Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 20:42:24 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (2044) 2044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 7835 Bonus ------- Follower Combat Kills 262 Friendly Fire -146 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Coil Gun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Spear > --- INVENTORY -------- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Coil Gun Heavy Gauss Cannon [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Heavy Flail Energy Gun Dispersion Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . . . Utility 7 | . . . 2 . 2 1 1 . . 1 . . Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 84 | 6 2 . 9 24 4 1 4 17 . 15 . 2 Power 8 | 1 . . . 3 1 . 1 1 . 1 . . Engine 4 | 1 . . . . 1 . 1 . . 1 . . Core 4 | . . . . 3 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . . 4 12 . . 2 3 . 3 . 1 Treads 8 | 2 . . 1 3 . . . 2 . . . . Leg 15 | . . . 3 9 . . 2 1 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 3 . 1 Utility 25 | 1 2 . 4 4 2 . 1 6 . 4 . 1 Device 7 | . 2 . 2 . 1 . 1 1 . . . . Storage 2 | 1 . . 1 . . . . . . . . . Processor 12 | . . . 1 4 . . . 5 . 2 . . Hackware 4 | . . . . . 1 . . . . 2 . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . . 1 5 1 1 . 7 . 7 . . Energy Gun 2 | . . . . . . . . . . 2 . . Energy Cannon 2 | . . . 1 1 . . . . . . . . Ballistic Gun 10 | 2 . . . 2 1 . . 2 . 3 . . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . . Launcher 4 | . . . . 1 . . . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 36 | . . . . 4 1 . 2 16 1 5 . 7 Power 4 | . . . . 1 1 . . 1 . 1 . . Propulsion 12 | . . . . 2 . . 1 6 . 2 . 1 Utility 11 | . . . . 1 . . . 4 . 1 . 5 Weapon 9 | . . . . . . . 1 5 1 1 . 1 Highest Loss Streak 11 | . . . . 3 1 . 2 11 1 4 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 95 100 92 97 98 80 76 50 44 59 57 48 Engine 3 | . 14 14 11 1 5 . 3 . . 3 . . Core 2 | . . . . 7 . . . 2 . . . . Treads 8 | . 28 28 8 7 22 13 9 2 . . . . Leg 9 | . . . 12 26 7 6 7 4 . . . . Device 6 | . 9 14 17 8 7 6 9 1 . . . . Storage 6 | . 14 14 11 9 7 6 5 4 . . . . Processor 17 | . . . 8 18 23 20 17 17 35 32 31 30 Hackware 3 | . . . . . 7 6 5 5 5 11 10 11 Energy Cannon 2 | . . . 9 7 . . . . . . . . Ballistic Gun 7 | . 28 28 12 5 7 6 5 4 . 1 . . Ballistic Cannon 2 | . . . . 4 7 6 3 . . . . . Impact Weapon 1 | . . . . . . 6 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 11 12 12 21 27 25 23 29 56 3 22 11 11 Greatest Support 63 | 40 40 40 40 63 63 43 47 51 3 34 15 15 Greatest Overweight (x) 10 | . . . 1 1 . . 1 10 . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 8 9 10 10 10 10 9 5 5 5 5 Most Carried 10 | 6 8 8 10 10 10 10 10 10 5 5 5 5 Average Carried 8 | 3 7 8 8 9 9 9 9 7 5 4 5 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 8 8 10 10 10 10 9 5 5 5 5 5 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Matter Collected 1746 | 240 80 8 126 401 2 32 151 430 . 218 . 58 Remotely . | . . . . . . . . . . . . . Salvage Created 2271 | . 124 13 291 775 106 32 151 385 . 260 . 134 Parts 104 | . 4 3 20 46 7 . 1 5 . 15 . 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 40 | . 3 1 4 18 2 1 2 6 . 3 . . Melee 2 | . . . . . . . 1 1 . . . . Guns 16 | . 3 1 4 1 2 . . 2 . 3 . . Cannons 15 | . . . . 15 . . . . . . . . AOE 5 | . . . . 2 . . . 3 . . . . Classes Destroyed 12 | . 1 1 3 4 1 1 . . . 1 . . Tunneler 1 | . . . . . . . . . . 1 . . Recycler 2 | . . . . 1 . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . Operator 4 | . . . 1 1 . . 2 . . . . . Watcher 6 | . . . 2 3 . . . . . 1 . . Swarmer 6 | . . 1 . 4 . . . . . 1 . . Grunt 21 | . 3 . 4 9 . . 2 3 . . . . Brawler 2 | . . . . 1 . . . 1 . . . . Sentry 7 | . . . 1 3 . . . 2 . 1 . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 2 | . . . . . . 1 . . . 1 . . Best Kill Streak 4 | . 2 1 2 4 1 1 2 4 . 3 . 1 Combat Bots Only 4 | . 2 1 1 4 1 1 2 4 . 2 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 . . . . Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Hostile Shots Fired 600 | . 13 2 5 147 28 6 27 141 1 135 . 95 Missed 214 | . 2 1 . 42 11 2 8 40 . 61 . 47 Damage Taken 6737 | . 144 8 72 1192 374 62 366 2208 18 1282 . 1011 Core 2068 | . 10 . 16 102 20 16 57 686 . 339 . 822 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 96 96 81 97 98 . . 25 . . . Volleys Fired 162 | . 10 2 15 75 10 . 1 25 . 24 . . Largest 3 | . 2 2 2 2 2 . 2 3 . 3 . . Hottest 119 | . 40 40 88 119 72 . 72 88 . 99 . . Shots Fired 309 | . 20 4 30 150 20 . 2 35 . 48 . . Gun 180 | . 20 4 16 49 10 . 1 32 . 48 . . Cannon 124 | . . . 14 99 10 . 1 . . . . . Launcher 5 | . . . . 2 . . . 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 212 | . 20 4 16 82 20 . 2 32 . 36 . . Thermal 89 | . . . 14 66 . . . . . 9 . . Explosive 4 | . . . . 2 . . . 2 . . . . Electromagnetic 4 | . . . . . . . . 1 . 3 . . Robot Hit Streak 21 | . 7 2 5 21 10 . 11 12 . 6 . . Robot Miss Streak 7 | . 2 1 3 7 1 . 1 3 . 5 . . Penetration Max 1 | . . . . . 1 . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 207 | . 14 2 18 78 16 4 10 36 . 28 . 1 Core Hits 90 | . 7 2 9 42 5 . 1 15 . 8 . 1 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . 1 1 . . 4 . . Critical Strikes 10 | . . . . 1 . 1 1 . . 6 . 1 Destroy 6 | . . . . . . . . . . 6 . . Blast 1 | . . . . 1 . . . . . . . . Smash 2 | . . . . . . 1 1 . . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 30 | . . . . . . 4 12 7 . 5 . 2 Impact 23 | . . . . . . 4 12 7 . . . . Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 5 . 2 Sneak Attacks 3 | . . . . . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5414 | . 150 18 299 1871 379 215 529 1065 . 808 . 80 Guns 2342 | . 150 18 115 421 188 . . 642 . 808 . . Cannons 1651 | . . . 184 1280 187 . . . . . . . Explosions 431 | . . . . 170 . . . 261 . . . . Melee 982 | . . . . . . 215 529 162 . . . 76 Ramming 8 | . . . . . 4 . . . . . . 4 Kinetic 2802 | . 150 18 115 1005 375 . . 642 . 497 . . Thermal 1105 | . . . 184 696 . . . . . 225 . . Explosive 412 | . . . . 170 . . . 242 . . . . Electromagnetic 105 | . . . . . . . . 19 . 86 . . Impact 906 | . . . . . . 215 529 162 . . . . Slashing . | . . . . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . 76 Highest Corruption 9 | . . . . . . 1 . 9 9 1 1 1 Average Corruption 6 | . . . . . . 1 . 8 9 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . . . . . . . 31 . 2 . 1 Message Errors 11 | . . . . . . . . 10 . 1 . . Matter Fused 5 | . . . . . . . . 3 . 1 . 1 Heat Flow Errors 3 | . . . . . . . . 3 . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . 3 . . . . Data Loss (minor) 6 | . . . . . . . . 6 . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 389 | . . . 11 50 . 109 215 4 . . . . Projectiles 40 | . . . 11 29 . . . . . . . . Explosions 25 | . . . . 21 . . . 4 . . . . Melee 324 | . . . . . . 109 215 . . . . . Knockbacks 12 | . . . . 5 1 2 4 . . . . . Impact 6 | . . . . . . 2 4 . . . . . Kinetic 6 | . . . . 5 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . 63 . . . 2 Shots 2 | . . . . . . . . 2 . . . . Rammed 4 | . . . . . 3 . . . . . . 1 Targets Rammed 4 | . . . . . 3 . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | . 27 . 45 355 . . . 235 . 140 . . Average Temperature 93 | . 12 . 22 119 . . . 99 . 35 . . Received Heat Transfer 1107 | . 102 . 39 306 . . 189 408 9 54 . . Effects 2 | . . . . 2 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 2 4 . . 4 . . Impact Corruptions 14 | . . . . . . 5 9 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 2 1 . . . . . 2 . . Heat Transferred 1776 | . . . 333 1184 . . . . . 259 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Peak Influence 289 | . 80 117 270 249 167 119 178 . . 289 45 191 Initial 112 | . . 31 45 29 112 81 58 . . 72 20 31 Average 101 | . 43 54 163 104 122 89 96 . . 118 31 55 Maximum Alert Level 1 | . . . 1 1 . . . . . 1 . . Low Security (%) 88 | 100 100 100 60 83 100 100 100 . . 94 100 100 Level 1 11 | . . . 39 16 . . . . . 5 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 4 1 1 2 . . 1 . 4 Investigation 5 | . 1 . 1 2 . . . . . 1 . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 10 | . . . 1 2 1 . 2 . . . . 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Distress Signals 6 | . . . 1 2 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 4 3 12 32 2 1 8 9 3 21 5 23 Peak Tracking Total 17 | . 3 2 3 5 2 1 4 5 4 9 5 17 Tactical Retreats 17 | . . . . 2 . . 1 3 1 7 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Traps Triggered 6 | . 1 . 1 1 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Machines Disabled 1 | . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Machines Accessed 19 | . 2 . 3 5 . 2 . 1 . 4 . 2 Terminals 18 | . 2 . 3 5 . 2 . . . 4 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 2 . 6 14 . 6 . 1 . 10 . 4 Successful 18 | . . . 2 9 . 2 . 1 . 3 . 1 Failed 24 | . 2 . 4 5 . 4 . . . 6 . 3 Catastrophic 6 | . 2 . 1 1 . 1 . . . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 16 | . 2 . 2 5 . 1 . . . 4 . 2 Terminals 42 | . 2 . 6 14 . 6 . . . 10 . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . . . 2 7 . 2 . 1 . 3 . 1 Record 2 | . . . . . . 1 . . . 1 . . Robot Analysis 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 Alert Level 6 | . . . 1 3 . 1 . . . 1 . . Unreport Threat 4 | . . . . 3 . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 3 2 . 2 . . . 4 . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Total Allies 6 | . . 3 . . . . . 1 1 . 1 . Largest Group 3 | . . 3 3 . . . . 1 1 . 1 . Highest-Rated Group 146 | . . 40 40 . . . . 30 146 . 46 . Highest-Rated Ally 146 | . . 16 16 . . . . 30 146 . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . 7 29 . . . . . 5 . 9 . Total Damage 1171 | . . 67 371 . . . . . 481 . 252 . Kills 11 | . . 3 4 . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Turns Passed 4914 | 71 304 190 517 1095 175 334 404 1078 12 554 52 128 Spaces Moved 3798 | 37 167 115 264 539 80 194 188 824 20 1001 117 252 Core 602 | 2 . . . . . . . 325 20 107 . 148 Treads 1113 | 35 167 115 110 162 80 194 140 110 . . . . Legs 968 | . . . 154 377 . . 48 389 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1115 | . . . . . . . . . . 894 117 104 Fastest Speed 32 | 50 160 160 120 120 165 165 123 50 50 32 40 40 Average Speed 104 | 154 160 160 169 138 165 165 158 112 50 41 40 45 Slowest Speed 550 | 160 160 160 190 250 166 165 250 550 50 200 40 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 23 45 36 41 4 4 4 86 5 26 75 10 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . 2 . . . . . 4 . . . . Spaces Dug 5 | . . . . . . . . . . 5 . . Terrain Destroyed 51 | . . . . 22 . . . 20 . 9 . . Melee 5 | . . . . . . . . . . 5 . . Projectile 9 | . . . . 4 . . . 1 . 4 . . AOE 37 | . . . . 18 . . . 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Total 4409 | 48 185 118 305 751 106 203 274 927 21 1092 121 258 Wait 232 | . 4 2 2 75 1 2 68 36 2 34 5 1 Move 3784 | 36 166 114 263 538 80 193 187 823 19 999 116 250 Hop 2 | . . . . . . . . . . 1 . 1 Pick Up 47 | 6 2 . 7 15 4 2 2 6 . 3 . . Fast Attach 48 | 6 2 . 4 8 . . 1 11 . 14 . 2 Attach 18 | . . . 2 4 2 1 3 5 . 1 . . Detach 5 | . . . . . . . . 3 . 2 . . Swap 18 | . . . 3 12 2 . . 1 . . . . Drop 52 | . 1 . 9 24 5 1 . 5 . 6 . 1 Fire 162 | . 10 2 15 75 10 . 1 25 . 24 . . Melee 30 | . . . . . . 4 12 7 . 5 . 2 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 7 | . . . . . . . . 4 . 3 . . Trap 1 | . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 392 | -10/Mines | Learned Materials stockpile data 394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 555 | -10/Mines | Discovered new exit (range 8) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Accompanied by 3 allies 566 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Lost 3 allies 1061 | -9/Materials | Build established: Scavenger-Mutant 1066 | -9/Materials | Discovered new exit (range 10) 1081 | -9/Materials | Identified exit to Materials 1083 | -9/Materials | Entered another Materials area 1083 | -8/Materials | Evolved 2 slots: Propulsion x2 1456 | -8/Materials | Build established: Mutant 1708 | -8/Materials | Lost 3 parts (1p2n) 2116 | -8/Materials | Discovered new exit (range 15) 2176 | -8/Materials | Identified exit to Factory 2178 | -8/Materials | Entered Factory 2178 | -7/Factory | Evolved 2 slots: Utility x2 2296 | -7/Factory | Discovered new exit (range 9) 2321 | -7/Factory | Identified exit to Factory 2353 | -7/Factory | Entered another Factory area 2353 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2618 | -6/Factory | Discovered new exit (range 11) 2633 | -6/Factory | Identified exit to Factory 2687 | -6/Factory | Entered another Factory area 2687 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2764 | -5/Factory | Discovered new exit (range 4) 2769 | -5/Factory | Identified exit to Factory 3073 | -5/Factory | Discovered new exit (range 15) 3090 | -5/Factory | Identified exit to Upper Caves 3091 | -5/Factory | Entered Upper Caves 3130 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3264 | -5/Upper Caves | Lost 11 parts (1p3n4u3w) 3411 | -5/Upper Caves | Learned Factory terminal intel 3436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3562 | -5/Upper Caves | Core integrity fell below 50% 3853 | -5/Upper Caves | Identified exit to Upper Caves 3915 | -5/Upper Caves | Spotted B-75 Beast 4020 | -5/Upper Caves | Lost 5 parts (3n2w) 4169 | -5/Upper Caves | Entered another Upper Caves area 4170 | -5/Upper Caves | NK-0LA showed up to help 4172 | -5/Upper Caves | NK-0LA revealed a hidden path 4181 | -5/Upper Caves | Entered Factory 4181 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4182 | -4/Factory | Loaded intel: 26 terminal locations 4652 | -4/Factory | Lost 4 parts (1p2n1u) 4685 | -4/Factory | Central database locked down 4735 | -4/Factory | Sucked down chute 4735 | -4/Factory | Entered Waste 4736 | -4/Waste | Met a frightened Derelict 4738 | -4/Waste | Spotted C-40 Crusher 4748 | -4/Waste | Spotted C-40 Crusher 4770 | -4/Waste | Spotted C-40 Crusher 4773 | -4/Waste | Spotted C-40 Crusher 4778 | -4/Waste | Spotted C-40 Crusher 4778 | -4/Waste | Spotted C-40 Crusher 4783 | -4/Waste | Discovered new exit (range 10) 4787 | -4/Waste | Identified exit to Factory 4787 | -4/Waste | Entered Factory 4800 | -4/Factory | Spotted B-86 Titan 4802 | -4/Factory | Identified exit to Upper Caves 4802 | -4/Factory | Identified exit to Armory 4845 | -4/Factory | Core integrity fell below 50% 4891 | -4/Factory | Core integrity fell below 20% 4895 | -4/Factory | Lost 3 parts (1n1u1w) 4915 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- W-44 Eye sends out distress signal. K-01 Serf collects debris. Impulse Thruster severed. K-01 Serf collects debris. Adv. Melee Analysis Suite destroyed. C-35 Carver knocked back. K-01 Serf knocked back. C-35 Carver destroyed. S-27 Virus destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Knocked back. K-01 Serf knocked back. C-35 Carver knocked back. S-27 Virus knocked back. Hacking Suite destroyed. K-01 Serf destroyed. Knocked back. K-01 Serf collects debris. Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #????????????# | | ?????????????????????????????# #????????????# | | ?????????????????????????????# #????????????# | | ?????????????????????????????# #????????????# | | ?????????????????????????????# #????????????# | | ?????????????????????????????# #????????????# | | ?????????????????????????????# #????????????# | | ????????????????????????????## ###??????????# | | ????????????????????????????# "#??????????# | | ???????????????????# ###### ! ##??????????# | | ???????????????????+ H #???????????# | | ???????????????????# ###### #???????????# | | ????????????????????????????# % #???????????## | | ????????????????????? ??????###+"######????????# | | ??????????????????+## ??????# #????????# | | ????????????????## ??????# ] #????????# | | ????????????? #?????# % #????????# | | ????????????? +?????# #????????# | | ????????????? #?????# #??????###+# | | ?????????????? #?????# #??????#* | | ???????????????? #?????# ##?????# | | ?????????????????? #?????# #####?# | | ???????????????????# ####??##+## = ### " | | ???????????????????# ##### # s=*[%/= "R | | ???????????????????# =%/ ###! "" | | ############???????# @ !% #?##### | | #?#####?# c #?????? | | ### ### c ? | | % #= ? | | """"""" ### ### #??????? | | """"""" #?##+##?##+########### #??????? | | """"""" #? ?? ??????????# #??????? | | ! """"""" ## #? ??????????# #??????? | | ## # ?????????# #??????? | | """"""" ## """ # """?????????# #??????? | | """""" ## """ # """ ????????# #??????? | | """"""" ## """ # """ ????????# #??????? | | """"""" ## ########???????# #??????? | | ########??????????????##########??????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ?????????????????????????????????????? | | # #?????????????????????????????????????? | | ?## #?????????????????????????????????????? | | ??# ####+##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 13 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonTransportGenerator Manual? 0 Play Time 01:00:11 Cumulative 41.0 hours Start 2024.07.27 @ 19:44:39 End 2024.07.27 @ 20:42:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e452f720-f0ef-428f-8d5a-d3eff7f8dbe7