#o #?????# [%%@ #???????????# | | ???????# ?????# [ ############## | | ???????# ?????# # # | | ?????? #????# [ # # | | ???? #????# # # | | ?? #????# %+% + | | ? ##### #????# % # # | | ? ?????# #????# * # # | | ???????####+####????# # # | | ????????????????????#######+## # | | ??????????????????????????# ## # | | ??????????????????????????# ## # | | ??????????????????????????# + # | | ??????????????????????????#### # | | ?????????????????????????????############## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Melee Specialist My Command Is Your Wish No Signal Total Silence Challenges ------------ None Game ------ Seed ScrapScatterEdition Manual? 0 Play Time 01:23:38 Cumulative 14.1 hours Start 2024.04.18 @ 21:51:53 End 2024.04.18 @ 23:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4357bbd0-a3f8-4949-a421-66e924f6aa33