Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 15:56:33 Player: Reflectatory Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (25) 125 Value Destroyed (845) 845 Prototype IDs (10) 200 Alien Tech Used (3) 600 Bonus (3698) 3698 TOTAL SCORE: 12368 Bonus ------- Pacifist 470 Follower Combat Kills 228 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 97/100 System Corruption 5% Temperature Cool (2) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Myomer Leg > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Graphene Brace System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Force Field Field Recycling Unit Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Cloaking Device Centrium Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Improved Force Field Field Recycling Unit [Rating: 182] Favorites ----------- Power Light Particle Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Field Propulsion Array Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Array Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Medium Armor Plating Weapon Light Assault Rifle Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 2 . 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 8 | . . . 2 1 1 1 . 1 . . 1 1 Utility 9 | . . . . . 1 1 2 1 2 . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 92 | 4 4 . 3 2 14 6 7 9 18 3 11 11 Power 10 | 1 . . 1 . 1 2 1 1 1 . 2 . Engine 3 | 1 . . . . 1 1 . . . . . . Core 3 | . . . 1 . . 1 1 . . . . . Reactor 4 | . . . . . . . . 1 1 . 2 . Propulsion 36 | 2 2 . 2 1 12 . 4 3 4 1 2 3 Treads . | . . . . . . . . . . . . . Leg 6 | 2 . . . 1 1 . 1 . . . . 1 Wheel 1 | . . . . . 1 . . . . . . . Hover 8 | . 2 . 2 . . . 3 1 . . . . Flight 21 | . . . . . 10 . . 2 4 1 2 2 Utility 36 | 1 . . . 1 . 3 2 3 11 1 7 7 Device 21 | . . . . . . 1 1 3 7 . 5 4 Storage 2 | 1 . . . . . . . . . . . 1 Processor 5 | . . . . . . 2 1 . 1 . 1 . Hackware 6 | . . . . 1 . . . . 1 1 1 2 Protection 2 | . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | . 2 . . . 1 1 . 2 2 1 . 1 Energy Gun 2 | . . . . . . . . 1 . . . 1 Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . 6 1 3 . Parts Lost 49 | . . . 1 1 5 9 3 2 6 3 1 18 Power 5 | . . . . 1 2 1 . . . 1 . . Propulsion 25 | . . . 1 . 2 7 2 1 2 1 1 8 Utility 15 | . . . . . . . 1 1 4 1 . 8 Weapon 4 | . . . . . 1 1 . . . . . 2 Highest Loss Streak 16 | . . . 1 1 4 7 2 1 3 1 1 16 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 4 | 2 5 5 4 5 6 6 4 3 4 4 1 3 Power . | . 1 1 1 2 . . . . . . 1 1 Propulsion 2 | . 3 4 2 2 4 4 2 2 2 1 . . Utility 1 | . . . . . . . 1 . 1 1 . 1 Weapon . | 1 . . . 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . . . . . . 1 3 . 6 1 1 2 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . 1 1 . 2 . 1 . Utility 8 | . . . . . . . 1 . 4 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 78 85 86 75 80 60 43 68 67 62 73 71 Engine 1 | . 14 14 1 . 10 2 . . . . . . Reactor 3 | . . . . . . . . 4 4 8 6 6 Leg 1 | . 4 . . 7 11 . . 1 . . . . Hover 6 | . 23 28 42 27 8 . 5 14 2 . . . Flight 17 | . . . . . 20 31 7 11 19 19 21 21 Device 7 | . . . . . . 2 2 12 17 3 10 10 Storage 2 | . 14 14 11 9 7 6 2 . . . . . Processor 8 | . . . . . . 5 14 13 9 14 13 9 Hackware 8 | . . . . 6 7 6 5 5 7 7 10 16 Protection 1 | . . . . . . . . . 3 4 4 3 Ballistic Gun 3 | . 21 28 22 18 7 . . . . . . . Peak Build Rating 182 | 4 6 6 10 15 34 39 45 91 120 119 157 182 Average Rating 83 | 3 5 6 9 13 24 27 28 78 104 103 141 145 On Entrance 43 | . 4 6 6 9 12 33 19 45 78 94 107 150 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 10 12 12 14 14 17 25 6 30 47 44 58 57 Greatest Support 73 | 20 20 12 24 18 30 26 23 31 57 58 60 73 Greatest Overweight (x) 2 | 1 1 . . . 2 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 5 5 5 5 6 8 8 8 5 5 5 2 5 Average Carried 4 | 2 4 5 4 5 6 6 4 3 4 4 1 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 5 5 5 6 8 8 1 5 5 2 2 3 Class Distribution -------------------- 35% | Mutant 30% | Hacker-Scout 10% | Wizard-Ninja 10% | Sprinter 4% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 1389 | 235 . . . 109 37 16 199 . 220 103 55 415 Remotely . | . . . . . . . . . . . . . Salvage Created 1050 | . . . . 192 37 296 . . . . 26 499 Parts 49 | . . . . 10 2 9 . . . . 2 26 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 17 | . . . . 3 3 6 . . . . . 5 Melee 5 | . . . . . . . . . . . . 5 Guns 3 | . . . . 3 . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . AOE 6 | . . . . . . 6 . . . . . . Classes Destroyed 6 | . . . . 3 . 1 . . . . 1 1 Worker 1 | . . . . . . . . . . . 1 . Builder 2 | . . . . . . 2 . . . . . . Recycler 5 | . . . . 2 . 2 . . . . . 1 Swarmer 11 | . . . . 2 3 6 . . . . . . Sentry 3 | . . . . 1 . . . . . . . 2 Programmer 3 | . . . . . . . . . . . . 3 Best Kill Streak 6 | . . . . 4 3 6 . . . . 1 2 Combat Bots Only 4 | . . . . 2 3 4 . . . . . 2 Max Kills in Single Turn 4 | . . . . 2 1 4 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 786 | . 7 2 16 31 118 72 4 24 77 57 1 377 Missed 391 | . 4 . 8 14 58 37 2 13 44 31 1 179 Hits 395 | . 3 2 8 17 60 35 2 11 33 26 . 198 Projectile 395 | . 3 2 8 17 60 35 2 11 33 26 . 198 Critical Strikes 14 | . . . . . 1 1 . . 1 2 . 9 Actively Blocked 9 | . . . . . . . . . . . . 9 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 8057 | . 33 22 105 174 690 629 312 216 798 556 . 4522 Core 2368 | . 21 . 22 8 130 255 173 24 65 43 . 1627 Absorbed by Shields 37 | . . . . . . . . . . . . 37 Regen/Repaired (Parts) 1351 | . . . . . . . . . . 24 368 959 Core Remaining (%) 90 | 100 . 91 94 98 81 70 82 97 . 91 100 . Volleys Fired 41 | . . . . 13 19 8 . . . . . 1 Largest 2 | . . . . 2 2 1 . . . . . 1 Hottest 94 | . . . . 40 60 30 . . . . . 94 Shots Fired 59 | . . . . 26 24 8 . . . . . 1 Gun 41 | . . . . 26 14 . . . . . . 1 Cannon 10 | . . . . . 10 . . . . . . . Launcher 8 | . . . . . . 8 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 50 | . . . . 26 24 . . . . . . . Thermal 1 | . . . . . . . . . . . . 1 Explosive 8 | . . . . . . 8 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . . . . 8 6 2 . . . . . . Robot Miss Streak 3 | . . . . 3 2 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 49 | . . . . 15 14 2 . . 2 . 2 14 Core Hits 45 | . . . . 15 4 18 1 . . . 1 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . . . . . 2 Blast 1 | . . . . . 1 . . . . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 60 | . . . . . . . . . 3 26 2 29 Impact . | . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . 1 2 29 Piercing 28 | . . . . . . . . . 3 25 . . Sneak Attacks 2 | . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2813 | . . . . 220 239 858 20 . 45 . 284 1147 Guns 180 | . . . . 125 55 . . . . . . . Cannons 184 | . . . . . 184 . . . . . . . Explosions 953 | . . . . 95 . 858 . . . . . . Melee 1474 | . . . . . . . . . 45 . 284 1145 Ramming 22 | . . . . . . . 20 . . . . 2 Kinetic 364 | . . . . 125 239 . . . . . . . Thermal 457 | . . . . 32 . 425 . . . . . . Explosive 433 | . . . . . . 433 . . . . . . Electromagnetic 63 | . . . . 63 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1429 | . . . . . . . . . . . 284 1145 Piercing 45 | . . . . . . . . . 45 . . . Highest Corruption 5 | . . . 1 . . . . . 3 3 . 5 Average Corruption 2 | . . . 1 . . . . . 1 3 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 1 1 . 8 Message Errors 4 | . . . . . . . . . 1 . . 3 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 391 | . . . . . 14 123 . . . . 72 182 Projectiles 14 | . . . . . 14 . . . . . . . Explosions 123 | . . . . . . 123 . . . . . . Melee 254 | . . . . . . . . . . . 72 182 Knockbacks 4 | . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . . 72 9 . . . . 1 Shots 2 | . . . . . . 2 . . . . . . Rammed 6 | . . . 1 . . . 4 . . . . 1 Targets Rammed 7 | . . . 1 . . . 4 . . . . 2 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 305 | . . . . 8 36 3 305 . 130 108 103 237 Average Temperature 61 | . . . . 4 12 3 155 . 53 64 39 78 Received Heat Transfer 576 | . 18 12 42 18 117 12 . 18 90 105 . 144 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . 300 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 44 100 100 100 100 100 84 Level 1 6 | . . . . . . 55 . . . . . 15 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 303 | . . 30 14 116 112 303 149 45 177 128 40 270 Initial 137 | . . . 7 . 47 54 137 45 . 99 35 . Average 61 | . . 11 1 25 77 183 102 12 14 71 7 108 Influence Increases 2507 | . . 30 14 167 285 426 87 15 322 184 20 957 Destroy 0b10 Robot/C 440 | . . . . 60 60 120 . . . . . 200 Destroy 0b10 Robot/NC 40 | . . . . 10 . 20 . . . . 5 5 Destroy Leader 110 | . . . . 10 10 20 . . . . . 70 Allied During Kill 49 | . . . . . . . . . . . . 49 Successful Hack 141 | . . . 14 11 32 7 12 . 7 28 . 30 Disable Machine 150 | . . . . 75 . 45 . . . 30 . . Destroy Structure 92 | . . . . 1 3 49 . . . 6 . 33 Partial Spotted 105 | . . . . . . . . . 45 . 15 45 Lose Combat Pursuer 1380 | . . 30 . . 180 165 75 15 270 120 . 525 Influence Decreases 2306 | . . 10 34 61 279 258 273 109 145 298 83 756 Entered New Map 428 | . . . 13 . 59 58 143 49 . 78 28 . Time Decay 1159 | . . 10 17 51 160 110 100 55 95 190 35 336 Lost Part 429 | . . . 4 10 50 90 30 5 30 30 . 180 Lost Ally 290 | . . . . . 10 . . . 20 . 20 240 Squads Dispatched 31 | . 1 . 1 . 3 2 1 2 9 3 2 7 Investigation 5 | . . . 1 . 1 . . . 2 1 . . Extermination 13 | . . . . . 1 1 . 1 3 2 1 4 Reinforcement 10 | . 1 . . . 1 1 1 1 1 . 1 3 Assault 2 | . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 12 | . . . . 1 2 1 1 1 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 204 | . 4 2 4 7 19 24 9 13 37 20 4 61 Peak Tracking Total 22 | . 3 2 4 4 7 10 5 9 18 10 3 22 Tactical Retreats 36 | . . 1 . . 7 5 2 1 5 3 . 12 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 6 | . . . 1 . . . 1 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 10 | . . . . 5 . 3 . . . 2 . . Max in Single Turn 5 | . . . . 5 . 3 . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 35 | . 1 . 2 1 3 1 3 1 5 6 2 10 Terminals 24 | . 1 . 1 1 2 1 3 1 3 6 . 5 Fabricators 2 | . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . . . . 1 1 Recycling Units 2 | . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 . . 3 Total Hacks 76 | . 2 . 2 4 9 5 6 1 9 13 3 22 Successful 32 | . . . 2 2 5 2 3 . 3 4 2 9 Failed 44 | . 2 . . 2 4 3 3 1 6 9 1 13 Catastrophic 9 | . . . . . . . 1 1 2 2 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 60 | . 2 . 2 4 8 5 6 1 7 7 . 18 Terminals 56 | . 2 . 1 4 5 5 6 1 5 13 . 14 Fabricators 3 | . . . . . . . . . 1 . . 2 Repair Stations 4 | . . . . . . . . . . . 2 2 Recycling Units 2 | . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 11 | . . . . . 4 . . . 3 . . 4 Terminal Hacks 7 | . . . . 1 . 1 . . 1 3 . 1 Record 2 | . . . . . . . . . . 2 . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . . . . 1 . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . . 2 2 Scan Component 2 | . . . . . . . . . . . 1 1 Repair 2 | . . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . . . 2 1 4 1 3 . 2 1 . 4 Terminals 13 | . . . 1 1 3 1 3 . . 1 . 3 Track 3 | . . . . . 1 . 1 . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . Botnet 9 | . . . 1 1 1 1 2 . . 1 . 2 Fabricators 1 | . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . Reprogram 2 | . . . . . 1 . . . 1 . . . Watchers 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 1 1 2 1 3 1 4 4 1 8 Full Trace Events 2 | . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . 111 Total Robot Build Rating 27 | . . . . . . . . . . . . 27 Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 1 Time 116 | . . . . . . . . . . . 62 54 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 14 | . . . . . 1 . . . 2 . . 11 Largest Group 8 | . . . . . 1 . . . 1 . . 8 Highest-Rated Group 177 | . . . . . 10 . . . 56 . . 177 Highest-Rated Ally 59 | . . . . . 10 . . . 56 . . 59 Total Orders 9 | . . . . . . . . . . . 7 2 EXPLORE 9 | . . . . . . . . . . . 7 2 Ally Attacks 44 | . . . . . . . . . 6 . . 38 Total Damage 1106 | . . . . . . . . . 226 . . 880 Kills 5 | . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 2601 | . . . . . . 135 187 154 700 394 227 804 Optics 1446 | . . . . . . . . . 21 394 227 804 Sensors 1764 | . . . . . . . . . 468 363 227 706 Terrain 1 | . . . . . . 1 . . . . . . Machine Analysis 2018 | . . . . . . 134 187 154 700 394 227 222 Cloaking 1266 | . . . . . . . 3 154 631 . . 478 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . 7 2 Drone Recoveries 3 | . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 3643 | 77 109 46 152 157 335 231 202 209 700 394 227 804 Spaces Moved 6673 | 56 120 82 135 156 498 510 414 511 992 872 474 1853 Core 105 | 3 . . . . . . 11 . . . . 91 Treads . | . . . . . . . . . . . . . Legs 66 | 53 6 . . . . . 2 . . . . 5 Wheels . | . . . . . . . . . . . . . Hover 818 | . 114 82 135 156 141 . 127 63 . . . . Flight 5684 | . . . . . 357 510 274 448 992 872 474 1757 Fastest Speed 20 | 50 56 56 48 52 35 25 32 32 28 28 23 20 Average Speed 35 | 117 59 56 48 61 53 32 41 36 32 30 27 27 Slowest Speed 219 | 120 130 56 52 62 219 192 120 58 37 34 108 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 37 | . . . . . 2 4 . 6 3 6 2 14 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 33 24 14 17 22 21 14 12 29 79 24 47 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . . . . . 3 . 11 Terrain Destroyed 83 | . . . . . 3 66 . . . 3 . 11 Melee 14 | . . . . . . . . . . 3 . 11 Projectile 3 | . . . . . 3 . . . . . . . AOE 66 | . . . . . . 66 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total 7711 | 65 155 81 220 195 542 564 443 521 1355 940 561 2069 Wait 761 | 1 30 . 81 24 2 25 13 . 317 27 66 175 Move 6590 | 55 119 81 134 155 493 502 413 499 985 860 469 1825 Hop 34 | . . . . . 2 3 . 5 3 5 2 14 Pick Up 42 | 5 2 . 1 1 4 7 3 2 7 5 2 3 Fast Attach 64 | 4 . . . 2 5 5 2 11 13 4 9 9 Attach 32 | . 2 . 2 . 4 5 6 . 2 5 4 2 Detach 15 | . . . . . 2 2 . 3 5 . 1 2 Swap 21 | . 2 . 1 . 6 1 . . 6 . 2 3 Drop 44 | . . . . . 5 6 2 1 14 8 4 4 Fire 41 | . . . . 13 19 8 . . . . . 1 Melee 60 | . . . . . . . . . 3 26 2 29 Ram 6 | . . . 1 . . . 4 . . . . 1 Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 13) 187 | -10/Materials | Entered Mines 227 | -10/Mines | Discovered new exit (range 9) 233 | -10/Mines | Entered Materials 233 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 379 | -9/Materials | Discovered new exit (range 12) 385 | -9/Materials | Entered another Materials area 385 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 535 | -8/Materials | Discovered new exit (range 12) 542 | -8/Materials | Entered Factory 542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 771 | -7/Factory | Lost 4 parts (1p2n1w) 850 | -7/Factory | Discovered new exit (range 14) 877 | -7/Factory | Entered another Factory area 877 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1044 | -6/Factory | Lost 7 parts (1p5n1w) 1080 | -6/Factory | Identified exit to Lower Caves 1095 | -6/Factory | Spotted B-75 Beast 1103 | -6/Factory | Discovered new exit (range 15) 1108 | -6/Factory | Entered another Factory area 1108 | -5/Factory | Evolved 2 slots: Utility x2 1304 | -5/Factory | Discovered new exit (range 11) 1310 | -5/Factory | Entered another Factory area 1310 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -4/Factory | Discovered new exit (range 9) 1519 | -4/Factory | Identified exit to Research 1519 | -4/Factory | Entered Research 1519 | -3/Research | Evolved 2 slots: Utility x2 1533 | -3/Research | Found Prototype Device 1533 | -3/Research | Identified Exp. Focal Shield 1979 | -3/Research | Build established: Hacker-Scout 2138 | -3/Research | Cargo convoy interrupted 2196 | -3/Research | Spotted B-86 Titan 2200 | -3/Research | Lost 3 parts (2n1u) 2217 | -3/Research | Discovered new exit (range 8) 2218 | -3/Research | Identified exit to Quarantine 2219 | -3/Research | Entered Quarantine 2241 | -3/Quarantine | Found Alien Artifact 2241 | -3/Quarantine | Identified Core Reset Matrix 2241 | -3/Quarantine | Used Core Reset Matrix 2245 | -3/Quarantine | Detected hypermatrix surge 2245 | -3/Quarantine | Sensed 3 artifacts in vicinity 2258 | -3/Quarantine | Found Subatomic Replicator 2265 | -3/Quarantine | Used Subatomic Replicator to replicate Q-thruster 2444 | -3/Quarantine | Discovered new exit (range 8) 2452 | -3/Quarantine | Identified exit to Research 2469 | -3/Quarantine | Found Sigix Broadsword 2613 | -3/Quarantine | Entered Research 2613 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2637 | -2/Research | Found Unknown Device 2637 | -2/Research | Identified Launcher Loader 2813 | -2/Research | Repaired Field Propulsion Array? 2831 | -2/Research | Discovered new exit (range 15) 2840 | -2/Research | Identified exit to Access 2840 | -2/Research | Entered Access 2840 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3200 | -1/Access | Repaired Centrium Medium Armor Plating 3327 | -1/Access | Identified exit to Surface 3330 | -1/Access | Spotted B-99 Colossus 3381 | -1/Access | Build established: Wizard-Ninja 3384 | -1/Access | Fabricated C-57 Dissector? 3499 | -1/Access | Spotted B-99 Colossus 3530 | -1/Access | Spotted B-99 Colossus 3530 | -1/Access | Spotted B-99 Colossus 3550 | -1/Access | Core integrity fell below 50% 3554 | -1/Access | Emitted hypermatrix ping 3559 | -1/Access | Assembled emerged from beneath the floor 3577 | -1/Access | Lost 16 parts (8n6u2w) 3631 | -1/Access | Core integrity fell below 20% 3634 | -1/Access | Lost 8 allies 3644 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Slug penetrates G-73 Enforcer. G-73 Enforcer destroyed. Slug penetrates Sealed Barrier. /ELGXW&JR8L4ZBQRWGZWIDBB>GG0IKHFC1FSKD Slug penetrates Main Access Shell. Slammed into H-88 Terminator. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Acquired Unknown Leg. Identified Myomer Leg. Slug penetrates Sealed Heavy Doors. Slug penetrates G-73 Enforcer. Slug penetrates Reinforced Barrier. System corrupted: Myomer Leg rejected. Slug penetrates Sealed Heavy Doors. Sml. Battery destroyed. Acquired Myomer Leg. Adv. Hacking Suite destroyed. Penetrated by Slug. Kicked G-73 Enforcer. 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