Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.19 @ 09:38:26 Player: K.K.Y. Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1528) 1528 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 4580 Bonus ------- Delivered SUBCON Basin 2000 Friendly Fire -303 Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 170/170 System Corruption 0% Temperature Hot (214) Movement Hovering (147) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (3) ------ Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (15) --- Combat Airjet Improved Heat Sink Cooling System Cooling System Light Humpback Structural Scanner Improved Terrain Scanner Tech Extrapolator Decoy Drone Bay Mining Laser Multitool Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Light Humpback > --- WEAPON ----------- Battle Cannon Battle Cannon > --- INVENTORY -------- Combat Airjet Cooling System Cooling System Large Storage Unit Structural Scanner Improved Terrain Scanner Decoy Drone Bay Mining Laser Multitool SUBCON Basin [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Launcher Guidance Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 37 | 7 7 8 13 2 Power 6 | 1 1 1 3 . Engine 6 | 1 1 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 3 | . . 3 . . Flight . | . . . . . Utility 14 | 2 2 4 4 2 Device 6 | . . 3 3 . Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | 1 1 . . 2 Artifact . | . . . . . Weapon 12 | 2 4 . 6 . Energy Gun 4 | 2 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 7 | . 2 . 5 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 9 | . . 1 7 1 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 4 | . . . 3 1 Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes 1 | . . . 1 . Average Backups 11 | 2 7 13 12 9 Power . | . . . . . Propulsion . | . . 1 1 1 Utility 7 | 1 5 9 8 6 Weapon 1 | . 1 3 2 1 Tool/Special . | . . . . . Unused Backups 12 | . . 1 3 8 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 9 | . . . 3 6 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 85 98 86 74 Engine 10 | . 12 12 9 12 Treads 3 | . 25 2 . . Hover 21 | . . 21 25 25 Device 11 | . . 20 16 . Storage 12 | . 12 12 12 12 Protection 2 | . 14 3 . . Energy Gun 2 | . 16 . 1 . Ballistic Cannon 20 | . 4 25 20 24 Peak Build Rating 41 | 7 12 24 41 41 Average Rating 24 | 6 7 21 24 37 On Entrance 16 | . 7 12 23 41 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 70 | 21 39 39 70 50 Greatest Support 40 | 40 40 40 24 24 Greatest Overweight (x) 3 | 1 . 3 2 2 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 25 | 10 15 15 25 25 Average Capacity 17 | 9 14 15 16 23 Most Carried 25 | 5 15 15 25 25 Average Carried 15 | 2 7 14 15 23 Final Capacity 25 | 10 15 15 25 15 Final Carried 25 | 3 13 15 25 13 Class Distribution -------------------- 94% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1783 | 270 102 533 798 80 Remotely . | . . . . . Salvage Created 1834 | 150 475 463 515 231 Parts 102 | 14 28 19 32 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 58 | . 8 26 19 5 Guns 10 | . 6 . 4 . Cannons 48 | . 2 26 15 5 Classes Destroyed 15 | 2 5 2 4 2 Builder 3 | . 3 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 4 | 1 . 2 . 1 Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 8 | . 2 2 4 . Grunt 9 | . 6 2 . 1 Sentry 3 | . . . . 3 Demolisher 2 | . . 2 . . Programmer 1 | . . . . 1 Artisan 1 | . . . 1 . Subdweller 15 | . . . 15 . Zionite 2 | . . . 2 . Assembled 20 | . . 20 . . Thug 1 | . . 1 . . Best Kill Streak 6 | 3 3 6 6 2 Combat Bots Only 5 | . 2 5 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 240 | . 26 48 126 40 Missed 86 | . 6 16 53 11 Hits 154 | . 20 32 73 29 Melee 3 | . . 3 . . Projectile 151 | . 20 29 73 29 AOE 11 | . . 6 3 2 Critical Strikes 3 | . . . 3 . Damage Taken 1776 | . 150 391 910 325 Core 250 | . 12 29 164 45 Absorbed by Shields . | . . . . . Ignored by Resistances 1025 | . 100 236 499 190 Core Remaining (%) 100 | 100 . . . . Volleys Fired 228 | 7 33 56 117 15 Largest 2 | 2 2 2 2 2 Hottest 100 | 90 100 66 93 66 Shots Fired 406 | 14 63 112 193 24 Gun 100 | 14 55 . 31 . Cannon 306 | . 8 112 162 24 Launcher . | . . . . . Special . | . . . . . Kinetic 306 | . 8 112 162 24 Thermal 100 | 14 55 . 31 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 32 | 12 29 32 30 13 Robot Miss Streak 3 | . 1 3 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 255 | 12 53 61 109 20 Core Hits 113 | 6 24 35 41 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 4 3 4 . Burn 4 | . 4 . . . Destroy 1 | . . . 1 . Blast 6 | . . 3 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4820 | 142 724 1282 2201 471 Guns 1051 | 142 574 . 335 . Cannons 3769 | . 150 1282 1866 471 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3769 | . 150 1282 1866 471 Thermal 1051 | 142 574 . 335 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . 7 . 3 Projectiles 10 | . . 7 . 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks 33 | . 1 11 21 . Impact . | . . . . . Kinetic 33 | . 1 11 21 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | 156 308 192 3 205 Average Temperature 86 | 62 109 69 3 64 Received Heat Transfer 577 | . 117 118 198 144 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | 2 7 . . . Heat Transferred 2688 | 384 1904 . 400 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 55 | 15 52 55 . 40 Initial . | . . . . . Average 3 | 1 7 4 . . Influence Increases 711 | 25 240 168 165 113 Destroy 0b10 Robot/C 500 | . 160 120 120 100 Destroy 0b10 Robot/NC 80 | 25 40 10 . 5 Destroy Leader 70 | . 40 30 . . Successful Hack 7 | . . . . 7 Disable Machine 4 | . . 4 . . Destroy Structure 5 | . . 4 . 1 Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 671 | 25 240 168 165 73 Time Decay 651 | 25 240 158 155 73 Lost Part 20 | . . 10 10 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 27 25 6 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . . 1 4 4 Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . . 1 8 8 Successful 15 | . . 1 8 6 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 8 | . . . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 1 8 2 Record 5 | . . . 5 . Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Open Door 2 | . . 1 1 . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . . 4 Terminals 4 | . . . . 4 Botnet 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 2787 | . . 1168 1619 . Sensors 1454 | . . 1168 286 . Structural 1333 | . . . 1333 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 7661 | 175 934 1400 3519 1633 Spaces Moved 3930 | 98 493 764 1815 760 Core 18 | 18 . . . . Treads 646 | 80 493 73 . . Legs . | . . . . . Wheels . | . . . . . Hover 3266 | . . 691 1815 760 Flight . | . . . . . Fastest Speed 50 | 50 160 147 147 147 Average Speed 163 | 142 160 148 155 201 Slowest Speed 290 | 160 160 290 217 217 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 8 | . . 3 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 77 | 4 98 100 86 99 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 15 | . . 2 13 . Spaces Dug 22 | . . 5 17 . Terrain Destroyed 32 | . . 11 20 1 Melee . | . . . . . Projectile 32 | . . 11 20 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 4775 | 118 579 918 2326 834 Wait 497 | . 22 74 352 49 Move 3926 | 97 492 763 1814 760 Hop . | . . . . . Pick Up 43 | 7 16 5 11 4 Fast Attach 10 | 3 . 5 2 . Attach 23 | 4 5 1 10 3 Detach 11 | . 4 2 4 1 Swap 9 | . 2 3 4 . Drop 27 | . 5 9 12 1 Fire 228 | 7 33 56 117 15 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Utility x1 241 | -10/Materials | Identified exit to Subcaves 241 | -10/Materials | Discovered exit to Subcaves (range 5) 307 | -10/Materials | Build established: Hacker-Mutant 504 | -10/Materials | Identified exit to Mines 504 | -10/Materials | Discovered exit to Mines (range 16) 630 | -10/Materials | Identified exit to Materials 630 | -10/Materials | Discovered exit to Materials (range 13) 776 | -10/Materials | Discovered exit to Materials (range 5) 991 | -10/Materials | Discovered exit to Materials (range 11) 1045 | -10/Materials | Discovered exit to Mines (range 4) 1110 | -10/Materials | Entered Mines 1182 | -10/Mines | Assembled infested the area 1373 | -10/Mines | Found the Drone Emporium 1393 | -10/Mines | Found Prototype Device 1432 | -10/Mines | Discovered exit to Materials (range 6) 1434 | -10/Mines | Learned Materials emergency access door positions 1775 | -10/Mines | Discovered exit to Subcaves (range 4) 2362 | -10/Mines | Discovered exit to Materials (range 5) 2510 | -10/Mines | Entered Subcaves 2511 | -10/Subcaves | Approached by a straggling Scientist 2560 | -10/Subcaves | Learned location of Storage (-8) 2641 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2733 | -10/Subcaves | Identified exit to Materials 2733 | -10/Subcaves | Discovered exit to Materials (range 7) 2788 | -10/Subcaves | Disturbed a concealed Subdweller 2913 | -10/Subcaves | Discovered exit to Materials (range 15) 3001 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 3090 | -10/Subcaves | Visited 4L-MR0's lab 3266 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3375 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3378 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3808 | -10/Subcaves | Core integrity fell below 50% 3962 | -10/Subcaves | Visited Clippyterm 3966 | -10/Subcaves | Learned location of Deep Caves (-7) 3966 | -10/Subcaves | Learned 40 Factory zone layouts 4448 | -10/Subcaves | Ambushed by Subdweller buried in earth 4525 | -10/Subcaves | Ambushed by Subdweller buried in earth 4644 | -10/Subcaves | Learned Materials interactive machine intel 4652 | -10/Subcaves | Identified exit to Recycling 4652 | -10/Subcaves | Discovered exit to Recycling (range 16) 4786 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4805 | -10/Subcaves | Build established: Scavenger-Mutant 4818 | -10/Subcaves | Core integrity fell below 20% 5098 | -10/Subcaves | Learned location of Zion (-7) 5098 | -10/Subcaves | Met a Zionite searching for "candidates" 5192 | -10/Subcaves | Build established: Hacker-Mutant 5575 | -10/Subcaves | Found SUBCON Basin 6029 | -10/Subcaves | Entered Recycling 6949 | -8/Recycling | Identified exit to Factory 6949 | -8/Recycling | Discovered exit to Factory (range 11) 7334 | -8/Recycling | Scanned before Scraplab entrance 7367 | -8/Recycling | Entered Scraplab 7662 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07452_ Acquired Imp. Heat Sink. 07533_ Acquired Hrd. Medium Armor Plating. 07537_ Acquired Imp. Light Armor Plating. 07579_ Slammed into U-05 Engineer. 07579_ Destabilizing: Core damaged (-7). 07642_ D-53 Grenadier springs to life. 07642_ Y-45 Defender destroyed. 07642_ H-55 Commando destroyed. 07643_ G-47 Trooper springs to life. 07644_ Y-45 Defender springs to life. 07644_ S-10 Pest destroyed. 07644_ P-60 Hacker springs to life. 07644_ D-53 Grenadier destroyed. 07644_ G-47 Trooper destroyed. 07644_ U-05 Engineer destroyed. 07645_ Destroyed Gravmag System. 07647_ Battle Cannon destroyed. 07652_ P-60 Hacker destroyed. 07656_ R-06 Scavenger destroyed. 07660_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | + #???# !!#????????????? | | # ####### #???# ###????????????? | | ##+#####??# #???# %#?????????????? | | # #??# #???# % ##?????????????? | | # T #??# #???# %#?????????????? | | # #??# #???# ##?????????????? | | # #??# #???# %#??????????????? | | # #??# #???# #??????????????? | | # #??# #???# #??????????????? | | # #??# #???# #??????????????? | | # """ #??# #???# #??????????????? | | # """ #??#######/########## #+####???????????? | | # """ #??????# + #???????????? | | # """ #??????# # #???????????? | | # """ #??????# # #???????????? | | # #??????# # #???????????? | | ########??????# # #???????????? | | ??????????????## # #???????????? | | ???????????????# + #???????????? | | ???????????????# ###### ####### #???????????? | | ???????????????# #????# #?????# #???????????? | | ???????????????# #??### ###???# #???????????? | | ???????????????# #?## # ##??# #???????????? | | ####???????????# #?# #??# #???????????? | | #???????????# #?# !! #??# #???????????? | | #?########### #?# *%@ ##??### ##???????????? | | #?# # #%! =% %% #?????##????????????? | | #?# ! # #i!% %Y = #??????????????????? | | #?# # #t= % ##??????????????????? | | #?# /! # #%u g % #???????????????????? | | ### ! # # Ys g !#???????????????????? | | ## + + ]h#???????????????????? | | ## # # Y g #???????????????????? | | #+#### !# # / tsi #???????????????????? | | # #??########### ###########???????????????????? | | # #????????????# #???#####?????????????????????? | | # #???????????## ##??# ! #?????????????????????? | | #???????????# ####! ####??????????????????? | | ###???????????# #??????????????????? | | ??????????????# < #??????????????????? | | #############?# #??????????????????? | | #?# ###########??????????????????? | | ! !! ! #?#######????????????????????????????? | | ! !#????????????????????????????????????? | | ! ! ! #????????????????????????????????????? | | ! #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Sensor Array | -8/Recycling | Hacked Robot Schematics ------------------ D-53 Grenadier | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaShadingTrident Manual? 0 Play Time 00:28:33 Cumulative 289.0 hours Start 2026.01.19 @ 09:10:29 End 2026.01.19 @ 09:38:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 448 Rogue 0 Adventurer 0 Explorer 448 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed3aab1e-5d01-4ef8-80d5-b157e6c59622