Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.26 @ 18:56:55 Player: Infomantis Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (73) 365 Value Destroyed (2896) 2896 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (875) 875 TOTAL SCORE: 11036 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 543 Met Zhirov 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 80/100 System Corruption 17% Temperature Cool (9) Movement Flying (40) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Propulsion Shielding Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Myomer Leg Impulse Thruster Field Propulsion Array Advanced Weight Redist. System Improved Grenade Launcher Force Lance [Rating: 121] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Utility Advanced Signal Interpreter Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Damper Plating Weapon Bore Cannon Energy Gun Quantum Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . 2 2 . 2 . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 2 . . . . 1 . . . . . . . 1 . Utility 6 | . . . . 2 1 . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 143 | 6 2 6 . 17 7 12 2 15 2 7 1 3 3 . 34 26 Power 20 | 1 . 1 . 2 1 2 1 2 . . 1 . 1 . 4 4 Engine 14 | 1 . 1 . 2 1 1 1 1 . . 1 . 1 . 2 2 Core 4 | . . . . . . 1 . . . . . . . . 1 2 Reactor 2 | . . . . . . . . 1 . . . . . . 1 . Propulsion 42 | 2 . 5 . 7 1 4 1 3 1 . . 1 . . 13 4 Treads 8 | . . . . 2 . 1 . 2 . . . . . . 1 2 Leg 14 | 2 . . . 5 1 3 . . 1 . . . . . 2 . Wheel 1 | . . . . . . . . 1 . . . . . . . . Hover 7 | . . 5 . . . . . . . . . . . . 2 . Flight 12 | . . . . . . . 1 . . . . 1 . . 8 2 Utility 38 | 1 2 . . 4 1 2 . 5 . 6 . 2 2 . 11 2 Device 20 | . . . . 2 . 2 . 2 . 3 . 2 1 . 7 1 Storage 4 | 1 1 . . . . . . . . . . . 1 . 1 . Processor 6 | . 1 . . 1 1 . . 1 . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 7 | . . . . 1 . . . 2 . 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 43 | 2 . . . 4 4 4 . 5 1 1 . . . . 6 16 Energy Gun 16 | . . . . 1 . 1 . 3 . 1 . . . . . 10 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 2 1 . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 2 1 . 2 . . . . . . 1 . Launcher 4 | . . . . . . 1 . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . . 2 Slashing Weapon 5 | . . . . . . . . . . . . . . . 5 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . . 3 . . 1 Parts Lost 69 | . . 8 . 2 6 18 . . . . 1 6 . 2 8 18 Power 12 | . . 2 . . 1 3 . . . . 1 . . . 2 3 Propulsion 22 | . . 4 . . 3 6 . . . . . 2 . . 2 5 Utility 15 | . . . . 1 1 3 . . . . . 1 . 2 4 3 Weapon 20 | . . 2 . 1 1 6 . . . . . 3 . . . 7 Highest Loss Streak 18 | . . 4 . 2 6 3 . . . . 1 6 . 1 5 18 Average Slot Usage (%) 69 | . 96 72 11 77 86 64 21 59 73 68 75 52 31 33 82 71 Engine 4 | . 14 6 . 7 11 1 . 4 6 5 6 6 . . . 3 Reactor 2 | . . . . . . . . 5 6 5 3 . . . 2 3 Treads 6 | . . . . 10 . 3 . 10 13 11 11 5 . . . 7 Leg 6 | . 28 9 . 16 24 13 . . . 5 5 2 . . . . Hover 1 | . . 17 . . . . . . . . . . . . 3 . Flight 3 | . . . . . . . 1 1 . . . 2 5 5 18 9 Device 7 | . . . . 11 7 6 . . . 4 11 9 12 15 18 7 Storage 1 | . 16 10 . . . . . . . . . . . . . 4 Processor 14 | . 8 11 11 15 21 23 20 13 13 11 11 11 11 11 12 15 Protection 2 | . . . . . 4 . . 5 6 4 5 2 . . . 1 Energy Gun 3 | . . . . 5 . 1 . 4 6 4 5 2 . . . 9 Ballistic Gun 2 | . 28 19 . 7 6 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 5 4 . 4 10 5 5 2 . . 3 . Launcher 1 | . . . . . . 3 . . 2 5 5 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 10 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 19 15 . 19 33 29 . 98 98 100 100 97 8 8 44 52 Greatest Support 150 | 20 20 26 3 51 51 38 8 140 140 140 140 140 8 8 62 150 Greatest Overweight (x) 3 | 1 . 1 . 1 1 1 . 3 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 4 4 4 4 4 4 4 4 4 4 4 4 8 8 Average Capacity 4 | 5 7 7 4 4 4 4 4 4 4 4 4 4 4 4 4 7 Most Carried 8 | 6 8 8 4 4 4 3 2 4 4 4 4 4 4 4 8 8 Average Carried 3 | 3 6 7 4 3 3 . . 3 3 4 3 3 3 4 4 6 Final Capacity 8 | 6 8 4 4 4 4 4 4 4 4 4 4 4 4 4 8 4 Final Carried 8 | 6 8 4 4 4 4 . 2 4 4 4 4 3 4 4 8 3 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Mutant 27% | Scavenger-Tank 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 2296 | 226 29 148 . 252 164 302 . 214 10 90 273 139 . . 394 55 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3154 | . 29 207 . 315 197 332 . . . 295 635 298 . . 572 274 Parts 136 | . 2 15 . 16 4 8 . . . 10 33 12 . . 20 16 Haulers Intercepted 3 | . . 1 . . 1 . . . . . . . . . 1 . Recyclers Shooed 4 | . . 3 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 21 3 . . . . Prevented 16 | . . . . . . . . . . . 9 7 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 63 | . . 5 . 8 4 10 . . . 4 15 6 . . 4 7 Melee 6 | . . . . . . 1 . . . . . . . . 4 1 Guns 24 | . . 5 . 8 3 1 . . . . 2 2 . . . 3 Cannons 16 | . . . . . 1 8 . . . 1 5 1 . . . . AOE 16 | . . . . . . . . . . 3 7 3 . . . 3 Classes Destroyed 14 | . 1 4 . 1 2 . . . . 2 1 . . . 1 2 Hauler 3 | . . 1 . . 1 . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . . . . . 2 . Operator 2 | . . . . . 1 . . . . 1 . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . 1 . Swarmer 21 | . . 3 . 3 . . . . . . 10 2 . . 3 . Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 24 | . . 1 . 2 3 8 . . . 2 3 3 . . 1 1 Brawler 2 | . . . . . . . . . . . 1 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 7 | . . 1 . 2 . 2 . . . 1 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . 1 . . . . . 3 Martyr 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 1 5 . 3 3 4 . . . 3 7 4 . . 4 3 Combat Bots Only 7 | . . 5 . 3 2 4 . . . 3 7 4 . . 4 3 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 . . . 2 3 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 2 1 . . . 2 Melee 1 | . . . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Damage Taken 10499 | . . 786 . 340 791 1755 . 24 . 17 672 1311 . 220 1380 3203 Core 2429 | . . 323 . 41 64 598 . . . . . 101 . 138 315 849 Absorbed by Shields 253 | . . . . 92 . 92 . . . . . . . . 69 . Core Remaining (%) 69 | 100 100 . 19 92 . 5 . . 100 . . . . 69 . . Volleys Fired 179 | . 1 22 . 24 23 49 . 1 . 7 19 14 . . 2 17 Largest 3 | . 2 2 . 2 2 1 . 3 . 3 3 3 . . 1 3 Hottest 282 | . 40 40 . 86 111 80 . 208 . 194 181 181 . . 65 282 Shots Fired 316 | . 2 44 . 47 40 49 . 3 . 16 51 33 . . 2 29 Gun 168 | . 2 44 . 47 14 5 . 1 . 6 19 8 . . . 22 Cannon 118 | . . . . . 26 44 . 2 . 7 19 14 . . 2 4 Launcher 30 | . . . . . . . . . . 3 13 11 . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 199 | . 2 44 . 24 37 44 . 2 . 7 19 14 . . 2 4 Thermal 84 | . . . . 23 . 5 . 1 . 6 19 8 . . . 22 Explosive 3 | . . . . . . . . . . . . . . . . 3 Electromagnetic 30 | . . . . . 3 . . . . 3 13 11 . . . . Robot Hit Streak 9 | . 2 9 . 6 9 9 . 4 . 4 6 6 . . 1 7 Robot Miss Streak 6 | . . 3 . 5 5 6 . 1 . 2 3 2 . . 1 2 Penetration Max 2 | . . . . . 1 . . . . 1 . 2 . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 234 | . 2 28 . 28 26 58 . 2 . 9 25 17 . . 20 19 Core Hits 162 | . 1 10 . 15 11 58 . . . 8 22 13 . . 10 14 Critical Hits 15 | . . . . . 1 . . 2 . 3 6 3 . . . . Critical Kills 6 | . . . . . . . . . . 2 3 1 . . . . Critical Parts Destroyed 7 | . . . . . 1 . . . . 1 3 2 . . . . Melee Attacks 44 | . . . . 1 . 11 . . . . . . . . 30 2 Impact 11 | . . . . . . 11 . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . 30 . Piercing 2 | . . . . . . . . . . . . . . . . 2 Sneak Attacks 6 | . . . . 1 . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . 6 . Damage Inflicted 7284 | . 30 331 . 468 624 1154 . 80 . 426 1123 733 . . 1044 1271 Guns 2024 | . 30 330 . 456 178 110 . 30 . 107 231 113 . . . 439 Cannons 1949 | . . . . . 446 814 . 50 . 128 195 236 . . 42 38 Explosions 2032 | . . . . . . . . . . 191 697 384 . . . 760 Melee 1217 | . . . . . . 186 . . . . . . . . 1002 29 Ramming 62 | . . 1 . 12 . 44 . . . . . . . . . 5 Kinetic 2647 | . 30 330 . 215 569 814 . 50 . 128 195 236 . . 42 38 Thermal 1404 | . . . . 241 . 110 . 30 . 195 241 148 . . . 439 Explosive 760 | . . . . . . . . . . . . . . . . 760 Electromagnetic 1194 | . . . . . 55 . . . . 103 687 349 . . . . Impact 186 | . . . . . . 186 . . . . . . . . . . Slashing 1002 | . . . . . . . . . . . . . . . 1002 . Piercing 29 | . . . . . . . . . . . . . . . . 29 Highest Corruption 17 | . . 1 1 . . . . . . . . . . 1 2 17 Average Corruption 3 | . . 1 1 . . . . . . . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 262 | . . . . . 52 . . . . 13 33 . . . 130 34 Projectiles 67 | . . . . . 52 . . . . . 3 . . . 12 . Explosions 77 | . . . . . . . . . . 13 30 . . . . 34 Melee 118 | . . . . . . . . . . . . . . . 118 . Knockbacks 23 | . . . . . 4 15 . . . . . 2 . . 1 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 4 13 . . . . . 2 . . 1 1 Secondary 2 | . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . 16 . . . . 6 86 . . . 78 Shots 12 | . . . . . . . . . . . 4 5 . . . 3 Rammed 21 | . . 1 . 9 . 10 . . . . . . . . . 1 Targets Rammed 23 | . . 1 . 10 . 11 . . . . . . . . . 1 Kicked 2 | . . . . 1 . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 328 | . . 1 . 187 220 68 . 193 2 328 . 8 . . 14 157 Average Temperature 40 | . . 1 . 62 87 23 . 45 1 177 . 7 . . 2 65 Received Heat Transfer 2153 | . . 135 . 87 414 663 . . . . 96 153 . 9 143 453 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . Heat Transferred 2189 | . . . . 518 . 250 . 37 . 248 420 235 . . . 481 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 2 3 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 522 | . 22 206 79 155 191 271 34 11 145 522 . . . . 189 278 Initial 86 | . . 9 79 30 70 86 34 11 5 70 . . . . 31 53 Average 109 | . 15 95 79 67 108 166 34 8 28 328 . . . . 77 126 Maximum Alert Level 2 | . . 1 . . . 1 . . . 2 . . . . . 1 Low Security (%) 82 | 100 100 97 100 100 100 55 100 100 100 7 . . . . 100 92 Level 1 13 | . . 2 . . . 44 . . . 67 . . . . . 7 Level 2 3 | . . . . . . . . . . 25 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . 2 1 3 1 . 1 1 . 1 . . 1 2 Investigation 4 | . . . . 1 . . 1 . 1 . . . . . . 1 Extermination 2 | . . . . . . . . . . 1 . . . . . 1 Reinforcement 6 | . . . . 1 1 3 . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 5 | . . 3 . . . 1 . . . . . . . . 1 . Communications Jammed 12 | . . . . . . 12 . . . . . . . . . . Distress Signals 12 | . . . . . . 12 . . . . . . . . . . Times Spotted 177 | . 1 19 . 13 8 20 . 1 3 6 18 20 . 13 30 25 Peak Tracking Total 13 | . 1 9 . 4 4 5 . 1 2 4 5 9 . 9 13 11 Tactical Retreats 21 | . . 2 . . 2 3 . . . . 3 6 . 1 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 5 | . . . . 1 . . 1 . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 10 | . . . . . 1 . . . . 4 1 . . . . 4 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 26 | . . . . 3 2 2 1 . 1 1 . . 9 . 5 2 Terminals 14 | . . . . 3 1 2 1 . 1 1 . . . . 3 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 92 | . . . . 7 7 4 2 . 1 1 . . 48 . 16 6 Successful 77 | . . . . 3 7 1 . . 1 . . . 48 . 12 5 Failed 15 | . . . . 4 . 3 2 . . 1 . . . . 4 1 Catastrophic 3 | . . . . . . 1 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . . 3 . 3 2 2 . . 2 1 . . . . 7 . Terminals 32 | . . . . 7 3 4 2 . 1 1 . . . . 8 6 Fabricators 7 | . . . . . . . . . . . . . . . 7 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 58 | . . . . 1 1 . . . . . . . 48 . 3 5 Record 41 | . . . . . . . . . . . . . 36 . 1 4 Part Schematic 6 | . . . . . . . . . . . . . 4 . 2 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . . 2 2 1 . . 1 . . . . . 4 . Terminals 8 | . . . . 2 2 1 . . 1 . . . . . 2 . Assimilate 2 | . . . . . 1 . . . . . . . . . 1 . Botnet 6 | . . . . 2 1 1 . . 1 . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 . 2 2 2 1 . 1 1 . . . . 3 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . . . . . . . 4 . 2 . Parts Built 3 | . . . . . . . . . . . . . . . 3 . Matter 317 | . . . . . . . . . . . . . . . 317 . Time 212 | . . . . . . . . . . . . . . . 212 . Total Part Build Rating 21 | . . . . . . . . . . . . . . . 21 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 22 | . . . . . 1 . . 20 . . . . . . 1 . Largest Group 20 | . . . . . 1 . . 20 19 15 1 . . . 1 . Highest-Rated Group 798 | . . . . . 10 . . 798 773 626 46 . . . 26 . Highest-Rated Ally 50 | . . . . . 10 . . 50 50 50 46 . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . . . 22 12 78 2 . . . . . Total Damage 3623 | . . . . . . . . 1051 242 2312 18 . . . . . Kills 18 | . . . . . . . . 1 3 13 1 . . . . . Allies Corrupted 4 | . . . . . . . . . 4 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 5703 | 71 130 222 19 598 379 474 57 608 348 580 561 337 96 138 658 427 Spaces Moved 4579 | 47 103 174 37 375 241 271 106 407 209 328 308 426 219 329 694 305 Core 417 | 6 . 43 37 40 . 101 96 . . . . . . . . 94 Treads 1609 | . . . . 134 . 64 . 292 209 328 308 90 . . . 184 Legs 761 | 41 103 69 . 201 241 106 . . . . . . . . . . Wheels 59 | . . . . . . . . 59 . . . . . . . . Hover 202 | . . 62 . . . . . . . . . . . . 140 . Flight 1531 | . . . . . . . 10 56 . . . 336 219 329 554 27 Fastest Speed 28 | 50 120 48 50 50 120 50 40 40 160 160 160 40 40 40 28 31 Average Speed 98 | 114 120 82 50 127 121 107 49 136 160 160 160 65 40 40 45 107 Slowest Speed 200 | 120 120 126 50 160 150 180 50 160 160 160 160 160 40 40 117 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 1 . 1 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 4 28 34 7 40 10 40 4 95 8 17 55 79 63 58 20 26 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 3 . . . Known Exits Taken 10 | . . . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 1 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 49 | . . . . . 3 1 . 1 . 2 15 11 . . 1 15 Melee . | . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . 3 1 . 1 . 1 4 8 . . 1 2 AOE 28 | . . . . . . . . . . 1 11 3 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Total 5388 | 61 107 207 36 446 290 381 110 455 224 368 332 453 226 333 985 374 Wait 324 | 3 . 1 . 3 12 28 . 17 8 22 4 7 . 6 208 5 Move 4544 | 46 102 173 36 375 240 271 106 406 208 327 307 423 218 326 675 305 Hop 11 | . . . . . . . . . . . . 1 . 1 9 . Pick Up 47 | 6 1 . . 8 4 . 1 6 2 . 1 1 1 . 13 3 Fast Attach 103 | 6 2 6 . 11 4 8 2 12 2 7 . . 3 . 24 16 Attach 32 | . . . . 3 1 4 . 3 . . 1 2 2 . 7 9 Detach 15 | . 1 . . . . . 1 1 . . . . 2 . 4 6 Swap 10 | . . . . 3 2 . . . . . . 1 . . 3 1 Drop 65 | . . 4 . 9 4 . . 9 4 5 . 4 . . 17 9 Fire 179 | . 1 22 . 24 23 49 . 1 . 7 19 14 . . 2 17 Melee 37 | . . . . 1 . 11 . . . . . . . . 23 2 Ram 7 | . . 1 . . . 5 . . . . . . . . . 1 Kick 4 | . . . . . . 4 . . . . . . . . . . Crush 10 | . . . . 9 . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 183 | -10/Materials | Discovered new exit (range 17) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 378 | -9/Materials | Lost 4 parts (2p2n) 405 | -9/Materials | Core integrity fell below 50% 412 | -9/Materials | Core integrity fell below 20% 416 | -9/Materials | Discovered new exit (range 16) 424 | -9/Materials | Entered Mines 432 | -9/Mines | Lost 4 parts (2n2w) 440 | -9/Mines | Discovered new exit (range 5) 443 | -9/Mines | Entered Materials 443 | -8/Materials | Evolved 2 slots: Utility x2 1028 | -8/Materials | Discovered new exit (range 10) 1040 | -8/Materials | Identified exit to Factory 1041 | -8/Materials | Entered Factory 1041 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1046 | -7/Factory | Build established: Scavenger-Mutant 1371 | -7/Factory | Lost 6 parts (1p3n1u1w) 1407 | -7/Factory | Discovered new exit (range 12) 1419 | -7/Factory | Identified exit to Storage 1420 | -7/Factory | Entered Storage 1492 | -7/Storage | Lost 3 parts (1p2w) 1670 | -7/Storage | Lost 3 parts (1p1n1u) 1746 | -7/Storage | Lost 3 parts (1n1u1w) 1842 | -7/Storage | Core integrity fell below 50% 1867 | -7/Storage | Discovered new exit (range 22) 1872 | -7/Storage | Lost 3 parts (2n1w) 1883 | -7/Storage | Identified exit to Factory 1885 | -7/Storage | Core integrity fell below 20% 1894 | -7/Storage | Entered Factory 1894 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1946 | -6/Factory | Build established: Mutant 1951 | -6/Factory | Sucked down chute 1951 | -6/Factory | Entered Waste 1952 | -6/Waste | Joined by Warlord forces that had cleared the area 1983 | -6/Waste | Found Damper Plating 2159 | -6/Waste | Discovered new exit (range 10) 2430 | -6/Waste | A Compactor rumbled back to life 2430 | -6/Waste | Spotted C-40 Crusher 2432 | -6/Waste | Allies destroyed C-40 Crusher 2540 | -6/Waste | Identified exit to Factory 2559 | -6/Waste | Entered Factory 2559 | -6/Factory | Accompanied by 19 allies 2627 | -6/Factory | Build established: Scavenger-Tank 2874 | -6/Factory | Discovered new exit (range 14) 2892 | -6/Factory | Identified exit to Factory 2907 | -6/Factory | Entered another Factory area 2907 | -5/Factory | Accompanied by 15 allies 2907 | -5/Factory | Evolved 2 slots: Utility x2 3207 | -5/Factory | P-70 Sage assimilated allied 8N-HU4(l) 3468 | -5/Factory | Discovered new exit (range 7) 3485 | -5/Factory | Identified exit to Upper Caves 3487 | -5/Factory | Entered Upper Caves 3487 | -5/Upper Caves | Accompanied by 1 ally 3597 | -5/Upper Caves | Encountered a Warlord checkpoint 3711 | -5/Upper Caves | Learned location of Armory (-4) 3734 | -5/Upper Caves | Learned Factory trap positions 3871 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3921 | -5/Upper Caves | Destroyed 7 combat bots 4020 | -5/Upper Caves | Discovered new exit (range 20) 4046 | -5/Upper Caves | Identified exit to Upper Caves 4048 | -5/Upper Caves | Entered another Upper Caves area 4198 | -5/Upper Caves | Build established: Scavenger-Mutant 4204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4267 | -5/Upper Caves | Lost 6 parts (2n1u3w) 4277 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4380 | -5/Upper Caves | Discovered new exit (range 12) 4384 | -5/Upper Caves | Identified exit to Zhirov 4385 | -5/Upper Caves | Entered Zhirov 4385 | -5/Zhirov | Discovered new exit (range 3) 4395 | -5/Zhirov | Identified exit to Proximity Caves 4404 | -5/Zhirov | Met Zhirov 4413 | -5/Zhirov | Learned location of Quarantine (-3) 4413 | -5/Zhirov | Learned location of Testing (-2) 4413 | -5/Zhirov | Learned location of Command (-1) 4420 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4428 | -5/Zhirov | Found Alien Artifact 4428 | -5/Zhirov | Identified Integrated Reactor 4428 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4435 | -5/Zhirov | Found Alien Artifact 4436 | -5/Zhirov | Identified Transdimensional Reconstructor 4436 | -5/Zhirov | Warped through subspace 4481 | -5/Zhirov | Entered Proximity Caves 4521 | -4/Proximity Caves | Build established: Mutant 4602 | -4/Proximity Caves | Spotted B-86 Titan 4608 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4612 | -4/Proximity Caves | Discovered new exit (range 13) 4614 | -4/Proximity Caves | Learned Research non-interactive machine intel 4617 | -4/Proximity Caves | Learned Research emergency access door positions 4618 | -4/Proximity Caves | Identified exit to Factory 4619 | -4/Proximity Caves | Entered Factory 4619 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4620 | -4/Factory | Identified exit to Armory 4621 | -4/Factory | Loaded intel: 115 trap records 4797 | -4/Factory | Lost 5 parts (1p1n3u) 4974 | -4/Factory | Fabricated Imp. Grenade Launcher (x1) 5138 | -4/Factory | Fabricated Biometal Heavy Treads? 5277 | -4/Factory | Entered Armory 5306 | -4/Armory | Lost 3 parts (1p1n1u) 5643 | -4/Armory | System corruption reached 10% 5648 | -4/Armory | Core integrity fell below 50% 5682 | -4/Armory | Lost 18 parts (3p5n3u7w) 5689 | -4/Armory | Spotted B-86 Titan 5694 | -4/Armory | Core integrity fell below 20% 5696 | -4/Armory | Found Gamma Bomb Array 5704 | -4/Armory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Dropped Force Lance. Biometal Heavy Treads destroyed. Penetrated by Slug. Field Propulsion Array destroyed. Gravity Flail destroyed. Acquired Enh. Quantum Rifle. Penetrated by Slug. Slug penetrates Wall. Slammed into H-77 Assassin. Destabilizing: System corrupted (+2). P-70 Sage resets P-70 Sage, system corruption cleaned. Slug penetrates Wall. Slug penetrates Door. Penetrated by Slug. Knocked back. Acquired Gamma Bomb Array. Slug penetrates Wall. Penetrated by Slug. B-86 Titan activates siege mode. Dropped Gamma Bomb Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###########????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ]]]]]] #??????????????####### | | ??????????????????# ]]] ]] #??????????????#"""""# | | ??????????????????# @ #?######???????#"" F"# | | ??????????????????#####;;####?# +????####"" ""# | | ???????????????????##?# #??# ^#????# | | ????????????????#??# ; #??# ###### | | ????????????????# ## BB #??# " | | ????????????????+ BB #### " | | ????????????????# ""## F | | ????????????????# """ ===""## ##### ]] " | | ????????????????+ "Y ===F"## #####+#???# ] | | ????????# ###### """ == ""## ##????????# | | ????????# ### #?? " | | ????????# ## #########+ | | ????????# ######### ## ???????????? | | ????????# ????????##+####?????????????? | | ????????# ????????????????????????????? | | ????????#############????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 40 Energy Capacity 525 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 33 Evasion (%) 63 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Imp. Grenade Launcher | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Grenade Launcher | x1 | -4/Factory Biometal Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Oh No You Don't! We Are Legion Challenges ------------ None Game ------ Seed HelicalMediumTreads Manual? 0 Play Time 01:20:31 Cumulative 51.6 hours Start 2021.05.26 @ 17:36:37 End 2021.05.26 @ 18:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 40 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5ec75b5-6ccd-4c76-b88f-2b9b29bda8e8